tag:blogger.com,1999:blog-14784098803724738322024-03-19T08:47:09.126+00:00The WoffBoot ChroniclesWarhammer 40k battle reports and hobby updates.Stylushttp://www.blogger.com/profile/01706888762838294158noreply@blogger.comBlogger1584125tag:blogger.com,1999:blog-1478409880372473832.post-11212747407294060182024-03-18T06:35:00.006+00:002024-03-18T06:35:54.784+00:00EXT: Granny's Garden<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXlFiLYrypnokXPSHnwgJTWzAZgbbbD8SywSz79Dp5pdKVN0cKVnq9TZBUa06t6AQhwBEYEwPp-ixpO542veyLc7PvZFxWQ03qKkcCyIzeFM-7xm5g_UDA5qSVVpzebXdWP87xKq6PSCqrRvkI1PBMTTz6JpsbRyD66Lk_j8IfF93UD6Qxx8WFja73sQY/s3517/IMG_5500.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2127" data-original-width="3517" height="243" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXlFiLYrypnokXPSHnwgJTWzAZgbbbD8SywSz79Dp5pdKVN0cKVnq9TZBUa06t6AQhwBEYEwPp-ixpO542veyLc7PvZFxWQ03qKkcCyIzeFM-7xm5g_UDA5qSVVpzebXdWP87xKq6PSCqrRvkI1PBMTTz6JpsbRyD66Lk_j8IfF93UD6Qxx8WFja73sQY/w400-h243/IMG_5500.JPG" width="400" /></a></div><p></p><p>The Verger's Cottage is finally done.</p><p><span></span></p><a name='more'></a>Took a bit - I've just started a new job and have been working pretty much flat out lately. Eight o' clock bedtimes don't leave much time for hobbying! This is a batch I started about a month ago, in fact. It's all DnL stuff, and while we're mentioning them, don't check out their <a href="https://gamefound.com/en/projects/archon-studio/caves">new underground terrain project</a>, it's horribly tempting. <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAL5sdCRjUH0oMn9ZC0IM2PVmPrt-XgP6_GJIrVDulFVRLzJ-Zok9lqu3pqSYb7pfl82OKT3VBlBDdil_QsGtcwbM1DjbaH-sqt76zHEoGpmZXeUQKlHomaYwtfNlpb7a0x-NExN-tZUvapb6BhNEB-Tf2nHnCNuWLbxM1_Pxvx0a8BQkCUv2V-rNk6Us/s1705/IMG_5509.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1705" data-original-width="1546" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAL5sdCRjUH0oMn9ZC0IM2PVmPrt-XgP6_GJIrVDulFVRLzJ-Zok9lqu3pqSYb7pfl82OKT3VBlBDdil_QsGtcwbM1DjbaH-sqt76zHEoGpmZXeUQKlHomaYwtfNlpb7a0x-NExN-tZUvapb6BhNEB-Tf2nHnCNuWLbxM1_Pxvx0a8BQkCUv2V-rNk6Us/w363-h400/IMG_5509.JPG" width="363" /></a></div><p>In keeping with the fairy-tale cottage theme, we've got a trio of wolves and their werewolf master:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdzTHpIDswSDnSMGYkZJYlhoznC7fQs-7JzXE6ddrNRWw3y66X4LAZ42ATeQsj4Px7fvS1odKotu2gUPIDp9r5wAz4GMEnKHzlJHgyL9imcc8jHfCmiL7ph8escA-bEoZyqqgrTMfJN1u09SA9GrJtQpGh6pfxxyzpBZt4z8xGHagSszMisD_rEr_jM8I/s1291/IMG_5507.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1208" data-original-width="1291" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdzTHpIDswSDnSMGYkZJYlhoznC7fQs-7JzXE6ddrNRWw3y66X4LAZ42ATeQsj4Px7fvS1odKotu2gUPIDp9r5wAz4GMEnKHzlJHgyL9imcc8jHfCmiL7ph8escA-bEoZyqqgrTMfJN1u09SA9GrJtQpGh6pfxxyzpBZt4z8xGHagSszMisD_rEr_jM8I/w400-h374/IMG_5507.JPG" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbSoDg-ABZrsb2Eknf3XDJG1t3gr9ZYj1UWdDb-5WwvSAOuMh5aEMD6KIGLJLF0WLnHieLyh5U-HxrVl75VAwgDCPErtD1dt7qFSUDaPOSBNxnsBjp8BVFPc6G1wCBA2OxnavwXdR7LYstgG0s5pq-f84Sjnwz9n7HdXAhyphenhyphenX_mZmeBPWgIUy4ElZTQo-I/s1641/IMG_5506.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1641" data-original-width="1138" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbSoDg-ABZrsb2Eknf3XDJG1t3gr9ZYj1UWdDb-5WwvSAOuMh5aEMD6KIGLJLF0WLnHieLyh5U-HxrVl75VAwgDCPErtD1dt7qFSUDaPOSBNxnsBjp8BVFPc6G1wCBA2OxnavwXdR7LYstgG0s5pq-f84Sjnwz9n7HdXAhyphenhyphenX_mZmeBPWgIUy4ElZTQo-I/w278-h400/IMG_5506.JPG" width="278" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKecLFa55qZJZiWCcNpayk_4l4awPayveUeK_mPQhv0Xpu_T2vRU5bz3MZJw6d3crjQoqAn_RkDZRKJ8eL_QJ81lH4H5Xvwo4UzmKWhfWPLlB0DUF4DB3r89sKQGTbLK4WHHEJV_gput6GqdcUXEqI08vnXYoJI7eYfRXKoL1Odfowbw5EsVhoCqLc7xw/s981/IMG_5505.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="981" data-original-width="971" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKecLFa55qZJZiWCcNpayk_4l4awPayveUeK_mPQhv0Xpu_T2vRU5bz3MZJw6d3crjQoqAn_RkDZRKJ8eL_QJ81lH4H5Xvwo4UzmKWhfWPLlB0DUF4DB3r89sKQGTbLK4WHHEJV_gput6GqdcUXEqI08vnXYoJI7eYfRXKoL1Odfowbw5EsVhoCqLc7xw/w396-h400/IMG_5505.JPG" width="396" /></a></div><p>The Verger herself is probably a member of a non-Anglican sect:</p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4DhU7xz9mEVks-QSGZHlQILT4pzK5oruamoEeJI1Eusi4-r9EukAr8Rdjw8GDYtUEJQA8dB89mCrI-9KZMCTcF5Q1u6HQX1lEqHqvTfK-M4ur9CHxaEDP16_FIa0VZna3sVJgCJNzv4A54mssJ389DEqqtTh8C2a3ypITclH7cuxEU9zZVG4vcGNRtvY/s1778/IMG_5502.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1778" data-original-width="1047" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4DhU7xz9mEVks-QSGZHlQILT4pzK5oruamoEeJI1Eusi4-r9EukAr8Rdjw8GDYtUEJQA8dB89mCrI-9KZMCTcF5Q1u6HQX1lEqHqvTfK-M4ur9CHxaEDP16_FIa0VZna3sVJgCJNzv4A54mssJ389DEqqtTh8C2a3ypITclH7cuxEU9zZVG4vcGNRtvY/w235-h400/IMG_5502.JPG" width="235" /></a></div><p></p><p>As is her dog. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7VrF2DSEr0Ulrz8xPNab323_seilYRegTHMtUVJgI4EM5P0d3O5DaYWRErhJKrsNNCUVbABSfBKDB7bpglIvqbSEtvmjdye9o7nxETJJ_tAsxCXuaOrshYUru1Axfe8-o1G0k_eaAT5ynp7HO3xwp-vlYE0w0nfnSQWWM-1b02pAk_gQJnJWKr01PC3A/s2519/IMG_5514.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1720" data-original-width="2519" height="272" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7VrF2DSEr0Ulrz8xPNab323_seilYRegTHMtUVJgI4EM5P0d3O5DaYWRErhJKrsNNCUVbABSfBKDB7bpglIvqbSEtvmjdye9o7nxETJJ_tAsxCXuaOrshYUru1Axfe8-o1G0k_eaAT5ynp7HO3xwp-vlYE0w0nfnSQWWM-1b02pAk_gQJnJWKr01PC3A/w400-h272/IMG_5514.JPG" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9IdQp73a8dUzFoBn9rM2tlXfM5PIz7x3aeLOhNdsGABmVf2EbTNr8aQhS5RWn7BOko9KYA8RqZ036CkeqVlx0yCtyVjtig3i3r_ydauX3NOPAyE6Tw4o4KXLGJCcaLRVcOK9s0TcrZBscc3dHj2W_LYjN8l2EzeZ4o5hKO3wtGtdB7hgtat_3udtUDes/s2004/IMG_5512.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1757" data-original-width="2004" height="351" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9IdQp73a8dUzFoBn9rM2tlXfM5PIz7x3aeLOhNdsGABmVf2EbTNr8aQhS5RWn7BOko9KYA8RqZ036CkeqVlx0yCtyVjtig3i3r_ydauX3NOPAyE6Tw4o4KXLGJCcaLRVcOK9s0TcrZBscc3dHj2W_LYjN8l2EzeZ4o5hKO3wtGtdB7hgtat_3udtUDes/w400-h351/IMG_5512.JPG" width="400" /></a></div><p></p><p>The cottage is a chunk of polystyrene packing foam cut into a rough cube with cardboard lining for the walls and timber. Matchstick fence, battlefield texture mud for the herb garden, some of the left-over fake fur for the thatch. Which didn't work amazingly, it's more of a Dennis the Menace hairdo than the aging straw I was hoping for, but it'll do!</p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjb3CsFhQ4LleCwMybW56i5Cl8aCA92l0i_5m8hlxZFNwItdyHa6MCoCHyLs9ca8e6d8zU1ZxPNM2RhYQ6OYVYiHW6iWkvB1_jKgQK_k6GzN5nmrpKC_SzAv9uYuBGmHMmoHl3YLBJId091L7XnvRwUzJes8kHmlavBTvhzpF1sm7BplzIqCdXswCFdGx8/s3083/IMG_5499.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1893" data-original-width="3083" height="245" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjb3CsFhQ4LleCwMybW56i5Cl8aCA92l0i_5m8hlxZFNwItdyHa6MCoCHyLs9ca8e6d8zU1ZxPNM2RhYQ6OYVYiHW6iWkvB1_jKgQK_k6GzN5nmrpKC_SzAv9uYuBGmHMmoHl3YLBJId091L7XnvRwUzJes8kHmlavBTvhzpF1sm7BplzIqCdXswCFdGx8/w400-h245/IMG_5499.JPG" width="400" /></a></div><p></p><p>The plants are a mix of previously painted DnL stuff, dyed moss and offcuts of aquarium plants for the really small shoots, and the front door is the last surviving Dungeon Saga piece. Or I think it is, I keep finding strays in the back of the cupboard. They must be breeding back there. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqYnA7TFh6HofcVidfbPZJM8ZvsTGlCE3RbqbB1cvu4N-oq9xvMcOqmPTtiofy_wWenzP6b8obObIABOtwhESeR9fpolCFYrjLlPznhvzmfPxM1IEQtQUYZK6Fs6z8y1_rdS4IY2bziWcvu6Jxx5vyaguqXEGtGvgQv9BzRa_FQ_ya8VCqzjUNVovqCGQ/s3363/IMG_5501.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2110" data-original-width="3363" height="251" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqYnA7TFh6HofcVidfbPZJM8ZvsTGlCE3RbqbB1cvu4N-oq9xvMcOqmPTtiofy_wWenzP6b8obObIABOtwhESeR9fpolCFYrjLlPznhvzmfPxM1IEQtQUYZK6Fs6z8y1_rdS4IY2bziWcvu6Jxx5vyaguqXEGtGvgQv9BzRa_FQ_ya8VCqzjUNVovqCGQ/w400-h251/IMG_5501.JPG" width="400" /></a></div><p></p><p>Another batch already looked out, but who knows when they'll be done!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_99EmJ95GPV6d3e3GD_Dl9fWq3lt8lc8DP7lW5vf7-bRfAvQmoJLbbGYTLuQR_DgPWWQ8ReyPvPZZhyphenhyphenMo-roezgVSt8JjcFpN5M-vIxm72xHg8l95KZ6YgWpwyoaaK_pg1TkMKbuDcl4jiCFZub_FwpumFJzS5B6DDdNq1ySVfo81EKkKYsIuJYh8acE/s2271/IMG_5504.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1935" data-original-width="2271" height="341" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_99EmJ95GPV6d3e3GD_Dl9fWq3lt8lc8DP7lW5vf7-bRfAvQmoJLbbGYTLuQR_DgPWWQ8ReyPvPZZhyphenhyphenMo-roezgVSt8JjcFpN5M-vIxm72xHg8l95KZ6YgWpwyoaaK_pg1TkMKbuDcl4jiCFZub_FwpumFJzS5B6DDdNq1ySVfo81EKkKYsIuJYh8acE/w400-h341/IMG_5504.JPG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Bonus tent</td></tr></tbody></table><br /><p><br /></p>Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-1478409880372473832.post-20758536194115800552024-03-13T06:00:00.054+00:002024-03-13T06:00:00.149+00:00Menhir A True Word: Beastmen vs Wood Elves<p> This forest ain't big enough for the both of us.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC4zOX3EBTSO2BygzdcxKIOcEazJlwzsykiTKNDgGzjAnjoDg8RaPF1nUkSwL8_MTBy5uQ91EZG-efC3ESkWHrOzsje3oY2ckkDHt7SwSqrjl1TlWA4G9WRPfdE37jaudTUWAjpuIZ2DliWXNlVYGpK2KVfCNauD1wk_gurJEcNjlaDTox53NqxXpqaLI/s3666/20240307_221222.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1954" data-original-width="3666" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC4zOX3EBTSO2BygzdcxKIOcEazJlwzsykiTKNDgGzjAnjoDg8RaPF1nUkSwL8_MTBy5uQ91EZG-efC3ESkWHrOzsje3oY2ckkDHt7SwSqrjl1TlWA4G9WRPfdE37jaudTUWAjpuIZ2DliWXNlVYGpK2KVfCNauD1wk_gurJEcNjlaDTox53NqxXpqaLI/w400-h214/20240307_221222.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div><br /></div><span><a name='more'></a></span><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;">It's a clash of the wild places! Red in tooth and claw vs green in leaf and thorn as the Beastmen fight the Wood Elves for possession of a herdstone.</div><div class="separator" style="clear: both;"><br /></div><h3 style="clear: both; text-align: left;">Beastmen</h3></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh18LogPhWCfbp2Uw9saGDJ2YzETDO80t0kbiMsZLjiT8o9it5NB1X9FR7VomqzMnNcjGbmTjbDf48cVlscc3mNH0Hc1_B9g_mp-k1ObG9XF8TW3oQ-zBcrWL071AY_49p6ckqUKsdcZTVuDpZ20swUvCeGRY4LtYhN-T6xcECu2imd5S_0mdlvdjnqa8U/s3313/20240307_133830.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1711" data-original-width="3313" height="330" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh18LogPhWCfbp2Uw9saGDJ2YzETDO80t0kbiMsZLjiT8o9it5NB1X9FR7VomqzMnNcjGbmTjbDf48cVlscc3mNH0Hc1_B9g_mp-k1ObG9XF8TW3oQ-zBcrWL071AY_49p6ckqUKsdcZTVuDpZ20swUvCeGRY4LtYhN-T6xcECu2imd5S_0mdlvdjnqa8U/w640-h330/20240307_133830.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="640" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;">Warsmith Chris will be blowing the horn for the beasts once more, and after their devastating run-out last time, he has generously left the Razorgor at home... and replaced them with a Cygor and a Giant.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">The Beastlord in the chariot is clearly the one to watch, but because of the force organisation, the humble Bray-Shaman is the warlord.</div><div class="separator" style="clear: both;"><div class="separator" style="clear: both;"><ul style="text-align: left;"><li><b>Bray-Shaman</b> (warlord)<br />Braystaff, Level 2 Wizard<br /><i>Dark Magic</i>: <i>Doombolt, Word of Pain</i></li><li><b>Beastlord</b><br />Additional hand weapon, Heavy armour, Tuskgor Chariot</li><li><b>20 x Gor Herd</b><br />Command group, Additional hand weapons</li><li><b>20 x Gor Herd</b><br />True-horn, Standard bearer, Additional hand weapons</li><li><b>1 x Tuskgor Chariot</b><br />Bestigor Crew: Great weapons; Gor Crew x 1: Cavalry spear, Tuskgor</li><li><b>3 x Minotaur Herd</b><br />Bloodkine, Great weapon, Light armour</li><li><b>1 x Cygor</b><br />Hand weapon (claws), Hurl attack, Light armour (calloused hide)</li><li><b>Chaos Giant</b><br />Giant's club, Heavy armour (scaly skin), Regeneration (6+)</li></ul><div><br /></div></div></div><h3 style="clear: both; text-align: left;">Wood Elves</h3></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirAfQ8BprYpMwGxXOVBcIj6w0xPiFMzIaymCyPVmdo2qfHp8iCOyaFjuAuAK9paRfjHGMSwcl5POViCI1J327iqLC_CyuvERM00NUJJ1Q03q256PNjbBq846H_MrmwPBWkejRln18iKetOpw3XQpOsS1SV6C07cgkWE5j4vLdUSabhQAJLZ_ETxeua2hg/s3208/20240307_134405.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1396" data-original-width="3208" height="278" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirAfQ8BprYpMwGxXOVBcIj6w0xPiFMzIaymCyPVmdo2qfHp8iCOyaFjuAuAK9paRfjHGMSwcl5POViCI1J327iqLC_CyuvERM00NUJJ1Q03q256PNjbBq846H_MrmwPBWkejRln18iKetOpw3XQpOsS1SV6C07cgkWE5j4vLdUSabhQAJLZ_ETxeua2hg/w640-h278/20240307_134405.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="640" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">I've played a few conventional Wood Elves lists do far, but now I'm warmed-up, I can get properly elfy. Lots of small units to harass and scamper around, and some longbow-sniping characters to ruin someone's day.</div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><ul style="text-align: left;"><li><b><i>Madoc Duramen</i> - Glade Lord</b> (warlord)<br />Great weapon, Light armour, Arcane Bodkins<br /><i>Talisman of Protection, Bow of Loren</i></li><li><b><i>Ifor Gad</i> - Waystalker</b><br />Additional hand weapon, Light armour, Trueflight Arrows<br /><i>Hail of Doom Arrow</i></li><li><b><i>Branwen Urushiol</i> - Spellsinger</b><br />Level 2 Wizard<br /><i>Elementalism: Flock of Doom, Summon Elemental Spirit</i></li><li><b>10 x Glade Guard</b><br />Lord's Bowmen, Asrai Longbows, Trueflight Arrows</li><li><b>10 x Glade Guard</b><br />Lord's Bowmen, Asrai Longbows, Trueflight Arrows</li><li><b>5 x Deepwood Scouts</b><br />Asrai Longbows, Hagbane Tips</li><li><b>5 x Deepwood Scouts</b><br />Asrai Longbows, Hagbane Tips</li><li><b>5 x Wild Riders</b><br />Command group, Hunting Spear, Light armour, Shields</li><li><b>5 x Wardancers</b><br />Bladesinger, Additional hand weapons</li><li><b>5 x Wardancers</b><br />Bladesinger, Additional hand weapons</li><li><b>5 x Waywatchers</b><br />Sentinel, Asrai Longbows, Arcane Bodkins, Ambushers</li></ul></div><div class="separator" style="clear: both;"><br /></div></div><h3 style="clear: both; text-align: left;">Mission and deployment</h3><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDLp1S5-1l6OQB7xOF8KEQLAgR-xIuQz3cnGTyC5e4NmBP0whVk6UyTEYmqwYavYz4jPw-4zyYjRJUyXcSJpAZnUF2hKkGWmClHWTDDWezHEioNEJLpVIaJeUh8chiozB_B0Dwc-A4KPBKRxvzqjLD4wYkPfTj6sNE797tOF2huGHpWLZqw5_zXjkuahI/s2943/20240307_201036.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2943" data-original-width="1916" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDLp1S5-1l6OQB7xOF8KEQLAgR-xIuQz3cnGTyC5e4NmBP0whVk6UyTEYmqwYavYz4jPw-4zyYjRJUyXcSJpAZnUF2hKkGWmClHWTDDWezHEioNEJLpVIaJeUh8chiozB_B0Dwc-A4KPBKRxvzqjLD4wYkPfTj6sNE797tOF2huGHpWLZqw5_zXjkuahI/w260-h400/20240307_201036.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="260" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;">The mission is The Lonely Tower, and the prize this time is the herdstone: a Monument of Glory that gives a bonus 250pts to whoever controls it at the end of the game.</div></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhryIVN-3Ie_iIXEERHyZuk7QrqG_tlal1DRVNyWi6rrg5fqhJRHleqBGU86blWkDtOed6g-v5AIJmYA9qBRnPu3iZE64XxEeyxHgOAnNzFoXQGLGTKKSSJWlyE_bQ8OUAI2-oVzXkkhoQl8Hy083KxcqQmQ2XA-jrmqkFa3qWZpDWKReHCpJ5JfsJyUQc/s3810/20240307_202913.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2001" data-original-width="3810" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhryIVN-3Ie_iIXEERHyZuk7QrqG_tlal1DRVNyWi6rrg5fqhJRHleqBGU86blWkDtOed6g-v5AIJmYA9qBRnPu3iZE64XxEeyxHgOAnNzFoXQGLGTKKSSJWlyE_bQ8OUAI2-oVzXkkhoQl8Hy083KxcqQmQ2XA-jrmqkFa3qWZpDWKReHCpJ5JfsJyUQc/w400-h210/20240307_202913.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Beastmen set up across the field: both units in the centre, supervised by the Bray-Shaman and Beastlord. On the right flank, the Giant and Cygor. On the left, Chariot and Minotaurs.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKHgt8bilXyg5VER4OQpmj6cXm_1lRv4yEbb0RgRQ6bObGc8PicE5j_79BsSfegBJIF6AvoXLjccgOigV06ZhbBJuFtxATa6QANNABI_4YHZSgYvav9M__Z-gxqh8AeULM9haBlaI1PA_K_ZEfgVHngVCJDwpa7wymgbqo9XwLQP9SlCsmlHmUr4-g13A/s3762/20240307_202906.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2244" data-original-width="3762" height="239" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKHgt8bilXyg5VER4OQpmj6cXm_1lRv4yEbb0RgRQ6bObGc8PicE5j_79BsSfegBJIF6AvoXLjccgOigV06ZhbBJuFtxATa6QANNABI_4YHZSgYvav9M__Z-gxqh8AeULM9haBlaI1PA_K_ZEfgVHngVCJDwpa7wymgbqo9XwLQP9SlCsmlHmUr4-g13A/w400-h239/20240307_202906.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Wood Elves are less conventional. Both units of Glade Guard hang as far back as possible from the deployment line, one on a hill and the other in the centre, joined by Glade Captain and Spellsinger.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY2xLWP1pE2d6P90E0oPLhhU_dPWqfMplIFfKsjP8TPF6jej3efW04Zizkahyphenhyphen0xIOGF-ViReSE3VlDl20EFtVcJu7xm2Ftx518Ge7qrM6Ow_oPpULXenEDu_GMqJJHDnbvkF1BLLb-Sr9T-0_fmuk2HSLCEcsjnA4Z_JoVrIFPSmpDz_EWMhyOWcDpfdE/s3352/20240307_202920.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1938" data-original-width="3352" height="231" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY2xLWP1pE2d6P90E0oPLhhU_dPWqfMplIFfKsjP8TPF6jej3efW04Zizkahyphenhyphen0xIOGF-ViReSE3VlDl20EFtVcJu7xm2Ftx518Ge7qrM6Ow_oPpULXenEDu_GMqJJHDnbvkF1BLLb-Sr9T-0_fmuk2HSLCEcsjnA4Z_JoVrIFPSmpDz_EWMhyOWcDpfdE/w400-h231/20240307_202920.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Wardancers take up positions in and around the forest to the left and right, the Scouts move forward to occupy these woods too, with the left-flank one joined by the Waystalker.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXfPnPXkSzhDgBmJtdBqFIbir3_Qoy2DfLKIvuIjgSpHGYvFQ03N9ZT8TLdQ_lqdSboxgB9O_HKnuXo9Rx4o23Ioa7EEeHzHCCkg1D_FHX2gjpYWD-B5N1HAWOX_JArpiLzy-AFczW5zJY8ddqATpiIu4ptdj8wjZsfAyU3vu5bcRYRxb5_NLb34ANK9k/s1978/20240307_202928.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1311" data-original-width="1978" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXfPnPXkSzhDgBmJtdBqFIbir3_Qoy2DfLKIvuIjgSpHGYvFQ03N9ZT8TLdQ_lqdSboxgB9O_HKnuXo9Rx4o23Ioa7EEeHzHCCkg1D_FHX2gjpYWD-B5N1HAWOX_JArpiLzy-AFczW5zJY8ddqATpiIu4ptdj8wjZsfAyU3vu5bcRYRxb5_NLb34ANK9k/w400-h265/20240307_202928.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><div class="separator" style="clear: both; text-align: left;">The Wild Riders deploy centrally, and right in the back of the field, and the Waywatchers are set in Ambush.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Arrow of Kurnous bounces off the Bray-Shaman's tough hide, but the Wood Elves take the first turn anyway!</div></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both; text-align: left;">Turn 1 - Wood Elves</h3><div>The Wood Elves are cautious, with only the left flank Wardancers moving forward. Everyone else just loose arrows across the field.</div><div><br /></div></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7eaURgU0AUAE3kUm3G_AEGav1roWT5Gd84HtkJ8nbEtjq7rd30VG3Ukdkuyk-4NNSmVgd0U0NTKY_3aGdlUatmz_aogLj-_iq5zvGBDRpnjL9da1Bs1UHTjXceEmR0PBqUg5g8vPH-x7DV7i42hjruDhyphenhyphenyqYV8n6V_hJHFDaGmKMzxgN5SSQYdYp4qXc/s3853/20240307_202935.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2260" data-original-width="3853" height="235" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7eaURgU0AUAE3kUm3G_AEGav1roWT5Gd84HtkJ8nbEtjq7rd30VG3Ukdkuyk-4NNSmVgd0U0NTKY_3aGdlUatmz_aogLj-_iq5zvGBDRpnjL9da1Bs1UHTjXceEmR0PBqUg5g8vPH-x7DV7i42hjruDhyphenhyphenyqYV8n6V_hJHFDaGmKMzxgN5SSQYdYp4qXc/w400-h235/20240307_202935.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Cygor loses two wounds to the Scout's poisoned arrows, and the Tuskgor chariot loses a couple ftom the other Scout unit.</div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">The Waystalker attempts to snipe out the True-horn from one of the Gor units, but misses. Both Glade Guards and the Glade Lord's Bow of Loren - let fly at the Gors. The volley is a pretty poor one, and only a handful of Gors are killed.</div><div class="separator" style="clear: both;"><br /></div><h3 style="clear: both; text-align: left;">Turn 1 - Beastmen</h3><div class="separator" style="clear: both;">By contrast, everything rumbles forward. With the exception of the Cygor, who's found a comfortable high place to throw rocks from.</div></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKULt5WekqNeSUqq4QdRuocEo3a4iXQESyit-MwiGK017lb8H7HhYEcExJBHkrgNO95bMP8mveB0_sF1c82EqsVYQWoWVHA3HUTZRiH6J1R7KFegNb6L1Vd_DsIzrEK1BcdEJcPdqoL5UNl385ngZKxVNEwxoYy5V9sT-WAPakiwot6KYUQ9pV1IOaOw4/s3117/20240307_204854.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1804" data-original-width="3117" height="231" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKULt5WekqNeSUqq4QdRuocEo3a4iXQESyit-MwiGK017lb8H7HhYEcExJBHkrgNO95bMP8mveB0_sF1c82EqsVYQWoWVHA3HUTZRiH6J1R7KFegNb6L1Vd_DsIzrEK1BcdEJcPdqoL5UNl385ngZKxVNEwxoYy5V9sT-WAPakiwot6KYUQ9pV1IOaOw4/w400-h231/20240307_204854.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">Both Gor units secure the herdstone, the Giant menaces the Scouts and the Chariot refuses to be drawn into a charge-flee dance with the other Scouts, so just races past them.</div><div class="separator" style="clear: both;"><br /></div></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZ1I0OdK6xO2ihdslWQVEaF2IHunxw0pGz8E6mLDKJpAxhr3LIbYAl4LDxXIh16dfQqsnVzlcBqH38EIIsv0pItiytagve3HYtfLtZq2Jp0EXN1EO-3FL8_xE2BIn-s-UQQq2477eikEZ4QCe_ZLezFZLPttQOjGl0gE-jkiGpsTd5SswQuxZnPS9UTWw/s3666/20240307_205628.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2232" data-original-width="3666" height="244" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZ1I0OdK6xO2ihdslWQVEaF2IHunxw0pGz8E6mLDKJpAxhr3LIbYAl4LDxXIh16dfQqsnVzlcBqH38EIIsv0pItiytagve3HYtfLtZq2Jp0EXN1EO-3FL8_xE2BIn-s-UQQq2477eikEZ4QCe_ZLezFZLPttQOjGl0gE-jkiGpsTd5SswQuxZnPS9UTWw/w400-h244/20240307_205628.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Bray-Shaman's Doombolt removes a Scout, and then the Cygor's rock lands directly on the Glade Guard and characters at the back. Three Glade Guard fall, the Spellsinger loses a wound, but the Glade Lord leaps clear.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both; text-align: left;">Turn 2 - Wood Elves</h3><div>I'm already losing the long-range duel, so I need to get proactive. Keeping out of charge arcs is the order of the day, so the Wardancers skip around the side of the Giant, while the Waystalker avoids the Gor unit to get close enough to shoot at the Bray-Shaman (this is why people find Wood Elves infuriating).</div><div><br /></div></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgz4U68EKYgU906MzS3FOuO5b3YzaZFOqo1sAcigR3nsU7Kqyz-u2n-tX5XcfZbFbmGWfFJK_Ai1_arVyViCnRZiCGQGv1pHe3HDF9mz_J2SmEvCN3bFpDGrHt5u6__CTa6JV9X4ALXqbuYsGroSiSbrT_jtfDXp6kNIiLZfjUgqhHPRS2yZBp5SueYVQ/s3427/20240307_210240.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2056" data-original-width="3427" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgz4U68EKYgU906MzS3FOuO5b3YzaZFOqo1sAcigR3nsU7Kqyz-u2n-tX5XcfZbFbmGWfFJK_Ai1_arVyViCnRZiCGQGv1pHe3HDF9mz_J2SmEvCN3bFpDGrHt5u6__CTa6JV9X4ALXqbuYsGroSiSbrT_jtfDXp6kNIiLZfjUgqhHPRS2yZBp5SueYVQ/w400-h240/20240307_210240.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">Sensing the urgency, the Waywatchers arrive behind the Beastmen lines, completing my paper-thin encirclement.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">The Spellsinger runs forward from the lines, partly to get in range of her spells and partly to spread out in case of further stone bombardment.</div><div class="separator" style="clear: both;"><br /></div></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj05GbFWjJDwsAwJrr9vqbh9eSaOAWZAwAj1qDOZS1Eq-BEcLYtIHQUYythzdq-4Fx5ITwOe1DpnifBnx3aYeTIsnAMp35Pe0iYohYMdALVlnR4P48Qt3JT-ucUpdpf3AOFhwRNGoiU23oXBAuQjp_VR5sL8s6b7Ic907pvGX3C1GAUM5PBKPIl1reIJ7I/s2881/20240307_210254.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1782" data-original-width="2881" height="248" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj05GbFWjJDwsAwJrr9vqbh9eSaOAWZAwAj1qDOZS1Eq-BEcLYtIHQUYythzdq-4Fx5ITwOe1DpnifBnx3aYeTIsnAMp35Pe0iYohYMdALVlnR4P48Qt3JT-ucUpdpf3AOFhwRNGoiU23oXBAuQjp_VR5sL8s6b7Ic907pvGX3C1GAUM5PBKPIl1reIJ7I/w400-h248/20240307_210254.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">I only have one charge, and quite a desperate one: the Scouts run into the exposed flank of the Chariot. It's down to half wounds, and I'd probably have better luck shooting it with Hagbanes, but I'm hoping that the flank charge might tip the balance, and allow me to pursue out of the Minotaurs' charge arc.</div></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2JZc217ByClY_rgy0PL4V_LlPOnNjJdsydc_Nc4TwO4r8M_DbfqL-iSsBg01bXklWJMdC7645lgEmLeZbtI7KuS2L029m9xFxAy3ftwlk3qD5MNQ1W0U0NJEbyY_qlbdMKI19grjmEO3TmKOgMxfJQBZll3r6LsyntMngXK6ly4VVHd4iJR6rfu21IJ4/s4080/20240307_210309.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2JZc217ByClY_rgy0PL4V_LlPOnNjJdsydc_Nc4TwO4r8M_DbfqL-iSsBg01bXklWJMdC7645lgEmLeZbtI7KuS2L029m9xFxAy3ftwlk3qD5MNQ1W0U0NJEbyY_qlbdMKI19grjmEO3TmKOgMxfJQBZll3r6LsyntMngXK6ly4VVHd4iJR6rfu21IJ4/w400-h225/20240307_210309.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Waystalker once again misses his shot. I continue to target the injured Gor unit with everything, arrows and magic, this time causing enough casualties to force a Panic test (which they pass).</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixZkpqVAZL6sVNS41Y9Gx3nwsAOU7ocRMeoNFKlw8gVlap689m1p13uDXpcFyGkBBpG-zUOh0KEf7lBBW7U5HPe4v3xHYBCApSzIZ68Ll2xzsAT9Pgsst3clESY0gNRSINlHN3-cyFZFRmO9hG77i0vxKMLHhTsG0JUyvaiIHGVh4B-5fM3ezOHoNOb40/s3574/20240307_210415.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2180" data-original-width="3574" height="244" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixZkpqVAZL6sVNS41Y9Gx3nwsAOU7ocRMeoNFKlw8gVlap689m1p13uDXpcFyGkBBpG-zUOh0KEf7lBBW7U5HPe4v3xHYBCApSzIZ68Ll2xzsAT9Pgsst3clESY0gNRSINlHN3-cyFZFRmO9hG77i0vxKMLHhTsG0JUyvaiIHGVh4B-5fM3ezOHoNOb40/w400-h244/20240307_210415.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;">Worryingly, my Spellsinger on a single wound miscasts one of her spells, but proves surprisingly resilient to its effects.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">The combat between Scouts and Chariot ends as a draw, which leaves them nicely placed for a charge from the Minotaurs.</div></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both; text-align: left;">Turn 2 - Beastmen</h3></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFmVudou8Rvv-tcTtA8fdpasXhyphenhyphendk5qT_krB_1gqxFyKNYKfXBBEiAbzzdTSpXE-5p1wMQWyfxJyx0-sh1s5x2V3dbw3_U1Ub0vTgIQhr_b5aqzDcpF8z4tdktyFsZyZwHZg4lyTsXFhg5Nj8i3e2dYaHqwVMwAwsx-bYuwIVlsTsCg76iJVNowsvCCag/s3729/20240307_213149.