There's blood on the ice, and everyone wants the Zamboni!
Defenders vs Guardians of the Galaxy
They don't fool me.
They don't have masks on, people tell me. Look, Jonah, it's what you've been asking for all along - a simple bit of honesty from these people. Let's see their true faces, you say, and now they're finally doing it! Surely, time to celebrate!
Groot, Gamora, Luke Cage - sure, not a pantelone amongst them. Just look at the company they’re keeping though. Speaks volumes, doesn’t it? The true masks are on their hearts, friends, and I for one won’t be fooled by a fair face.
Are you going to tell me that raccoon isn’t always masked? Or that Ghost Rider didn’t take his big reveal a little too far?
--- J. Jonah Jameson
Defenders
The first team to qualify (and one of only three that I, Stylus, still command - my win record in the qualifiers was not good) are back: Ghost Rider, Luke Cage, Daredevil and Moon Knight. Their affiliation ability rewards close-quarters action, so I'll have to get in there and mix it up.
Tactics are: Cover Me, Mystic Ward, Street Smarts, Highway to Hell and Deal with the Devil
Guardians of the Galaxy
Deployment
Round 1
Defenders 1 : 4 Guardians of the Galaxy
Round 2
Round 3
Round 4
Round 5
One possession later and the newly-reborn Ghost Rider takes another swing at Groot and then tears off to grab an Infinity Cannister and stay out of range of reprisals. Gamora and Star-Lord eschew pursuit and grab a couple of Infinity Cannisters too, so there's actually some points on the board!
Round 6
Back at the Bullpen
Yikes, that was some rough stuff! My battle plan was to secure the Scientist at all costs, and it turns out Pootle had the same idea and neither one of us was prepared to give ground. It would be interesting to see how it would have turned out if one player had gone for the Cannisters instead (three of them would be the same as a Scientist on the Evac site), but it became a huge melee in the most unusual game I've played so far.
I watched the Defenders' last outing against Kraken's Sinister Six a few weeks ago (playing the same capture-the-scientist scenario) and saw how important it was to grab the Doc (not that one); as I was starting with five heroes to Stylus's four, I thought I'd see if I could use my big three to muscle him off. I am intrigued to think what would have happened if Stylus had changed plan when he saw me crowding the centre and picked off the Infinity Cannisters, but this way was fun!
I thought I was doing well with some early bouts, especially as Cage and Daredevil are both good brawlers. Ultimately, I think what tipped it against me is that Gamora, Drax and Groot are pretty good at fisticuffs too, and with Groot's regrowth ability, I was on the losing side of that attrition.
I really thought I was in trouble on turn 2 when Rocket and Drax were dazed with relative ease. The former was my fault from deployment and I definitely made a mistake in splitting Rocket and Groot; I knew he wouldn't be long for the game by that point. Fortunately despite losing Groot before he activated in turn 3, I somehow managed to daze the entirety of the Defenders team. One thing we talked about here was that I had the opportunity to daze Moon Knight at the end of turn 2 but decided to focus on Cage instead and leave Moon Knight (on only 1 or 2 stamina) for later. This was a good move as he'd already activated in turn 2, but then proved an easy kill at the top of turn 3, which preventing him activating at all that turn. One thing I'm really loving about MCP is the tactics about deciding which characters to activate first.
Great fun though and, though I'll miss the Defenders, I'm glad we'll get to see more of the Guardians in the future.
Absolutely, that was a really fun game. I really thought I'd be up against it in this game, so was very surprised to come away with the win. Stylus had said in our previous game that despite appearances, games are won or lost on playing the objectives, so it's nice to prove him wrong on occasion! Thanks again for hosting.
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