Second batch of Chaos Cultists (Kairic division), and here we get the answer to the question: "what is the only unit less effective than cultists with autoguns?"
Let's see those close-combat cultists!
Head swaps with Kairic Acolytes for all (except the leader, who brought his own), and it was mostly straightforward - although the model with the ersatz morningstar already had a cowl, so instead of removing his head, I had to snip off the front of his face and take it from there.
As before, for ageing, push-fit models, these are some nice sculpts. I'm not sure how sharp the details are (they're repaints of second-hand purchases), and it does get a bit lost in places.
As before, the trickiest part was keeping the colour combinations deliberately random. The clothes are a mix of: Skavenblight Dinge, Mechanicus Standard Grey, Dawnstone, The Fang, Incubi Darkness, XV-88, Balor Brown and Dryad Bark. Then washed with Nuln Oil or Agrax Earthshade.
I'm happy with some of the experiments on the flamer: the 'dirty orange' fuel line is Troll Slayer Orange with Nuln Oil wash, with the central fuel tank the 'gem paint' Spiritstone Red.
In addition to his own mask, the leader also has a big axe and a pair of Freddy Krueger claws. All good elements, and better posing than his opposite number with the shotgun, but for my money, not as memorable.
So another batch of Cultists will go to war! (sit on back objectives and try no to catch anyone's eye). In their game performance, they've chopped down a couple of Necron Immortals (although the pesky bots kept bouncing back up), so it's safe to say their best days lie ahead of them (as Chaos Spawn).
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