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1915" data-original-width="3729" height="205" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFmVudou8Rvv-tcTtA8fdpasXhyphenhyphendk5qT_krB_1gqxFyKNYKfXBBEiAbzzdTSpXE-5p1wMQWyfxJyx0-sh1s5x2V3dbw3_U1Ub0vTgIQhr_b5aqzDcpF8z4tdktyFsZyZwHZg4lyTsXFhg5Nj8i3e2dYaHqwVMwAwsx-bYuwIVlsTsCg76iJVNowsvCCag/w400-h205/20240307_213149.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Some reorganisation is needed to anticipate all the elven threats. The half-strength Gor unit reforms to face the Waywatchers. The Giant ignores all distractions and ploughs on through the wood.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><div class="separator" style="clear: both; text-align: left;">The Bray-Shaman and Beastlord peel off to deal with the Waystalker and Scouts and the untouched Gor unit moves forward</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Shooting is light, as another couple of Scouts fall to Doombolt and the Cygor's rock is flung wild.</div></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_I0_sZYsnOgtcAFTuv7cmPKRjEhOZySzbKzkkcxKwqs33i4ShBRb1GLt-kNVr1I5xa1w3MeCT34Y73Nc7_EFlhscVv4r1seq_TKb4Lpp8ltxa-9ZcZqRYc0TtfxC1-lhx6KlXBlpiLQ0aAAOcx3inExK1A73wJho7XcoKSik434Tf2Qm0k9x9GIv4NgU/s3208/20240307_213245.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1758" data-original-width="3208" height="219" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_I0_sZYsnOgtcAFTuv7cmPKRjEhOZySzbKzkkcxKwqs33i4ShBRb1GLt-kNVr1I5xa1w3MeCT34Y73Nc7_EFlhscVv4r1seq_TKb4Lpp8ltxa-9ZcZqRYc0TtfxC1-lhx6KlXBlpiLQ0aAAOcx3inExK1A73wJho7XcoKSik434Tf2Qm0k9x9GIv4NgU/w400-h219/20240307_213245.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">The only combat is brief and bloody: the Minotaurs steam into the flank of the Scouts, kill the lot of them with ease, and both Minotaurs and Chariot overrun closer to my right flank.</div><div class="separator" style="clear: both;"><br /></div></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghlgLFNkGNUj62PKhTh4iqSeOjXas8aECPWtKQ1SJuitJ0AAeITJ8erkttC9Z6iSDlQ0sf9osVnSbXZVMD4gfxXt_8sbZhCQ25OS7uPoqGrYdf4uEpZcG6A6q-hKtzjU-cVLxyqndpfTOQptf59Bx1I61DnH1Wi6yLnPuFfqf7d4ELbN9XcgAURacQNkc/s3153/20240307_212250.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1850" data-original-width="3153" height="235" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghlgLFNkGNUj62PKhTh4iqSeOjXas8aECPWtKQ1SJuitJ0AAeITJ8erkttC9Z6iSDlQ0sf9osVnSbXZVMD4gfxXt_8sbZhCQ25OS7uPoqGrYdf4uEpZcG6A6q-hKtzjU-cVLxyqndpfTOQptf59Bx1I61DnH1Wi6yLnPuFfqf7d4ELbN9XcgAURacQNkc/w400-h235/20240307_212250.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 3 - Wood Elves</h3><div>Time to unleash my combat units - the Wardancers who were hidden in the right flank wood jump out and repeat the flank charge on the Tuskgor Chariot, the same way the Scouts did. This may seem like the definition of insanity, but the Scouts were light missile troops and these are melee specialists. Two wounds on a chariot shouldn't be beyond them, should it?</div></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOb41ZbrOCTIrvX04INiwz-Lol1vW2DVU1bvKsJnkQUV8093fDSygjsX3wdjZ-7AIDi5KhrZeZqXX4t1CowKVN7nWDyJpZ6rSRMY-HJTvjtl8WeMy6dfSnH8b3aC927XRwnl8aolu9YreL7OEAYR1V3UXTfaptJYxprBQjZHj2oXBQr2uZ2ORnlA6oZK0/s3129/20240307_213832.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1866" data-original-width="3129" height="239" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOb41ZbrOCTIrvX04INiwz-Lol1vW2DVU1bvKsJnkQUV8093fDSygjsX3wdjZ-7AIDi5KhrZeZqXX4t1CowKVN7nWDyJpZ6rSRMY-HJTvjtl8WeMy6dfSnH8b3aC927XRwnl8aolu9YreL7OEAYR1V3UXTfaptJYxprBQjZHj2oXBQr2uZ2ORnlA6oZK0/w400-h239/20240307_213832.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The other charge is the Wild Riders slamming directly into the untouched unit of Gors - those elven steeds are so fast that even a Flee reaction might have doomed them, so they'll have to tough it out.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5eTJQ6BHtJP32WYB-HOh2gVzncdOue9FxwkQjRcaDpN16TxHhNGAGqdb2or7BNOyHelpR7GdvgTF8Ni2oQr1zDZbZddiE2vm_IZstLaNJPcfo3UUYsAPXfJWCwp6kHtBCzkKEZrwCw-Mxy8ofQJz4uPSwTmtNCg8aw_MAB8j6K7SdqzoD7rkqT7CWEYk/s3395/20240307_214030.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2179" data-original-width="3395" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5eTJQ6BHtJP32WYB-HOh2gVzncdOue9FxwkQjRcaDpN16TxHhNGAGqdb2or7BNOyHelpR7GdvgTF8Ni2oQr1zDZbZddiE2vm_IZstLaNJPcfo3UUYsAPXfJWCwp6kHtBCzkKEZrwCw-Mxy8ofQJz4uPSwTmtNCg8aw_MAB8j6K7SdqzoD7rkqT7CWEYk/w400-h256/20240307_214030.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The evasion continues on the left flank, with the other Wardancers skipping far out to the side, and the two remaining Scouts trying to tempt the Cygor to charge. </div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH4lF2h3uwzBPKbHRCO3nwnCWRihP_EhNw7cZjMKeWnLe4pgcapnjzKBMlHtvlemQAU6U4sD0eed7FMLa8T4Mai3PpTYnDt776eJDhoufZiPph3Rpgm7Aq4QbZKLIASzJQFfvkUzzzY3BXLsWs6hzbTeaAqb75_w1FGZ2EKxQHVSZnQGL7cIqNqB0FGQ4/s3339/20240307_214411.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2155" data-original-width="3339" height="259" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH4lF2h3uwzBPKbHRCO3nwnCWRihP_EhNw7cZjMKeWnLe4pgcapnjzKBMlHtvlemQAU6U4sD0eed7FMLa8T4Mai3PpTYnDt776eJDhoufZiPph3Rpgm7Aq4QbZKLIASzJQFfvkUzzzY3BXLsWs6hzbTeaAqb75_w1FGZ2EKxQHVSZnQGL7cIqNqB0FGQ4/w400-h259/20240307_214411.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">For the third turn in a row, I unleash every arrow at the Gor unit. The Waystalker stops trying to snipe characters and remembers he has the <i>Hail of Doom</i> arrow. He fires this, and achieves nothing (he's having a bit of a 'mare this battle - and I'm not convinced the <i>Hail of Doom</i> is all it once was).</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">With help from the Glade Lord's <i>Bow of Loren</i> and the Waywatchers, the unit is reduced to eight Gor, but it's heavy going.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWFJrzfG3L5fYXkkkVIpsTHu7uY1-7zdMvqVxcN5YZI_OE-JkBZIZKrclaajojxnU3w5mDDeq9KbMdV1Kt2mzPFuQbBzTE5lHHRJ6SGiBPsSqPOEW6yf2_R6ctRrX3UxgFK4Of78xrhj92fgx5Z9BSjCIyc0CIo1u_DDMF7iCrDKWLtu90Kxz3NTQnuuc/s3726/20240307_214419.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2125" data-original-width="3726" height="229" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWFJrzfG3L5fYXkkkVIpsTHu7uY1-7zdMvqVxcN5YZI_OE-JkBZIZKrclaajojxnU3w5mDDeq9KbMdV1Kt2mzPFuQbBzTE5lHHRJ6SGiBPsSqPOEW6yf2_R6ctRrX3UxgFK4Of78xrhj92fgx5Z9BSjCIyc0CIo1u_DDMF7iCrDKWLtu90Kxz3NTQnuuc/w400-h229/20240307_214419.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Tuskgor Chariot continues to withstand attacks, as the Wardancers whiff many of their strikes, and then only get one wound past its toughness and armour. The combat is drawn and the Minotaurs are looming on the flank - this is starting to look familiar.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLKxW12UhsYKaKknkcVkanv48hz1cx1F7Zbl9t_hCtqvnVqtb0ITCh15MZ_P0o16FECVNGpIAGgSd9UShFbma-4wrCL0lHJb7iqvU9kBbpQXvmigsAOywU7Q5yEzBdi098tq-RSSprtrLE2v10zo4mqH6BUEyRyqICWxflv9UgdyXU0EhX2QR9411q1s8/s3996/20240307_220436.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2173" data-original-width="3996" height="217" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLKxW12UhsYKaKknkcVkanv48hz1cx1F7Zbl9t_hCtqvnVqtb0ITCh15MZ_P0o16FECVNGpIAGgSd9UShFbma-4wrCL0lHJb7iqvU9kBbpQXvmigsAOywU7Q5yEzBdi098tq-RSSprtrLE2v10zo4mqH6BUEyRyqICWxflv9UgdyXU0EhX2QR9411q1s8/w400-h217/20240307_220436.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">It's better news in the centre, as the Wild Riders tear through the Gor unit - I even dedicate some attacks to their True-horn, to ensure nothing is alive to strike back at my fragile cavalry. Two ranks are wiped out, and the unit falls back in good order. Being frenzied, I must pursue, which suits me just fine, as we get to do it all over again next turn.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 3 - Beastmen</h3></div><div class="separator" style="clear: both; text-align: left;">The Beastmen now get to return the favour with the charges. The Beastlord drives his chariot directly at the hapless Waystalker, who disappears under his wheels. The Minotaurs slam into the flank of the Wardancers, and the unit of Gor who were turned around to face the ambushers declare a charge against the Waywatchers.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Naturally, the Waywatchers elect to Fire & Flee - and kill three Gors before they make a run for it. They're a little close to the edge of the battlefield, but only a roll of a 6 will mean they leave the field...</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">So that's the Waywatchers out of there.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC4zOX3EBTSO2BygzdcxKIOcEazJlwzsykiTKNDgGzjAnjoDg8RaPF1nUkSwL8_MTBy5uQ91EZG-efC3ESkWHrOzsje3oY2ckkDHt7SwSqrjl1TlWA4G9WRPfdE37jaudTUWAjpuIZ2DliWXNlVYGpK2KVfCNauD1wk_gurJEcNjlaDTox53NqxXpqaLI/s3666/20240307_221222.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1954" data-original-width="3666" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC4zOX3EBTSO2BygzdcxKIOcEazJlwzsykiTKNDgGzjAnjoDg8RaPF1nUkSwL8_MTBy5uQ91EZG-efC3ESkWHrOzsje3oY2ckkDHt7SwSqrjl1TlWA4G9WRPfdE37jaudTUWAjpuIZ2DliWXNlVYGpK2KVfCNauD1wk_gurJEcNjlaDTox53NqxXpqaLI/w400-h214/20240307_221222.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Giant burst from the forest, delighted to have found something he can charge. He loses a few wounds from the Glade Guard's reaction, and decides to pick up and headbutt the champion in revenge.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg262EaE_vPby_NmDa24uysE1sS-QIFoENE9R23wJVsKOWnovR7WcuHVqhrzwZKy8q18Ac0wuLsaTNp9BLVomHMr1mM03wyZs6IRB9nrw3RMiZExcr8r3oa2fkE-s1vKbawIJYRDAEKpVxeg6Igh9JSjA5a9XFdf-uGyMcUMQ5Vpzhcstes214FkiaQZTo/s3057/20240307_221821.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1922" data-original-width="3057" height="251" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg262EaE_vPby_NmDa24uysE1sS-QIFoENE9R23wJVsKOWnovR7WcuHVqhrzwZKy8q18Ac0wuLsaTNp9BLVomHMr1mM03wyZs6IRB9nrw3RMiZExcr8r3oa2fkE-s1vKbawIJYRDAEKpVxeg6Igh9JSjA5a9XFdf-uGyMcUMQ5Vpzhcstes214FkiaQZTo/w400-h251/20240307_221821.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Cygor has got his eye back in with the rock throwing - his magical boulder lands directly on the Spellsinger and crushes her flat (I seem to remember that being the plot of an Asterix book).</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkSYCgmzABqJ4rpzHceSodh0kUf-YBtj09c0c8k4ydQGH7VGKrqN86fTrAYoZJ21XYd94-DpSj8HOnvl2o8xo64JZak-X-Rl_omdWeI96MZZfFQXZbUtPAHj9iJ-cW8_XdLBscWg5uEuWdIHTUU5mNfwhc0BzMqT2ouSydoEUHY5xGrrtsA6kcEuGo2sw/s3196/20240307_222035.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1958" data-original-width="3196" height="245" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkSYCgmzABqJ4rpzHceSodh0kUf-YBtj09c0c8k4ydQGH7VGKrqN86fTrAYoZJ21XYd94-DpSj8HOnvl2o8xo64JZak-X-Rl_omdWeI96MZZfFQXZbUtPAHj9iJ-cW8_XdLBscWg5uEuWdIHTUU5mNfwhc0BzMqT2ouSydoEUHY5xGrrtsA6kcEuGo2sw/w400-h245/20240307_222035.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">With enemies all around, the Wardancer dance the <i>Woven Mist</i> to proved a 4++ ward save. They're too preoccupied with this to do anything about the chariot, who once again survives their attacks. And the mist doesn't help them against the Minotaurs either, who claw them down as they fail every save.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgv1m9AhOIgXrBI0i00S16saOep3bBZsy6CrmAXgFzq1vxrqeY_l_vEfulwk8KCgYKGTQ0Px6e2vMaQtfnNLuQkqrm8KgyNAsQ5eDvtB8arHexOMZ4N4szH3PFMctwU_PfAVMxpwbOR9tZpzyND45l3NhCxzvqz01KuRD2thsO1Blt5L0hUXsDz32-y71M/s3515/20240307_222723.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2041" data-original-width="3515" height="233" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgv1m9AhOIgXrBI0i00S16saOep3bBZsy6CrmAXgFzq1vxrqeY_l_vEfulwk8KCgYKGTQ0Px6e2vMaQtfnNLuQkqrm8KgyNAsQ5eDvtB8arHexOMZ4N4szH3PFMctwU_PfAVMxpwbOR9tZpzyND45l3NhCxzvqz01KuRD2thsO1Blt5L0hUXsDz32-y71M/w400-h233/20240307_222723.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">With unusual restraint, both Chariot and Minotaurs try not to overrun their beaten foes, but with characteristic indiscipline, they can't help ploughing on forward - mere inches away from the Glade Lord and his retinue.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvSCoJd7ZLuSgghWmNn-1vMpBv7j1GTgXVlWHd7TxE-32cC3OYxjOMyeKFJac-2pU_oY2CuDNeFM3Clq-KK5598sOB3xbjS8g_w6QR0Lz8dylLmgUnhUn7koL7qPIn_4x3wy3zgGghamrDoRpP3C9G_8Q1jsJO4NGQJzWvokfs_M5fjH_zPrsHtM1t840/s3212/20240307_223856.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1897" data-original-width="3212" height="236" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvSCoJd7ZLuSgghWmNn-1vMpBv7j1GTgXVlWHd7TxE-32cC3OYxjOMyeKFJac-2pU_oY2CuDNeFM3Clq-KK5598sOB3xbjS8g_w6QR0Lz8dylLmgUnhUn7koL7qPIn_4x3wy3zgGghamrDoRpP3C9G_8Q1jsJO4NGQJzWvokfs_M5fjH_zPrsHtM1t840/w400-h236/20240307_223856.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">This are looking grim for me, but the Wild Riders provide a spark of hope: they repeat their massacre of the Gor unit, and the survivors turn and flee, only to be cut down (and their banner nicked!).</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">This allows the Wild Riders to reform and position themselves ready to charge into the flank of the Chariot (and, with an overrun, the Minotaurs).</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIkvYQXhivXx023JHpwjsuYKIYMD6DeY-UN0KAT90QSWNkUYp8O25PRxG9q1q8tW2no1OIvBT0ooiWeiCRRKhj5k6RWqwixjFQSyVCvf3L5hhkU-FZ53_nVPVQi6GagtO1ajqk3fdiJtKzE96EX4DbcnKNVeVhszrkzGaZHO1-id-Ro5yb3RcC8WllRw0/s3271/20240307_223902.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1784" data-original-width="3271" height="219" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIkvYQXhivXx023JHpwjsuYKIYMD6DeY-UN0KAT90QSWNkUYp8O25PRxG9q1q8tW2no1OIvBT0ooiWeiCRRKhj5k6RWqwixjFQSyVCvf3L5hhkU-FZ53_nVPVQi6GagtO1ajqk3fdiJtKzE96EX4DbcnKNVeVhszrkzGaZHO1-id-Ro5yb3RcC8WllRw0/w400-h219/20240307_223902.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">It gets better from there - the annihilation of a nearby unit causes the Beastlord to panic (let's say his charioteers panicked, not him). He flees away from the nearest enemy - which is actually the Scouts he was about to run down.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">This means the chariot flees <i>through</i> the Wild Riders (taking a wound as they hamstring a tuskgor as he passes by) and ends up directly in front of them, in the path of their charge.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik3BEjQehrt0vSUxCF_-4u7YNpk_B7ZiXBMlOWxaLeIklJbKZDcmUts-etGHlGv28kpM7kERLoOhi08GFKsCST7o2DUlcfHRetsTyF3ZNvSuitC8ggUTF2YsSMabKK8wtgR3iZBRB_oevkZIPFMMqExJKZLQhiLjfUGbQNhPfsqCn0id5wfLlQrmqTUiI/s3901/20240307_225148.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2232" data-original-width="3901" height="229" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik3BEjQehrt0vSUxCF_-4u7YNpk_B7ZiXBMlOWxaLeIklJbKZDcmUts-etGHlGv28kpM7kERLoOhi08GFKsCST7o2DUlcfHRetsTyF3ZNvSuitC8ggUTF2YsSMabKK8wtgR3iZBRB_oevkZIPFMMqExJKZLQhiLjfUGbQNhPfsqCn0id5wfLlQrmqTUiI/w400-h229/20240307_225148.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Now this is interesting.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 4 - Wood Elves</h3></div><div class="separator" style="clear: both; text-align: left;">So the Wild Riders declare a charge against the fleeing Beastlord, who can only flee again - directly through the other Chariot and Minotaurs (luckily neither are panicked - I need them to stay where they are).</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Wild Riders then redirect into the flank of the Chariot and the Glade Lord and Glade Guard charge into the Minotaurs. This may seem like folly, but there's a plan here.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNkyMMMeFjt7Uu8ixNfPIsJzoabTSKeKxuc3-D2OKYWuavUN-OQqX_EZcHChQ0YHBG2033OXDIYHmbk-C-sR5efNvSzRo0z3_xjXyIjFFSqzrl_WMXFxxxoRk0JczQg7hzRZCUhGVZU3Q_A-HYvPowY2NCV7a04ZPRzIJYD5rovi-a5j8N-Ihwnidv21k/s3946/20240307_225349.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1898" data-original-width="3946" height="193" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNkyMMMeFjt7Uu8ixNfPIsJzoabTSKeKxuc3-D2OKYWuavUN-OQqX_EZcHChQ0YHBG2033OXDIYHmbk-C-sR5efNvSzRo0z3_xjXyIjFFSqzrl_WMXFxxxoRk0JczQg7hzRZCUhGVZU3Q_A-HYvPowY2NCV7a04ZPRzIJYD5rovi-a5j8N-Ihwnidv21k/w400-h193/20240307_225349.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">On the left flank (the only flank I have left), the Wardancers decide that the Cygor isn't going to be baited, so race across to try and claim the herdstone.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The final two Scouts try a speculative shot at the Bray-Shaman, who has now strayed from the protective cover of his troops (or had them destroyed in front of him). I only have two shots - but the Bray-Shaman only has two wounds - and they kill him!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">(<i>mark down these scouts for Waystalker training - they're clearly better than the last guy</i>)</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4vc07MGqh-R1FIYeABPuKzVITCUaEG8O7iUlnKgq6nGtoyn9YCIexaEbXlP41NIm7ik8O2QBSbk-KzDX_fEFb6LVC5vQJ9C-HSWSZb0uHvfV-H1HMUvWvPKo33Anu6jufLh5yZfC7R-nTlYDJfD0QG5bwgwbvtb9Pc0j_4u6m83az7El5pst0FArX6Ns/s3324/20240307_225623.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2201" data-original-width="3324" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4vc07MGqh-R1FIYeABPuKzVITCUaEG8O7iUlnKgq6nGtoyn9YCIexaEbXlP41NIm7ik8O2QBSbk-KzDX_fEFb6LVC5vQJ9C-HSWSZb0uHvfV-H1HMUvWvPKo33Anu6jufLh5yZfC7R-nTlYDJfD0QG5bwgwbvtb9Pc0j_4u6m83az7El5pst0FArX6Ns/w400-h265/20240307_225623.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Then to combat - the Wild Riders go first, and smash through the Tuskgor Chariot (finally!). They overrun into the flank of the Minotaurs and, because I haven't activated that combat yet, they get to fight again.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">So they repeat the onslaught - as does the Glade Lord, who goes next. Both of them actually under-perform, but that's still enough to kill two Minotaurs. The surviving Blood-kine does hack a few wounds off the Glade Lord, but then decides to run for it. The Glade Guard restrain, the Wild Riders pursue and run it down.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHnOgfcnM0vPLyQR5-QaDfVoiMsVw0sD8YEaNR1J6N92qUlzJkRJdkPSPY4H2saXL2ixfP_xwnoHuL3-iLMR25DUCiwGzNE9v-veOm8cYIas3uLT5zvrFNOdosn8AYilFMTI1rgFQ1Zaek6uVPEUm5Wb7gaulyEOInPY2jhQexggmxEfjLHE056Y9BLeM/s3650/20240307_225855.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1957" data-original-width="3650" height="215" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHnOgfcnM0vPLyQR5-QaDfVoiMsVw0sD8YEaNR1J6N92qUlzJkRJdkPSPY4H2saXL2ixfP_xwnoHuL3-iLMR25DUCiwGzNE9v-veOm8cYIas3uLT5zvrFNOdosn8AYilFMTI1rgFQ1Zaek6uVPEUm5Wb7gaulyEOInPY2jhQexggmxEfjLHE056Y9BLeM/w400-h215/20240307_225855.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">And all of a sudden, this battle has turned on its head!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 4 - Beastmen</h3></div><div class="separator" style="clear: both; text-align: left;">In a scramble to regain the initiative, the Beastlord rallies to face the oncoming charge of the Wild Riders. The last surviving unit of Gor turns around <i>again </i>to get back to claim the herdstone.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihO6dXGvhTwPCG76eXXTYlfcMNMqVecqDp943d-vBaTZG_C7sIIHhgqdEU_ptU-TmkMCLsnCFxilrag6nYnwpdx965gAqZWtXXUWALxbvcwIvMP_Yiz3WA5uMpwG1ysu0AedFED39uncZLyKb3nzaG0n5nJBTsnrqfz-vR2EVoqmqK1OKRoz-UVKjIui8/s3795/20240307_231047.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2099" data-original-width="3795" height="221" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihO6dXGvhTwPCG76eXXTYlfcMNMqVecqDp943d-vBaTZG_C7sIIHhgqdEU_ptU-TmkMCLsnCFxilrag6nYnwpdx965gAqZWtXXUWALxbvcwIvMP_Yiz3WA5uMpwG1ysu0AedFED39uncZLyKb3nzaG0n5nJBTsnrqfz-vR2EVoqmqK1OKRoz-UVKjIui8/w400-h221/20240307_231047.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Cygor lobs his stone, but wildly misses and the Giant headbutts another Glade Guard. That's the third turn in a row he's done this, so he's clearly in a groove that works for him, but he's taking a lot of time dealing with one missile unit and, though he keeps winning the combat, he is bogged down over there.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn7iWQsvkLxVSBWmYrpYCYfbiB0XVQmVZ9rdXTQNXIj8TXbctfRhZaz7cqPwzeJSFyQllnzb_d2O8gXvZ8a9HG9epjftzzxMmCpTux8t7jGuAQNbueFU0B42NnYCsHj-frO93mraUa7E-DwX7Cv-utpRpJjF1UFCiIkW44bWV1X-ndI9aNGXjyxSN98zs/s2737/20240307_231129.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2737" data-original-width="2032" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn7iWQsvkLxVSBWmYrpYCYfbiB0XVQmVZ9rdXTQNXIj8TXbctfRhZaz7cqPwzeJSFyQllnzb_d2O8gXvZ8a9HG9epjftzzxMmCpTux8t7jGuAQNbueFU0B42NnYCsHj-frO93mraUa7E-DwX7Cv-utpRpJjF1UFCiIkW44bWV1X-ndI9aNGXjyxSN98zs/w298-h400/20240307_231129.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="298" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 5 - Wood Elves</h3></div><div class="separator" style="clear: both; text-align: left;">This could be the last turn, so it's a race to score points.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Glade Guard march towards the herdstone, while the Wild Riders charge the Beastlord.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">After such an impressive performance so far, they start to tire against the high toughness and armour of the Beastlord's chariot. They do manage to bring the Beastlord down to two wounds, but they're not ready for the counterstrike, and four of their number are cut down.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">(<i>a weak point for the Wild Riders - they always need to do enough damage to avoid getting hit back</i>)</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The champion turns and flees, escaping the pursuit of the Beastlord.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIb9GeAwfgquFX1YsNdEiaX7Jb6jTVI7qQFE7G39EqboHv0f444_PHPvu_bMbgXDtu2tPzHuWqoxFPYdScbwINrEDHKKDtyqUNNf68UldoeG4-_Z7UrsFBhwvMSbps5qzTvh1VLahcz6zYheU67kS-_FxXJXmEdG9iY7HBs8bfmYGKBkvM-IXTbFzqFV4/s3359/20240307_232335.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2125" data-original-width="3359" height="253" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIb9GeAwfgquFX1YsNdEiaX7Jb6jTVI7qQFE7G39EqboHv0f444_PHPvu_bMbgXDtu2tPzHuWqoxFPYdScbwINrEDHKKDtyqUNNf68UldoeG4-_Z7UrsFBhwvMSbps5qzTvh1VLahcz6zYheU67kS-_FxXJXmEdG9iY7HBs8bfmYGKBkvM-IXTbFzqFV4/w400-h253/20240307_232335.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">In the centre of the battlefield, the Wardancers charge into the five remaining Gor, in what should be a formality. Instead, they whiff horrendously, and only kill two of their number, losing two of their own in reply and being forced to fall back in good order. What happened there?</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0dk_8IBQTh4YBHac5YWWFN8rvIOLIZQbJ9quxHBSrBSUsDa8f_HmkLuY2k0o99BenpUDHVOWU8dMEGt_DOK3m1X18n04QaxACF0d30UAzjL3dXfpfNxnYiWasH76ZZdTE5WS9Jl4nf16EO-w6bmOK1GGGeIzHqN3Lj9R48p3d_eSwzLeuRJxjcBUJjaU/s3379/20240307_232534.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1973" data-original-width="3379" height="234" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0dk_8IBQTh4YBHac5YWWFN8rvIOLIZQbJ9quxHBSrBSUsDa8f_HmkLuY2k0o99BenpUDHVOWU8dMEGt_DOK3m1X18n04QaxACF0d30UAzjL3dXfpfNxnYiWasH76ZZdTE5WS9Jl4nf16EO-w6bmOK1GGGeIzHqN3Lj9R48p3d_eSwzLeuRJxjcBUJjaU/w400-h234/20240307_232534.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">And on the hill, the Giant finally wakes up to the urgency of the situation, and wipes out the Glade Guard with a series of belly-flops and thunderstomps. He turns to face the monolith, but has he left it too late?</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 5 - Beastmen</h3></div><div class="separator" style="clear: both; text-align: left;">One thing the last round of combat achieved - neither Gors nor Wardancers are now able to secure the herdstone (you must be at least unit strength 5). With that in mind, the Cygor finally gets off his haunches and starts lumbering towards the objective. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Giant does the same, and the behemoths seem fairly unstoppable with what is left for the Elves.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhff95kd284TUX4i0wgA3SlhFt3OYfYJM9DvFH_MkGAvy8v6B0AiJvE0AB5rDV0G2kz-yp_3Ickt-_jEiyRO88NBKsttTbMeSDoBqqlT_kymOIunxA6vXg7EkR01A775bxL70Vcn0Zepli4Kcyk4mFwwkhuhNmBZsGzo6KQ1do7S7BGJGzyHEeVlD8zPr8/s3153/20240307_233440.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1985" data-original-width="3153" height="251" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhff95kd284TUX4i0wgA3SlhFt3OYfYJM9DvFH_MkGAvy8v6B0AiJvE0AB5rDV0G2kz-yp_3Ickt-_jEiyRO88NBKsttTbMeSDoBqqlT_kymOIunxA6vXg7EkR01A775bxL70Vcn0Zepli4Kcyk4mFwwkhuhNmBZsGzo6KQ1do7S7BGJGzyHEeVlD8zPr8/w400-h251/20240307_233440.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Eager for blood, the Beastlord charges the fleeing Wild Rider, but it manages to run clear once again - they're running through the forest, and the elven steeds are a lot more sure-footed, whereas the iron-wheeled chariot risks injury just charging through the terrain.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">We roll for the end of the game, and we will continue!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 6 - Wood Elves</h3></div><div class="separator" style="clear: both; text-align: left;">The Wild Rider champion rallies to face the Beastlord, the Glade Guard march close enough to the herdstone to secure it - it's back in my possession now.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Glade Lord detaches from the unit and takes aim at the Beastlord's chariot. The <i>Bow of Loren</i> could use some re-stringing, as the four shots only manage to take one wound from the chariot - it's alive with one left!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPjaVCQdWzN6Wb4uYI8fXCnHEb8y4hXXCqTAzsQBLc-CZcxORdBawSg5Zd_RORJYnibQcdKxMSJ0y73ZKp6jYlPqlqA7lvLW4Pl7WFQF15WFbAveErt-6cfE_Q_WdpsCLrpzvuB2vF22ogynsoEfC88aC5cp3RoIunkBpXiS3ccKlVblUXt5rbBstLt1Y/s3754/20240307_234339.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="2161" data-original-width="3754" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPjaVCQdWzN6Wb4uYI8fXCnHEb8y4hXXCqTAzsQBLc-CZcxORdBawSg5Zd_RORJYnibQcdKxMSJ0y73ZKp6jYlPqlqA7lvLW4Pl7WFQF15WFbAveErt-6cfE_Q_WdpsCLrpzvuB2vF22ogynsoEfC88aC5cp3RoIunkBpXiS3ccKlVblUXt5rbBstLt1Y/w400-h230/20240307_234339.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The remaining Wardancers do recover some of their pride and wipe out the remaining Gors with their charge. Just the big beasts left now.