We have the power!
This game has been a long time coming, but after much planning and an escalating number of conversions, He-Man finally gets to fight Skeletor!
This crossover lunacy was started by Monkey, whose 'Hei-Mann' Space Wolf battle leader inspired me to converted a Thousand Sons 'Tzeletor'.
By the time the dust had settled, we had almost two dozen characters, ready to command our respective armies. Winters SEO was kind enough to provide the battleground, and really didn't know what he had let himself in for.
Hei-Man and the Masters of Fenris
Monkey had to do some fairly convoluted army building to get everything to fit in here (because everything had to be tournament-legal, obviously). We got there in the end, although I think we refunded the exorbitant command points he would have needed to spend, because that's no fun for anyone.
Battalion Detachment - Space Wolves
- Hei-Mann - Wolf Lord on Thunderwolf (HQ)(Warlord)
Thunder hammer, Thunderwolf, Bolt pistol, Frag & Krak grenades,
Warlord: Imperium's Sword
Relic: The Armour of Russ - Ram-Man - Lieutenant (HQ)
Jump Pack, Power axe, Power fist, Bolt pistol, Frag & Krak grenades
Relic: The Wulfen Stone - 9 x Blood Claws (Troops)
7 x Astartes Chainsword, 1 x Flamer, 1 x Power Fist, 9 x Bolt pistol, Frag & Krak grenades - Fisto - 10 x Grey Hunters (Troops)
Pack Leader (Power sword and Power Fist), 1 x Plasma gun, 8 x Boltguns, 8 x Chainswords - 10 x Grey Hunters (Troops)
Pack Leader (Combi-bolter and Power Fist), 1 x Melta gun, 8 x Boltguns, 8 x Chainsword - Stratos - 7 x Wolf Guard (Elite)
Jump packs, Pack Leader (Two Lightning Claws), Power fist & Storm Shield, 1 x Frost Sword & Storm Shield, 1 x Chainsword & Storm Shield, 3 x Chainsword & Storm bolter - Lukas the Trickster (Elite)
Plasma pistol, Claw of the Jackalwolf, Frag & Krak grenades - Land Raider (Heavy)
Twin heavy bolter, 2 x Twin lascannon - Rhino (Transport)
Combi-bolter - Rhino (Transport)
Combi-bolter
Vanguard Detachment - Astra Militarum
- Teela - Inquisitor Greyfax (HQ)
Master-crafted condemnor boltgun, Master-crafted power sword, Frag & Krak grenades, Psyk-out grenades. - Lord Commissar (HQ)
Bolt pistol, Power fist - Man-E-Faces - UR-025 (Elite)
Mk I assault cannon, Power claw - Orko - Wyrdvane Psyker (Elite)
Laspistol and a Wyrdvane stave. - Ministorum Priest (Elite)
Chainsword, laspistol, Frag & Krak grenades - 3 x Ogryns (Elite)
3 x Ripper guns and frag bombs - 1 x Chimera (Transport)
Multi-laser, a heavy bolter and two lasgun arrays
Bonus unit
- Pvt Adam - 10 x Infantry Squad (Troops)
Power sword, grenade launcher, 8 x lasguns
Points: 2000
Tzeletor and the Evil Warriors
The good thing about a list of pure nonsense is its versatility. I last used this army as Chaos Space Marines, but as the new codex was right around the corner (but crucially, not in our hands), I couldn't use that for a YouTube battle report, or it would become immediately obsolete.
So it was back to Thousand Sons (the natural antagonists to Space Wolves anyway), and every character basically become some kind of sorcerer to lead my units. Beast-Man even got to lead the beastmen, which was nice.
Battalion Detachment - Cult of Duplicity
- Tzeletor - Exalted Sorcerer (HQ) (Warlord)
Force stave, Inferno bolt pistol, Frag & Krak Grenades
Psychic powers: Swelled by the Warp, Temporal Surge
Command: Paradigm of Change
Warlord: Otherworldly Prescience
Relic: Conniving Plate - Evil Lynnquisitor - Exalted Sorcerer (HQ)
Force stave, Inferno bolt pistol, Frag & Krak Grenades, Disc of Tzeentch
Psychic powers: Tzeentch's Firestorm, Glamour of Tzeentch
Command: Dilettante - Umbralefic Crystal
Relic: Athenaean Scrolls - Psi-Klops - Sorcerer (No Force Org)
Force Sword, Inferno bolt pistol, Frag & Krak Grenades
Psychic powers: Gaze of Hate, Doombolt
Command: Battle-psyker - Trap-Jawsmith - Terminator Sorcerer (No Force Org)
Force Axe, Combi-melta, Frag & Krak Grenades
Psychic powers: Temporal Manipulation, Perplex - Psikor - 9 x Rubric Marines (Troop)
Force Stave, Inferno bolt pistol, 7 x Inferno Boltgun, 1 x Soulreaper Cannon, Icon of Flame
Psychic powers: Doombolt - Pstinkor - 9 x Rubric Marines (Troop)
Force Stave, Warpflame pistol, 8 x Warpflamer, Icon of Flame
Psychic powers: Pyric Flux - Brazen Beast-Man - 20 Tzaangor (Troop)
Tzaangor blades, Brayhorn, Herd banner - Myphitic Mer-Man - 5 x Scarab Occult Terminators (Elite)
Force Stave, 4 x Inferno Combi-Bolter, 5 x Prosperine Khopesh, 1 x Soulreaper Cannon, 1 x Hellfyre Missile Rack,
Psychic powers: Presage
Legion: Rites of Coalescence - Helbrute (Elite)
Helbrute plasma cannon, Helbrute fist, Heavy flamer - Clawful - 5 x Chaos Spawn (Fast)
Hideous mutations - Chaos Land Raider (Heavy)
Twin heavy bolter, 2x Twin lascannon - Rhino (Transport)
Combi-bolter, combi-melta - Rhino (Transport)
Combi-bolter, combi-melta
Bonus unit
- Spawnlash - 1 x Chaos Spawn (Fast)
Hideous mutations
Points: 1996 | Level: 102 | Battle-forged + Battalion - Sorcerous Arcana: 11 CPs
The game itself was immensely fun to play, and I'd recommend checking it out - free to watch on Winters SEO YouTube channel.
This game was super fun to play. Thanks for pushing me on to create more characters.
ReplyDeleteSome positive escalation there.
DeleteThis was awesome! I can't wait until you've done MASK-themed Squats, Real Ghostbusters Inquisitors and Thundercat T'au for next month's batrep.
ReplyDeleteI'll have to get on it once I finish my Chaos Space Marines Care Bears.
DeleteGreat game guys! My favourite bits were the roll-off for first turn and Stylus's extremely Skeletor-like exclamation at 1:25:58
ReplyDeleteI'm very much a method actor.
ReplyDelete