Showing posts with label Spawn. Show all posts
Showing posts with label Spawn. Show all posts

Monday, 18 July 2022

Big Spawn

 Some beasties I painted a while ago... definitely under the 'Miscellaneous' category.

The Hungering Darkness for Malifaux

Thursday, 16 January 2020

New Year's Devolution


More leftovers finished off from Christmas.


Monday, 17 June 2019

Heroes Of The Imperium

The most fun you have have for 25pts in 40k.

Chaos Spawn conversions for Warhammer 40k
Permission to be excused, sir?

Wednesday, 6 February 2019

And now ... Spawntarion!

It's always the way ... you wait ages for one Daemon Primarch, and then two come along at once.

A Chaos Spawn Mortarion conversion for Warhammer 40,000


Friday, 21 December 2018

Does Anyone Have a Hanky?

Just a few last updates before the year ends. S'not much.

Chaos Spawn for Warhammer

Friday, 26 October 2018

Wobbly Bits


Time for a new project!


Friday, 20 July 2018

The Spawn Identity

I don't wanna know who I am any more!

Chaos Spawn from Warhammer 40k, Thousand Sons

Remember kids: perils of the Warp can happen to anyone.

Monday, 16 May 2016

Spawn Again!

As is traditional in the week leading up to the WoffBoot, there'll be quite a few painting updates as we scramble to get our armies tabletop-ready.

I've got around 50 models in varying states of readiness on the painting table, so I'd better knuckle down and finish some off. Unlike the chap below, I've only got one pair of hands...

Converted Chaos Spawn for Warhammer Fantasy Beastmen and Age of Sigmar.
Spawn Free

Monday, 25 April 2016

Green Stuff and Bitz Box ... bibbity bobbity boo

After a three-month hiatus (to deal with a spawn of a very different kind), work on my Beasts of Chaos warband continues apace*.

(*by which I mean: one beastman for every ten that Kraken is able to crank out)

I noted in my last battle report that I needed some Heroes, for flavour as much as combat effectiveness. So next on my painting list is the Beastmen's Big Bad: Morghur the Shadowgrave, Master of Skulls!

Morghur, Master of Skulls
Because it's GW: he was never going to be Master of Fibula, was he?

I would like to say I'd thoroughly researched the Beastmen lore, and discovered that Morghur is truly the rotten heart of the herd, representing all that is unnatural and mutating, and the unkillable arch-nemesis of Ariel, Queen of Athel Loren.

All of the above is true, except the reason I went with Morghur was because I accidentally printed off his warscroll, and I didn't want to waste the sheet of A5.