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><h3 style="clear: both; text-align: left;">Turn 6 - Beastmen</h3></div><div class="separator" style="clear: both; text-align: left;">Moving as fast as their long legs will take them, neither Cygor nor Giant gets within range of the herdstone yet.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">But the Beastlord can still take a scalp - he declares a charge against the lone Wild Rider, but was so intent on his quarry, he ran the chariot directly into a tree. Total write-off.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicim_Pe8IAmKqZrwG6TurmCTbTrt6nfJlt2UsFpyjTJ2UIidVolVD2OznMttxeuvuymoA_m1eTsoIF1N0yr2w1r0gJv_TBEDREuiCGfMrJF5dhVVQn-fsmEFrMpvk8CtdB7BPwID0BTU3xGQbK0Jt1k-A6eqhIZSJVfnMtmb0rPuvxIR845u7fvzFO6S4/s3212/20240307_234131.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" border="0" data-original-height="1898" data-original-width="3212" height="236" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicim_Pe8IAmKqZrwG6TurmCTbTrt6nfJlt2UsFpyjTJ2UIidVolVD2OznMttxeuvuymoA_m1eTsoIF1N0yr2w1r0gJv_TBEDREuiCGfMrJF5dhVVQn-fsmEFrMpvk8CtdB7BPwID0BTU3xGQbK0Jt1k-A6eqhIZSJVfnMtmb0rPuvxIR845u7fvzFO6S4/w400-h236/20240307_234131.jpg" title="Warhammer The Old World battle report - Wood Elves vs Beastmen - 1300pts" width="400" /></a></div><div><br /></div><div>With Warsmith Chris still aghast at his luck, we roll for the end of the game - and it's over!</div><div><br /></div><div>All the remains of the Beastmen army are the two giants, who will wander off while the Wood Elves are free to purge the stench of chaos from their forest.</div><div><br /></div><div><h3 style="clear: both;">Result - 1255 : 675</h3><h3>Victory to the Wood Elves!</h3><div><br /></div><div><h3>Locker Room</h3></div><div>Amazing game - that was the most fun I've had playing The Old World so far. I wonder if the cause of this - aside from a top opponent - was the increasing points scale. More units to have crazier things happen.</div></div><div><br /></div><div>It felt like a wonderfully narrative battle, with the elves surrounding the hordes of beasts, before pouncing on them. It would be great to see a rematch where beastmen lean heavily into skirmishers and ambushers, and turn the tables on them.</div><div><br /></div><div>I wouldn't say I had my tactics sorted yet (charging that chariot with Scouts was something of a daft move), but I'm getting back into the idea of how Wood Elves operate, and it is great fun. Avoiding the behemoths was probably the right move, as I had no answer for them, and I was lucky the Cygor held back from getting stuck in for so long (but when your stone-throwing is so accurate, why move?)</div><div><br /></div><div>I don't usually comment on dice rolls - but my run of luck during this game was pretty appalling. Which is, perversely, another attraction of the Old World - no rerolls or command points to adjust your fate, you just have to lump it. And luck always turns around - like the enemy chariot rolling a 1 and getting destroyed with the final roll of the game.</div>Stylushttp://www.blogger.com/profile/01706888762838294158noreply@blogger.com5tag:blogger.com,1999:blog-1478409880372473832.post-14615511322656440442024-03-12T06:00:00.004+00:002024-03-12T06:00:00.147+00:00Lord of Magvirulence<p></p><div style="text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt1ra3ObiwtraKDQCKEVkJ0JcVFDfyaa2GToUwwcDFidaJ9_Ks7QkojQ3I0iUF0Mv5PLF9dWaoKVS0O_j_-8pZdHErFKgpErPsQsi5u4feQEvJEqEVffjnvQN4WgNRfugEhrQk8LmhRISa4AFrZf4O37tiOq8PwZ7qJEvo5bdsv_8EUj7lFMenEIaVigU/s3217/IMG_6439.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3217" data-original-width="2351" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt1ra3ObiwtraKDQCKEVkJ0JcVFDfyaa2GToUwwcDFidaJ9_Ks7QkojQ3I0iUF0Mv5PLF9dWaoKVS0O_j_-8pZdHErFKgpErPsQsi5u4feQEvJEqEVffjnvQN4WgNRfugEhrQk8LmhRISa4AFrZf4O37tiOq8PwZ7qJEvo5bdsv_8EUj7lFMenEIaVigU/s320/IMG_6439.jpg" width="234" /></a></div><div style="text-align: center;"><br /></div><div style="text-align: left;">A very quick project to create my own Lord of Virulence.</div><span><a name='more'></a></span><div style="text-align: left;"><br /></div><div style="text-align: left;">The (no longer) new Lord of Virulence is a potentially fun option to have for my Death Guard so I decided to cut up my existing Chaos Lord to magnetise him</div><div style="text-align: left;"><br /></div><div style="text-align: left;">Here he is in his unconverted form (which was itself a conversion of one of the Lords of Contagion from 8th edition).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgC2zj0fH9S9QiLC_UlQ87UPRqEczJ-03KZw8mSAH7SREtomcBHlAMV38r9O9VakMt21NjR6-zpwmuAO66tt9Je1G3xmG988utvMzviDYKFKFar6di6Cnoaz1WzpgVXz4HKVpM_0O1Eak6_osX4E5xzldf95_uqQrIGekMmksG2wZjVf4Iyr8lQ4vw_vbw/s2956/IMG_6441.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2956" data-original-width="2169" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgC2zj0fH9S9QiLC_UlQ87UPRqEczJ-03KZw8mSAH7SREtomcBHlAMV38r9O9VakMt21NjR6-zpwmuAO66tt9Je1G3xmG988utvMzviDYKFKFar6di6Cnoaz1WzpgVXz4HKVpM_0O1Eak6_osX4E5xzldf95_uqQrIGekMmksG2wZjVf4Iyr8lQ4vw_vbw/s320/IMG_6441.jpg" width="235" /></a></div><div><br /></div><div>I hacked off both arms (again - I wish I'd thought to have magnetised them way back in 2018, but this conversion predated my exposure to the wonders of magnets!) and replaced them with a Plague Power Fist and combi-Plague Spewer created from two regular Plague Spewers glued together. It's a bit of an OTT weapon, but that seems fair enough.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixnRwCHCG69hjXTYE7adfaF2Xpue6rbpapZ6-sXV38zLycSnX5QL-dnTRR4fPvdZQ9pK-noIVntNtecWbU0Yasq1w9WVENzK1s1DjGsFYGJgsaHp59dc8LBsfg9AekD1DWSqZ3ikk4L2hpIaNmTQCje1V0BwVaFXvwnm1bTRF28k2eBDtkGdRv2iv6GoQ/s2479/IMG_6440.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2479" data-original-width="1955" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixnRwCHCG69hjXTYE7adfaF2Xpue6rbpapZ6-sXV38zLycSnX5QL-dnTRR4fPvdZQ9pK-noIVntNtecWbU0Yasq1w9WVENzK1s1DjGsFYGJgsaHp59dc8LBsfg9AekD1DWSqZ3ikk4L2hpIaNmTQCje1V0BwVaFXvwnm1bTRF28k2eBDtkGdRv2iv6GoQ/s320/IMG_6440.jpg" width="252" /></a></div><div><br /></div><div>Just for reference, this is the original model. I tend to field this fellow as a Deathshroud Terminator as I've already got another Lord of Contagion (actually, I have two more...)</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8FMKFaKyz9BCDa54NizzQCrgkWmLMvExnW0k-pxIG_2pl0E59gqzO9W7Qs-FWPI5R9b86Ebj1EACfgjJe8fXncn_dh18jZmv4fkSyfaJbmvjCuT4oEfhyrHXKpu2GIVys3w9e83BKgSCWY7Kz15hGY1YRq98ifPAFzqcKBj49N57ggrUAnVyXDoPQFT4/s2804/IMG_6443.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2804" data-original-width="2578" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8FMKFaKyz9BCDa54NizzQCrgkWmLMvExnW0k-pxIG_2pl0E59gqzO9W7Qs-FWPI5R9b86Ebj1EACfgjJe8fXncn_dh18jZmv4fkSyfaJbmvjCuT4oEfhyrHXKpu2GIVys3w9e83BKgSCWY7Kz15hGY1YRq98ifPAFzqcKBj49N57ggrUAnVyXDoPQFT4/s320/IMG_6443.jpg" width="294" /></a></div><br /><p></p>Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-1478409880372473832.post-43269753637355927722024-03-11T06:00:00.076+00:002024-03-11T06:00:00.254+00:00Fist and Furious: Death Guard vs Imperial Fists<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxIXqD8q_L0ukNCBsnqsvPgSk0Nd1KgHiRX706gm_TbO1utJVQMIcK5nvnV7KFrciynHOptC3hFNk3kmq-xDbLsJSQlWJWigs3Rkz6Hp4o-SzTqk5W5Zz8dxktezpw-0y3VA7g32aDFsAMsGQpAwLO7rV1n2mnkBE2xrxt4hikKNu4Y6n57SZHjI_fYIE/s4032/IMG_6401.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxIXqD8q_L0ukNCBsnqsvPgSk0Nd1KgHiRX706gm_TbO1utJVQMIcK5nvnV7KFrciynHOptC3hFNk3kmq-xDbLsJSQlWJWigs3Rkz6Hp4o-SzTqk5W5Zz8dxktezpw-0y3VA7g32aDFsAMsGQpAwLO7rV1n2mnkBE2xrxt4hikKNu4Y6n57SZHjI_fYIE/w400-h300/IMG_6401.jpg" width="400" /></a></div><br />Answering a distress call broadcast in an old Ultramarines code, a detachment of Imperial Fists have landed on Bagot Prime for the first time, but they've been ambushed by my Death Guard warband, The Second Law.<p></p><span><a name='more'></a></span><p>A new opponent for me today! I've met Vertica40k at a few events and we've worked out that we live pretty close to each other so he brought his gorgeously painted Imperial Fists over for a game (you absolutely must take a closer look at his superb paint jobs over on Instagram).</p><h3 style="text-align: left;">Triloblight</h3><div>It's even harder to do this in tenth edition, but I've managed to select a list that follows a Nurgly theme of threes and sevens <a href="https://woffboot.blogspot.com/2023/05/the-rotten-horror-show-tyranids-vs.html">once again</a>: </div><div><br /></div><h4 style="text-align: left;">First fly: seven characters</h4><div>Maxwell, my Biologus Putrifier and warlord of the Second Law will be joined by his old accomplice Kelvin (a Foul Blightspawn), Planck (a Plague Surgeon) and Boltzmann (a Malignant Plaguecaster); these four will split into two groups and accompany the Plague Marines. Maxwell's Daemon (Prince) has been set loose again (the wings on the model are purely decorative; he's just walking around today) and is boosted by an enhancement that adds one to his strength and attacks. Clausius is a Lord of Contagion who will lead the Terminators, and Typhus (the only one not named after a physicist involved in developing the thermodynamics) will lead a small unit of Poxwalkers.</div><div><br /></div><h4 style="text-align: left;">Second fly: seven units of infantry</h4><div>Unfortunately most units can't be taken in sevens so unlike previous games when I've chosen lists along these lines I've failed to have seven units of seven troops. Two units of ten Plague Marines are fully kitted out with all the goodies and could be incredibly dangerous. A unit of five Blightlord Terminators are not to be ignored. Two units of ten Cultists and two units of ten Poxwalkers could well be ignored (apart from Typhus being embedded in one of them) and are mainly present to score secondary mission objectives.</div><div><br /><h4 style="text-align: left;">Third fly: seven vehicles</h4></div><div>The Plague Marines will each ride around in their own Rhino, while fire support is provided by a Plagueburst Crawler, two Myphitic Blighthaulers and a Foetid Bloatdrone with Heavy Blight Launcher. the fly is completed by a second FBD with the fearsome Fleshmower, who I'll throw forward to chew up a flank.</div><div><br /></div><div>Standard rule for Death Guard is the -1 Toughness in a gradually increasing aura. I've chosen to add the Rattlejoint Ague aura to this which worsens the enemy's save characteristic by 1 when they're in Contagion Range.</div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcAjAof0zaFPyDGCmI5ecJAVusTHSlcHKtjs1cVEBqY0ExT4sDJu24KwtpVFpCZarM0CJtHckp1guAGMKwBil1iMXxoLPfxqxxEbMMK31nQy2m-gz8sQnNFmo8Ldne0NSOp_IuAkwmYsbOPx0j4JDMb9YZyCFDIa-K6459_QdM-7vTqtHTrPDCAd7v694/s3855/IMG_6334.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="2550" data-original-width="3855" height="424" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcAjAof0zaFPyDGCmI5ecJAVusTHSlcHKtjs1cVEBqY0ExT4sDJu24KwtpVFpCZarM0CJtHckp1guAGMKwBil1iMXxoLPfxqxxEbMMK31nQy2m-gz8sQnNFmo8Ldne0NSOp_IuAkwmYsbOPx0j4JDMb9YZyCFDIa-K6459_QdM-7vTqtHTrPDCAd7v694/w640-h424/IMG_6334.jpg" width="640" /></a></div><div><br /></div><h4 style="text-align: left;">The Second Law: Death Guard Plague Company Detachment</h4><div><ul style="text-align: left;"><li>Maxwell, <b>Biologus Putrifier</b>: warlord</li><li>Kelvin, <b>Foul Blightspawn</b></li><li>Planck, <b>Plague Surgeon</b></li><li>Boltzmann, <b>Malignant Plaguecaster</b></li><li>Maxwell's <b>Daemon Prince</b>: enhancement - <i>Deadly Pathogen</i></li><li>Clausius, <b>Lord of Contagion</b></li><li><b>Typhus</b></li><li><b>10 Plague Marines</b>: Champion with Plasma Gun & Heavy Plague Weapon, 2x Blight Launchers, 2x Plasma Guns, 2x Heavy Plague Weapons, 2x Bubotic Weapons, 1x Bolt gun</li><li><b>10 Plague Marines</b>: Champion with Plasma Gun & Heavy Plague Weapon, 2x Blight Launchers, 2x Meltaguns, 2x Heavy Plague Weapons, 2x Bubotic Weapons, 1x Plague Spewer</li><li><b>5 Blightlord Terminators: </b>1x Flail of Corruption, 1x Reaper Autocannon</li><li><b>10 Cultists</b>: 1x Flamer, 1x Grenade Launcher, 1x Heavy Stubber, 7x Cultist Firearm</li><li><b>10 Cultists</b>: 1x Flamer, 1x Grenade Launcher, 1x Heavy Stubber, 7x Cultist Firearm</li><li><b>10 Poxwalkers</b></li><li><b>10 Poxwalkers</b></li><li><b>Plagueburst Crawler</b></li><li><b>Myphitic Blighthauler</b></li><li><b>Myphitic Blighthauler</b></li><li><b>Foetid Bloatdrone: </b>Heavy Blight Launcher</li><li><b>Foetid Bloatdrone: </b>Fleshmower</li><li><b>Rhino</b>: Combi-bolter & Havoc Launcher</li><li><b>Rhino</b>: Combi-bolter</li></ul><div>2,000 points</div></div><div><br /></div><h3 style="text-align: left;">Imperial Fisticuffs</h3><div>Vertica has brought a gunline which is highly appropriate for the Fists. He's selected the Fists-specific Anvil Siege Force detachment (quite right too!), whose core rule is that all ranged weapons gain the HEAVY keyword, and if weapons already have HEAVY, then if they Remain Stationary they add 1 to the wound role.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8wRTV2zbktXQxDmZNQNSmCBI52NFe1CfOW8wnVXuHw5b-xWNzKqAPM4QEPqSsMFCf87Jb9l3zAfrhXH94yecSZu3DPw8X34oDBU2RvEqx6b3HTBBcQST1laFTmJx9CLbY9zGGkLCIr_8iCJSrOVuhuIwHYKGzpHBQ7-3PTO_1Idcp7cG8QRcH1I-gHFU/s4032/IMG_6346.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8wRTV2zbktXQxDmZNQNSmCBI52NFe1CfOW8wnVXuHw5b-xWNzKqAPM4QEPqSsMFCf87Jb9l3zAfrhXH94yecSZu3DPw8X34oDBU2RvEqx6b3HTBBcQST1laFTmJx9CLbY9zGGkLCIr_8iCJSrOVuhuIwHYKGzpHBQ7-3PTO_1Idcp7cG8QRcH1I-gHFU/w640-h480/IMG_6346.jpg" width="640" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><h4 style="clear: both; text-align: left;">Imperial Fists Anvil Seige Force Detachment</h4><div><ul style="text-align: left;"><li><b>Captain in Terminator Armour</b>: Warlord with Relic Weapon and Storm Bolter</li><li><b>Apothecary Biologis</b></li><li><b>Librarian</b></li><li><b>Lieutenant</b>: Master-crafted Power Weapon, Neo-Volkite Pistol and Storm Shield</li><li><b>Techmarine</b></li><li><b>10 Heavy Intercessors</b>: 8x Heavy Bolt Rifles, 2x Heavy Bolters</li><li><b>10 Heavy Intercessors</b>: 8x Heavy Bolt Rifles, 2x Heavy Bolters</li><li><b>10 Sternguard Veterans</b>: Sergeant with Power Fist & Sternguard Bolt Rifle, 2x Sternguard Bolt Rifles, 5x Combi-weapons, 2x Sternguard Heavy Bolters</li><li><b>5 Terminators</b>: Sergeant with Power Weapon & Storm Bolter, 1x Assault Cannon & Power Fist, 3x Storm Bolter & Power Fist</li><li><b>6 Bladeguard Veterans</b></li><li><b>6 Inceptors</b>: Assault Bolters</li><li><b>3 Eliminators:</b> Las Fusils</li><li><b>3 Eliminators:</b> Las Fusils</li><li><b>Gladiator Lancer:</b> Laser Destroyer, 2x Storm Bolters, 1x Ironhail Heavy Stubber, 1x Icarus Rocket Pod</li><li><b>Ballistus Dreadnought</b></li></ul><div>1,990 points</div></div><div><br /></div><h3 style="text-align: left;">Mission & Deployment</h3><div>We decide to play the Purge the Foe mission as I've seen Winters have some fun with that one. This means that in each player's turn they score 4VP if they hold one objective in their command phase or 8VP if they hold more objectives than their opponent. At the end of each battle round, players score 4VP if they've killed one enemy unit or 8VP if they've killed more enemy units than their opponent. I'm thinking that the Death Guard are likely to find board control easier than the Fists, so the hold one/hold more objective will be slightly easier for a static defence line; as I have 21 units against Vertica's 15, I also hope that this makes it slightly easier for Vertica to access the "kill more" option. We also pick the Vox Static mission rule, so rerolls will cost 2CP (I like that one to help preserve whatever weird story the dice want to tell us).</div><div><br /></div><div>I've tried to set up a table that balances having too little scenery on the table (which could mean that Vertica's shooty list would easily blow me off the table) with having too much (which would mean my mid-to-short range list could easily sneak up and crash into close combat. It's always tricky (and kind of fun) trying to balance this out.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivITEUKDi48L93aHV_VhwDTwRduAFqBJhwwSfcJe-FtV1MKzMVdekHzrqTeRxQ6NQyFXnld4UV7CwtHz0oyG5y-MPgxQ3FV_086xf9WZWgdknpyUm82OSxCdb-XW7t1f8iEs085KHkPN71s8zR1L0oC7WHYQY-8xiY24ngwSadf4eX8objGUMK2IJhADM/s2722/IMG_6337.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2337" data-original-width="2722" height="550" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivITEUKDi48L93aHV_VhwDTwRduAFqBJhwwSfcJe-FtV1MKzMVdekHzrqTeRxQ6NQyFXnld4UV7CwtHz0oyG5y-MPgxQ3FV_086xf9WZWgdknpyUm82OSxCdb-XW7t1f8iEs085KHkPN71s8zR1L0oC7WHYQY-8xiY24ngwSadf4eX8objGUMK2IJhADM/w640-h550/IMG_6337.jpg" width="640" /></a></div><div><br /></div><div>I did end up putting quite a bit of scenery down, but we agreed beforehand that Vertica would take the side of the board with the ruined industrial complex, including a tasty-looking raised platform to sit some firepower on with excellent lines of sight, so there's no need to roll for table edge choice.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6bEsje7VOoCThwfsemVldR33cWDl_yJVnZjz798xWIZZYX05ZuhlHDYj1cCD9fqtWSHsLs7HWRYGgV3IyqIMdgZ1zyCLo4-Atc_JqcmONj1auECS0-ymvpZmugECnDiZnPlEF4pfjUN78jqQXrkHd-F6ony_8-WfxFQiFH3RzkPRKx0znaTHj_ep-kRU/s720/DG_vs_IF_Deployment.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="720" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6bEsje7VOoCThwfsemVldR33cWDl_yJVnZjz798xWIZZYX05ZuhlHDYj1cCD9fqtWSHsLs7HWRYGgV3IyqIMdgZ1zyCLo4-Atc_JqcmONj1auECS0-ymvpZmugECnDiZnPlEF4pfjUN78jqQXrkHd-F6ony_8-WfxFQiFH3RzkPRKx0znaTHj_ep-kRU/w640-h426/DG_vs_IF_Deployment.jpg" width="640" /></a></div><br /><div>As expected, Vertica doesindeed puts one of his Heavy Intercessor units (alongside a unit of Eliminators) up on the tower. </div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDpNc-RbnWd9zWKp1gS8d07biz_NC7w1oWltVS8LwG52q4_wq_HaLnjmGStw2oUkhq_iI-9jWDBnllYN2eSuJJ26YNNF1llH1HH21FxQ0MJsl5SQBomw-TiGCDuVQ3LLpdBmMuChOH9MOzvtSLlAjU-1PN9CaLBHZA8aIlIsoehIfgxUPABN4cY7bjD0w/s4032/IMG_6347.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDpNc-RbnWd9zWKp1gS8d07biz_NC7w1oWltVS8LwG52q4_wq_HaLnjmGStw2oUkhq_iI-9jWDBnllYN2eSuJJ26YNNF1llH1HH21FxQ0MJsl5SQBomw-TiGCDuVQ3LLpdBmMuChOH9MOzvtSLlAjU-1PN9CaLBHZA8aIlIsoehIfgxUPABN4cY7bjD0w/s320/IMG_6347.jpg" width="320" /></a></div><div><br /></div><div>The Gladiator Lancer tucks itself in at the back right, ready to pop round the corner later and provide enfillading firepower.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSfVEB3KQ2W2MbYXPOUEJqGRRYOp3dOZjEWh8zLnxJbjVCzQ0cjcQcHyWDIlGlaC7zFyVA62xz9VGdcRKjRfB3qMi3DGm6Uq02LYTBGLW4V_RBSP2uSs4Pa0V45fMgwV-vXhTo90lgS8G72gg3xOyPDKVxb73E3uEXymsjI803rA4Be62BmwU8cqW82kM/s4032/IMG_6348.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSfVEB3KQ2W2MbYXPOUEJqGRRYOp3dOZjEWh8zLnxJbjVCzQ0cjcQcHyWDIlGlaC7zFyVA62xz9VGdcRKjRfB3qMi3DGm6Uq02LYTBGLW4V_RBSP2uSs4Pa0V45fMgwV-vXhTo90lgS8G72gg3xOyPDKVxb73E3uEXymsjI803rA4Be62BmwU8cqW82kM/s320/IMG_6348.jpg" width="320" /></a></div><div><br /></div><div>A strong force holds the centre, with the Bladeguard Vets ready to move and take the central objective under covering fire from the Ballistus and the other squad of Heavy Intercessors.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4BwRkDGC0Zwdbv1Cveu2HFate3Sv7U3c7d54GEmCmfReZucCcMrx49BGGepTQQsReBCM2VwtAyyxk9ccclBhdi52GmxEYiafCG-cYjBFnbvG2iIHbrGpnnjk3jEgYIX1UEP7hGrRjBI5ky2l-IqZ4ns0iEiE6G_CpNyMnCLIWqblUtFlZ1JEzq3pk2Kk/s4030/IMG_6349.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2226" data-original-width="4030" height="177" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4BwRkDGC0Zwdbv1Cveu2HFate3Sv7U3c7d54GEmCmfReZucCcMrx49BGGepTQQsReBCM2VwtAyyxk9ccclBhdi52GmxEYiafCG-cYjBFnbvG2iIHbrGpnnjk3jEgYIX1UEP7hGrRjBI5ky2l-IqZ4ns0iEiE6G_CpNyMnCLIWqblUtFlZ1JEzq3pk2Kk/s320/IMG_6349.jpg" width="320" /></a></div><div><br /></div><div>We talked about whether it was wise to put the other unit of Eliminators up in the crags. If I win first turn I'm highly likely to remove them, but if Vertica wins the dice roll then they could provide a deadly crossfire. In the end Vertica takes the narrative choice as they just look too pretty up there on the hill.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_ZQAIpS7GNWNsVARnM-XuhPIdr1zefaFpXz8XBao-s91jqM91AX4X4V8PF0_-EuJzy5hYZfF8dEEPt0ua7NO-wjsH-fA5MqbnF1BIyffA9p0p7DOQeZnQ7r0iM5fGnbLqXjaySH8HXm9JmVPy5bkLsBPAD5Rw_tlKjk_dWeKkgEFSNjywzcA_-_lGYZA/s4032/IMG_6350.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_ZQAIpS7GNWNsVARnM-XuhPIdr1zefaFpXz8XBao-s91jqM91AX4X4V8PF0_-EuJzy5hYZfF8dEEPt0ua7NO-wjsH-fA5MqbnF1BIyffA9p0p7DOQeZnQ7r0iM5fGnbLqXjaySH8HXm9JmVPy5bkLsBPAD5Rw_tlKjk_dWeKkgEFSNjywzcA_-_lGYZA/s320/IMG_6350.jpg" width="320" /></a></div><div><br /></div><div>Last placement is the Sternguard Vets (and Librarian) hunkering down behind the hill and ready to pop over the crest and contest the lefthand objective.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAa7UM3e8l55KR-QrWGShSYRfWqHKlfasNQIVua9CmRlbcMdBbHrrdzzE0UqNh80XedUPq-YRUSfp4faniCZiJIei6aNjJ8MUtPK95SmzYzRW8VKsP0JMF9JZpc8630ICRxlPwCoWbvm2VwXxq2O-dp8HPppl_RsF5W4JJs9cBPxKlyYPZEepShPua178/s4032/IMG_6351.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAa7UM3e8l55KR-QrWGShSYRfWqHKlfasNQIVua9CmRlbcMdBbHrrdzzE0UqNh80XedUPq-YRUSfp4faniCZiJIei6aNjJ8MUtPK95SmzYzRW8VKsP0JMF9JZpc8630ICRxlPwCoWbvm2VwXxq2O-dp8HPppl_RsF5W4JJs9cBPxKlyYPZEepShPua178/s320/IMG_6351.jpg" width="320" /></a></div><div><br /></div><div>Opposing the Sternguard are a unit of Cultists (not scary, but with a Scout move so they will be able to jump on the objective first) supported by a Fleshmower-armed Bloatdrone (much more of a threat to the two-wound Sternguard). There's also a Rhino stuffed full of Plague Marines (and led by the Biologis Putrifier and Plague Surgeon).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrc5bjzsq7MBMROhxHqfyhwJ9aHlRAvQhpeQLiPZWwB2VsFGv_CHkK1EolCDmNKlHs7A4LCsCYjOZAYYzHjUtIvd8ZOyTaZK3xvjLOlBU_E1-gYH5PDPuGPHn6_6W6T4AD8n7hFzprhyu6tV62YWS_tslQmsmq_gL-c6L2R6UeHowyxkmXJJOW9TQHJ0M/s4032/IMG_6352.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrc5bjzsq7MBMROhxHqfyhwJ9aHlRAvQhpeQLiPZWwB2VsFGv_CHkK1EolCDmNKlHs7A4LCsCYjOZAYYzHjUtIvd8ZOyTaZK3xvjLOlBU_E1-gYH5PDPuGPHn6_6W6T4AD8n7hFzprhyu6tV62YWS_tslQmsmq_gL-c6L2R6UeHowyxkmXJJOW9TQHJ0M/s320/IMG_6352.jpg" width="320" /></a></div><div><br /></div><div>My centre is held by the Daemon Prince, a Myphitic Blighthauler and the shooty Bloatdrone. There's also a unit of Poxwalkers cowering in the backfield (currently out of range of the Heavy Intercessor guns).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpEH-_r__L8uFz0yt2Ew89wUbWB1CatsJZJVVG2FpZ42ksnenznd4iu1G97V1q2iHRLTt-f4PcAP8TDe5NqamIEKtbzfRYkz0VKkZqSe56GJZYB0QpVHCsmPcR3oVFpMtdwtR4_88K_oQYJxdHAZzWiyrT2JCR2QW9e8u0fFpd4vdqS-2wKHLRb7qpllE/s4030/IMG_6353.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2380" data-original-width="4030" height="189" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpEH-_r__L8uFz0yt2Ew89wUbWB1CatsJZJVVG2FpZ42ksnenznd4iu1G97V1q2iHRLTt-f4PcAP8TDe5NqamIEKtbzfRYkz0VKkZqSe56GJZYB0QpVHCsmPcR3oVFpMtdwtR4_88K_oQYJxdHAZzWiyrT2JCR2QW9e8u0fFpd4vdqS-2wKHLRb7qpllE/s320/IMG_6353.jpg" width="320" /></a></div><div><br /></div><div>My Plagueburst crawler and the second Blighthauler are lurking behind the ruined cathedral.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixAiqpA1Td1iWNs0GwJ2bHECwq6sKkXEWjntg88JdzXgNC5FbJgcX2J5w3CVPogcYTRW_Q-alLcHjCURTZ3ZcIjiV6wMBuSRNR8i4ouIBuAYsTtGd6-Lfy3zHzI1oAOpw0u7lDjHM5j_j8U6J8IfXAH4w1Wuf8WvpMKQZZ1pJFku-OGuKsO5JMsSYLwlE/s4032/IMG_6354.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixAiqpA1Td1iWNs0GwJ2bHECwq6sKkXEWjntg88JdzXgNC5FbJgcX2J5w3CVPogcYTRW_Q-alLcHjCURTZ3ZcIjiV6wMBuSRNR8i4ouIBuAYsTtGd6-Lfy3zHzI1oAOpw0u7lDjHM5j_j8U6J8IfXAH4w1Wuf8WvpMKQZZ1pJFku-OGuKsO5JMsSYLwlE/s320/IMG_6354.jpg" width="320" /></a></div><div><br /></div><div>And on my left flank, the second Rhino holding the other Plague Marines is ready to move to claim the righthand objective.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCWtLz4dEh4nfTvoWD8P_GSXiW7coruY1IK4I3Hhm7tu0w2IKfiXykLOKCMYpJDFIo4I4-kFfaJH5WvEs8qpUxhGh6TKHaRakQr3iBRX_q4hWXFcA9ysRzCo6r8ShSI-ajHgoFdErzDgGd1QFGBquDC9qEHrYhsvSgtbohH90JCDCpZqJ_moe0myegwKM/s4032/IMG_6355.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCWtLz4dEh4nfTvoWD8P_GSXiW7coruY1IK4I3Hhm7tu0w2IKfiXykLOKCMYpJDFIo4I4-kFfaJH5WvEs8qpUxhGh6TKHaRakQr3iBRX_q4hWXFcA9ysRzCo6r8ShSI-ajHgoFdErzDgGd1QFGBquDC9qEHrYhsvSgtbohH90JCDCpZqJ_moe0myegwKM/s320/IMG_6355.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">I've put the Terminators, a unit of Cultists and the Poxwalkers led by Typhus into reserve; Vertica's own Terminators are also in the teleportarium, whilst his Inceptors are currently in the clouds.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">I roll a 2 for the first turn, but Vertica manages to steal second place with a poorly-timed 1...</div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Death Guard: turn 1</h3><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLiFkNg2gBFwTV8Wyne5EXRZaM_TwTjV6Rlfj0URWB1Oe1d5PERGKukPsB3_UARuhA_iW1f2gfwqfLUbzyZW1yiikub45sB5qIcmAaqULimz_PfX7jOjGdVmTBiHmL0-a2gcQuYCOHiQ0DHAhH26Smoj-3yMbMsvZA1lpm-9oTwCIEm-SDhC8Effu4pzc/s720/DG_vs_IF_Turn_1_Death_Guard.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="720" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLiFkNg2gBFwTV8Wyne5EXRZaM_TwTjV6Rlfj0URWB1Oe1d5PERGKukPsB3_UARuhA_iW1f2gfwqfLUbzyZW1yiikub45sB5qIcmAaqULimz_PfX7jOjGdVmTBiHmL0-a2gcQuYCOHiQ0DHAhH26Smoj-3yMbMsvZA1lpm-9oTwCIEm-SDhC8Effu4pzc/w640-h426/DG_vs_IF_Turn_1_Death_Guard.jpg" width="640" /></a></div><div><br /></div><div>As planned, the Cultists make their scout move and then move further to capture the lefthand objective. I'm very aware of the Sternguard opposite them, so the Bloatdrone advances to sit just ahead of the Cultists and really give the Vets something to think about.</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2LQCaMBHPq_bRT07Xb_Jw20REt_Ve_BImUQqOrjpklydMd8Kx1rW_gXW_RdqbA3_cc_i0mSgawmA2aKwqZxxfnSob2LeI5kPttVHi81JA2JoVzayOPc6seslK1JWrj4yMFviHnXP1H6bMr41DEVqymELhr9A12KWqF8qXi39XU85Ww_gxe9-spoU8ZWU/s4032/IMG_6360.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2LQCaMBHPq_bRT07Xb_Jw20REt_Ve_BImUQqOrjpklydMd8Kx1rW_gXW_RdqbA3_cc_i0mSgawmA2aKwqZxxfnSob2LeI5kPttVHi81JA2JoVzayOPc6seslK1JWrj4yMFviHnXP1H6bMr41DEVqymELhr9A12KWqF8qXi39XU85Ww_gxe9-spoU8ZWU/s320/IMG_6360.jpg" width="320" /></a></div><div><br /></div><div>I've got a bit of open ground to cross in the centre and I know there's a lot of Imperial firepower waiting to speak, but I decide not to hang around. The Rhino moves forwards and I decide to disembark the Plague Marines to shoot up the Eliminators on the hill (the survivors can always reembark next turn). The Bloatdrone with the Heavy Blight Launcher moves alongside, able to shoot the Eliminators if they survive the Plague Marines or reach downfield to some of the Imperial infantry. I decide to keep the Daemon Prince hidden behind the rock for now (my plan is to keep him in reserve to deal with Vertica's deep strikers who could easily steal my home objective). As it happens, the Plague Marines prove well up to their task and despatch the Eliminators without breaking a sweat (three Plasma Guns and two Blight Launchers being sufficient as Vertica fails all his saving throws).