Armour geddin' reinforcements.
One of my (several) Chaos armies is The Scourged, renegade marines who have turned over to Tzeentch (look up their origin, it's a corker). I began with Helbrutes and Havocs, and seem to have been leaning into the heavy choices ever since.
And this means vehicles! Since overcoming my phobia of painting anything without a slottabase, I've been enjoying armoured heavy choices for The Scourged, not least because they offer me a bigger canvas to freehand those chaotic sigils.
First up is a Predator Destructor. I already had the lascannon variant, so wanted this single-barrel tank to offer some anti-elite options. Being an eBay rescue, it was missing its sponsons, so I added some spare Imperial Guard heavy bolters. They're magnetised (naturally) so I can swap them for lascannons if needed, but I don't think anti-armour is going to be a problem for this army.
Speaking of which - my second Vindicator (they're boxy, but good). These are still my favourite of the tanks, and I got to add a nice Tzeentch symbol on the dozer blade, as well as a particularly neat Scourged sigil on the side doors.
I found a spare havoc launcher for this one, so it can really maximise its firepower (the ability to inflict lethal hits makes even secondary weapons dangerous). Not that it really needs it - I've played with Vindicators a couple of times in 10th edition and they can really kick out some damage.
The painting itself was very simple (leaving me more time to agonise over the the freehand): an overbrush of Kantor Blue on a black undercoat, with Wazzdakka Red and Carroburg Crimson wash for the red bits. Gold and steel details to follow.
They look great, particularly all together. The freehand logos are cracking too
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