Saturday, 18 October 2025

Own Goaliath


 The completionist clock ticks one minute closer to midnight.

Necromunda mostly released resins this year. That suits me just fine, I’m much less tempted by those (even though I love the sculpts). It’s given me time to catch up on what’s available.

This marks the final expansion for the original six houses. It’s the Goliath ones, Forgeborn and Stimmers, with the former being essentially juves and the latter being hulking great champions.


Juves are the main draw, actually. The Forgeborn don’t just look smaller, they come on 25mm bases. Amazing bits of gear, with their massive rotary saws and huge electrical welding guns, but those are very expensive choices for ineffective idiots in the game. The welder is very much a narrative choice, I’d say, short-ranged and prone to backfiring. That’s great for Necromunda! It costs more than the juve does. That’s not.


So two of these got some hand swaps, so they can be normal juves and help pad out a roster. Not an original choice, most of the grognards playing this game use them in the same way. Maybe we all miss the more obviously skinny and young juves from back in the day. I know I do, but maybe losing them as a choice helps avoid glamorising violent gang war for kids or something. Just like Necromunda does generally, of course.

There are two bodies in the pack, one planted in a firm stance, the other running. The running one looks hilarious if you glue the wrong foot to the stand, so I did.


The banana peel is milliput, the ridonkulous revolver is an OG Goliath one and the dynamite is GSC. He embodies the spirit of the game, I feel, over-armed and over-balanced.

The Stimmers are both great, huge beefcakes with veins like electrical wiring. 


One has another volatile gun choice, twin-linked automatic grenade lanchers that have about a one in six chance of killing the user each time they fire. More, please.


The other is the ’better’ choice, a massive pair of rotary axes. I’ve tweaked the stance so he’s posing on a barrel instead of charging forward in nearly the same way as his pal, rebuilding his left arm with miliput. Steroid-induced vitiligo seemed like a nice choice.

I ought to pose them up with the rest of the gang at some point. Matching that colour scheme was harder than I thought it would be, the reds have come out brighter than the originals.

Rounding off my October, there’s the mini of the month, this monocular hobbit hunter:


And then a bonus from Kas for all the Chaos stuff - it’s Ahriman!

Ahriman! Ahriman!
Does whatever an Ahri can!

I dropped and broke him rather clumsily, just after assembling all those very spindly limbs. His helmet lost a horn tip that I couldn’t find, hence his Blackstone Psyker head, and the fire gouts under the disc seemed to be missing a bit that I couldn’t figure out. I won’t mention that he isn’t plastic, that isn’t done.


Extra milliput fire to use up a blob of leftovers, then I went overboard on painting his cloak. He can join my Alpha Legion as a Legend, I think, I’m certainly not starting Thousand Sons and all their armour trim after this fella. Maybe he could go under an alias? R. H. Mann, the boat trader?


What’s next? Well, I don’t really know. Probably Necromunda, either some Nomads or those nice new Enforcer champs. But could it be that I’m actually nearly finished collecting?

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