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzG7bvwCGtiVzxMNYoW417W_j5gePrZdtBvasvXX9lE75JEcA0Oqgb47DRMl5dUAtIsh1qryaPrNye_sdGMDCrU9p1vAhjnAVdb5f9snPcJ4rdHff7KxtYWsQS7T-XpaKhS3K94etjv7p47bYs2nbnoAovrOCHj5weJ1eGjUI9yt1QBub082QJUFGeabM/s4030/IMG_6359.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2108" data-original-width="4030" height="167" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzG7bvwCGtiVzxMNYoW417W_j5gePrZdtBvasvXX9lE75JEcA0Oqgb47DRMl5dUAtIsh1qryaPrNye_sdGMDCrU9p1vAhjnAVdb5f9snPcJ4rdHff7KxtYWsQS7T-XpaKhS3K94etjv7p47bYs2nbnoAovrOCHj5weJ1eGjUI9yt1QBub082QJUFGeabM/s320/IMG_6359.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The central Myphitic Blighthauler also breaks cover in the centre. He doesn't have much to shoot at as the Multimeltas are out of range of the Ballistus (although I realise now that they could have shot the Eliminators); he sends a Krak missile towards the Ballistus but it fails to do anything. The Plagueburst Crawler also emerges from behind the ruins, taking care to keep its nose out of sight of where the Lancer could get to next turn. Its Entropy Cannon are out of range of the Ballistus (I could get within range but that would mean getting attention from the Lancer next turn). Between them, the shooty Bloatdrone and the PBC's Mortar succeed in putting some minor damage on the Bladeguard Vets and the Heavy Intercessors. </div><div class="separator" style="clear: both; text-align: center;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_01hQYHX0GZCFg_skc_V6z7Hku0GfKWgQoV8mI_rK0Uduw7ntfkWcTUe-1QzAXxvgVcIvou8nKjYl4MyU9ryrA62ixw7qaigXcA2hVXIg3uEy8UUMmVtQg32LXM2DnPTmsumlmLNlEbSJmUAf86YgGBP7uNHKEoaUyLicqFcIIZuDExEqRgx1porQezk/s4030/IMG_6358.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2162" data-original-width="4030" height="172" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_01hQYHX0GZCFg_skc_V6z7Hku0GfKWgQoV8mI_rK0Uduw7ntfkWcTUe-1QzAXxvgVcIvou8nKjYl4MyU9ryrA62ixw7qaigXcA2hVXIg3uEy8UUMmVtQg32LXM2DnPTmsumlmLNlEbSJmUAf86YgGBP7uNHKEoaUyLicqFcIIZuDExEqRgx1porQezk/s320/IMG_6358.jpg" width="320" /></a></div></div><br /><div class="separator" style="clear: both; text-align: left;">I'm very tempted to send the Rhino on my left flank roaring forwards, as there are already plenty of targets out in the open in the centre, but I decide to hang back a bit and only move it forwards a little to lurk behind the next bit of cover. I'd like to drop the Blightlord Terminators in on this flank next turn and it will be much more effective if they attack in tandem with the Plague Marines.</div><br /><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbMj9uKCZgmaizIKrHk3t1ZqMxuvQIj0urXvsOaboAKhiGOtLbdvoIvY3nnJKOs6iSN4L_FvmIFbjARW3nnf9w-m0IrN-dsSrvTdfMfl_bY7wjtaihAvn9dK1uFAWAygpeUbDf24CAPp54Ubc53sCBMHnVbSvt5DQC0mdsCfixVq24wx-BGmiyKRrTMgk/s4032/IMG_6357.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbMj9uKCZgmaizIKrHk3t1ZqMxuvQIj0urXvsOaboAKhiGOtLbdvoIvY3nnJKOs6iSN4L_FvmIFbjARW3nnf9w-m0IrN-dsSrvTdfMfl_bY7wjtaihAvn9dK1uFAWAygpeUbDf24CAPp54Ubc53sCBMHnVbSvt5DQC0mdsCfixVq24wx-BGmiyKRrTMgk/s320/IMG_6357.jpg" width="240" /></a></div><br /></div><div>At the end of the turn I've killed one unit (so that will be at least 4VPs) but left myself open for a counterstrike...</div><div><br /></div><h3 style="text-align: left;">Imperial Fists: turn 1</h3><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit_9mLlCcu8oJbGlndCCdOfKZsHHjW-n7tsxLHqRmgwiEgJlZMeqVyDlborl9C5HPsDRTEavgMLQcrhdigdKch3EEfLr_jGSR-ydKo0pZfeGhWOsT1q-3qwZfiMJuACmws-ievbUDSN_GjSbeCJ08fve25zd5Z17o3BlTeGBD6bAC85LH3XA7Q1tlZly4/s720/DG_vs_IF_Turn_1_Imperial_Fists.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit_9mLlCcu8oJbGlndCCdOfKZsHHjW-n7tsxLHqRmgwiEgJlZMeqVyDlborl9C5HPsDRTEavgMLQcrhdigdKch3EEfLr_jGSR-ydKo0pZfeGhWOsT1q-3qwZfiMJuACmws-ievbUDSN_GjSbeCJ08fve25zd5Z17o3BlTeGBD6bAC85LH3XA7Q1tlZly4/w640-h426/DG_vs_IF_Turn_1_Imperial_Fists.jpg" width="640" /></a></div><div><br /></div><div>With plenty of targets in the centre to aim at, the Lancer guns its engines and trains its big gun on the Myphitic Blighthauler. It manages to land one of its two shots on the Myphitic Blighthauler (who has popped Smoke for 1CP to make it -1 to hit and give it cover), reducing it to only four wounds (Vertica has a free hit, wound and damage reroll, using the last to helpfully change 4 damage to 9 and dropping the Daemon Engine to a solitary wound.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0Ya6YfxN2_gNHJK_US6KmXMgS10mJhNzHB_okAXx_L6xzEafF9D8uQXengMuGjREb8itSS4R4Kwf7Z4-WUY14a-jYqMFbf4FQlNXk8NmWrpGw25F7-5Pr4LILv1D3z_U_hKXZrAX5jL92jACBXERLGXs61zr_E75GLJpq-Wc9PrRjnqEJHriC1Db0w38/s4032/IMG_6361.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0Ya6YfxN2_gNHJK_US6KmXMgS10mJhNzHB_okAXx_L6xzEafF9D8uQXengMuGjREb8itSS4R4Kwf7Z4-WUY14a-jYqMFbf4FQlNXk8NmWrpGw25F7-5Pr4LILv1D3z_U_hKXZrAX5jL92jACBXERLGXs61zr_E75GLJpq-Wc9PrRjnqEJHriC1Db0w38/s320/IMG_6361.jpg" width="320" /></a></div><div><br /></div><div>The Bladeguard advance to take the central objective, with the Ballistus moving forward to widen its fire arcs (the Techmarine has awoken its machine spirits so it'll be hitting on 2s).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPHYX1l3V1xODCEdrNwmLP-S4SnDeEfHtTbS1QfWdozJ78_g6grdUjcQDFuy-YUDzfGc4kYgaMwFW3N_2AKPVuHoDk4EXg-WKbDXgIUcbkxq9ZN8JaKZcnI1mpmeBF0OjmpYyId3UhSWy_hsIj29DJY74buI-K9pcdvDzDskH10QaYcUFKdy7Nsma41Wk/s4032/IMG_6362.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPHYX1l3V1xODCEdrNwmLP-S4SnDeEfHtTbS1QfWdozJ78_g6grdUjcQDFuy-YUDzfGc4kYgaMwFW3N_2AKPVuHoDk4EXg-WKbDXgIUcbkxq9ZN8JaKZcnI1mpmeBF0OjmpYyId3UhSWy_hsIj29DJY74buI-K9pcdvDzDskH10QaYcUFKdy7Nsma41Wk/s320/IMG_6362.jpg" width="320" /></a></div><div><br /></div><div>The central unit of Heavy Intercessors move forwards a little but only a few can see the exposed Plague Marines. However that's not much comfort, because their comrades on the tower can shoot and they do so extremely effectively, killing seven of them! Next to them, the remaining unit of Eliminators decides to target the Plagueburst Crawler and leave the Ballistus to deal with the injured Blighthauler. One shot manages to sneak through the armour, dropping a pair of wounds off the tank.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKRMHEYRFmc8uMNvS1hJ4uwewJmUMYhLcNbCFlmIWPCxc9Y4olwrw3457JW-8UHcpM9mPcVEXsg4RmxIwqKlDkRFZ0tKVJ4isJmnF1YvWtjO56p6uwp9rcxVW50ha4AuqW5B25f4HpkDTuXYImYfETE6YmXbS-RxqWm8idtRh4MT1XvIVpWNLmYUwWQgc/s4032/IMG_6363.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKRMHEYRFmc8uMNvS1hJ4uwewJmUMYhLcNbCFlmIWPCxc9Y4olwrw3457JW-8UHcpM9mPcVEXsg4RmxIwqKlDkRFZ0tKVJ4isJmnF1YvWtjO56p6uwp9rcxVW50ha4AuqW5B25f4HpkDTuXYImYfETE6YmXbS-RxqWm8idtRh4MT1XvIVpWNLmYUwWQgc/s320/IMG_6363.jpg" width="320" /></a></div><div><br /></div><div>The Sternguard Vets are built to deal with infantry, so they're going to struggle with the Foetid Bloatdrone opposite them; nevertheless they manage to knock six wounds off it, which is a lot more than I'm comfortable with. The turn is going well for Vertica so far!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjdPlpNHqj6gRjCjA9bSpMX_4i-PqbPlRW5jaoV4hNaHlvLpGqZrHDF9IcgMnKX7xlvSfJuwbcvalATGx8_kyBjG8cPfclrOmtI1eQ-sm6i3ZgVMknbMza2zPF3oFP7-CCnCYEPYctvTSRm7lIFRCGtTY6ka7gAgVaoetrsmiWVQudkPj5HNydGJrcc8k/s4032/IMG_6364.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjdPlpNHqj6gRjCjA9bSpMX_4i-PqbPlRW5jaoV4hNaHlvLpGqZrHDF9IcgMnKX7xlvSfJuwbcvalATGx8_kyBjG8cPfclrOmtI1eQ-sm6i3ZgVMknbMza2zPF3oFP7-CCnCYEPYctvTSRm7lIFRCGtTY6ka7gAgVaoetrsmiWVQudkPj5HNydGJrcc8k/s320/IMG_6364.jpg" width="320" /></a></div><div><br /></div><div>There's only one wound left to take off the Blighthauler and the Ballistus turns all its guns on the little Daemon Engine. Stylus will have been shaking his head as he reads this, becuase he's been in this situation so many times: no damage gets through and the tankhunter survives!</div><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpCgIKQAm4w-czIlFvOWmPxlNHKmJ2ZhUs1Ca5eS-Ohp2kzcRsNaA6f4eHWXuZmiPOetEICh_2513l45kVLH3xQF2phzTHP6lpvJkuF2QzXUcws2pwGPTWqKgSwXnq1iyYb-hrkM43DHGYAFeHGGsDDUbSN8tuXZVJ_Yw_NadKescaPQWRHNVMB2eu_pY/s1978/IMG_6365.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1978" data-original-width="1967" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpCgIKQAm4w-czIlFvOWmPxlNHKmJ2ZhUs1Ca5eS-Ohp2kzcRsNaA6f4eHWXuZmiPOetEICh_2513l45kVLH3xQF2phzTHP6lpvJkuF2QzXUcws2pwGPTWqKgSwXnq1iyYb-hrkM43DHGYAFeHGGsDDUbSN8tuXZVJ_Yw_NadKescaPQWRHNVMB2eu_pY/s320/IMG_6365.jpg" width="318" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The little Daemon Engine that could</td></tr></tbody></table><br /><div>At the end of the round Vertica hasn't killed any units, so scores 0 VP there; worse than that is that I score the full 8VP as my solitary kill is now a more-than.</div><div><br /></div><div><i>VPs: 8-0 to the Death Guard</i></div><div><i><br /></i></div><div><h3 style="clear: both;">Death Guard: turn 2</h3><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq-l5_iO1nNnJ9R7YpEbcm3H92-nimDYWbJc-IwiBCkdQVJHjkwdc_suM_yiwkS8fVPQ99Tq5zu2DjZX9vwBsXGvPGKkDSY-_cR3xzgk09DOcKYVZa8qR-NHnwOlnVGHh9lB42wY2RjSjUd4VwHvCPlk9SKrDcW1jO6Ksslnc58ggAFtKRkvg38VWxGDE/s720/DG_vs_IF_Turn_2_Death_Guard.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq-l5_iO1nNnJ9R7YpEbcm3H92-nimDYWbJc-IwiBCkdQVJHjkwdc_suM_yiwkS8fVPQ99Tq5zu2DjZX9vwBsXGvPGKkDSY-_cR3xzgk09DOcKYVZa8qR-NHnwOlnVGHh9lB42wY2RjSjUd4VwHvCPlk9SKrDcW1jO6Ksslnc58ggAFtKRkvg38VWxGDE/w640-h426/DG_vs_IF_Turn_2_Death_Guard.jpg" width="640" /></a></div><div><br /></div><div>At the start of the turn I'm on two objectives (my home and the lefthand one in midfield) against Vertica's two (his home and the centre) so I score 4VPs. You may notice that we've not talked about secondary objectives through the last couple of turns; it's at this point we both realise that we've completely forgotten about secondaries (neither of us play all that often). We decide to write off the first turn and start drawing cards now. I get Cleanse (do an "action" on a midfield objective - the Cultists can do this easily) and Capture Enemy Outpost (not going to happen!)</div><div><br /></div><div>I decide to keep the injured Myphitic Blighthauler stationary; it's not within Melta-range of the Ballistus, but if it moves then the Fists could overwatch it and kill it (I certainly would in Vertica's position!). One of its Melta shots does breach the Dreadnought's armour and I roll a fat six for damage! A Krak Missile also streaks home and cuts through the armour too. Another six would kill the machine, but this time my luck balances and it's only one damage. However that's seven wound that I didn't really deserve to cause at all so I feel very happy so far.</div><div><br /></div><div>On my far left flank the Rhino gets a good advance to lurk behind the next bit of solid cover. I had considered disembarking the Plague Marines and trying to get some shots on the Heavy Intercessors but it was too far to charge so better to keep moving carefully forwards.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgOkokKmh9fdRo5xfK_JRzo6woen3DiWC90WtK4wbNewJGjMbJni-lw8N83_27ipky9XHndcuNDBz9NVlEU6Efw6lBCSWdPycLWBqQeIKEKolFHWJtlPbudYV5_NGKSy8VPSS9R9brptXZIRCTlxQljIHDcYzWQdC0-eHHP5V4j5QXZ8UiDSN6xP1KvRc/s4032/IMG_6367.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgOkokKmh9fdRo5xfK_JRzo6woen3DiWC90WtK4wbNewJGjMbJni-lw8N83_27ipky9XHndcuNDBz9NVlEU6Efw6lBCSWdPycLWBqQeIKEKolFHWJtlPbudYV5_NGKSy8VPSS9R9brptXZIRCTlxQljIHDcYzWQdC0-eHHP5V4j5QXZ8UiDSN6xP1KvRc/s320/IMG_6367.jpg" width="240" /></a></div><div><br /></div><div>However I do drop the Blightlords in, next to the healthy Myphitic Blighthauler, who turns its weapons on the Lancer. This machine is less fortunate however and nothing gets through the armour. The Terminators shoot at the Heavy Intercessors but not only fail to cause any damage but go on to fail their charge so will have to look to their study armour to survive next turn.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEir8cNNPsNGnTXdRppPiL61kz8YnQRKhtyqFcRDqnUWtDgoRk39mtM2hBr_r7KsHSW18BUHP8IOlqPUmjp7SFC2HNg5RB4G4N6f0B_NqgNvImc53AESOtjXTxKlInF8tMUOr-BT2KEsrgki-8Bm9aYQ9zzD_tO9nw-ojMAW9h21bpXHG6jYyULwBzFe3do/s3460/IMG_6368.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2367" data-original-width="3460" height="219" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEir8cNNPsNGnTXdRppPiL61kz8YnQRKhtyqFcRDqnUWtDgoRk39mtM2hBr_r7KsHSW18BUHP8IOlqPUmjp7SFC2HNg5RB4G4N6f0B_NqgNvImc53AESOtjXTxKlInF8tMUOr-BT2KEsrgki-8Bm9aYQ9zzD_tO9nw-ojMAW9h21bpXHG6jYyULwBzFe3do/s320/IMG_6368.jpg" width="320" /></a></div><div><br /></div><div>The Plague Surgeon had revived one of the Plague Marines in my command phase; the survivors stagger towards the Ballistus and use the Biologis Putrifier's ability to hurl grenades at the dreadnought, causing another couple of wounds. </div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiWQ9p3g9C5xIQJtBoNB-NI0IXw6v_reXFx-hmxe_uhKRM9TJyx_OYCETPZ2e53A_r2QcGrL2po5WzrmFiYHkEf_MaZOs3rZRxhQf9vv2OFbkbg_raJ9Qz6mpLUMzj_a2o_PlFueMUYDe5eVGdxmpNjxsioXtuiggKl3BLgZ_yc7UFmkqCnMxaFjECIuc/s4030/IMG_6369.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2354" data-original-width="4030" height="187" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiWQ9p3g9C5xIQJtBoNB-NI0IXw6v_reXFx-hmxe_uhKRM9TJyx_OYCETPZ2e53A_r2QcGrL2po5WzrmFiYHkEf_MaZOs3rZRxhQf9vv2OFbkbg_raJ9Qz6mpLUMzj_a2o_PlFueMUYDe5eVGdxmpNjxsioXtuiggKl3BLgZ_yc7UFmkqCnMxaFjECIuc/s320/IMG_6369.jpg" width="320" /></a></div><div><br /></div><div>The Poxwalkers move forwards to screen out my home objective from deep strikes next turn. I spend a CP on the PBC to make its guns Heavy and give them the Ignores Cover ability. The Entropy Cannons target the Ballistus, needing four wounds to kill it, but no damage is caused at all. I have better luck with the Mortar, which petulantly kills all three Eliminators who had targetted the tank the previous turn.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh76XDSE_vOSyZ_6E_M7bWgwkUDH4RnetE4LKGHUYD8GzMs2EByAoVVdmvTyYTTMHN5EqBcBcfaUYm8wifbOGkPINB8R83FNYZ_r2hXPc3rR7fRz1QXgWTI-4V-itZOYecKvi9Dlh56-mRqQwUZXlxJe_2HeHxgZngXGFUf3Z3PU1y4VV1hyphenhyphenDc9xjI3x14/s4030/IMG_6370.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1621" data-original-width="4030" height="129" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh76XDSE_vOSyZ_6E_M7bWgwkUDH4RnetE4LKGHUYD8GzMs2EByAoVVdmvTyYTTMHN5EqBcBcfaUYm8wifbOGkPINB8R83FNYZ_r2hXPc3rR7fRz1QXgWTI-4V-itZOYecKvi9Dlh56-mRqQwUZXlxJe_2HeHxgZngXGFUf3Z3PU1y4VV1hyphenhyphenDc9xjI3x14/s320/IMG_6370.jpg" width="320" /></a></div><div><br /></div><div>On my right, the Fleshmower Bloatdrone charges into the Sternguard but isn't at all as effective as I'd hoped, killing only three because the Librarian gives them a 4+ invulnerable save - they would have been saving on sixes otherwise so that turns out to be really helpful.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUggn0REs2ombegGWR1SdeNqm5jL7zcuJWs06CVVPJrtqViR-Oaxs7tb9O0E4YGJob1iDhHKwh6PrKf4OYMmZWB-cyUScTHAkLccXrm8wOA6yjJaWzUHtpbgZAm5AlWBj7xLceIfm8oVg2c97moh0ONwVvgCsBdmeWRmKQh1J-OxM5Fu55K2S8l4-wXfE/s3242/IMG_6372.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2765" data-original-width="3242" height="273" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUggn0REs2ombegGWR1SdeNqm5jL7zcuJWs06CVVPJrtqViR-Oaxs7tb9O0E4YGJob1iDhHKwh6PrKf4OYMmZWB-cyUScTHAkLccXrm8wOA6yjJaWzUHtpbgZAm5AlWBj7xLceIfm8oVg2c97moh0ONwVvgCsBdmeWRmKQh1J-OxM5Fu55K2S8l4-wXfE/s320/IMG_6372.jpg" width="320" /></a></div><div><br /></div><div>Once the Sternguard have fought, Vertica spends a CP to allow them to fall back from combat (after they punch another couple of wounds off the FBD), which means they'll be able to Remain Stationary for shooting next turn. Still, at least I've shielded the objective on that flank fairly effectively. Or have I...?</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXY8jRAp6rgjVwG_Q-Na1pyp_CbtDccHKOUD1kX0CVjHZo2b2Go_LAg1GFnjHDVpRARo3m2jdH3jQLtMBVZEU8onyl9xMdX7PlhVnRv4HUhd8_p1WGzPCLEaFxSigmn576L7hLC2g37SbXqZtg6P4XT0de8E72YaXSNXW50rpcyOCu_Q_HlWyl7vkVqd8/s3525/IMG_6373.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2115" data-original-width="3525" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXY8jRAp6rgjVwG_Q-Na1pyp_CbtDccHKOUD1kX0CVjHZo2b2Go_LAg1GFnjHDVpRARo3m2jdH3jQLtMBVZEU8onyl9xMdX7PlhVnRv4HUhd8_p1WGzPCLEaFxSigmn576L7hLC2g37SbXqZtg6P4XT0de8E72YaXSNXW50rpcyOCu_Q_HlWyl7vkVqd8/s320/IMG_6373.jpg" width="320" /></a></div><br /><div>I've only killed one unit this turn (the other Eliminators) and with quite a few damaged units in plain sight, I'm highly likely to only score 4VPs on the kill front. I do get 3VP for the Cultists cleansing their objective.</div><div><br /></div><h3>Imperial Fists: turn 2</h3><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLjW9sFKrZSnBlqyZYVdPm6N64IAf2oBxedfQAKD4dRMw-kllPU1XIjVbDKBwos_uYH51L2yldbaFgv3PdrlMOxCwahobAq6AcBWLU7aqZeam8o9Cx25LC5HsOU8BvetJC8osb8gOJ9QrkUXtUoAYFIKVMiVXst2NR7gYFXJdalN1aC4Pn01ZRmVZtb4Q/s720/DG_vs_IF_Turn_2_Imperial_Fists.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLjW9sFKrZSnBlqyZYVdPm6N64IAf2oBxedfQAKD4dRMw-kllPU1XIjVbDKBwos_uYH51L2yldbaFgv3PdrlMOxCwahobAq6AcBWLU7aqZeam8o9Cx25LC5HsOU8BvetJC8osb8gOJ9QrkUXtUoAYFIKVMiVXst2NR7gYFXJdalN1aC4Pn01ZRmVZtb4Q/w640-h426/DG_vs_IF_Turn_2_Imperial_Fists.jpg" width="640" /></a></div><div><br /></div><div>Vertica draws Storm Hostile Objective (and one other that I don't remember because it was impossible to score). He scores 4VPs for holding two objectives in his command phase (against three held by the Death Guard).</div><div><br /></div><div>Part of me hopes that the Sternguard's anti-infantry weapons will have trouble dealing with the injured Bloatdrone, however this doesn't prove to be the case. One down.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRHTa9TlepmKa6X8h4P9AXo935LG1hHqqLKAP2gVz9h1vn06ObBq2rnXptkiOle5hYONy7YhA7eVvxF4FIqkOFTC2ksFws4F2QNNbDv55umnhtLlNcEVC59vNqC6GrnyvyyGhb5z_VAETBTqlxgjfL9EM1W0zcJVC_FqiWk1v0XU01X_klYZtYtm49_08/s3271/IMG_6374.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2884" data-original-width="3271" height="282" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRHTa9TlepmKa6X8h4P9AXo935LG1hHqqLKAP2gVz9h1vn06ObBq2rnXptkiOle5hYONy7YhA7eVvxF4FIqkOFTC2ksFws4F2QNNbDv55umnhtLlNcEVC59vNqC6GrnyvyyGhb5z_VAETBTqlxgjfL9EM1W0zcJVC_FqiWk1v0XU01X_klYZtYtm49_08/s320/IMG_6374.jpg" width="320" /></a></div><div><br /></div><div>The Inceptors use their signature ability to drop outside 3" of enemy units and steal the lefthand objective from the Cultists (they don't on landing, but training all their firepower on the Cultists would have killed a unit of 20). Two down.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0xprSDLPg8gkngAXF7SwfpLPc86cRu8pS9w8DH50AWh0RWUb6aGleCvi8cPhzqEG9jHlXaKVpJNVJtDEID9t5ciw7BuNs-Tu42k7mi5Tzn-qJ76Nw_ZlfJsUjFVcsf1qvVCXQNEbNiwmEDWLEkCfsgfX6o0HB5J0w60fcm3zlaUDg7rvzWDU8COKDFWQ/s3079/IMG_6375.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2655" data-original-width="3079" height="276" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0xprSDLPg8gkngAXF7SwfpLPc86cRu8pS9w8DH50AWh0RWUb6aGleCvi8cPhzqEG9jHlXaKVpJNVJtDEID9t5ciw7BuNs-Tu42k7mi5Tzn-qJ76Nw_ZlfJsUjFVcsf1qvVCXQNEbNiwmEDWLEkCfsgfX6o0HB5J0w60fcm3zlaUDg7rvzWDU8COKDFWQ/s320/IMG_6375.jpg" width="320" /></a></div><div><br /></div><div>The Terminators teleport into my backfield with options to charge either the Daemon Prince or the Poxwalkers. They shoot up the zombies, killing half the squad (I choose to remove the nearest ones to leave an 11" charge on the remainder).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIF7aEajLFd6TzTzNSkMA12AIpgMzSf7KaeJgo7eXEiTVZHknvHGWyCtrGt-52fdR695s5ysHJDXmZ_XAvgc0awIQHGj7N2cWLuSsEr0WMQZWiKRPS0-_El9epWfrL3Z48V3vrp6A2XuxtUYuBViWdh-UgQCbVQnZQ7FISyPuWTNN8Te-OoeoU3RuFivg/s2953/IMG_6376.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2669" data-original-width="2953" height="289" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIF7aEajLFd6TzTzNSkMA12AIpgMzSf7KaeJgo7eXEiTVZHknvHGWyCtrGt-52fdR695s5ysHJDXmZ_XAvgc0awIQHGj7N2cWLuSsEr0WMQZWiKRPS0-_El9epWfrL3Z48V3vrp6A2XuxtUYuBViWdh-UgQCbVQnZQ7FISyPuWTNN8Te-OoeoU3RuFivg/s320/IMG_6376.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">The Lancer aims its huge cannon at the Daemon Prince, but his invulnerable save is on point; no damage! The Heavy Intercessors on the platform shoot at the Blightlord Terminators below them, but they only lose two wounds as I managed to roll save after save for their Terminator plate.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3rvJ_F04MkznbHhgepO6alCLo7gD4bIOhbrrX0kCU8cpxNiR3aYTQk6T3AnoNssIaBaj-aN44RUpzHzGoeRRztehr_kbJnm6FDna8IIbJhj_JpBBeDjZVriL30a93Yo40NNzf_pfuCXcPe1UnoLp8UrH4CtucaO4XZ51g7HW-LTxZmnisk9zwqwXFDu4/s4032/IMG_6378.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3rvJ_F04MkznbHhgepO6alCLo7gD4bIOhbrrX0kCU8cpxNiR3aYTQk6T3AnoNssIaBaj-aN44RUpzHzGoeRRztehr_kbJnm6FDna8IIbJhj_JpBBeDjZVriL30a93Yo40NNzf_pfuCXcPe1UnoLp8UrH4CtucaO4XZ51g7HW-LTxZmnisk9zwqwXFDu4/s320/IMG_6378.jpg" width="320" /></a></div><div><br /></div><div>The Ballistus is needed to knock the final wound off the injured Blighthaular. A bit of overkill, but at least it's dead now. The Bladeguard Veterans charge into the surviving Plague Marines, but I spend a CP to heroically intervene with my Daemon Prince, which has the additional advantage of taking him outside the charge range of Vertica's Terminators. The Bladeguard have no problems dispatching the Plague Marines, however my DP survives their fury and gets all seven swings of his big sword through. Vertica has 4+ invulnerable saves to make...and fails every single one! Ouch! </div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0tdrcvfBbnFGSa5xlPbKQs1rfCvI8Q99v2QpXQnpuVjOzaNjrJQkKQUGwQNLUWTeWkuJn7oDcRenPciI8kZ5i_nY3zqT16OMVOE9Uqysm3LSladj4qEjnWlm8-TO-3roUQu22V9eP5B13KViafo21qTMKSIthbQVTUMUlRSVyoGwmniNox4Z-rMV6qkk/s3169/IMG_6379.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3169" data-original-width="2916" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0tdrcvfBbnFGSa5xlPbKQs1rfCvI8Q99v2QpXQnpuVjOzaNjrJQkKQUGwQNLUWTeWkuJn7oDcRenPciI8kZ5i_nY3zqT16OMVOE9Uqysm3LSladj4qEjnWlm8-TO-3roUQu22V9eP5B13KViafo21qTMKSIthbQVTUMUlRSVyoGwmniNox4Z-rMV6qkk/s320/IMG_6379.jpg" width="294" /></a></div><br /><div>This turn has been a bloodbath! Vertica has killed four units (Bloatdrone, Blighthauler, Cultists and Plague Marines) against three for me (Eliminators, Bladeguard Vets and the Lieutenant who was with the Vets); he scores 8VPs for the kill-more objective and also 5VPs for the Inceptors stealing the objective from the Cultists. Adding the 4VPs from holding objectives gives a thumping 17VPs in total bring the score almost level. </div><div><br /></div><div><div><i>VPs: 19-17 to the Death Guard</i></div><div><i><br /></i></div><div></div></div><div><h3 style="clear: both;">Death Guard: turn 3</h3><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkpzxxwV7ZsxqtuTuz_Do_9rTvEgU0NoC1Pz_V3-nn0_-d7k7OtCuai-RFsS2IGPvkCF3J02P5q-dyHIy8hv0jlJJUKaeVdokzWE26PQqe75RFkSY9qsViY5Lak9oW18o80M7zrAo48G9fuWx0DlavAvOCvDvqEwBOKRC6zZ7oeFnO9fwttm6zSb10kI8/s720/DG_vs_IF_Turn_3_Death_Guard.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkpzxxwV7ZsxqtuTuz_Do_9rTvEgU0NoC1Pz_V3-nn0_-d7k7OtCuai-RFsS2IGPvkCF3J02P5q-dyHIy8hv0jlJJUKaeVdokzWE26PQqe75RFkSY9qsViY5Lak9oW18o80M7zrAo48G9fuWx0DlavAvOCvDvqEwBOKRC6zZ7oeFnO9fwttm6zSb10kI8/w640-h426/DG_vs_IF_Turn_3_Death_Guard.jpg" width="640" /></a></div><div><br /></div><div>The game feels very much in the balance, but a good turn for me now could put me in the driving seat. I draw Secure No Man's Land (hold two midfield objectives) and A Tempting Target (Vertica picks the one under the Inceptors). That could all fall very well for me: I currently hold the righthand midfield objective so if I take the lefthand one then I achieve both secondaries.</div><div><br /></div><div>For my primaries, I control two objectives so that's 4VPs to start with.</div><div><br /></div><div>First of all there's some obvious stuff to do on my left flank. The Plague Marines boil out of the Rhino, sending Meltagun shots into the Lancer (ineffectively) and everything else into the Heavy Intercessors on the platform (extremely effectively, cutting down half of them). </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFGs-clY7iiFRCuenyMgegBz8ikXqG3UjIsDKauK5Q9MFTsZqEwDlSUsxKqic-cnTxMrAkbAbT-83kYVar4iB-ref_XmFw_CQdn6NOPY0JgiV0IDA7fjNdPV9Gy2wPnOFmIr8gm8BR2648qu-0uQ_uvxxNsaWmpJHs5SQdnYb4w7P7Oi7H9iG8BzPu1pk/s4032/IMG_6380.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFGs-clY7iiFRCuenyMgegBz8ikXqG3UjIsDKauK5Q9MFTsZqEwDlSUsxKqic-cnTxMrAkbAbT-83kYVar4iB-ref_XmFw_CQdn6NOPY0JgiV0IDA7fjNdPV9Gy2wPnOFmIr8gm8BR2648qu-0uQ_uvxxNsaWmpJHs5SQdnYb4w7P7Oi7H9iG8BzPu1pk/s320/IMG_6380.jpg" width="320" /></a></div><div><br /></div><div>The Terminators trudge towards the Heavy Intercessors shooting as they go; they will need a 7" charge later on.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSCXTv4rXIACogFRHuPC8bXR0ZRl5ZPXeKhzdqBtrUkWfuBIyWOXh9M8nl16MMbkUhf3t_2UkeOgudgcp4c0-js7xQGDdW4SqTQH_JWRGsxlFuMa4JraT0FcXVt5vXlJenSv-XGJrDNdnWnMWEYShQs8YmRV9GiAYMkTFtRoBUVIZW6gb5y7Iv1WmMinw/s4030/IMG_6381.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2300" data-original-width="4030" height="183" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSCXTv4rXIACogFRHuPC8bXR0ZRl5ZPXeKhzdqBtrUkWfuBIyWOXh9M8nl16MMbkUhf3t_2UkeOgudgcp4c0-js7xQGDdW4SqTQH_JWRGsxlFuMa4JraT0FcXVt5vXlJenSv-XGJrDNdnWnMWEYShQs8YmRV9GiAYMkTFtRoBUVIZW6gb5y7Iv1WmMinw/s320/IMG_6381.jpg" width="320" /></a></div><div><br /></div><div>The five surviving Poxwalkers run away from the Terminators. I measure it so that although the Terminators could advance onto my home objective, they won't be able to charge the Poxwalkers. Meanwhile that objective remains sticky and under my control for the moment. </div><div><br /></div><div>I do a little bit of a dance in the centre. The Rhino and Bloatdrone moving around to match OC with the Ballistus and the Techmarine. Then the FBD pours all its fire into the Techmarine: if I kill him then I own the centre. I knock him down to a single wound so charge into him and Tank Shock him to death. </div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2SGUgGOghuE5B9EdD83UNamkejGEEzVvq3UX3ki8KFNpEfeENqr7ziArjS0J9xpJZqj3BySa3alknYKLF54op3zubnvXshD5OCIkGNZqh5eIGll8otn9cyc6r0cKImKguEFfk0KWZd339Z4N8odff_mXpkHNI5_RgBy9ctOpGyWA0fPx23P1KFPS2oXw/s3496/IMG_6382.