Sunday, 28 January 2018


Here's that other Nurgle light vehicle.

Foetid Bloat-Drones are the smaller cousins of the bigger (and better looking) Forge World models, although this is a good version of that hovering monstrosity. If the Mephitic Wossname looks a bit squat and dull to my eye, this makes up for it. Plenty of weird spiky bits, gross flesh and dangly tentacables, plus ornate and probably dubious weapons sprouting off it.

As a Daemon Engine, it's fast and mean, able to throw out either plenty of short range firepower or upgrade to a big whirling death harvester thing. Not quite as tough as the ground one, I think, but still going to take a bit of work to shift, what with the blessings of Nurgle keeping it protected. I'm not looking forward to dealing with it on the table in a fortnight's time.

Painting Guide:

  • Skin - Screamer Pink, Druchii Violet, Ratskin Flesh, Kislev Flesh, Averland Sunset on boils or wounds, BftBG after effect on holes
  • Brasswork - Tin Bitz, Agrax Earthshade and Brass Scorpion
  • Shell - Ushabti Bone, Seraphim Sepia, Karak Stone, Pallid Wychflesh, Celestra Grey drybrush on the fly symbol only
  • Rusty Metal - Steel Legion Drab, Agrax, watered down Deathclaw Brown slopped into recesses, Leadbelcher drybrush
  • Corroded Lead - Stormvermin Fur, Nuln Oil, Leadbelcher, moderate Ironbreaker highlights
  • Horns - Gorthor Brown, Agrax, Dryad Bark, Nurgle's Rot on the slimy bits
  • Eyeball - Kabalite Green, Biel-tan Green wash, Kabalite layered up to Putrid Green and then on to Bad Moons Yellow, Black stripe for the pupil
  • Acid Tubes - Rotting Flesh, Athonian Camoshade, Nurgle's Rot in the holes

You can see how they carried the design across for these two engines of corruption. The flyer is definitely my favourite. What do you think?


  1. Very cool. Those light vehicles are some of the best things about the new Death Guard range.

    I have a lot of time for the oft-maligned Blight-Hauler. I think it would look best when fielded as a trio of gnashing wheelie bins (coincidentally its optimum deployment).

    1. I dunno, for me that compounds the problem. Three near-identical blobs gribbling towards you instead of one? There's not enough variation in them to look interesting for me, which I know is daft compared to, say, a trio of Rhinos. The Drone has a much more varied silhouette with its different weapon options, I reckon.

      I may have thought too long and hard about this relatively minor issue, though, it must be said.