Friday, 29 January 2021

FYC


What's behind the door?


Well, the other side of it, for one thing. 

Meat Joe Hack

But also this week's painting, so give yourself 10 XPs if you said 'Corpse Grinder Cultists', because that's what I did. 

Good for What Flails You

Eat the Parents

Funny models, these. Kind of the red-headed stepchild of the Dark Uprising box - you got the amazing scenery, the boss-looking Enforcers and then fifteen of these guys. Who are well-made models, don't get me wrong. But there are some curious design choices going on here, I don't think they were as well received as the rest of the models in the box. 

Pleased to Eat You

Spearily Quiet

It's longer than it looks at first, that spear

In terms of the weapons and their clothes, great, all fine. I buy them as Underhive butchers with weaponised tools of their trade, to a point. It's the wildly complex helmets on the big guys that put me off. I know it goes with the fluff, but it's perhaps a little overt? I saw a couple of conversions online that gave them bald, shouty men heads (a bit like Genestealer cultists, actually) that really worked well and made me wish I'd done that myself. 

Digest Readers

Hank (o' meat) Pym is Antlered Man

Chain of Drools

Ah well - too late, I built these a year and a bit ago, they've been waiting patiently in the shadows since. The colours are very close to the official line, black with red stripes, but I've gone for plain steel for the metal instead of the exotic red metal GW has. Brutal and sinister, as well as not requiring buying fancy new paints. 

Six Degrees of Carving Bacon

Fine Dine-o-Saw

There's a lot of them in the box, and that sadly meant repeated poses. So a few conversions in here, mostly just weapon and arm swaps so I've got some of the variety you can equip them with present. Flails, polearms, spears - if you can stab with it, they can take it. 

Canniballistic Skill

Sawberry Sawtcake

The big guys don't do range, they're all about running up and knifing you. But the smaller novices are allowed a few ranged options. Mostly cheap stub guns, but you can shell out for a hand flamer or a harpoon gun, and both of those appeal. The novices are able to infiltrate in ahead of the big angry pack and run interference, which a hand flamer seems ideal for. And any gun that can pull you closer to the incoming teeth has got to be worth a try. 

Old Red Eye is Back

One of the skills you can give them is Headbutt, that trades all your attacks for a single massive damage one. Is giving one guy a siege drill for a face pushing this representation too far? 

I asked him what he was trying to indicate and he took offence. It was clearly a saw point.

Painting Guide:

  • Black Undercoat
  • Metal - Oily Steel (vallejo) with Nuln Oil and Agrax washes, Platemail Metal edge work
  • Brass - Weapon Bronze, Agrax, Auric Armour Gold edges
  • Black Leather - Skavenblight Dinge layer over the basecoat, Nuln Oil, Ulthuan Grey trim
  • Leather - Rhinox Hide, Skrag Brown layer, Nuln Oil, Gorthor Brown trim
  • Red - Dark Red (vallejo), Nuln Oil, Pure Red
  • Bases - Oxide wash, Platemail metal drybrush, New Rust wash
  • Flesh - a range of Tanned Flesh or Beast Hide base, Reikland Flesh Wash or Druchii Violet wash, then layered up towards Barbarian Flesh or Kislev Flesh
  • Bone - The usual, Ushabti washed with Seraphim Sepia then highlighted with Ushabti bone, Tyrant Skull and a touch of Pallid Wychflesh



Not playing much Necromunda at the moment, sadly, although I'm jonesing for it! Scenery on the way to go with, some of the tiles I made last year are on the painting block. Hence the door from the top and this industrial lift, they both slot into currently unpainted things. 

Going to be a while before they see a game, I suspect. No matter, they'll have their day in the sun before long - probably as Chaos Cultists, as I can now field up to forty by using various proxies from Blackstone Fortress!




4 comments:

  1. Nasty! I quite like their outlandish helmets, but that's just the heretic in me talking.

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    Replies
    1. It's not that I don't like them exactly, more that they don't feel like they belong in Necromunda somehow. They'd be brilliant in AoS, for example, or on Khorne Beserkers.

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  2. Great work! Love the aesthetic you have going on.

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