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2579" data-original-width="3496" height="236" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2SGUgGOghuE5B9EdD83UNamkejGEEzVvq3UX3ki8KFNpEfeENqr7ziArjS0J9xpJZqj3BySa3alknYKLF54op3zubnvXshD5OCIkGNZqh5eIGll8otn9cyc6r0cKImKguEFfk0KWZd339Z4N8odff_mXpkHNI5_RgBy9ctOpGyWA0fPx23P1KFPS2oXw/s320/IMG_6382.jpg" width="320" /></a></div><div><br /></div><div>Now to the Tempting Target. The surviving characters converge on the Inceptors: the Biologis Putrifier, the Plague Surgeon and, flush with success from hacking all the Bladeguard down in one go, the Daemon Prince. </div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJDx1iHAqtpRsayKvNSLimGW0x5_dW0cAPAqlh-HqQjbjns0eaw-qduawFAVxwfXY7fpOow1zomdEIEuImSQMTZCrcI4tSOvGc2C94LAd6kxbcY_bvLOSfeBU84KZbs1rtPUqgDlYs_tqj3l_zOpirxp_V68VGz4r3q96D0EhXgQliBDsh7CNdbnXaeQ8/s3757/IMG_6384.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2768" data-original-width="3757" height="236" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJDx1iHAqtpRsayKvNSLimGW0x5_dW0cAPAqlh-HqQjbjns0eaw-qduawFAVxwfXY7fpOow1zomdEIEuImSQMTZCrcI4tSOvGc2C94LAd6kxbcY_bvLOSfeBU84KZbs1rtPUqgDlYs_tqj3l_zOpirxp_V68VGz4r3q96D0EhXgQliBDsh7CNdbnXaeQ8/s320/IMG_6384.jpg" width="320" /></a></div><div><br /></div><div>For good measure I drop the Cultists in from reserves on my far right; the put all their fire into the Inceptors and knock a single wound off, which is about par for Cultists in fairness.</div><div><br />Then the characters charge in and, nicely balancing my luck from last turn, the Daemon Prince is only able to kill two of the Jumpy Dudes. Ooops.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXAX4xDL9_i1tuOQwwjZyTxBtznCpREnsyq93lU-7ocBqmzdRPGWY_EuvuuywuAvlwN22oAN8KA6W196PYMlfpPBvmd4FDx2r3RqpCnFdbopkbfXfgvo3K1vkSqaya9PbsarXZa5nZYZ26otQwFSJrvrGy5xLMqHbvvquVDwsI8Puz-pronIHIqvzwP9o/s3120/IMG_6385.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2735" data-original-width="3120" height="281" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXAX4xDL9_i1tuOQwwjZyTxBtznCpREnsyq93lU-7ocBqmzdRPGWY_EuvuuywuAvlwN22oAN8KA6W196PYMlfpPBvmd4FDx2r3RqpCnFdbopkbfXfgvo3K1vkSqaya9PbsarXZa5nZYZ26otQwFSJrvrGy5xLMqHbvvquVDwsI8Puz-pronIHIqvzwP9o/s320/IMG_6385.jpg" width="320" /></a></div><div><br /></div><div>To give Vertica even more to think about, Typhus and his Poxwalkers appear in his backfield to threaten the Imperial home objective. Typhus's psychic power knocks a couple of wounds off one of the Heavy Intercessors but still leaves a 9" charge...which they fail.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6LD6bDCDslzvfutDBqJa79gTDIsp4Lyzc1_gPg3HbmbPj33E9Q1PERdS-aPbIg6KB_zZvwzAK4OtyZWhWrb86l1qTDCpnU0SCzekH1JwmiCgG9dBkJXjGk1AI8SJK81iwni_3M13WWvfTkLuPCtQPDYDpa6nmtwYNZFkLdRYFTak85KAAINmhax6PmVA/s4032/IMG_6386.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6LD6bDCDslzvfutDBqJa79gTDIsp4Lyzc1_gPg3HbmbPj33E9Q1PERdS-aPbIg6KB_zZvwzAK4OtyZWhWrb86l1qTDCpnU0SCzekH1JwmiCgG9dBkJXjGk1AI8SJK81iwni_3M13WWvfTkLuPCtQPDYDpa6nmtwYNZFkLdRYFTak85KAAINmhax6PmVA/s320/IMG_6386.jpg" width="320" /></a></div><div><br /></div><div>The Plague Marines charge into the Lancer and manage to claw it down to only a brace of wounds left. Excellent work considering they specialise in killing heavy infantry!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYSVihsGcGYyecwGFk67D6YAL-NpRTwcJXtwiZ6NHKiNDFDcnUFCHsGwuNhFBImEdlFgY9UdZTbgq9TK4Tjvsv8SJPW8iZh21ESxmkXGG_7HsulW2q_hE8DikITcebH2tfvhG2n24tocZghfnOfL9Ww_gzNAR3I2kXV0Sw-eGnBwHqB-8KChzIi7JKpzo/s4032/IMG_6387.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYSVihsGcGYyecwGFk67D6YAL-NpRTwcJXtwiZ6NHKiNDFDcnUFCHsGwuNhFBImEdlFgY9UdZTbgq9TK4Tjvsv8SJPW8iZh21ESxmkXGG_7HsulW2q_hE8DikITcebH2tfvhG2n24tocZghfnOfL9Ww_gzNAR3I2kXV0Sw-eGnBwHqB-8KChzIi7JKpzo/s320/IMG_6387.jpg" width="240" /></a></div><div><br /></div><div>The Blightlord Terminators crash into the Heavy Intercessors (well, they run around underneath them stabbing up at the ceiling) and wipe them out with ease, the Lord of Contagion doing most of the Heavy Intercessor lifting (sorry) with his three-damage axe.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl2LDbZyfFmsjO7yYp1csZlXnBakZl2w1KPQ8_h33KOyFn6lnj6czQ3niZTXgO1-D5beE4dd-sWq67eVfaAa-f6O8Tk6amDIwCZLI6p3tHOhisUKw8rgqdiRqTzxgEknQJD9Wxfzv9_mJ3Ffa3W-szVlDj9duQd73I36RCye0zyfh7npiVRkyBTHmC0Cc/s4032/IMG_6388.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl2LDbZyfFmsjO7yYp1csZlXnBakZl2w1KPQ8_h33KOyFn6lnj6czQ3niZTXgO1-D5beE4dd-sWq67eVfaAa-f6O8Tk6amDIwCZLI6p3tHOhisUKw8rgqdiRqTzxgEknQJD9Wxfzv9_mJ3Ffa3W-szVlDj9duQd73I36RCye0zyfh7npiVRkyBTHmC0Cc/s320/IMG_6388.jpg" width="240" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">So at the end of my turn I've failed to secure the Tempting Target, but because I've now claimed the centre I did achieve Secure No Man's Land for 5VPs. I've also killed three units (Techmarine, Heavy Intercessors and Apothecary Biologis) which gives me a chance of getting the kill-more bonus too.</div><div><br /></div><h3>Imperial Fists: turn 3</h3><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn0EHCP0lSgpjL978K8jboQvH4o8BxDzmJMzPFvbsIf6SdWQBsb_1ebfoccmKTdIjcQD0iQxnaaoXJ-y7hINleAjeGTzPwv1azfEC7tuKXN1fL-rLAwySaRDJ-c4kPQWRt-1FGxMcOM5f5k4x-LhBZQh2wEJlD5CcF91holeYEiNV8KwBX0j8JV_OdGkY/s720/DG_vs_IF_Turn_3_Imperial_Fists.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn0EHCP0lSgpjL978K8jboQvH4o8BxDzmJMzPFvbsIf6SdWQBsb_1ebfoccmKTdIjcQD0iQxnaaoXJ-y7hINleAjeGTzPwv1azfEC7tuKXN1fL-rLAwySaRDJ-c4kPQWRt-1FGxMcOM5f5k4x-LhBZQh2wEJlD5CcF91holeYEiNV8KwBX0j8JV_OdGkY/w640-h426/DG_vs_IF_Turn_3_Imperial_Fists.jpg" width="640" /></a></div><div><br /></div><div>Vertica draws Extend Battlelines (hold his home objective and one in midfield, which he's already done) and Area Denial (which will mean killing both the Rhino and Bloatdrone). He scores 4VPs for holding two objectives (against my three).</div><div><br /></div><div>Defending their back lines, the Sternguard head towards Typhus and his zombie crew. The nearby Heavy Intercessors obligingly gun down the Poxwalkers with ease, allowing the Sternguard's specialist ant-infantry fire to be directed at Typhus, who is lucky to survive on one wound (Vertica does consider charging the Sternguard into Typhus to finish him off, but both the Sergeant and the Librarian are at the back of the unit and would be highly unlikey to get into melee).</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQUqOqqbUlssv7rbC63ni-qmEjKC2GLCuBbyJFp5f6i_kvPLky9aE0C_hXG6Gu-TcA3HRz1arYNaT1_h0azAFXITISrP-kt7gHGq5veYDhrD09dOMx4YnDUIHgyi-_o9pvPnLyd4_o_hyphenhyphen2Cu9RCHkTSNFrfxn7cNtWDwbXjZb7BFVrWcg_qou_zp5NrpI/s3083/IMG_6390.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2664" data-original-width="3083" height="277" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQUqOqqbUlssv7rbC63ni-qmEjKC2GLCuBbyJFp5f6i_kvPLky9aE0C_hXG6Gu-TcA3HRz1arYNaT1_h0azAFXITISrP-kt7gHGq5veYDhrD09dOMx4YnDUIHgyi-_o9pvPnLyd4_o_hyphenhyphen2Cu9RCHkTSNFrfxn7cNtWDwbXjZb7BFVrWcg_qou_zp5NrpI/s320/IMG_6390.jpg" width="320" /></a></div><div><br /></div><div>The Inceptors don't fall back from combat as their Assault Bolters now have almost all the keywords going: Assault, Heavy, Pistol, Twin-linked. Vertica decides to fire two Inceptors at each of the Biologis Putifier and the Plague Surgeon and leave the Daemon Prince to others. Both the characters drop with ease (quite a bit of overkill in fact, and I'm glad that nothing was directed towards the DP). </div><div><br /></div><div>The Terminators stalk purposefully towards the Daemon Prince, firing as they go and reducing him to just one wound. </div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrkmnw_-cMf7s_7TSQ_CR4cXIJPfO4_Lhb1X52AYFT421cHqNY72fxstknG0AgjiT5bdk6yK06RDB0JnpbjNb3Dlx8QdUA6Iit9iqvML-8asKO2yyv5JeYbC0r0PBcPSrgaiwjYHHTTlfGySC-gTawEiAjPCED8VpoympnErX9FUWW8tPYOp52KgEyuOo/s3616/IMG_6391.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2895" data-original-width="3616" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrkmnw_-cMf7s_7TSQ_CR4cXIJPfO4_Lhb1X52AYFT421cHqNY72fxstknG0AgjiT5bdk6yK06RDB0JnpbjNb3Dlx8QdUA6Iit9iqvML-8asKO2yyv5JeYbC0r0PBcPSrgaiwjYHHTTlfGySC-gTawEiAjPCED8VpoympnErX9FUWW8tPYOp52KgEyuOo/s320/IMG_6391.jpg" width="320" /></a></div><div><br /></div><div>The Lancer decides to stay in melee to allow it to at least get one final shot off. It's no surprise at all when the Plague Marines wreck the tank in combat, but it does get both barrels into the Myphitic Blighthauler in front of it and, although I'm hopefully of having something ELSE survive on one wound it's not to be. It doesn't explode though (nothing has, rather disappointingly).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIMxvO_Kaj1-roqeddqb4T6hK_Y3679vJ1tlamXt726iBE_NWh89CdFaIKe88FR4c0eBeW5hOWwicxKa8prKB0b1yCzPfRI9ODHZYcDvLKlpN8eGXM-ZmdFsTr9zO-Vqjj8z2vKlCFB8kpkbO18iEk_3_DMUflhcYgcyvSWj63f9APNh0RcKROBRJj-ro/s3457/IMG_6393.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3457" data-original-width="2702" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIMxvO_Kaj1-roqeddqb4T6hK_Y3679vJ1tlamXt726iBE_NWh89CdFaIKe88FR4c0eBeW5hOWwicxKa8prKB0b1yCzPfRI9ODHZYcDvLKlpN8eGXM-ZmdFsTr9zO-Vqjj8z2vKlCFB8kpkbO18iEk_3_DMUflhcYgcyvSWj63f9APNh0RcKROBRJj-ro/s320/IMG_6393.jpg" width="250" /></a></div><div><br /></div><div>Crucially, the Terminators fail their 7" charge on the Daemon Prince despite the free reroll option that the Captain gives them. Being on only one wound only seems to wind him up and he dispatches all four Inceptors with ease when he strikes first.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEUmnK1tNWr4-l1jb5xmuVr1xdvleK8fCBVi7xGub08l4w4pTCpYGaF1BuMhvCmzdKo8utVWOrod782EE27lGEJNEWtqwMyoiWEUyZt52kPzQVNuejGKFvWf8FaoAHjWEYGSk7nJMxwmsGg0VoIvnHw9xd_IggCiWEd0KBUJ_LroVucaa_Nc0JeNOTQRs/s2716/IMG_6394.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2716" data-original-width="2539" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEUmnK1tNWr4-l1jb5xmuVr1xdvleK8fCBVi7xGub08l4w4pTCpYGaF1BuMhvCmzdKo8utVWOrod782EE27lGEJNEWtqwMyoiWEUyZt52kPzQVNuejGKFvWf8FaoAHjWEYGSk7nJMxwmsGg0VoIvnHw9xd_IggCiWEd0KBUJ_LroVucaa_Nc0JeNOTQRs/s320/IMG_6394.jpg" width="299" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Vertica has killed four units this turn (Poxwalkers, Blighthauler, Plague Surgeon and Biologis Putrifier) so gets 4VPs for that, but I add the Inceptors and Lancer to my tally of three last turn to allow me to score 8VPs for killing more. Although killing four units in the turn is pretty good, leaving not one but two dangerous units alive on one wound could prove costly...</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">For his secondaries Vertica has Extended his Battlelines but failed on Area Denial.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div><div><i>VPs: 36-30 to the Death Guard</i></div></div><div><i><br /></i></div><div>This means that the VP score is still close, and the score could so easily have been 34-32 the other way if that kill-more result had gone the other way. </div><div><br /></div><div><h3 style="clear: both;">Death Guard: turn 4</h3><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3Ftbot5Of98X0oNC6wxxHB-0QmzsZCAPC8KzmkobYDVONTPwRkgngsm0a0FfnrWK-eiuw_3q7AdFfKxjKFUWPUjG945uCxbLPQ8ah7vJ8UM8cQx-zMcrf8gBW_8-wYxRsOfyhTor4T2j1cnmcU4G3qNFj7GYhiIEkIp1Y3fPpvLXRnn4H-ei8BmoKK2U/s720/DG_vs_IF_Turn_4_Death_Guard.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3Ftbot5Of98X0oNC6wxxHB-0QmzsZCAPC8KzmkobYDVONTPwRkgngsm0a0FfnrWK-eiuw_3q7AdFfKxjKFUWPUjG945uCxbLPQ8ah7vJ8UM8cQx-zMcrf8gBW_8-wYxRsOfyhTor4T2j1cnmcU4G3qNFj7GYhiIEkIp1Y3fPpvLXRnn4H-ei8BmoKK2U/w640-h426/DG_vs_IF_Turn_4_Death_Guard.jpg" width="640" /></a></div><div><br /></div><div>My secondaries are Bring It Down (so kill the Ballistus) and Behind Enemy Lines. For the second turn in a row, these align perfectly with what I want to do anyway. For primaries I score the maximum 8VPs for the first time as I control three objectives (home, centre and right midfield).</div><div><br /></div><div>My Daemon Prince has had an excellent game. It's not a very sensible decision as he's only on one wound left, but there's no way I can't send him into the Terminators. He gamely hacks two of them down but falls to the Captain's counterstroke. Never mind: I've got a good picture out of it to grace the top of this post (I'm always on the lookout for a good character v character melee pic for that)!</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYxVEifBnsYrqZDhXEj_44P4ozUz67nZApQNtQ-PO_HG35lPvR7fdy7ZcbLJkB4sQGWuFkHHnajj11YPFBWsdMDd1MN1Ukjm0dNnYkSz_rJ7PdeQEUzOsdcsuN4MJ3uD1-KbRQYtIKE8CtppErR1Cl_0eYijJp8wI3XLO_8Jm-HdaIR2FuoXHZ79MnsvU/s4032/IMG_6397.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYxVEifBnsYrqZDhXEj_44P4ozUz67nZApQNtQ-PO_HG35lPvR7fdy7ZcbLJkB4sQGWuFkHHnajj11YPFBWsdMDd1MN1Ukjm0dNnYkSz_rJ7PdeQEUzOsdcsuN4MJ3uD1-KbRQYtIKE8CtppErR1Cl_0eYijJp8wI3XLO_8Jm-HdaIR2FuoXHZ79MnsvU/s320/IMG_6397.jpg" width="240" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Typhus moves towards the Heavy Intercessors and Vertica's home objective but the Sternguard take the opportunity to overwatch him and one of the shots sneaks through (Anti-Infantry 4+ and Devastating Wounds combining perfectly to cut through his terminator armour).</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXutJjWR03t6G-UKMzRFZT6yoxedqwU5cmzpmZ1XmhyphenhyphenP16zfQAElR0he6QheXV5eUwOZKMxjLfa16FZ7P77wH2Bjh3znsFWDoVckLuAlJNiM7LgW8WBkVZL9E_qEdvn1HEfeKHgRNqdl6EbagTgD6Hdbk6lokkAN9vu2cGQgXHTb9GMChpJqb_DwxUW0k/s3607/IMG_6400.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3607" data-original-width="2567" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXutJjWR03t6G-UKMzRFZT6yoxedqwU5cmzpmZ1XmhyphenhyphenP16zfQAElR0he6QheXV5eUwOZKMxjLfa16FZ7P77wH2Bjh3znsFWDoVckLuAlJNiM7LgW8WBkVZL9E_qEdvn1HEfeKHgRNqdl6EbagTgD6Hdbk6lokkAN9vu2cGQgXHTb9GMChpJqb_DwxUW0k/s320/IMG_6400.jpg" width="228" /></a></div><div><br /></div><div>The Ballistus had been healed back up to six wounds by the Techmarine earlier in the game, however I spend a CP on the Plague Burst Crawler to give its guns Heavy and Ignores Cover once more, and this time the Entropy Cannons do the trick.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj59FXuDaso5PM6Zzdx6-HIP33Xdsu8TN3v79Q9NjOGSIWD45WwlgO1H5OwdxpQSQZLrShwSAxUDQKRg-kEVZsIV1mAvvHFLhjFU2ldTCxTH0cnSJaioWJj2AnfyB5K2-5EaDpG8UwLiOOT3RZJr7L00J9XnMYx1eHhl4K1cxA92fUUk8SapQbbyLI1dhw/s3024/IMG_6396.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2899" data-original-width="3024" height="307" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj59FXuDaso5PM6Zzdx6-HIP33Xdsu8TN3v79Q9NjOGSIWD45WwlgO1H5OwdxpQSQZLrShwSAxUDQKRg-kEVZsIV1mAvvHFLhjFU2ldTCxTH0cnSJaioWJj2AnfyB5K2-5EaDpG8UwLiOOT3RZJr7L00J9XnMYx1eHhl4K1cxA92fUUk8SapQbbyLI1dhw/s320/IMG_6396.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">With Typhus out of the picture, the Plague Marines have to sprint towards Vertica's table edge to score Behind Enemy Lines. That leaves them completely out of position, but scoring VPs works for me. The Rhino follows them in case it's needed next turn.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWQEN3UNDHWi-yfnO97-1jUpLElDZVy4_UQuY2JhyjnrTz15igfLzgyczZu2djhzVN9nE9KhwToXRG3b9QOTcMNv4vKgl9Rct8vBMCoCDfiPES6Oq177BHWTcudPKYTor7xyR592JQvNT4CrwrApaD4hOLIBnjjqWId8j2j_fYl8y_v4ZRf2dlJUWbTrc/s4032/IMG_6399.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWQEN3UNDHWi-yfnO97-1jUpLElDZVy4_UQuY2JhyjnrTz15igfLzgyczZu2djhzVN9nE9KhwToXRG3b9QOTcMNv4vKgl9Rct8vBMCoCDfiPES6Oq177BHWTcudPKYTor7xyR592JQvNT4CrwrApaD4hOLIBnjjqWId8j2j_fYl8y_v4ZRf2dlJUWbTrc/s320/IMG_6399.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">The remaining Blightlords crash into the Heavy Intercessors, but this time they're not as effective and the five survivors spend a CP at the end of the turn to fall back.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvYn7zCloeVo3_pvbouyZhiqIfAJAhnUdIxg4FoA30haO_s0Aa4EXS7G4M_kqsb7cW_6r1jWy2-cS8YQRNt6WWDXflI09h-xpdeegsz09rEayBul8YZS7czfBFWy2KpP0DbSTtbY1uTthdbGXSRT8y1ZzJMKkoeWu5CzhjZq9omp0nq0auLKTCjOP2MkA/s4032/IMG_6402.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvYn7zCloeVo3_pvbouyZhiqIfAJAhnUdIxg4FoA30haO_s0Aa4EXS7G4M_kqsb7cW_6r1jWy2-cS8YQRNt6WWDXflI09h-xpdeegsz09rEayBul8YZS7czfBFWy2KpP0DbSTtbY1uTthdbGXSRT8y1ZzJMKkoeWu5CzhjZq9omp0nq0auLKTCjOP2MkA/s320/IMG_6402.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">At the end of the turn I've achieved Bring It Down (2VPs) and Behind Enemy Lines (5VPs). I've only killed the Ballistus but as I'm now running out of Fists to kill, that's a high quality problem.</div><div><br /></div><div><h3>Imperial Fists: turn 4</h3></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7TWzSJXBV0nQfWAldeVC_NCwbytBleoxKn7CANJ5TBNwYzI-f2dRLwhv4nH6zVwgi4F9K7Jkzzdpv4weETPLWUMwABvG9CeKgOBlFI4Ii4VwnkxS2KgSPzdpLOGidz_Yt8DRxdZAH090Cl-Y4QA1CTBcYh7dOSpHz9fJQO_jQsqfaECuLI9Xhz36VXqE/s720/DG_vs_IF_Turn_4_Imperial_Fists.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7TWzSJXBV0nQfWAldeVC_NCwbytBleoxKn7CANJ5TBNwYzI-f2dRLwhv4nH6zVwgi4F9K7Jkzzdpv4weETPLWUMwABvG9CeKgOBlFI4Ii4VwnkxS2KgSPzdpLOGidz_Yt8DRxdZAH090Cl-Y4QA1CTBcYh7dOSpHz9fJQO_jQsqfaECuLI9Xhz36VXqE/w640-h426/DG_vs_IF_Turn_4_Imperial_Fists.jpg" width="640" /></a></div><div><br /></div><div>Vertica draws Capture Enemy Outpost (and another that he couldn't achieve) which is relatively easy for the Terminators to do as long as they don't fluff their advance (they don't).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7IGWA6Fq4o2rIPsWAI42MTEIBsn2lnvr6hRSeR6plwVdTPX3pjXtdTG9INpdvHF3gVvZYG7EKlw0blgZ7m_wWUTZrUVYmArgFXOd6w0QxHr_OozvtwLyoBrJ896XHedrvzygJLYgXPcmnp853IxLoj0xR7FIvCGlHn4pAWEnMw8S06X-2waJj5u31z3M/s2051/IMG_6404.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1861" data-original-width="2051" height="290" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7IGWA6Fq4o2rIPsWAI42MTEIBsn2lnvr6hRSeR6plwVdTPX3pjXtdTG9INpdvHF3gVvZYG7EKlw0blgZ7m_wWUTZrUVYmArgFXOd6w0QxHr_OozvtwLyoBrJ896XHedrvzygJLYgXPcmnp853IxLoj0xR7FIvCGlHn4pAWEnMw8S06X-2waJj5u31z3M/s320/IMG_6404.jpg" width="320" /></a></div><div><br /></div><div>The Heavy Intercessors can stand still and pour fire into the Blightlords, but once again their armour is solid and only one terminator falls.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHQgzEyjcEjI0BDKjmfMl1iN6vSEjEfNn1fWHNsVK7-hh6k0QBSTZ-K90b6LAz4Xfszkt_Ynb8bmsSXyy99CKRHupaxE9xlRgDYW4Uqhv3zPaYztWwEYLXnD0wRItuqGsB3YtBn-zEKrCtBxlLQRVibg-9G7uiWKeVinV0fLfAZM9thf0MChm0Ng6FFso/s4030/IMG_6405.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2574" data-original-width="4030" height="204" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHQgzEyjcEjI0BDKjmfMl1iN6vSEjEfNn1fWHNsVK7-hh6k0QBSTZ-K90b6LAz4Xfszkt_Ynb8bmsSXyy99CKRHupaxE9xlRgDYW4Uqhv3zPaYztWwEYLXnD0wRItuqGsB3YtBn-zEKrCtBxlLQRVibg-9G7uiWKeVinV0fLfAZM9thf0MChm0Ng6FFso/s320/IMG_6405.jpg" width="320" /></a></div><div><br /></div><div>They're aided by the Sternguard Vets, but not with any useful outcome.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVLUQX7hu38qYCK1duo5Ts5nLO5axC-WuTTsp7GlGJItuRdtacvvxiMKPGjxLYOp_x89q0pfZEFgNjdcmagCWNhu1sFZAzkXnJutjBHFBFbyNersGXWhMuzqvGvscY5DXKAbtxZD1ml79JAhZx3_iNKbDLIS1or3x7CZkE7-y6F40cVh_t9FBsHsoivFg/s2919/IMG_6406.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2652" data-original-width="2919" height="291" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVLUQX7hu38qYCK1duo5Ts5nLO5axC-WuTTsp7GlGJItuRdtacvvxiMKPGjxLYOp_x89q0pfZEFgNjdcmagCWNhu1sFZAzkXnJutjBHFBFbyNersGXWhMuzqvGvscY5DXKAbtxZD1ml79JAhZx3_iNKbDLIS1or3x7CZkE7-y6F40cVh_t9FBsHsoivFg/s320/IMG_6406.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">At the end of the round Vertica has killed two units (Typhus and the Daemon Prince) so does at least score 8VPs for kill-more plus another 8VPs for capturing my home objective and 4 for hanging onto his own home objective.</div><div><br /></div><div><div><i>VPs: 55-50 to the Death Guard</i></div></div><div><i><br /></i></div><div><h3 style="clear: both;">Death Guard: turn 5</h3><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhWhHxGFcNCPV7NU5E7d79BnTNvfrEyBpMBzwLCsTAFgI4OhdIFY9ApA11gHbeU0YQwXmbyNTRmoMcoR4DEOOqEYMDd8ulc70TS-bIWZGmFp4QWqkRWdtNSqI0qX9XblIwtFEqn0-b4hQ2AElqOOZfSGbaoRNM1EIWTN38iXcsh5DjGFpNTLJN6Ku_ScY/s720/DG_vs_IF_Turn_5_Death_Guard.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhWhHxGFcNCPV7NU5E7d79BnTNvfrEyBpMBzwLCsTAFgI4OhdIFY9ApA11gHbeU0YQwXmbyNTRmoMcoR4DEOOqEYMDd8ulc70TS-bIWZGmFp4QWqkRWdtNSqI0qX9XblIwtFEqn0-b4hQ2AElqOOZfSGbaoRNM1EIWTN38iXcsh5DjGFpNTLJN6Ku_ScY/w640-h426/DG_vs_IF_Turn_5_Death_Guard.jpg" width="640" /></a></div><div><br /></div><div>It's still very close on VPs, however Vertica has next to nothing left. My secondaries are Overwhelming Force (kill something on an objective) and Engage on All Fronts. Once again I'm well set up for this as my army is scattered across the board already so it's not hard to get into all four table quarters for 5VPs.</div><div><br /></div><div>I'm sitting on three of the five objectives again so score the maximum 8VPs for hold-more again.</div><div><br /></div><div>I've got two chances to kill something in range of an objective. The Blightlords charge back into the Heavy Intercessors but can only kill a couple of them (the survivors fall back once more at the end of the turn). The Plagueburst Crawler fires all its weaponry into the Terminators killing the squad and reducing the Captain to two wounds; it then Tank Shocks its way to 5VPs.</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7h14dpI6x88IQ3Vb7rK1zGWolEJTapsmX-qC3bENJwifvUxhrPWA4AleJLgD7OdT-CUueyBbII_nJpyTWW4FR40h4NTmVcD8nPCXmd3ejhiDOEsOJpmeVoiZUhjdFDAy-4b_tZGUMpnW9oTDQG305CSLufScWys-a3TBbim5tKMDfc430lr7trDtklhA/s4032/IMG_6407.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7h14dpI6x88IQ3Vb7rK1zGWolEJTapsmX-qC3bENJwifvUxhrPWA4AleJLgD7OdT-CUueyBbII_nJpyTWW4FR40h4NTmVcD8nPCXmd3ejhiDOEsOJpmeVoiZUhjdFDAy-4b_tZGUMpnW9oTDQG305CSLufScWys-a3TBbim5tKMDfc430lr7trDtklhA/s320/IMG_6407.jpg" width="320" /></a></div><div><br /></div><div><br /></div><h3>Imperial Fists: turn 5</h3><h3><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizudMW6vLIRVNm810TTbwXDq7e5yD8cE3HpjdiLBM7QPV4U03W6d-p3x9HrwvLN3bvWh8s0khpAxXjnU1xaUwfp3APOAvKv4bNcXOuSfX-txflefwg2GPgzN-SJrrocTn4KixhdcKjly0r0fju0Z_mu5fnJzbhUc_qqaIgqckCd6SF9_rJ5K3_GMTIK9U/s720/DG_vs_IF_Turn_5_Imperial_Fists.jpg" style="font-size: medium; font-weight: 400; margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="426" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizudMW6vLIRVNm810TTbwXDq7e5yD8cE3HpjdiLBM7QPV4U03W6d-p3x9HrwvLN3bvWh8s0khpAxXjnU1xaUwfp3APOAvKv4bNcXOuSfX-txflefwg2GPgzN-SJrrocTn4KixhdcKjly0r0fju0Z_mu5fnJzbhUc_qqaIgqckCd6SF9_rJ5K3_GMTIK9U/w640-h426/DG_vs_IF_Turn_5_Imperial_Fists.jpg" width="640" /></a></h3><div>We check what Vertica's last secondaries are in case there's something he can do to scrape a couple more together; he gets Defend Stronghold which at least does net the resilient Heavy Intercessors 3 final VPs on top of the 4VPs for holding the objective in the first place. </div><div><br /></div><div>I would score the full 8VPs for killing more this round, except that I've capped out my primaries at the maximum 50VPs. Adding 10VPs on both sides for painting gives the final result.</div><div><br /></div><h4 style="text-align: left;"><i>Final score: 85-67, victory to the Death Guard</i></h4><div><br /></div><h3 style="text-align: left;">Locker Room</h3><div><br /></div><div>That was a great game! I think that Vertica had quite a few instances of bad luck that really affected the game:</div><div>- He failed a crazy number of invuln saves that allowed the DP to kill the entire Bladeguard squad in one go.</div><div>- Three units surviving on one wound in the game (that's a Death Guard special ability for me it seems). The Blighthauler not dying in turn one not only allowed it to cause 7 wounds on the Ballistus the next turn, but it also absorbed quite a bit of firepower to finally kill it. But on top of that it allowed me to score the kill-more bonus in round one. If it had fallen to any of the significant firepower directed at it then that would have been an 8 point VP swing in Vertica's favour.</div><div>- Both Typhus and the DP also survived in turn 3 on one wound; if they had died that too would have been another 8 point swing (so these two combined would have changed the final score to 77-75).</div><div><br /></div><div>The Daemon Prince was undoubtedly my MVP. Killing the Bladeguard was huge, but him not dying to the Inceptors and then wiping them out too was also really important. In retrospect, it might have been better to have targetted the DP with the Inceptor's Assault Bolters, either when they landed (rather than overkilling the Cultists) or when they were in combat with him (much better to risk leaving the Plague Surgeon or Biologis Putrifier alive).</div><div><br /></div><div>Vertica was also unlucky with his Eliminators dying on turn 1, however they probably would have been targetted even if they been in the backline (say in the Ork building) as I had identified them as a relatively squishy unit with quite a high damage output, so really that was just bad luck to have lost the first turn.</div></div></div></div></div><div><br /></div><div>Overall, and as with any game, it was a combination of a couple of unlucky elements and I think the final score should really have been a lot closer. It certainly felt very exciting and close to me as we played. As I said immediately after the game, it was close right up the point where it wasn’t!</div><div><br /></div><div>In retrospect, I think I did put a little too much scenery on the table. I think in general that it’s better to err in that direction rather than have too little, but given that I knew the army lists that were playing and Vertica was limited in his close combat punch, I shouldn’t have been able to get my Rhino to deliver the Plague Marines up my left flank completely unseen by hopping from cover to cover.</div><div><br /></div><div>Thank you again for coming over Vertica, it was great to play you and see your gorgeous Imperial Fists up close again. I look forward to a rematch!</div>Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-1478409880372473832.post-22795411935446152792024-03-05T06:00:00.006+00:002024-03-05T06:00:00.163+00:00 A Few Good Mantis: Mantis Warriors vs Tyranids<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjedg6b7-QnYdbe8vcB4dXX8axoy9DppQ56wk_N2iiSzoX_1CDagW6U-vFTNt2rtLspB2htSg0Rcnldzah2CBdF7x6wfBo7D0nQcugVPwnNPAns89h08lajbfzORqSsUQ4y4s7duWLHjL_vMi-Kr3BjhNSInKPw78GbpF5_UhQanYFkvDlbU5PI0DntrNs/s3399/3D4AB509-CD50-4C7E-ABBF-BD99DC648AB7.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1195" data-original-width="3399" height="141" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjedg6b7-QnYdbe8vcB4dXX8axoy9DppQ56wk_N2iiSzoX_1CDagW6U-vFTNt2rtLspB2htSg0Rcnldzah2CBdF7x6wfBo7D0nQcugVPwnNPAns89h08lajbfzORqSsUQ4y4s7duWLHjL_vMi-Kr3BjhNSInKPw78GbpF5_UhQanYFkvDlbU5PI0DntrNs/w400-h141/3D4AB509-CD50-4C7E-ABBF-BD99DC648AB7.jpg" width="400" /></a></div><div><br /></div><div>Time, at last, to catch up with my long-suffering Mantis Warrior, Captain Nampo. Will he finally get his warriors back from the traitor who stole them?