Turn that WIP into a thwip!
There's a lot of pressure on being a figurehead. As the (masked) face of Marvel, it was natural for Spider-Man to be included in the launch Crisis Protocol set. Unfortunately, the 4 Threat Spider-Man wasn't too impressive, so you were left with the signature character of the franchise twiddling his webs on the sidelines.
Set forward the 5 Threat Spider-Man, aka Amazing Spider-Man (these adjectives are going to come in handy). He was released with Black Cat, and was the first time they released a character with the same name as an existing one.
As a side-note, I do like that, in a game that is very liberal about who you can add to a team, one of the firm rules is that you can't have a character of the same name (away with you, multiverse!)
Amazing Spider-Man is a much better prospect that his predecessor. With stronger attacks, movement options, more defensive tech, a leadership ability and a 'witty banter' option to force an opponent to reroll an attack dice (which can be infuriating if you're chasing a trigger result and have it denied by Spidey's chatter).
He also gets upgraded to a medium-sized base which, along with his long move, makes him one of a handful of characters who can reach a midline objective in one action (aka 'safe grab'). That larger base gives the sculptors some more to play with, so Spidey gets an exploding radio tower to leap from. Leaping is something of theme with the Web Warriors, so they're always looking for new ways to show it.
Painting-wise, Spider-Man was one of the first Crisis Protocol figure I painted, back when I thought this was a nice little side-project, rather than an all-consuming obsession. Instead of trying to slapchop the model (as a way of catching the black webbing), I decided to try and layer it.
The red was based with Khorne Red, then covered with thinned Black Legion contrast. Then I picked out each square with Khorne Red, Mephiston Red and Evil Sunz Scarlet.
The blue was more straightforward: Kantor Blue base, the Caledor Sky layers, followed by a lighter layer of Caledor Sky/Ulthuan Grey.
The tower and explosion was mostly drybrushed. I'm usually not keen on bases that do too much (and this is practically scenery!) but I think it gives the model a bit more heft that distinguishes it from other Spideys. Without a cape or any energy blasts, Spider-Man is still a skinny lad in a unitard, so he does need something to give him some dynamism.
Onto the next web-head!



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