The egg man returns - goo goo g'joob!
M.O.D.O.K. is a strange one. The model was the first set brought out after Marvel Crisis Protocol launched. Alongside Hulk who, I would argue, has a bit more recognition in the popular consciousness (the pea-brains!)
Compared to his later sculpt, this Mental Organism Designed Only for Killing is quite static, with just a gust of air keeping his Doomsday Chair aloft, and no sign of the weaponry concealed therein.
In game terms, however, he's still excellent: with long range attacks, an ability that forces enemies to move, a terrain throw, dice modification and denying Wild results to enemy attacks (so shutting down a lot of triggers). Well worth the 5 threat, and I can't wait to roll him out.
The other benefit of his early release - it's much easier to pick him up second-hand, so I managed to find a rescue job at a decent price.
The original paint job (below) was pretty good, to be honest. But I couldn't have anything in the collection that I didn't paint myself, so it was into the dip. Another advantage is the model is so sturdy, it can withstand a vigorous scrub with a toothbrush.
When it was all cleaned, I just had to follow my previous recipe, and it was as much fun as I remember. The doomsday chair was the most time-consuming: Zandri Dust basecoat, Averland Sunset layer and Nazdreg Yellow contrast. A 50/50 mix of Zandri Dust/Averland Sunset and a careful application of Skeleton Horde.
Once again, having that big ol' face to work with was a treat (he seems even more irritated in this incarnation - someone must have showed him Quantumania).
And with that, my M.O.D.O.K.s have doubled. The rules don't allow the same character to be fielded in a squad, and a good thing too - who could look across the table at this pair of double-yolkers and not want to instantly concede?
Until next time, imbeciles!




The only thing better than MODOK is two MODOKI.
ReplyDeleteThere is no modokum of MODOK.
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