</div><div><br /><span><a name='more'></a></span><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><i>Captain Nampo leaned into his bike as it roared towards the front lines. The engine throbbed, the power of its machine spirit tangible even through the thick protection of his power armour. It lusted for battle just as he did himself, he could feel it. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>"Approaching designated ambush site," Sergeant Kamakirii ordered over the vox. "Once in position, we maintain silence until the signal."</i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>"Hai," Nampo replied, obediently, in chorus with the rest of the bike group. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>Nampo had finally caught up with his Chaptor. The Inquisitor, Helviki Zoge, had shipped him on a fast corvette, secretly dropping him in friendly territory on Gloamholt. The swarms of Hive Fleet Afanc were descending on the world fast, summoned by a cult uprising mere months before. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>Nampo felt strangely excited, infiltrating his own chapter. Zoge had updated his armour IFF to read as a brother lost in a previous engagement. He'd been able to play the part of a survivor perfectly, drawing on his own experience on Drawbridge to fill the gaps in his story convincingly enough. They all thought he was Shousha. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>Now they were deploying under orders from the <b>Millstone of Guilt</b>, holding in orbit in the path of the swarm. His ship. His orders, or so it was supposed. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>The bikers he was with were loyalists, that much he could tell. The other squads in the battlegroup, he was less certain of. Deployment patterns he hadn't seen in centuries, tactical gambits he didn't recognise the meaning of. A barely noticeable lack of prayerfulness during operations. Nothing he could pin down, nothing that would pass as evidence. Barely more than suspicions.</i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>But suspicions alone were enough for him to damn these false brothers. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>They were nearly in place. An ambush to take apart a hive splinter, a rogue concentration of biomass that had split off from the seething masses to destroy a major planetary communication hub. Nampo killed his engine and let the bike roll into place, hunkering in cover at the side of a chemical cleansing vat. Peering over its lip, he could see a dense bank of smog rolling in towards the buildings on the edge of the facility. A spore cloud - the Tyranids were nearly here, and apparently non the wiser of the ambush. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>Nampo knew Tyranids all too well. Quite who was ambushing whom, he thought, was yet to be determined.</i></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Mantis Warriors?</h3><div class="separator" style="clear: both; text-align: left;"><b>It's me, Pootle, in the driving seat tonight. I'm taking a nicely balanced list of all Kraken's usual Mantis suspects as shown in the picture below. Two units of Assault Intercessors and one of normal Intercessors, the Relic Terminators, some Sniper Scouts, a small Biker unit with an Assault Bike and the Leviathan Dreadnought and Vindicator for fire support. </b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>Leading them is a Terminator Librarian to go with the Terminators and, of course, Nampo himself, packing his usual bike and Thunder Hammer. </b></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMy7QsXN0wlO69xqcJVM25DXyoKBLHmcuNlakJqNySJMBjx7H3CxQy4cagiJOGfoopNEW1JJxmUGD-PK_Aegnu6axmaC4jxvYNczEq76d37tI-TR5CqIw7FQaUlead9ZLgvjPk6fTvZVHvM4B4aWKg6bunYwQDmost19KKxFJ8c3ovN4uIe43YCjdRhRA/s3149/892A8F3F-5DEB-4E88-8B6B-8D628732D60D.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1751" data-original-width="3149" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMy7QsXN0wlO69xqcJVM25DXyoKBLHmcuNlakJqNySJMBjx7H3CxQy4cagiJOGfoopNEW1JJxmUGD-PK_Aegnu6axmaC4jxvYNczEq76d37tI-TR5CqIw7FQaUlead9ZLgvjPk6fTvZVHvM4B4aWKg6bunYwQDmost19KKxFJ8c3ovN4uIe43YCjdRhRA/w400-h223/892A8F3F-5DEB-4E88-8B6B-8D628732D60D.jpg" width="400" /></a></div><div><br /></div><div>But that's not all! Because Pootle doesn't quite know what he's up against, I'm giving him some extra Mantises. A full Tactical Squad in a Drop Pod (missile launcher and flamer), a Rhino with Vanguard Veterans and a Chaplain, Bladeguard led by a Judiciar, a standard Scout squad (bolters and heavy bolter) and a Land Speeder Typhoon. </div><div><br /></div><div>- <b>Captain on Bike</b>: Twin Boltgun, Thunder Hammer & Relic Shield. <i>Enhancement: Fury of the Storm. Leading</i></div><div><div><b>- 3 Bikers + 1 Attack Bike:</b> 2 Chainswords, 1 Plasma Gun, 1 Heavy Bolter; all with Twin Boltguns</div></div><div><i>- </i><b>Terminator </b><b>Librarian: </b>Storm Bolter, Force Weapon. <i>Leading Terminators</i></div><div><b>- 5 Relic Terminators:</b> Grenade Harness, 2x Power Fist & Combi-Bolter, 1x Twin Lightning Claws, 1x Reaper Autocannon & Power Fist, Sergeant with Power Fist and Plasma Blaster</div><div>- <b>Chaplain </b><i>Leading Vanguard Veterans</i></div><div><b>- 5 Vanguard Veterans: 2 Storm Shields, 1 Inferno Pistol, 2 Bolt Pistols</b></div><div><b>- Judiciar </b><i>Leading Bladeguards</i></div><div><b>- 3 Bladeguard Veterans</b></div><div>- <b>5</b> <b>Assault Intercessors: </b>Sergeant with Power Fist</div><div><div>- <b>5</b> <b>Assault Intercessors: </b>Sergeant with Plasma Pistol and Power Sword</div></div><div><div>- <b>5</b> <b>Intercessors</b></div></div><div><b>- 10 Tactical Marines: </b>Missile Launcher, Melta Gun</div><div>- <b>5</b> <b>Scout Snipers: </b>4x Sniper Rifles, 1x<b> </b>Missile Launcher</div><div>- <b>5 Scouts</b>: 3x Bolt guns, 1x Heavy Bolter, Sergeant with Bolt Pistol & Chainsword</div><div>- <b>Leviathan Dreadnought: </b>3x Hunter-Killer Missiles, 2x Storm Cannon, 2x Heavy Flamers</div><div>- <b>Vindicator: </b>Hunter-Killer Missile, Storm Bolter, Demolisher Cannon</div><div><b>- Land Speeder Typhoon</b>: Typhoon Missile Launcher, Heavy Bolter</div><div>- <b>Rhino</b></div><div><b>- Drop Pod: </b>Deathwind Launcher</div><div><br /></div><div><i>Stormlance Task force. 2105 points</i></div><div><br /></div><div><b>This should be a walk in the park for a simple bug hunt.</b></div><div><br /></div><div>Oh really? Well, let's find out what the scanners show!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0eigga5e0nrBJLB2ijLxccPrwPM3ivJ4l-fYzw4jGiL3POYUraHeJu9WWE2sv6Oyyj74Iu2VSEjGvqVeie2I5UgLQVeO-XkaDbAiQ_XYejPCMRdGRohiy21kkhXrlRGLVmhWXnYhuZOKWzct7zILAyFIW56rAqRsrZekRTtO0j5rgv61YhgWnC-z2uqg/s2887/1986AE65-0F8C-4D8B-A9A9-57C08603DB6A.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2013" data-original-width="2887" height="279" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0eigga5e0nrBJLB2ijLxccPrwPM3ivJ4l-fYzw4jGiL3POYUraHeJu9WWE2sv6Oyyj74Iu2VSEjGvqVeie2I5UgLQVeO-XkaDbAiQ_XYejPCMRdGRohiy21kkhXrlRGLVmhWXnYhuZOKWzct7zILAyFIW56rAqRsrZekRTtO0j5rgv61YhgWnC-z2uqg/w400-h279/1986AE65-0F8C-4D8B-A9A9-57C08603DB6A.jpg" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Taking You to Tarrasque</h3><div class="separator" style="clear: both; text-align: left;">Lovely though my Mantis Warriors are, they aren't what you might see in a marine force on top tables at a tournament. Perhaps a little under-synergised, shall we say? And what they're particularly short of, with the lone exception of the Vindicator, is heavy weapons. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">So Pootle is 'excited' to learn he's up against a Tyranid Heirophant, the big bio-titan, tonight played in a rare bit of proxying by the Dungeons and Lasers Tarrasque. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjiXuykWrRV3Kz45x5dEe98P-3aD_CuAwnsMgN8ayOgLFT5pJszdjbXIPh4nVPaI8FAmZTBYgQXDvdvsXdix0g7Ks7QIxEf_Sl1vsm6z0e-yV_sbsEkEzyHLi3KqqLfDhMovgWkPmXp6nnilWIt3Lv_xSCFSksVhCuXKgKruOgSHqUee8Y9h__dHi-0gc/s2589/433559A5-15D1-4A65-8212-6871C30C34B3.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1812" data-original-width="2589" height="280" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjiXuykWrRV3Kz45x5dEe98P-3aD_CuAwnsMgN8ayOgLFT5pJszdjbXIPh4nVPaI8FAmZTBYgQXDvdvsXdix0g7Ks7QIxEf_Sl1vsm6z0e-yV_sbsEkEzyHLi3KqqLfDhMovgWkPmXp6nnilWIt3Lv_xSCFSksVhCuXKgKruOgSHqUee8Y9h__dHi-0gc/w400-h280/433559A5-15D1-4A65-8212-6871C30C34B3.jpg" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">That's not the last delight in store for him tonight - I've also added a unit of Venomthropes led by a Malanthrope to guard this monster, and then changed the rules to allow their shrouding spores to work on giant Biotitans. So until he deals with them and/or runs up close to it, it's always in cover and gains Stealth. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">And I'm still not done with the surprises. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><b>Of course not! Tonight is very much a Kraken special, given we're trying to move Nampo towards the resolution of his long narrative arc (<a href="https://woffboot.blogspot.com/2020/08/kraken-vs-kraken-mantis-warriors-vs.html">it started way back in August 2020</a>).</b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Mission and Terrain</h3><div class="separator" style="clear: both; text-align: left;">It's an easy enough mission. Five turns, don't let the Heirophant cross the board from long edge to long edge. It's starting twelve inches in, and with five feet to cross it can't hang about, but it's pretty fast on those Kaiju claws, and quite capable of getting there especially if it charges stuff. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Spoiler - it's going to charge stuff. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Then there's the added complication - Nampo knows full well that his task force is riddled with potential traitors. I've got two rules to cover that. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><ul style="text-align: left;"><li>1. Whether it's the Tyranid spores clogging their guns or that they have some other agenda than the orders they've been given, the Marines will find that their guns will only fire on a 4+ after they've declared targets. So on a 1-3, their shots are wasted. </li><li>2. This first effect can be cancelled out by checking a unit's purity seals. This is done by a unit within 12" performing an action (the standard sort, declared at the end of the movement phase and stopping them doing anything else). This can be done by as many units as want to in the turn. At the end of the turn, roll a dice - 4-6, the unit is Loyal and can now fire as normal. On a 1-3, though, it isn't...</li></ul></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Nampo and his unit are the only guys exempt from this rule. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">To win, Pootle will need to stop the Tyranids from escaping from his board edge <u>and</u> kill all the traitors. He will lose if any Tyranids escape. Anything else is a draw.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Deployment</h3><div class="separator" style="clear: both; text-align: left;">Pootle's got no say in the deployment at all - I've done it all for him. Aren't I kind? </div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>In fairness, that's probably chopped an hour or so from the game time ;-)</b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXzzKyK6ev2s98C07jJ65QZxU1mq5EoIS22wXWocX77oxVn9F9TS7d2WoM1bOUpxBK2HbCf0jFEa_qAb9yYDb_HxPpzJk6YBcUqTI3kTMib-Si_hD0AvjPzVIWpySPCuhZcfOXWqE82QFYofnBDDPEFE6spYS3n2T23LSYhapIgLFAbUknukKjiFciF88/s1120/Nampo_v_Mantis_Deployment.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1120" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXzzKyK6ev2s98C07jJ65QZxU1mq5EoIS22wXWocX77oxVn9F9TS7d2WoM1bOUpxBK2HbCf0jFEa_qAb9yYDb_HxPpzJk6YBcUqTI3kTMib-Si_hD0AvjPzVIWpySPCuhZcfOXWqE82QFYofnBDDPEFE6spYS3n2T23LSYhapIgLFAbUknukKjiFciF88/w412-h640/Nampo_v_Mantis_Deployment.jpg" width="412" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">So there he is, a force set up in a multi-layered ambush to deal with the Tyranids. Only the Terminators with their Librarian and the Drop Pod with the Tactical Squad are in reserve, ready to deep strike in when called for. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJ4dIGSPpmt9ZzjBRL7RxqwOiQqRaIbJMg9R-wyL3Ojd6T_UC1BHm3mGF_mo1k7fen2_rhGpI7BrRIDchbNbCQL7caAaA_v0yOPWk9bJ3AshSklWrB1QHlx8g7s8J_LHk-UngoFgSXltmfMsye6uewyJT8-1XiDcKmvOSNyC73Hz-pFbPx_2VfLHFni6w/s3684/2951F472-1047-46B3-A0CA-5158F83B4B16.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1582" data-original-width="3684" height="171" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJ4dIGSPpmt9ZzjBRL7RxqwOiQqRaIbJMg9R-wyL3Ojd6T_UC1BHm3mGF_mo1k7fen2_rhGpI7BrRIDchbNbCQL7caAaA_v0yOPWk9bJ3AshSklWrB1QHlx8g7s8J_LHk-UngoFgSXltmfMsye6uewyJT8-1XiDcKmvOSNyC73Hz-pFbPx_2VfLHFni6w/w400-h171/2951F472-1047-46B3-A0CA-5158F83B4B16.jpg" width="400" /></a></div><br />Mantis Warriors get the first turn. At least their ambush is working!</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizK7NXTcZNR1XXEye0-ef-DzBBFp4FPOS0-mbYddEwVXIHNiE2HDfwfI2Qg35P2xc4szPgvhU5el8155ulI1aYXHFSRuhrXUG8bnwHm4ySGE3-dGERyQgbUv-tZpCOmmqe8i8HycNEaHiKE8W1k2iDvRlFHNwQ98oveY6vMj5ex8dwIeyBsXg7oI-qqKg/s2983/IMG_5408.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2395" data-original-width="2983" height="321" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizK7NXTcZNR1XXEye0-ef-DzBBFp4FPOS0-mbYddEwVXIHNiE2HDfwfI2Qg35P2xc4szPgvhU5el8155ulI1aYXHFSRuhrXUG8bnwHm4ySGE3-dGERyQgbUv-tZpCOmmqe8i8HycNEaHiKE8W1k2iDvRlFHNwQ98oveY6vMj5ex8dwIeyBsXg7oI-qqKg/w400-h321/IMG_5408.JPG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">"I think I can see one, sarge."</td></tr></tbody></table></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><div class="separator" style="clear: both;"><i>The vox crackled, and Nampo heard his own voice crackling through the aether, broadcast from his stolen battlecruiser high overhead.</i></div><div class="separator" style="clear: both;"><i><br /></i></div><div class="separator" style="clear: both;"><i>"This is Nampo. The Emperor's mercy is great indeed. Let the xenos see none. On my mark, brothers, strike!"</i></div><div class="separator" style="clear: both;"><i><br /></i></div><div class="separator" style="clear: both;"><i>Now, Nampo thought. </i><i>Here and now, as the Tyranid spores drifted over them, he had a chance. Whoever was pulling his Chapter's strings from on high wouldn't have full contact with the ground during this action. He had a tiny window to see if there were still enough marines loyal to make his battleground worth saving. Otherwise, Zoge was watching. Exterminatus for a planet this far down the Tyranid's gullet was always an option.</i></div><div class="separator" style="clear: both;"><i><br /></i></div><div class="separator" style="clear: both;"><i>Zoge hadn't merely recoded his armour to pass as someone else. She'd also loaded it with weaponised Mechanicus code, a binary catechism she'd called it. If the recipient's armour couldn't answer the encoded purity test adequately, it would shred any IFF codes. Not instant, as he understood it, it would paralyse targeting systems and auspices while it ran, meaning even a loyalist would be left blind and defenceless. </i></div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;"><i>Better that risk than the risk of heresy.</i></div><div class="separator" style="clear: both;"><i><br /></i></div><div class="separator" style="clear: both;"><i>He opened his own vox. </i></div><div class="separator" style="clear: both;"><i><br /></i></div><div class="separator" style="clear: both;"><i>"This is Captain Nampo of the Mantis Warriors. Brothers, you have been deceived! Ware treachery! Muster on me!"</i></div><div class="separator" style="clear: both;"><i><br /></i></div><div class="separator" style="clear: both;"><i>Then he transmitted the code. </i></div></div><div class="separator" style="clear: both;"><br /></div></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Mantis Warriors Turn 1 </h3><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEMjd-fI7TgBq2MFTJrwQOaQZZC2Q8ng4rrDO_6wQk_4BHFm8u8Kto2jXjlJh7pw3s5Nflx9Z6iiijej-ikMvjUCqof9urvUtEVrkPhI35w1ZmyGqp7Urb6RWW6waLgGqHbIDVqg0jZuauPxADB7rWXpggdrkhD-1N1IdtE23fmVXK2IMtI36H9rN6v4M/s1120/Nampo_v_Mantis_Turn_1_aaNampo's_Mantis.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1120" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEMjd-fI7TgBq2MFTJrwQOaQZZC2Q8ng4rrDO_6wQk_4BHFm8u8Kto2jXjlJh7pw3s5Nflx9Z6iiijej-ikMvjUCqof9urvUtEVrkPhI35w1ZmyGqp7Urb6RWW6waLgGqHbIDVqg0jZuauPxADB7rWXpggdrkhD-1N1IdtE23fmVXK2IMtI36H9rN6v4M/w412-h640/Nampo_v_Mantis_Turn_1_aaNampo's_Mantis.jpg" width="412" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><b>I decide to stay fairly static and let the Nids come to me. The Bolter-armed Scouts in the north-east creep round to get eyes on the Venomthropes but fail to shoot: are they traitors or just somewhat intimidated by what they've just seen? The Intercessors do unload into the same target but to no effect. The Scout Snipers also fail to shoot - what is it with these Scouts? Not a great start!</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihPLuLlbhAvfoNSLG9MAYqDyuCi122ufnZ1sr819gpwB15M-IoO7uglBi0ts0YdntrFclngHLJyrLi39P3WQVkW1m0_dZwTqPNPpFLHIHTe_hz3rqE4XXmXeqLdhikHhqbI-UgMOQiVbO-JCsjGXJ4-b3Ki9aAkFXjtXvRdxZ3o65Za0aev_-nK7-evj4/s3830/IMG_5409.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2114" data-original-width="3830" height="221" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihPLuLlbhAvfoNSLG9MAYqDyuCi122ufnZ1sr819gpwB15M-IoO7uglBi0ts0YdntrFclngHLJyrLi39P3WQVkW1m0_dZwTqPNPpFLHIHTe_hz3rqE4XXmXeqLdhikHhqbI-UgMOQiVbO-JCsjGXJ4-b3Ki9aAkFXjtXvRdxZ3o65Za0aev_-nK7-evj4/w400-h221/IMG_5409.JPG" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div>The Heirophant has been declared the Oath of Moment target and I move the Land Speeder and Leviathan Dreadnought to send missiles of various types towards the big monster. The Land Speeder's krak missiles fails to wound the target but the Leviathan fires all three of its Hunter Killers in and one gets through the armour to cause the maximum 6 wounds! The Vindicator's Demolisher Cannon is out of range, but it has a HK missile too and that also punches through the armour, causing another 4 wounds. That's a great start!</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>I finish the turn off with the Bladeguard Vets and southernmost Assault Intercessors scanning each other. </b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEHFHC6PrxXRsoanY7MsYlNetnKwJwNCHC48do1Tk3SIALVjwi7OB9hBFvLgLmYYwChDZ0sh8JcA3vxpY8lhqE75FLmh-uObNBSzk1hyphenhyphendH8DQVa9Iw1e6Uz_vGr3_pHILo2Em_rDkxWMlPXrizSVOTV75RekvxzJCsbJ5JWZmkOqsV_1dAdsXqKt_4v6M/s3292/IMG_5386.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2137" data-original-width="3292" height="260" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEHFHC6PrxXRsoanY7MsYlNetnKwJwNCHC48do1Tk3SIALVjwi7OB9hBFvLgLmYYwChDZ0sh8JcA3vxpY8lhqE75FLmh-uObNBSzk1hyphenhyphendH8DQVa9Iw1e6Uz_vGr3_pHILo2Em_rDkxWMlPXrizSVOTV75RekvxzJCsbJ5JWZmkOqsV_1dAdsXqKt_4v6M/w400-h260/IMG_5386.JPG" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivVcaUqNdP60fsR38NS4JF8kTAP-9h0JIAYwvfvoBgboSA5A4T2lGpBCc89aw07ToMuINymtKBTYtCfRLi-gKfRHA1N373xy2sbh9gHiXGC0WEOMHDLCWVGrKijgetLxdXIm1-v-_rGKEEB9FwHYQmPfwTCq5HsTD226pRimjSZ3SwuegyiPHt-R6livw/s4032/IMG_5388.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivVcaUqNdP60fsR38NS4JF8kTAP-9h0JIAYwvfvoBgboSA5A4T2lGpBCc89aw07ToMuINymtKBTYtCfRLi-gKfRHA1N373xy2sbh9gHiXGC0WEOMHDLCWVGrKijgetLxdXIm1-v-_rGKEEB9FwHYQmPfwTCq5HsTD226pRimjSZ3SwuegyiPHt-R6livw/w400-h300/IMG_5388.JPG" width="400" /></a></div></div><div class="separator" style="clear: both; text-align: left;"><br /></div>So tonight's main surprise is that any squad that turns out to have gone bad is going to be immediately replaced with a roughly equivalent squad of Alpha Legion. And hurrah - both of these two are really bad eggs! A squad of Possessed lead by a Master of Possession and some Legionaries sporting a Reaper Chaincannon are now right up Pootle's rear. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpAJCAtaAXLtsKXcvhtz6rULjRZD_Z2LjmoY9tZjTCuo_NYcIhkXNkKOk4f1kCMau9tbWRLZ_qCwbq7piUFPNQvqzUi24czg1TZrRP3giUct_uhs44OVKqopPwC2yLr7LRFyox8dfoZ4hYWJKD3aaHKvueq-wjI5gzG4BJhCacQ486lF-avTbtt4y2Zhg/s3740/IMG_5387.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2579" data-original-width="3740" height="276" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpAJCAtaAXLtsKXcvhtz6rULjRZD_Z2LjmoY9tZjTCuo_NYcIhkXNkKOk4f1kCMau9tbWRLZ_qCwbq7piUFPNQvqzUi24czg1TZrRP3giUct_uhs44OVKqopPwC2yLr7LRFyox8dfoZ4hYWJKD3aaHKvueq-wjI5gzG4BJhCacQ486lF-avTbtt4y2Zhg/w400-h276/IMG_5387.JPG" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpAJCAtaAXLtsKXcvhtz6rULjRZD_Z2LjmoY9tZjTCuo_NYcIhkXNkKOk4f1kCMau9tbWRLZ_qCwbq7piUFPNQvqzUi24czg1TZrRP3giUct_uhs44OVKqopPwC2yLr7LRFyox8dfoZ4hYWJKD3aaHKvueq-wjI5gzG4BJhCacQ486lF-avTbtt4y2Zhg/s3740/IMG_5387.JPG" style="margin-left: 1em; margin-right: 1em;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhECoBgXEnSKRu-MvF-FK42O1xvB1g2f198pg6OP011X9BUpxrI4lx7sArAPEzatBVyrMWxUQaxxkvg-JvNbECBViyN_pQledTfbBh_53jhKoh-Yf062At2ggcAjtxS4zkanGO8324Q9-3KZnGdjVz8IbFkl2Yae65weRDMlHgH-o8AI-AKUHhQNRYLjDg/s4032/IMG_5389.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhECoBgXEnSKRu-MvF-FK42O1xvB1g2f198pg6OP011X9BUpxrI4lx7sArAPEzatBVyrMWxUQaxxkvg-JvNbECBViyN_pQledTfbBh_53jhKoh-Yf062At2ggcAjtxS4zkanGO8324Q9-3KZnGdjVz8IbFkl2Yae65weRDMlHgH-o8AI-AKUHhQNRYLjDg/w400-h300/IMG_5389.JPG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Now that's what I call colour change paint.</td></tr></tbody></table></a></div><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>The other Assault Intercessors scan the Vindicator (who, fortunately, is loyal) whilst Nampo scans the Rhino, which turns out to be treacherous as well (and contains a big unit of Noise Marines rather than the Vanguard Veterans I thought I'd put in there).</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;">Exactly what you want guarding your flank as a Biotitan lurches towards you.</div><div class="separator" style="clear: both; text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-89cp0lJos-rCh6baLyUziPcyXW7AzQJfmv4RC6CkIJfaN5gBaLZQEYX6qQxHdNq1gV3nC1QjqpturDhRiZoZQoXNxvb4DUHAwsSHmx9KZ3LYl8LMV80VNH3uUpRZReZb5vRm_ddsE3Cq2MqAo5AI84E4Qfja1SI5NyNPgklCI2s1_e3GUCg9zcq-sdE/s4032/IMG_5401.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2277" data-original-width="4032" height="226" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-89cp0lJos-rCh6baLyUziPcyXW7AzQJfmv4RC6CkIJfaN5gBaLZQEYX6qQxHdNq1gV3nC1QjqpturDhRiZoZQoXNxvb4DUHAwsSHmx9KZ3LYl8LMV80VNH3uUpRZReZb5vRm_ddsE3Cq2MqAo5AI84E4Qfja1SI5NyNPgklCI2s1_e3GUCg9zcq-sdE/w400-h226/IMG_5401.JPG" width="400" /></a></div></div><h3 style="clear: both; text-align: left;">Preying Mantis Turn 1</h3><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0pICso6kibRx48uYN3XhApdmpLAuXaCYZi9nGza6PDezqC1n9qL7nrfkdtoQhDHXqgWdiK1jSpsA6Qn3oiLCpSWTv-om50Wh-LVowUT4c-ThyWXjMso1BXg-OO32LXjxg8iX1YH83SR_07kaAk3tlCvcQhcJmERzHdP5A2PdWtJd95Ffx2UEz9kOh5sQ/s1120/Nampo_v_Mantis_Turn_1_Alpha_Mantis.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1120" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0pICso6kibRx48uYN3XhApdmpLAuXaCYZi9nGza6PDezqC1n9qL7nrfkdtoQhDHXqgWdiK1jSpsA6Qn3oiLCpSWTv-om50Wh-LVowUT4c-ThyWXjMso1BXg-OO32LXjxg8iX1YH83SR_07kaAk3tlCvcQhcJmERzHdP5A2PdWtJd95Ffx2UEz9kOh5sQ/w412-h640/Nampo_v_Mantis_Turn_1_Alpha_Mantis.jpg" width="412" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Let the chaos begin!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">I'm not really trying to eradicate the marines, just disrupt them and let the Heirophant do the hard work. The Vindicator is a prime target, but I don't have anything that can quite reach it. If only the Leviathan was on my side...</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhKenoElzjol7uaNOzSbaj-9jQeaQm9Scmuftw9G7EI2JnuSahFdOkFShqF233l6MFbBFoVmD07csPah_3x9q-suqgnnBpZXOUhHLH9Q9GTby80PobT2Ksky5zbb2XFR1AWBmv0eNeJq8tWSfSFL375_cqO6v3EGPchr9t1LNtO-Pv_9pfXVCm_SGyIOs/s4032/IMG_5391.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhKenoElzjol7uaNOzSbaj-9jQeaQm9Scmuftw9G7EI2JnuSahFdOkFShqF233l6MFbBFoVmD07csPah_3x9q-suqgnnBpZXOUhHLH9Q9GTby80PobT2Ksky5zbb2XFR1AWBmv0eNeJq8tWSfSFL375_cqO6v3EGPchr9t1LNtO-Pv_9pfXVCm_SGyIOs/w400-h300/IMG_5391.JPG" width="400" /></a></div><br /></div><div class="separator" style="clear: both; text-align: left;">The Noise Marines open fire on Nampo's Bike squad (though the marine with the Blastmaster manages to knock 3 wounds off the Vindicator) and then charge in; in total they kill two bikes, and lose one of their number in return (Nampo apparently forgetting to turn his Thunder Hammer on).</div><div class="separator" style="clear: both; text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho8lJ7fQMHZ2DZKDLgfqOCTlpYuZzDWWz7tNczzNvO8sc7XsnUa-l8YjdHjp15L_PBpPcjiY6D134n_6eWwPrJf3pWpa2-rgt_IFrdZbgyoePcQn2-cPcuOxUBDTeQg50x2XvwbKZx_m0mbFCwqJpqk3U_2BxhxtD90BiS-il4vf2jInUTsBzN3iueOXE/s3854/IMG_5398.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2222" data-original-width="3854" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho8lJ7fQMHZ2DZKDLgfqOCTlpYuZzDWWz7tNczzNvO8sc7XsnUa-l8YjdHjp15L_PBpPcjiY6D134n_6eWwPrJf3pWpa2-rgt_IFrdZbgyoePcQn2-cPcuOxUBDTeQg50x2XvwbKZx_m0mbFCwqJpqk3U_2BxhxtD90BiS-il4vf2jInUTsBzN3iueOXE/w400-h230/IMG_5398.JPG" width="400" /></a></div></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Rhino and Possessed both charge the Land Speeder. The Dreadnought hits them with overwatch fire and one takes an early bath, but the Land Speeder is scrapped in moments. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The last action is the Legionaries who (completely ineffectively) charge into the Leviathan Dread. It might at least distract it for a bit - it'll take a while to punch through them, even if it can probably shoot them apart without much effort. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8qpOFMBhjcSY7Dtbw9WToayD_LhocdgGOL7uc_UQ_4dvQIDE87mH617wIn5AhkijTiFUKuudzPVrUJjZcTRFFohDWMMSdba_yOJoR_pq7PpJduzdrzEebOiCIbqTblHgTzBtkB5bV2DcC4DEgoGV80Y9oZrmuGENi4eZj4LDL5qxh91S-dn7yrzUmSqg/s2927/IMG_5399.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2436" data-original-width="2927" height="333" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8qpOFMBhjcSY7Dtbw9WToayD_LhocdgGOL7uc_UQ_4dvQIDE87mH617wIn5AhkijTiFUKuudzPVrUJjZcTRFFohDWMMSdba_yOJoR_pq7PpJduzdrzEebOiCIbqTblHgTzBtkB5bV2DcC4DEgoGV80Y9oZrmuGENi4eZj4LDL5qxh91S-dn7yrzUmSqg/w400-h333/IMG_5399.JPG" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div>After the Traitors, The Heirophant and his escort get a turn, advancing towards their goal. This means that the Heirophant can't fire with full effect, but nevertheless its Bioplasma Torrent is sufficient to kill three of the Intercessors lurking nearby.