My Ultramarines army is (ahem) broadly done, though I know of a couple of additions yet to come. Aside from the Raven Guard project that's not-driven by my son, I've hankered after doing White Scars since, oooh, about 1990? Luckily I decided then that painting white was probably too hard so picked Blood Angels and then Ultramarines. Can I do white now?
Painted so far:
- Kor'sarro Khan
- Captain in Terminator Armour
- Librarian in Terminator Armour
- Chaplain on Bike
- Primaris Lt
- Lt with Combi-weapon
- Librarian
- Techmarine
- Bladeguard Ancient
- Ancient
- 5 Intercessors
- 5 Assault Intercessors
- 6 Bladeguard Veterans
- 5 Terminators
- 5 Sternguard Veterans
- 5 Infernus Marines
- 3 Inceptors (magnetised for Plasma or Bolters)
- 9 Outriders
- 3 ATVs
- Brutalis Dreadnought
- Ballistus Dreadnought
- Impulsor
- Gladiator (magnetised for any build or can be another Impulsor too)
That's just north of 2,400 points as at April '25
Still in grey:
- 5 Heavy Intercessors
- 5 Desolation Marines
- 5 Infiltrators
In addition to the above, I tested things out with an RTB01, which I completely love even though I think that this army is going to be Primaris-only
The Terminator officers were great fun to paint (though I was amused by quite how much bigger than the OG Terminator Captain the new guy is!)
This one is a little cheeky (and I'm very proud of it). It's the Bike Chaplain I built for the Raven Guard. Becuase he's magnetised so he can be a Chaplain on foot as well, his left arm is magnetised to grip the handle bars.
All I needed to do was cut the shoulder pad off and magnetise in a White Scars version. Tadaa!
These guys were amazing to paint too. Just a shame they're monopose.
I've got Kor'sarro Khan on the painting desk who will lead these guys soon.
You can't have a White Scars list without a load of Bikes. I've finished three so far...
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