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Mantis Turn 2</h3><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTQ-WOio_c0ef_txWeRVYX1x0NI4HyDgYNu4mdOvAsd76oyRcuyhpXcIYBO6cQiaiJ3OiA9etBxkvxxXXZQex7O_z6yPiE_P_GGDFhqL90NkzzZAvIjlixgs8SIWwX07mj0VAgJF0_FGLSWLjNEfDOOxtJx5lH7wfzLtI7Xe1rFyWFadnkImXXp-Xxc2w/s1120/Nampo_v_Mantis_Turn_2_aaNampo's_Mantis.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1120" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTQ-WOio_c0ef_txWeRVYX1x0NI4HyDgYNu4mdOvAsd76oyRcuyhpXcIYBO6cQiaiJ3OiA9etBxkvxxXXZQex7O_z6yPiE_P_GGDFhqL90NkzzZAvIjlixgs8SIWwX07mj0VAgJF0_FGLSWLjNEfDOOxtJx5lH7wfzLtI7Xe1rFyWFadnkImXXp-Xxc2w/w412-h640/Nampo_v_Mantis_Turn_2_aaNampo's_Mantis.jpg" width="412" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><b>I decide not to scan for any more traitors this turn. Partly I need all the firepower I can get to deal with current threats, and partly I really don't want any new Alphas turning up! In the event I think everyone who wanted to fire did so.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>In the north both units of Scouts fire at the Venomthropes again, managing to kill two of them (the Snipers put a couple of wounds on the Malanthrope too). The brave Intercessors then charge in to see if they can take down the last Venomthrope, but they fail and are gobbled up in response. Well, at least I don't need to wonder if they were loyal - they obviously were!</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgU0feJzroRj_RgkWPhh6MZ8zWpW5ameuk_0MXfMqbeAJjc2d2RfKeHXmiaDaJ2IpLvU2HL0Lq8ttvuXqVgIcKH7Cz1LH009o4huxeLID0QtU8LGIa1eZfkEIgPNzjZWy6NTtdTigVxxdlDMjLiXllEIIczGJ4Yw5VRsnGcGdhMa8JC6wFjst5rXWbbj1c/s3729/IMG_5417.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2697" data-original-width="3729" height="289" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgU0feJzroRj_RgkWPhh6MZ8zWpW5ameuk_0MXfMqbeAJjc2d2RfKeHXmiaDaJ2IpLvU2HL0Lq8ttvuXqVgIcKH7Cz1LH009o4huxeLID0QtU8LGIa1eZfkEIgPNzjZWy6NTtdTigVxxdlDMjLiXllEIIczGJ4Yw5VRsnGcGdhMa8JC6wFjst5rXWbbj1c/w400-h289/IMG_5417.JPG" width="400" /></a></div><b><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div>The Vindicator pivots and aims its Demolisher Cannon at the Heirophant (who's the Oath of Moment target once more) and manage to drop another 5 wounds off it (taking it down to half strength), which I'm fairly pleased with.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>The Assault Intercessors charge the Noise Marines, killing four of them. I'm glad they no longer shoot on death in this edition!</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpVzVdd7K4ZlubZjAQpA1lXovh-1RYkm3MPEOO6L2Xw6_nTRBm1goQUuuJ_UL_nbR8JCuI6HhOD5p_syY1sGWQA2H4oLqjRygiX5uUQDixhSEWLPP-w1_v2qclz7pDCWSyuP55YyeXm78XIPo0JLnSfiudYfdzK5mTdrocYiAPQcAmy1MKaSgqaKi3r1I/s4032/IMG_5403.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpVzVdd7K4ZlubZjAQpA1lXovh-1RYkm3MPEOO6L2Xw6_nTRBm1goQUuuJ_UL_nbR8JCuI6HhOD5p_syY1sGWQA2H4oLqjRygiX5uUQDixhSEWLPP-w1_v2qclz7pDCWSyuP55YyeXm78XIPo0JLnSfiudYfdzK5mTdrocYiAPQcAmy1MKaSgqaKi3r1I/w400-h300/IMG_5403.JPG" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div>The Leviathan flames the Legionaries at its feet and then turns its Stormcannon on the Possessed before Nampo and his surviving Biker escort crash into them. The fire from the Dreadnought is effective, killing three of the Possessed, but Nampo whiffs once again and can only land one hit. Mental note: swap out Mallet's Mallet for an actual Thunder Hammer as soon as possible.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJh4FxB-oMiZyjADPiBQzJn0qMmwM1jZUWq8-12qBhSPa5b-CjBYrFIpKXTiPKpEocnRGJpL9tCgfA2v5jvW3saO0DWomno2CTQcJ65I6IeMBBzLOnhomZyvxc68EelwJ08NtZR_oI3ASkuHdTsVCRSgwwZOfIIFfNxU4XdsDwP97MgCM1CkpAVEHRodM/s3409/IMG_5413.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2833" data-original-width="3409" height="333" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJh4FxB-oMiZyjADPiBQzJn0qMmwM1jZUWq8-12qBhSPa5b-CjBYrFIpKXTiPKpEocnRGJpL9tCgfA2v5jvW3saO0DWomno2CTQcJ65I6IeMBBzLOnhomZyvxc68EelwJ08NtZR_oI3ASkuHdTsVCRSgwwZOfIIFfNxU4XdsDwP97MgCM1CkpAVEHRodM/w400-h333/IMG_5413.JPG" width="400" /></a></div><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>I decide to keep the Drop Pod in reserve for one more turn, but the Terminators teleport in and successfully charge the Legionaries who are bothering the Dreadnought. It's a quick affair and the traitors don't stand a chance.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4RNxzZsjQP1SaaT41OJ3UL4MGHPG8T2dOSTBauMFqlXtnpIJ99KIeC_kyEw4eeprtDbHAeixFvOx-kJfoxNqhjJqkFdn2jIR064wERH-mT-TPRp8FVAqJFtDim3yMGvxzKE_70IZMm_P_2KIa36AKJlXii560F8cbWKr4rJl-6s-OA3Xyt7iQ0vl5o_Y/s3754/IMG_5411.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2493" data-original-width="3754" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4RNxzZsjQP1SaaT41OJ3UL4MGHPG8T2dOSTBauMFqlXtnpIJ99KIeC_kyEw4eeprtDbHAeixFvOx-kJfoxNqhjJqkFdn2jIR064wERH-mT-TPRp8FVAqJFtDim3yMGvxzKE_70IZMm_P_2KIa36AKJlXii560F8cbWKr4rJl-6s-OA3Xyt7iQ0vl5o_Y/w400-h266/IMG_5411.JPG" width="400" /></a></div></b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Preying Mantis Turn 2</h3><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigjonD2NB8feE41Gff-6lpn7q40112qHy82t3m7bAf2kHq7_tct1IwsKAk3GQcBqJbpi02WT7xYbdzIMY5FYvjgCyAONztdz6aFCuEzpJhO3kzvrJs5xhuvg2ETJEpvr43vIrgH5Of0R3tt_wBHQWZAHiM840wYcmBXULBTR0_zEHd7BAqJwsIUAi21os/s1120/Nampo_v_Mantis_Turn_2_Alpha_Mantis.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1120" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigjonD2NB8feE41Gff-6lpn7q40112qHy82t3m7bAf2kHq7_tct1IwsKAk3GQcBqJbpi02WT7xYbdzIMY5FYvjgCyAONztdz6aFCuEzpJhO3kzvrJs5xhuvg2ETJEpvr43vIrgH5Of0R3tt_wBHQWZAHiM840wYcmBXULBTR0_zEHd7BAqJwsIUAi21os/w412-h640/Nampo_v_Mantis_Turn_2_Alpha_Mantis.jpg" width="412" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">A short turn here: the Possessed stay in combat with the Bikers. I was ready to skip the shooting phase, but Pootle asks if the Master of Possession's psychic power happened to have the Pistol keyword. Which it does! Particularly galling for Pootle when this newly discovered "pistol" is also discovered to have Precision and goes on to take six of Nampo's seven wounds off him!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Distracted by this, Nampo fluffs his attacks once again (though the last Possessed is dispatched), before the Master of Possession kills the last Biker and injures the Attack Bike.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnxC4Z2su8jyaIdXM2U-HLjsMQ2VpPYwzeEJ1ksy_qAIU2iquk6sp2velhDGnquXYaCUwbhENzRTMCypNiAFdxNwm8DYTQRVZqS68e8kIC8vbCyziQxsuGQhYG3RqSJnuLCZBfsq0-TyMFGl87h6_kCPQ5-aDb2cQCmuOMo_iNz9GLjBO30HhnIB146Nc/s2172/IMG_5418.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2172" data-original-width="1681" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnxC4Z2su8jyaIdXM2U-HLjsMQ2VpPYwzeEJ1ksy_qAIU2iquk6sp2velhDGnquXYaCUwbhENzRTMCypNiAFdxNwm8DYTQRVZqS68e8kIC8vbCyziQxsuGQhYG3RqSJnuLCZBfsq0-TyMFGl87h6_kCPQ5-aDb2cQCmuOMo_iNz9GLjBO30HhnIB146Nc/w310-h400/IMG_5418.JPG" width="310" /></a></div><br />The ongoing combat between the Noise Marines and Assault Intercessors reduces both to a pair of marines on each side. There's clearly some quality grudge settling going on . </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">After all this, the Venomthrope and its Malanthrope leader charge the Sniper Scouts, killing all but the Missile Launcher-armed marine. Turns out they're not a bad combo in melee. </div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt5dmXk9NTmCcRnEX5EiTd3B3GaOWp0zAYsCOyZ2CvOo5HsINo0qnQaKe_Vx7WqPb7KL74GbP43aLXf4shkwbBQR-roMoqs2CRe3aYVmVXQgj3ogmprIDbLcKTY2ghTYXKNRy1p5Z2VyCD-2ebsA4tev4Noidfc-aJGmhD9FoqlIV0yX6XbRz4UULtN9c/s3113/IMG_5414.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2409" data-original-width="3113" height="310" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt5dmXk9NTmCcRnEX5EiTd3B3GaOWp0zAYsCOyZ2CvOo5HsINo0qnQaKe_Vx7WqPb7KL74GbP43aLXf4shkwbBQR-roMoqs2CRe3aYVmVXQgj3ogmprIDbLcKTY2ghTYXKNRy1p5Z2VyCD-2ebsA4tev4Noidfc-aJGmhD9FoqlIV0yX6XbRz4UULtN9c/w400-h310/IMG_5414.JPG" width="400" /></a></div><div class="separator" style="clear: both;"><br /></div>The Heirophant moves in, now firing its Biocannons and nearly wrecking the Vindicator. It's preparing a charge to finish the job when Pootle decides to Overwatch with the tank. Rolling five shots for the cannon is a good start, but rolling four out of five hits (he didn't even need the Oath of Moment reroll for that!) and then proceeding to roll well for damage reduces the biotitan to only two wounds!</div><div class="separator" style="clear: both;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxz2kaYS2Nmkd4N-ate_1t3p4K7OYZZnVhVIuITImrANc20NRHzEOCbbDlVd-mO6tCQgXm67jjOmleQ5yfljtQDDaD-PCesoxk5IcOyQPIg6PSE_TW9ly5hiBJxf_GjFjEYXTrA6sG6dRWWsQqjm9msrZpcOW5U9jp7lh04SJ79uNaeRUS2eafN-xKG1o/s4032/IMG_5416.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxz2kaYS2Nmkd4N-ate_1t3p4K7OYZZnVhVIuITImrANc20NRHzEOCbbDlVd-mO6tCQgXm67jjOmleQ5yfljtQDDaD-PCesoxk5IcOyQPIg6PSE_TW9ly5hiBJxf_GjFjEYXTrA6sG6dRWWsQqjm9msrZpcOW5U9jp7lh04SJ79uNaeRUS2eafN-xKG1o/w400-h300/IMG_5416.JPG" width="400" /></a></div></div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">Even in this damaged state, it's more than a match for the Vindicator, crushing it utterly. Fortunately the big bug has enough sense to avoid the fuel tank and spare shells so there's no explosion, which could easily have finished it off. Are there enough loyalists to do just that, though?</div><div class="separator" style="clear: both;"><br /></div></div><h3 style="clear: both; text-align: left;">Mantis Turn 3</h3><div class="separator" style="clear: both; text-align: left;"><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHG8rFV4HqaEa_tEgLyrgCLh8C0rWYmwse1ZoxIKwLkz78DZ9z4QwlOkjDKHRIHagettAer2trJHOeXojavZOiL9RLJ2RZSZSaz5CU3bKhzbagYDd4BSWPg44dSfy09aD2BgKmzHz-lGSKoD5X58ly-sxQSmyOI9p3yg6ceS9gAvPt5viaGdXiLSm-TVA/s1120/Nampo_v_Mantis_Turn_3_aaNampo's_Mantis.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1120" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHG8rFV4HqaEa_tEgLyrgCLh8C0rWYmwse1ZoxIKwLkz78DZ9z4QwlOkjDKHRIHagettAer2trJHOeXojavZOiL9RLJ2RZSZSaz5CU3bKhzbagYDd4BSWPg44dSfy09aD2BgKmzHz-lGSKoD5X58ly-sxQSmyOI9p3yg6ceS9gAvPt5viaGdXiLSm-TVA/w412-h640/Nampo_v_Mantis_Turn_3_aaNampo's_Mantis.jpg" width="412" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The map is slightly wrong - the Heirophant was still there at the start of the turn</td></tr></tbody></table><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><b>I'm going to have to do some more scanning this turn. Movement first though. In the North, the Scouts head towards the Venomthrope/Malanthrope (t</b><b>he surviving Missile Launcher Scout falls back from combat first)</b><b>. They go on to charge in but in combination only cause one wound. Fortunately they don't suffer any damage in return.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSeML-vuZPai9ZG26cif5KXsUz1QQuCa_dBmBvtcUdQiZbgiP5zue8xddaUXjm1_02AxuFBgbniJ_UNjB_KQEJBxyvBSZM5pmRcSLQYqxFCuzyabOMvEaCQ0GeGith_uR81ZqrESLX9feZf-tfYE5GM8_cmqyVOcigdwU2H59OYmHxL_GSXsTtBMd6biQ/s3902/IMG_5424.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2789" data-original-width="3902" height="286" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSeML-vuZPai9ZG26cif5KXsUz1QQuCa_dBmBvtcUdQiZbgiP5zue8xddaUXjm1_02AxuFBgbniJ_UNjB_KQEJBxyvBSZM5pmRcSLQYqxFCuzyabOMvEaCQ0GeGith_uR81ZqrESLX9feZf-tfYE5GM8_cmqyVOcigdwU2H59OYmHxL_GSXsTtBMd6biQ/w400-h286/IMG_5424.JPG" width="400" /></a></div></b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>The Terminators with their relic grenade harnesses move to get within range of the Heirophant. This does give the expected (and hoped-for) two mortal wounds and the bio-titan is down! Completely taking me unaware, six Tyranid Warriors pop out of its carcass (I wasn't aware that it was a transport beast too).</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivn7npi7z20L1O1zusG8uf68Fs8ccxXNJsC04Umf8uYS5U4QKvZV-wKeejeMkRvs0eUg1ND-iIur5o2nkf4PYQ8e52_f6vn-fGZKoZ9mQvQ0u5y2xSA6Kgm-GssxaD5c71Y6OBgbXd1BszhalzIQ3PVpymbhhbUI95z9hjFgkDe2NSyNki07CxsHIs-dc/s4032/IMG_5425.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1833" data-original-width="4032" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivn7npi7z20L1O1zusG8uf68Fs8ccxXNJsC04Umf8uYS5U4QKvZV-wKeejeMkRvs0eUg1ND-iIur5o2nkf4PYQ8e52_f6vn-fGZKoZ9mQvQ0u5y2xSA6Kgm-GssxaD5c71Y6OBgbXd1BszhalzIQ3PVpymbhhbUI95z9hjFgkDe2NSyNki07CxsHIs-dc/w400-h181/IMG_5425.JPG" width="400" /></a></div></b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;">Oh, there's nothing that big beauty can't do! Except cross the board alive, sadly. </div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>The Leviathan moves towards the surviving Noise Marines and Nampo falls back from the Master of Possession, ready to run right back in again.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>At the end of the phase, the Drop Pod arrives behind the Terminators and the Tac Marines disembark. I then declare that the Tactical Squad will scan the Leviathan and the Drop Pod will scan the Terminators. I <u>really</u> hope that both don't turn traitor, but I won't find that out until the end of the turn.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_00_oI7wb6YNLNl2_o-JaKZ-oEgSVnpmLibcjbwQSrYCT4lXg_SoCGTYYS1qlBs-5lrQO5sprMDQ4kn11OPOkp-JORY0WkcbpAD5WhNkpsjQPeXw-TJBnkR6aCxiCThIJWfYcv4wHnKS0qIBLgHrq2yTchyaRNPbwbZertc516n0Tu7YYVjNXmjvBZ5k/s2870/IMG_5422.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2666" data-original-width="2870" height="371" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_00_oI7wb6YNLNl2_o-JaKZ-oEgSVnpmLibcjbwQSrYCT4lXg_SoCGTYYS1qlBs-5lrQO5sprMDQ4kn11OPOkp-JORY0WkcbpAD5WhNkpsjQPeXw-TJBnkR6aCxiCThIJWfYcv4wHnKS0qIBLgHrq2yTchyaRNPbwbZertc516n0Tu7YYVjNXmjvBZ5k/w400-h371/IMG_5422.JPG" width="400" /></a></div><br />In the shooting phase the Leviathan lights up the Tyranid Warriors and it turns out his gun is perfectly designed for the task, killing three of them, then he rams the last Noise Marine and tramples it flat. Good work!</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGKD_CWZPpJDmTrUO6UqwsaZGCa1m9ZbhM03Xgcjv9gJfL4IaWm5cfOXpPF-PlZsW8GLith6LMN8lg1LNdhXxPdA9gJzXCq-qQqdAr_Q8JY1gIoIFLbRtRI7MwbsWrNWRiiso8bRFVgN8w2GyoexI8KryJV5oU7lubftFqMPrLxnmJEtsw13pzI7TG2VM/s3374/IMG_5430.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2595" data-original-width="3374" height="308" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGKD_CWZPpJDmTrUO6UqwsaZGCa1m9ZbhM03Xgcjv9gJfL4IaWm5cfOXpPF-PlZsW8GLith6LMN8lg1LNdhXxPdA9gJzXCq-qQqdAr_Q8JY1gIoIFLbRtRI7MwbsWrNWRiiso8bRFVgN8w2GyoexI8KryJV5oU7lubftFqMPrLxnmJEtsw13pzI7TG2VM/w400-h308/IMG_5430.JPG" width="400" /></a></div></b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>The Terminators fail their charge on the Warriors, but the surviving Assault Intercessors charge in and kill a fourth, leaving just two. </b><b>Nampo finally works out how to use his Thunder Hammer and dispatches the Master of Possession, and the Leviathan charges the two Noise Marines and stamps them to death.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhw5Mn8COvoGr-flAKSNTSJ1ypq5kN98onbs-_-cOd8gxstNeC6IJxvVyUY61wwW-lbxo-d1qyZQa5bYkz-y-k_92Vd6BkEtJtkiKbEdvnhA0mCdRB1yO9RjkSYbjloJRVGyiosszYBYcXmtWoqjv3sNTSsnBKQa3EA1QNXKD7qX61Ufz2NPuD_iMS8shs/s3625/IMG_5431.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2481" data-original-width="3625" height="219" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhw5Mn8COvoGr-flAKSNTSJ1ypq5kN98onbs-_-cOd8gxstNeC6IJxvVyUY61wwW-lbxo-d1qyZQa5bYkz-y-k_92Vd6BkEtJtkiKbEdvnhA0mCdRB1yO9RjkSYbjloJRVGyiosszYBYcXmtWoqjv3sNTSsnBKQa3EA1QNXKD7qX61Ufz2NPuD_iMS8shs/s320/IMG_5431.JPG" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj90mwXoA76ahh0dBZ-Aibv78k3al-aG8MZ63zQykik01RYdzvDn4y3Z2H291QnSIY5IC0SFB-TD-SWI4hj0bDdmpzMb3PW63R5Urh0jjokZBOADZAjgsAVk7xgUKfzXw_tS6My4rt6QHkh-KOVHfL3JjR3-LITcwTfz9V3IOG9jXXlAVskqJVUvCNdrBY/s3921/IMG_5432.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2604" data-original-width="3921" height="213" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj90mwXoA76ahh0dBZ-Aibv78k3al-aG8MZ63zQykik01RYdzvDn4y3Z2H291QnSIY5IC0SFB-TD-SWI4hj0bDdmpzMb3PW63R5Urh0jjokZBOADZAjgsAVk7xgUKfzXw_tS6My4rt6QHkh-KOVHfL3JjR3-LITcwTfz9V3IOG9jXXlAVskqJVUvCNdrBY/s320/IMG_5432.JPG" width="320" /></a></div><br /><br />At the end of the turn we discover why the Terminators didn't charge; turns out they're actually Traitor Terminators led by a Terminator Chaos Lord...</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><h3 style="clear: both; text-align: left;">Preying Mantis Turn 3</h3><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCBbhyeR_xnjJ3nKOzFieTX7klYCHvSM2MzvZ0ACkbPCt5pd2D_PgG-xSzn1SukK0usYr13ErQOFUgrb0YakUZvltx0mIq4SDe9JvRpXaAWetfzDJ8WMfVCIwzajsY7KLX8GdpgF0op0VVMSGUAmhFAZXPcJo8-jsGbJ1E3vKgrOJM8NAuKJTFxgI8k-A/s1120/Nampo_v_Mantis_Turn_3_Alpha_Mantis.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1120" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCBbhyeR_xnjJ3nKOzFieTX7klYCHvSM2MzvZ0ACkbPCt5pd2D_PgG-xSzn1SukK0usYr13ErQOFUgrb0YakUZvltx0mIq4SDe9JvRpXaAWetfzDJ8WMfVCIwzajsY7KLX8GdpgF0op0VVMSGUAmhFAZXPcJo8-jsGbJ1E3vKgrOJM8NAuKJTFxgI8k-A/w412-h640/Nampo_v_Mantis_Turn_3_Alpha_Mantis.jpg" width="412" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Clearly the traitor command have decided to put in an appearance! I don't have a lot to work with here, but I'm not giving back these Mantises without a fight. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghyphenhyphenkCjA-n9bFSCPLKLkqG6mt_uc5tJKUvdjmMRvCF2IKmPkxN5WsqtNkHba2avI5vwdzzfMLuOyoVlR0cMTUPolJCDHGtKMoUA7jMsf24s3KgEdZF53dstMR4covdKlwMCuJPWmSvyhMpgbaKiEIse64bXiSjkTjcMrIqnAAWD_sVBlVHUbNOx_1uJM4w/s3304/IMG_5435.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2444" data-original-width="3304" height="296" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghyphenhyphenkCjA-n9bFSCPLKLkqG6mt_uc5tJKUvdjmMRvCF2IKmPkxN5WsqtNkHba2avI5vwdzzfMLuOyoVlR0cMTUPolJCDHGtKMoUA7jMsf24s3KgEdZF53dstMR4covdKlwMCuJPWmSvyhMpgbaKiEIse64bXiSjkTjcMrIqnAAWD_sVBlVHUbNOx_1uJM4w/w400-h296/IMG_5435.JPG" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div>As the Rhino guns down the last Sniper Scout, the newly unmasked Terminators charge into the Leviathan (after aiming their guns behind them and dropping three Tactical Marines). </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikirorckvJI85-RooLzQRXobW74H7ZHaPTpYTx4E3wqJo1BekHlX1jiBNijVK2Uc_GBGZDB0szk7OXpIJvA6faR9Jc7siR3qZIAHiNNby1d7qUpG0EtQeG0bahMWWJbE5nVQuOz5y-Ns2YBUOA3TpgbC9QxUGYDzQgtirPUWTr-R1BJI8ylB-r9fJjk1o/s3077/IMG_5433.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2745" data-original-width="3077" height="356" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikirorckvJI85-RooLzQRXobW74H7ZHaPTpYTx4E3wqJo1BekHlX1jiBNijVK2Uc_GBGZDB0szk7OXpIJvA6faR9Jc7siR3qZIAHiNNby1d7qUpG0EtQeG0bahMWWJbE5nVQuOz5y-Ns2YBUOA3TpgbC9QxUGYDzQgtirPUWTr-R1BJI8ylB-r9fJjk1o/w400-h356/IMG_5433.JPG" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div>Fortunately for Pootle, the Terminators are more suited to an anti-infantry role. Even the Lord's Chain Fist is nerfed by the Dreadnought's hide. It's proving a solid menace - this is his first appearance, so why on earth he didn't explode on contact with the table, I've no idea!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitLqxeUItf4aDDrqyOlBNW7q8puWs_-KxYcPhSUDracvRnRJk20v6FZRYyc-a74qRHO4Qv2gLTyAHRnZ_F2P1CSlA6MkOU4QZ5uEQgCYjhKdP1wbzM0gTl2MHK_T5LPjRuwirFtwT11JhgkPvXqNxCuoLGFDBzHxNo_0x7PBcQq1GS_NnYlee7_jPra5U/s3600/IMG_5434.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2086" data-original-width="3600" height="231" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitLqxeUItf4aDDrqyOlBNW7q8puWs_-KxYcPhSUDracvRnRJk20v6FZRYyc-a74qRHO4Qv2gLTyAHRnZ_F2P1CSlA6MkOU4QZ5uEQgCYjhKdP1wbzM0gTl2MHK_T5LPjRuwirFtwT11JhgkPvXqNxCuoLGFDBzHxNo_0x7PBcQq1GS_NnYlee7_jPra5U/w400-h231/IMG_5434.JPG" width="400" /></a></div><br />Not a lot of bugs left either now. The last Venomthrope falls to the Scouts, although the Malanthrope partially avenges his lesser kin by reducing them to their Sarge. The last Tyranid Warrior eats the Assault Intercessor Sergeant and stands on top of him, roaring, but I rather suspect he's not long for this world.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Mantis Turn 4</h3><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjNH8LtmAVFcDVWEkho8fUIuHT88tl3tuc0Woxd1VnE1Q6uaajo1z3IP0lL3V4eksfV6cLHJ_LVyKqf9001_m2O6OH7_g-N2K_t2J3ACI98DfABtKOKzHw0bz5W3kkItRWH_xuq7spDOqh8bUAm0odgSn1h4JR2XfajxnQJM-X227SqKTXERuuFIflfgM/s1120/Nampo_v_Mantis_Turn_4_aaNampo's_Mantis.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1120" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjNH8LtmAVFcDVWEkho8fUIuHT88tl3tuc0Woxd1VnE1Q6uaajo1z3IP0lL3V4eksfV6cLHJ_LVyKqf9001_m2O6OH7_g-N2K_t2J3ACI98DfABtKOKzHw0bz5W3kkItRWH_xuq7spDOqh8bUAm0odgSn1h4JR2XfajxnQJM-X227SqKTXERuuFIflfgM/w412-h640/Nampo_v_Mantis_Turn_4_aaNampo's_Mantis.jpg" width="412" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><b>I think I can do this! Nampo heads towards the Malanthrope (pausing only for the Attack Bike to gun down the last Tyranid Warrior) and then charges the last bug on the board. However he's still fluffing his melee attacks and even with the assistance of Scouts charging back in the Malanthrope survives on a brace of wounds.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR93WpS5ML022IaigTmN1zELqupEwkEh2drVWRKpkqsc-OrHanxr0fwTXZDpkuudY2EqQUWGlmdXZbOGdiPXyClEcY9U2lFVRQSO1reuuubXthuwlg8EXJtysDov5jVo0fg96i2Wpid5bjx6aYxfdVw_YKcZG9ZijlEXDRsrJUeX6dm2Xx75zJUg3oKDA/s3234/IMG_5437.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2724" data-original-width="3234" height="338" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR93WpS5ML022IaigTmN1zELqupEwkEh2drVWRKpkqsc-OrHanxr0fwTXZDpkuudY2EqQUWGlmdXZbOGdiPXyClEcY9U2lFVRQSO1reuuubXthuwlg8EXJtysDov5jVo0fg96i2Wpid5bjx6aYxfdVw_YKcZG9ZijlEXDRsrJUeX6dm2Xx75zJUg3oKDA/w400-h338/IMG_5437.JPG" width="400" /></a></div></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>The Leviathan aims all its guns at the Terminators and kills another couple (tickling a third with the Heavy Flamers). Then the Tactical Marines charge in but can't quite finish the injured Terminator off. The Terminators aim all their attacks at the Dreadnought but to no avail.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>I've not had the spare resource to do any scanning this turn, but at this point it's only the Scouts Tactical Marines and Drop Pod who haven't had their status confirmed.</b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Preying Mantis Turn 4</h3><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiem2znvb8YNJJYmWoAP3bkWuD7ev40PSvv2b57-Fs3KjNLC1cwSS7sLdUpU9m8NzyrBDEb5AtKwzwNAYFgH4YMM7xUpuoEEhUcUxxZtUxhYkBJRU8X9141uTTSl53X4WXbpYS2JOMUfvCSnCIcl_STG-akIhBwnJT39opDqp7zzPgZvj8j6_e0O0NpfWw/s1120/Nampo_v_Mantis_Turn_4_Alpha_Mantis.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1120" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiem2znvb8YNJJYmWoAP3bkWuD7ev40PSvv2b57-Fs3KjNLC1cwSS7sLdUpU9m8NzyrBDEb5AtKwzwNAYFgH4YMM7xUpuoEEhUcUxxZtUxhYkBJRU8X9141uTTSl53X4WXbpYS2JOMUfvCSnCIcl_STG-akIhBwnJT39opDqp7zzPgZvj8j6_e0O0NpfWw/w412-h640/Nampo_v_Mantis_Turn_4_Alpha_Mantis.jpg" width="412" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Rhino drives to get ready to head home as the Terminators stay in combat and manage to put a solitary wound on the Dreadnought, losing the injured Marine for their troubles.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Nampo has (by his standards) an excellent round of combat, getting three blows past the Malanthrope's armour...though he only needed one to dispatch it. That's the Tyranids done for, but Pootle still has to scan for lurking heretics and defeat what he's found so far. And there's not much time left!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Mantis Turn 5</h3><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfJMfCbYuwC2YuyX4JhnTQSLjP3eci8VGCkkCJQ2i3nNJkoOlXXhIid4tOPU32xTt_um4f28Z3NQx1FchIyXzYbvL0_Kn-ZuFZv_RIZvrAQpcApViwJy8yRydNW4BvD03uF5PTPIhHZPKhvrjk2HRUgpcOU4QlBiE-lE_ibsmv1wPgFmueGYLmlcGfQHw/s1120/Nampo_v_Mantis_Turn_5_aaNampo's_Mantis.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1120" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfJMfCbYuwC2YuyX4JhnTQSLjP3eci8VGCkkCJQ2i3nNJkoOlXXhIid4tOPU32xTt_um4f28Z3NQx1FchIyXzYbvL0_Kn-ZuFZv_RIZvrAQpcApViwJy8yRydNW4BvD03uF5PTPIhHZPKhvrjk2HRUgpcOU4QlBiE-lE_ibsmv1wPgFmueGYLmlcGfQHw/w412-h640/Nampo_v_Mantis_Turn_5_aaNampo's_Mantis.jpg" width="412" /></a></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>I can't get to the Rhino, but I can deal with the Terminators. </b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMU4kL2ht3RJcia4LRU-F-4uyE0PtH1A9BUVcznvxWqLz9JPqVA0phQPUyCTqKkPjmmPip9UkpHQYCxQAgqy9unG54ce9k-dO8KLr0_VlKH1YYyA7UmMcAxl1jvaiBA8fzZq8Tf4Fouv_zfYaJv0CwEHVlyFmgy_7m9whq4XVmGoK3PzTCcVz92B72Az8/s4032/IMG_5439.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2882" data-original-width="4032" height="286" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMU4kL2ht3RJcia4LRU-F-4uyE0PtH1A9BUVcznvxWqLz9JPqVA0phQPUyCTqKkPjmmPip9UkpHQYCxQAgqy9unG54ce9k-dO8KLr0_VlKH1YYyA7UmMcAxl1jvaiBA8fzZq8Tf4Fouv_zfYaJv0CwEHVlyFmgy_7m9whq4XVmGoK3PzTCcVz92B72Az8/w400-h286/IMG_5439.JPG" width="400" /></a></div><br />Or can I? The Leviathan whiffs its shooting (killing one Terminator isn't much of a return) before Nampo charges in and is back to his previous form, not managing to get a single blow through the Chaos Lord's armour. Striking back, the Chaos Lord kills the Attack Bike but Nampo survives (on his solitary wound).</b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Preying Mantis Turn 5</h3><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaU1eF-CY8WwRVdYofFZ7uU1DRdy5OCfayFBWAXc5eKvYFWJyDFbd5kMU6xYyS1eiZFspJJJEt1QKgxMTL_0p9l0Typt2jUfXLN-8SbQu_tZOX40kSRRQnKK-kskP1uazOGpfaSiTgf7gMLJljlgHVEchKRTfx_KczcQ0Et4RQ103THo-KqarZvFUYP3I/s1120/Nampo_v_Mantis_Turn_5_Alpha_Mantis.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1120" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaU1eF-CY8WwRVdYofFZ7uU1DRdy5OCfayFBWAXc5eKvYFWJyDFbd5kMU6xYyS1eiZFspJJJEt1QKgxMTL_0p9l0Typt2jUfXLN-8SbQu_tZOX40kSRRQnKK-kskP1uazOGpfaSiTgf7gMLJljlgHVEchKRTfx_KczcQ0Et4RQ103THo-KqarZvFUYP3I/w412-h640/Nampo_v_Mantis_Turn_5_Alpha_Mantis.jpg" width="412" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Given the odds, I do consider just running off in the Rhino, but that's hardly in the spirit of the thing (plus Terminators can't get in the doors). The Rhino, in fact, is hereby struck from the record as not being a dramatic enough personae for a final battle. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">So it boils down, more or less, to a final battle, the true Nampo against the fake! </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Nampo strikes first, an advantage he desperately needs given his already grevious wounds. He lands an impressive (for him) three blows on the Chaos Lord. Alas! Terminator armour didn't get where it is today by letting through a measly three Thunder Hammer hits, and the traitor is still standing. But can Nampo weather the return?</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtDqL3AilXVXUoNfd26lsCBzsD_G3Jb8pAGxPvO3WmXRoCSMTzDB8Zg5UFle42KLlJruRQ7chMnTF3DTHbFgi1hRir_xgG3KyP2lefTrlcWrUwNV8-PX5osBS5ejXJlbWgGy8R9lPLGt6_P0vo8MdksbDIexIVZ18cLaMpbhyphenhyphenxyDX50GCwIAQ2b6BuNow/s2959/IMG_5442.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2696" data-original-width="2959" height="365" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtDqL3AilXVXUoNfd26lsCBzsD_G3Jb8pAGxPvO3WmXRoCSMTzDB8Zg5UFle42KLlJruRQ7chMnTF3DTHbFgi1hRir_xgG3KyP2lefTrlcWrUwNV8-PX5osBS5ejXJlbWgGy8R9lPLGt6_P0vo8MdksbDIexIVZ18cLaMpbhyphenhyphenxyDX50GCwIAQ2b6BuNow/w400-h365/IMG_5442.JPG" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;">-</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><i>Nampo's armour was gone from the waist up, all bar his right shoulder. The traitor's roiling magics had melted the chestplate off like crusted dirt under a waterjet. His flesh beneath was seared an angry red, streaked with hard black starbursts where the skin had burned away. He'd thrown the helmet aside. The autosenses were useless once the power pack failed, besides which he no longer felt he needed his vox. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>He twisted the bike's steering column, back wheel tearing up the dirt as he span round his prey. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>The terminator struggled to keep face, although he moved with impressive grace given the armour's limitations. It was the only advantage Nampo had - at this range, without his armour, the traitor could finish him in seconds if he got even a second for a clean shot. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>The bike jerked suddenly - a loose rock under the front end, perhaps, or an unseen pothole. It didn't matter. The traitor's bolter snapped round instantly, the muzzle blazing into deadly life. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>Nampo was already out of the saddle, leaping high over the spiked back of the armoured heretic. It wasn't an original ruse, faking a moment's poor driving, but the traitor had bought it. He brought the weighted end of his hammer down in a perfect arc, driving at the exposed exhaust ports on the armour's rear facing. Actinic energies boomed and sparked. A killing blow. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>It should have been a killing blow. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>Nampo felt something slam into his side, hard enough that his breath was ripped out of him. No pain, his altered neurology overwrote it before it could overwhelm him. Coldness, though. A deeper, darker coldness than he'd felt in all his long lifetime. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>The terminator loomed above him, the barrels of the stormbolter dark and wide as the void before translation. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>"How?" Nampo said. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>"My armour," the traitor said, almost kindly. "An older model. Less power from the core but less volatile as a result. No meltdowns, even without the vents. Easily missed."</i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>Nampo said, with an effort, "You have lost, all the same, traitor. Your masquerade is over."</i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>The rest of the loyalists were already on him. Green armour, clean and bright where the traitor's scaled plate shifted mutinously on the eye. They had him disarmed and on his knees in moments. Armoured hands tore off his helmet. Gases whirled and hissed as the seals gave, hiding his face in vapour.</i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>Nampo felt someone press a bolt pistol into his hand. Someone else sat him upright, cradling him from behind and holding up his arm so that the gun pointed unerringly at the traitor's head. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>The traitor was bald, a plain and unassuming face set with darkly charismatic eyes. Surprisingly unmarred by the usual twistings of the damned, Nampo thought. It could have belonged to anyone. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>"I never lose," the traitor said with a wry smile. "Even now. </i><i>You don't even know what you were trying to stop. </i><i>You can't defeat me because I wasn't fighting you."</i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>Nampo tried to pull the trigger, but something in those dark eyes compelled him to ask one more question. </i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>"Why?" he rasped, his throat catching on the word. The cold was devouring him, rising up inside him like a fountain of ice. "Who are you?"</i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>"I think we both know who I am," the Alpha Legion commander said. "The rest? You'll never know."</i></div><div class="separator" style="clear: both; text-align: left;"><i><br /></i></div><div class="separator" style="clear: both; text-align: left;"><i>With his dying strength, Nampo pulled the trigger. </i></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Result: A draw?</h3><h3 style="clear: both;"><br /></h3><h3 style="clear: both;">Locker Room</h3><div>That was everything I was hoping for! Cheers to Pootle and his ever sporting nature in taking on this mess of rules and randomness. </div><div><br /></div><div class="separator" style="clear: both; text-align: left;"><b>What a fun game; absolutely another Kraken special. I was very lucky to take the Heirophant down with a few well placed shots early on, particularly the Vindicator's overwatch, which was crazy. </b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>Mind you, that luck was balanced by Nampo once again repeatedly fumbling his melee attacks (Kraken and I have both seen him do that numerous times before - feels like he's very much the author of his many misfortunes).</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;">He's had a hard life, poor old bloke. Blown up by his own side's orbital battery, captured by Genestealer Cultists, emprisoned by the Custodes - it's not easy being green. </div></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Time, after four endearing years, to call a close on his exploits. Rest in peace, Captain Nampo, knowing you got the Mantis Remnant back to the good guys. And who knows - maybe there's space in that Leviathan Dreadnought for another sarcophagus!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><b>I feel a bit guilty having supervised the death of a longterm character, but in fairness, the Nids I was driving in Nampo's first game killed him then so he's definitely used up his nine lives. Thanks for a great narrative arc Kraken! Onto the next adventure...</b></div><div class="separator" style="clear: both; text-align: left;"><br /></div>Unknownnoreply@blogger.com4tag:blogger.com,1999:blog-1478409880372473832.post-38665385142718794912024-03-04T06:00:00.001+00:002024-03-04T06:00:00.238+00:00Super Beast Friends!<p> Enter the Beastmasters!</p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYZQOjT7HV5bDnadCaGZIULPsQ2G18PdpPggynmHfmj98M4pIqiszCuTUSyHDJYa-FcrPmhA2oid9BlgM1ajIgPdYG8elDFu1cnHdFIYBSBSZreea4l8JT_C_h_VUljcnlv9fFhm4vTk60Orbq3LodigByBG3riTm84B_ONQUrbSUjfVaSGU-I1lT_s-4/s2454/20240229_091605.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Wood Elf Beastmasters" border="0" data-original-height="1303" data-original-width="2454" height="340" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYZQOjT7HV5bDnadCaGZIULPsQ2G18PdpPggynmHfmj98M4pIqiszCuTUSyHDJYa-FcrPmhA2oid9BlgM1ajIgPdYG8elDFu1cnHdFIYBSBSZreea4l8JT_C_h_VUljcnlv9fFhm4vTk60Orbq3LodigByBG3riTm84B_ONQUrbSUjfVaSGU-I1lT_s-4/w640-h340/20240229_091605.jpg" title="Wood Elf Beastmasters" width="640" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><span><a name='more'></a></span><p>I won't keep harping on about how long some of my models have been waiting for paint - but these were last seen in the 1991 Citadel Catalogue.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR1U5MkLFmWNDspAfZFIeqA4V9Q8BmYTJvVCOqHkwl9GntJ-L_IYbCTkAmBqsEFre2XoepGgpAAFzqJeT63-4LxiCLvG67cC-XUN3tRZtJ6xUYBgM9JBHPyGqwicoHs1FUyaxIsRTRHONwL1obW3_EElWSvkRhScjh-fJPzn9ERmy0JyCphvG9Emm-kKE/s1602/20240229_075944.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Wood Elf Beastmasters - Bear" border="0" data-original-height="1601" data-original-width="1602" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR1U5MkLFmWNDspAfZFIeqA4V9Q8BmYTJvVCOqHkwl9GntJ-L_IYbCTkAmBqsEFre2XoepGgpAAFzqJeT63-4LxiCLvG67cC-XUN3tRZtJ6xUYBgM9JBHPyGqwicoHs1FUyaxIsRTRHONwL1obW3_EElWSvkRhScjh-fJPzn9ERmy0JyCphvG9Emm-kKE/w400-h400/20240229_075944.jpg" title="Wood Elf Beastmasters - Bear" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">They're the Wood Elf Beastmasters (which got changed to 'Beast<i>friends</i>' for Fantasy Roleplay, which makes the elves seem cuddlier) and they were a neat, if not totally practical idea for early Fantasy Battle (I remember Chaos had them too).</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">I never had the animals they were supposed to master, but the individual nature of each one makes them fun additions to paint.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Bear Master, above, was painted some time ago (I was following a bear-theme in the army) and I think I used him as an Amber wizard.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2T1gJSJe-iX9B1jA3Z8AcGc_YLf_-qGG9AiTyo9pRhzL-xkjMF6iJg2avgMjcklIC9CEHkzIolbRYFCXtah8-NcO9He5ykp8xi38WUP5KeIhUUpNkLeVoH-ZQH_AKCU4dxAgD4fu8ldeGG9qmXCqSDY3Nn0F0bmgArLSXEA7EUkbzwh4FQeCtLNY_7YU/s1433/20240229_075931.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Wood Elf Beastmasters - Boar" border="0" data-original-height="1433" data-original-width="1433" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2T1gJSJe-iX9B1jA3Z8AcGc_YLf_-qGG9AiTyo9pRhzL-xkjMF6iJg2avgMjcklIC9CEHkzIolbRYFCXtah8-NcO9He5ykp8xi38WUP5KeIhUUpNkLeVoH-ZQH_AKCU4dxAgD4fu8ldeGG9qmXCqSDY3Nn0F0bmgArLSXEA7EUkbzwh4FQeCtLNY_7YU/w400-h400/20240229_075931.jpg" title="Wood Elf Beastmasters - Boar" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Boar Master is a new addition, and one of my favourites. There's some great touches, like the nose ring and the tusk-like daggers. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">For some reason, he's the only one with a piratical belt buckle, rather than the more elegant torques worn by the others. Which, of course, only makes him more badass.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHhdOZM5EeQ9vVUq7BCaPVQxflYUBjjkCUo21maaWQn3mAFyG5P7Zj4cBNVtTDwmKx4KrwMwx3blJhyaYAjapnxgvOCaoHpL8sXF5DH75Pbi7oM3smeGxJzzKjfKnlWZS2VnraMip5b32iT7zyj9ih-UcUqOCtMX-QEO2Oz9KHQcVtR9CnWfsL5Tf63r8/s1373/20240229_075959.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Wood Elf Beastmasters - Warhound" border="0" data-original-height="1373" data-original-width="1373" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHhdOZM5EeQ9vVUq7BCaPVQxflYUBjjkCUo21maaWQn3mAFyG5P7Zj4cBNVtTDwmKx4KrwMwx3blJhyaYAjapnxgvOCaoHpL8sXF5DH75Pbi7oM3smeGxJzzKjfKnlWZS2VnraMip5b32iT7zyj9ih-UcUqOCtMX-QEO2Oz9KHQcVtR9CnWfsL5Tf63r8/w400-h400/20240229_075959.jpg" title="Wood Elf Beastmasters - Warhound" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">At first glance, the Warhound Master seems to be out for a jog (he's even got the headband), but he is festooned with small knives, bandolier to boots. The tartan wasn't so bad to do either (I'm trying to keep my practice in, so it seems less scary), and it does help to liven up an ordinary trouser.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">This beastmaster was originally for wolves, but perhaps they were deemed untameable. As for his stance, I can only assume he's chasing after a disobedient dog (possibly named Fenton).</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbKB0UdEf96kXARko6JfMBar8T4RvIIvKNyspMFwcogMSsCZxC2DGOGvPacdJEykWlYNjHknMztJparcKoEm-5-yhd_Xf7yDcUYoLMhmtGSYtYC6T5BVsXEQF6mEYREKwNh0Y0rVe35Mek7wZkZe3wLt4s4zygIVlteG0kyFHzERZD9Dco-IxUIsjBEjA/s1328/20240229_080020.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Wood Elf Beastmasters - Wildcat" border="0" data-original-height="1328" data-original-width="1328" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbKB0UdEf96kXARko6JfMBar8T4RvIIvKNyspMFwcogMSsCZxC2DGOGvPacdJEykWlYNjHknMztJparcKoEm-5-yhd_Xf7yDcUYoLMhmtGSYtYC6T5BVsXEQF6mEYREKwNh0Y0rVe35Mek7wZkZe3wLt4s4zygIVlteG0kyFHzERZD9Dco-IxUIsjBEjA/w400-h400/20240229_080020.jpg" title="Wood Elf Beastmasters - Wildcat" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Wildcat Master (or mistress) is distinguished by being barefoot, and having knuckledusters (I imagine they're to resemble claws, but time has blunted them).</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQ11pdeimsIo2aJ6lE7ghhYFes7KBkWNBS6y_5KINFTsHHgARr98_mZKL7lbVQhnr5DU334z04-erktJHrYSwfcSINFFYyd_NutS60rDb-9iI8J3ibEqVVdgSxxKmDle6WN6OTw5SvA9pDyRwHqrjGC4MQgm-bsBsokADmfUqCFeZUuv9XrbFkyqFRaRw/s1401/20240229_080030.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Wood Elf Beastmasters - Wildcat" border="0" data-original-height="1401" data-original-width="1401" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQ11pdeimsIo2aJ6lE7ghhYFes7KBkWNBS6y_5KINFTsHHgARr98_mZKL7lbVQhnr5DU334z04-erktJHrYSwfcSINFFYyd_NutS60rDb-9iI8J3ibEqVVdgSxxKmDle6WN6OTw5SvA9pDyRwHqrjGC4MQgm-bsBsokADmfUqCFeZUuv9XrbFkyqFRaRw/w400-h400/20240229_080030.jpg" title="Wood Elf Beastmasters - Wildcat" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">Animal prints seemed the natural way to go (although it now occurs to me that you won't make many animal friends that way): leopard for the trousers and tiger for the cloak.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhK81jyjHJzRyCyDlHQrY4cYx9TPSyvexLY3G4t5JSn0QDd9-GVUvePfh5te6wY1BpF487OqMt3Ab9MmQXhNLgizBvfN-_AE3anO4SAOUXZkAi5xiGtmpks2xHc973XgDaRM_YpQqvyFwbRayvV8e1uIVTpx3OtoRCmnSuzpA_gzv8Qm0BsikKwioxBdg8/s1714/20240229_075919.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Skaw the Falconer - Wood Elves" border="0" data-original-height="1714" data-original-width="1714" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhK81jyjHJzRyCyDlHQrY4cYx9TPSyvexLY3G4t5JSn0QDd9-GVUvePfh5te6wY1BpF487OqMt3Ab9MmQXhNLgizBvfN-_AE3anO4SAOUXZkAi5xiGtmpks2xHc973XgDaRM_YpQqvyFwbRayvV8e1uIVTpx3OtoRCmnSuzpA_gzv8Qm0BsikKwioxBdg8/w400-h400/20240229_075919.jpg" title="Skaw the Falconer - Wood Elves" width="400" /></a></div><p></p><p>The last is an honourary member: he was once Skaw the Falconer, a minor special character. But he's another Jes Goodwin sculpt, and so close to the Bearmaster, they might have shared the same template.</p><p>He was painted a very long time ago, as part of my first Wood Elf army, but with a new base, he brings the Beastmasters up to five, which is enough to field them as a very small, very weird, unit of Wardancers.</p>Stylushttp://www.blogger.com/profile/01706888762838294158noreply@blogger.com1tag:blogger.com,1999:blog-1478409880372473832.post-82230270517221975612024-02-27T06:00:00.000+00:002024-02-27T06:00:00.141+00:00Waaagh! Meet Again...<p>One thing about an Orc & Goblin army ... there's always more of them.</p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipTt7VWbyG-0PEfmMfB2-nmwGAciUGGjWUk7O1ytBb-g1eN0fq6h4B1DdsC1h3wNXKq8qr5a27uYpsL-I9lXsYC7afgqxrpcrF5JRPKvWnDJwnj4jMaAKtpplwMBIFI9Z4yEk7JMbeomCaJ8BsRjhyphenhyphenzIvQyyP1Ec1Je4pQWAhi54efssC1f72fTS6i8Dg/s1795/Night%20Goblin%20Command%20Group.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Night Goblin command group" border="0" data-original-height="1795" data-original-width="1795" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipTt7VWbyG-0PEfmMfB2-nmwGAciUGGjWUk7O1ytBb-g1eN0fq6h4B1DdsC1h3wNXKq8qr5a27uYpsL-I9lXsYC7afgqxrpcrF5JRPKvWnDJwnj4jMaAKtpplwMBIFI9Z4yEk7JMbeomCaJ8BsRjhyphenhyphenzIvQyyP1Ec1Je4pQWAhi54efssC1f72fTS6i8Dg/w400-h400/Night%20Goblin%20Command%20Group.jpg" title="Night Goblin command group" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><span><a name='more'></a></span><div class="separator" style="clear: both; text-align: left;">Observant readers of the blog will notice that I've jumped back into The Old World with some alacrity, and in addition to starting new armies (more on them soon), I dug around my old unpainted pile and dusted off (literally!) some old models.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaI0JEBHHQnLL6Ai347FJ0CXkFPJpvjec9S-4EtftLi-8sWD7CMQ7MdLAeECiVVhCDen9bLNrJEpCzcYhPNEoO-OWSAuwwcMfh-TZUsybgOaVbXAWzlSkIUxAOX4i0vlKSF32PHXyJm8H6j9bGK8uB2VzXEIMhjZhWPaf2NFeYXRHgOYmvKZ00cKTcrZg/s1999/Night%20Goblin%20Battle%20Standard%20-%2002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Night Goblin battle standard" border="0" data-original-height="1999" data-original-width="1800" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaI0JEBHHQnLL6Ai347FJ0CXkFPJpvjec9S-4EtftLi-8sWD7CMQ7MdLAeECiVVhCDen9bLNrJEpCzcYhPNEoO-OWSAuwwcMfh-TZUsybgOaVbXAWzlSkIUxAOX4i0vlKSF32PHXyJm8H6j9bGK8uB2VzXEIMhjZhWPaf2NFeYXRHgOYmvKZ00cKTcrZg/w360-h400/Night%20Goblin%20Battle%20Standard%20-%2002.jpg" title="Night Goblin battle standard" width="360" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">First up is the Night Goblin battle standard - which I really should have added from the start, given their appalling leadership. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">It was part of the original Forge World command group, and while the Giant Cave Squig and vomiting Oddgit were quickly added, the challenge of painting a couple of leering moons on the banner was apparently too daunting.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Fast forward a decade, and either my painting confidence has increased, or my expectations have dropped. Easy to paint standards when you have no standards, I guess.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1hnT-KYhD2Hbk9C7Z_hGOc905tSy9r8IFbC_qIqp6M2GrBFME3y9bG1q7vI52JZeh8D8J0TbHpPl_0kyGfNjp7_z-cfR47lQjxk4MlTQIfQkEcJs-ePCcu57AR3wdknXpuurLt3-dWcsUaXxut6DMlt_YnKtJ5kNrcNqdxvjCrcz_mxaZZWKrpRV5BHI/s1776/20240220_091717.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Black Orc warboss" border="0" data-original-height="1776" data-original-width="1776" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1hnT-KYhD2Hbk9C7Z_hGOc905tSy9r8IFbC_qIqp6M2GrBFME3y9bG1q7vI52JZeh8D8J0TbHpPl_0kyGfNjp7_z-cfR47lQjxk4MlTQIfQkEcJs-ePCcu57AR3wdknXpuurLt3-dWcsUaXxut6DMlt_YnKtJ5kNrcNqdxvjCrcz_mxaZZWKrpRV5BHI/w400-h400/20240220_091717.jpg" title="Black Orc warboss" width="400" /></a></div><div><br /></div>But the real answer to leadership problems is, of course, a Black Orc Warboss. It's an 40k warboss, who is appropriately bigger than the rest of the boyz, with the modern pieces removed and a massive choppa added (the blade from a minotaur great weapon).<div><br /></div><div>This one was converted up a very long time ago (I was able to order the minotaur weapon separately from the Games Workshop website, which dates it), and at least by waiting this long I was happier to attempt chequerboard and freehand glyphs.<br /><div class="separator" style="clear: both; text-align: center;"><br /></div>And finally, my real favourites: the Stone Trolls!<div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRO4oF3T6BSjI12IuA767MzywHuWZqoQHI1hAib-8Bb-0v86ZCQNAL07Tt5ADZ_p_mn95jsk8MPMekZlzHu_0ztNLqp5SlQ1PrP7KaG-gsv9ItGEJkVi38hgWKhCcizarrwYRnbXVE35XpExN9zz_L5MYfZ014PeYSET_SOCix8rYyFmu4H4g1NC_-64o/s1679/20240215_115534.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Stone Trolls" border="0" data-original-height="1679" data-original-width="1679" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRO4oF3T6BSjI12IuA767MzywHuWZqoQHI1hAib-8Bb-0v86ZCQNAL07Tt5ADZ_p_mn95jsk8MPMekZlzHu_0ztNLqp5SlQ1PrP7KaG-gsv9ItGEJkVi38hgWKhCcizarrwYRnbXVE35XpExN9zz_L5MYfZ014PeYSET_SOCix8rYyFmu4H4g1NC_-64o/w400-h400/20240215_115534.jpg" title="Stone Trolls" width="400" /></a></div><div><br /></div><div>These weren't painted from scratch, but they needed some chipped paint to be fixed, and a lot of red painted removed from the claws (it was the style of time).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8LKZQCQLcF9G6uQKn6Q0rcZpz3muxU7XATgQBbBJWrnJvnleK5H7RcSPCbCbK0xJpEGENnZTX5Gx6HeAb0Gu3XCCNchy43VwYRG4qJYfHj6uQsQFWgAliytXVnU7SpwGxi7g9XEIg2SfzeDjv6l0U_-pYTcy9xfMdni2hwntdArZj8u1iJ2xXDHI9Qxc/s2023/20240215_115506.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Stone Trolls" border="0" data-original-height="2023" data-original-width="2023" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8LKZQCQLcF9G6uQKn6Q0rcZpz3muxU7XATgQBbBJWrnJvnleK5H7RcSPCbCbK0xJpEGENnZTX5Gx6HeAb0Gu3XCCNchy43VwYRG4qJYfHj6uQsQFWgAliytXVnU7SpwGxi7g9XEIg2SfzeDjv6l0U_-pYTcy9xfMdni2hwntdArZj8u1iJ2xXDHI9Qxc/w400-h400/20240215_115506.jpg" title="Stone Trolls" width="400" /></a></div><div><br /></div><div>They also needed to be rebased to fit the style of the rest of my Waaagh!, which I think brings out their own colours better.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWVgOn3GC9PmoMYfXRGP_8DqQCQKMcuE-rdU9G93ApbtbFZZ5W0Roihi6R7eEJ8_WIxCQuURhyuuPPzJ5pk7egmjJcU-YBVHG6CFGj2sxKQtSAcvgijzAwjc45odltFYBIguEUMq3h7YejtoCv6yufCimxuKOyxW6hJMQfEzyKPZb8oKjJ2e5YbQl8E18/s1818/20240215_115447.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Stone Trolls" border="0" data-original-height="1818" data-original-width="1818" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWVgOn3GC9PmoMYfXRGP_8DqQCQKMcuE-rdU9G93ApbtbFZZ5W0Roihi6R7eEJ8_WIxCQuURhyuuPPzJ5pk7egmjJcU-YBVHG6CFGj2sxKQtSAcvgijzAwjc45odltFYBIguEUMq3h7YejtoCv6yufCimxuKOyxW6hJMQfEzyKPZb8oKjJ2e5YbQl8E18/w400-h400/20240215_115447.jpg" title="Stone Trolls" width="400" /></a></div><div><br /></div><div>As I type this, I have a vague idea that I was originally planning to cover their bases with rocks, but that's what you get for not writing things down.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5vkrmQSlJNXdKuWwa_USnlfuBsGBuP6sjH6lSh4qQAkgNgDjPrkgSlhbOYqQcdIHInnPuPpDLk_FkgZd1SdM14eaDwEtBCLfYq-F0TfzzerX1lN_jzJRZ6LE6M7tbWL1GmAlPKkUgHy0XkHfLtaaUHWauGJBFmksMh8rIX-5uz1odOjo1aQcVccWh0hc/s1747/20240215_115404.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Stone Trolls" border="0" data-original-height="1747" data-original-width="1747" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5vkrmQSlJNXdKuWwa_USnlfuBsGBuP6sjH6lSh4qQAkgNgDjPrkgSlhbOYqQcdIHInnPuPpDLk_FkgZd1SdM14eaDwEtBCLfYq-F0TfzzerX1lN_jzJRZ6LE6M7tbWL1GmAlPKkUgHy0XkHfLtaaUHWauGJBFmksMh8rIX-5uz1odOjo1aQcVccWh0hc/w400-h400/20240215_115404.jpg" title="Stone Trolls" width="400" /></a></div><div><br /></div><div>As tabletop models, they're about as effective as trolls ever were. You really need to have an orc general babysit them, to remove their Stupidity effects, which means you're paying twice their points.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_ca2itxlYa3ct4A7ORPNzhrjxrF5JlVf9e7LWzoJbKjRCezDV5x3F28-q6a2NT9O81tMeuSOlE4loGecCOVntFGYTcT5Nx8WQbYF4FtVW5oBG4M4bUfaZIMbiMh5Rh4yBppHcVpW9U2L9wu94vdjzDa8tmH6qDWtRecG_OC0ABum86BxqiwGQ1Z9Z7VM/s1951/20240215_115336.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Stone Trolls" border="0" data-original-height="1951" data-original-width="1951" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_ca2itxlYa3ct4A7ORPNzhrjxrF5JlVf9e7LWzoJbKjRCezDV5x3F28-q6a2NT9O81tMeuSOlE4loGecCOVntFGYTcT5Nx8WQbYF4FtVW5oBG4M4bUfaZIMbiMh5Rh4yBppHcVpW9U2L9wu94vdjzDa8tmH6qDWtRecG_OC0ABum86BxqiwGQ1Z9Z7VM/w400-h400/20240215_115336.jpg" title="Stone Trolls" width="400" /></a></div><div><br /></div><div>In many ways, it's surprising that a game that is wonderfully granular in some aspects only has one effect for failing Stupidity - amble forwards. With the points investment and lovely models, you'd think there'd be space for some Madboy-type antics.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgm1DaTx9ki2XBqMLJ-MbQNWCHokhIYjj6Y7CIg494YvybMskSnBp3bJGc752ZtASfat7lxlfNnAZ0IVxH5nV7iKXbT6LQcAfqs8H8cuHOlL4a6ElHgkLyDZ9IkOktVbUHJiaIZf7xuSJ7CGXOdOnNYmNJ-mqRT3RPSOqXgzG4M7h4VjaqtqoolSm2s940/s1895/20240215_115256.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="Stone Trolls" border="0" data-original-height="1895" data-original-width="1895" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgm1DaTx9ki2XBqMLJ-MbQNWCHokhIYjj6Y7CIg494YvybMskSnBp3bJGc752ZtASfat7lxlfNnAZ0IVxH5nV7iKXbT6LQcAfqs8H8cuHOlL4a6ElHgkLyDZ9IkOktVbUHJiaIZf7xuSJ7CGXOdOnNYmNJ-mqRT3RPSOqXgzG4M7h4VjaqtqoolSm2s940/w400-h400/20240215_115256.jpg" title="Stone Trolls" width="400" /></a></div><br /><p></p></div><div>Either way, that's another chunk of the Waaagh! brought up to scratch - I might actually finish this army one day.</div>Stylushttp://www.blogger.com/profile/01706888762838294158noreply@blogger.com2tag:blogger.com,1999:blog-1478409880372473832.post-50750239689682775832024-02-26T06:00:00.088+00:002024-03-01T12:21:44.803+00:00Tower Heist: Dwarfs vs Orcs & Goblins<p>Battle rages over a genuine artefact of the old times ... cardboard scenery from White Dwarf!</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSKHLDGbpo60V7zPTJ9H7pn7xGrxlmDtpeB9_DSUZoAGScBV7SLHU0KR2eGFLBO3Jyu9CnK0-SgPMsjXup568j28QD2YzoTO5nITP2A7JIuth3tTdGSdqEenNIUV1svRv4k_zlcmr1n0mafQ828Sr0CfsjubfCnW3VFKFdE9YzshRlLoxxztACvR3zWf4/s2910/20240222_230413.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1981" data-original-width="2910" height="272" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSKHLDGbpo60V7zPTJ9H7pn7xGrxlmDtpeB9_DSUZoAGScBV7SLHU0KR2eGFLBO3Jyu9CnK0-SgPMsjXup568j28QD2YzoTO5nITP2A7JIuth3tTdGSdqEenNIUV1svRv4k_zlcmr1n0mafQ828Sr0CfsjubfCnW3VFKFdE9YzshRlLoxxztACvR3zWf4/w400-h272/20240222_230413.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><span><a name='more'></a></span><div class="separator" style="clear: both; text-align: left;">We return to the Old World once again as Monkey casts away his successful run with the Dwarfs and takes up command of the Empire (in anticipation of the Empire force he's building for himself - watch this space).</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">I, Stylus, will command Orcs & Goblins. Partly because I'm a glutton for punishment, and partly because I've just got a lot of Trolls ready for battle (see previous reason).</div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Nuln But The Brave - Empire</h3><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKP50gtxA4sbWoiDPbJQEDv92hXttelJNOakPN1QjrRj8YSn_qUjeZzcexK23WpUVowmkIpmd9uvcxBw7dldD7QOEqfigmADMQBcaPvP69l1axSOOacyWHuzjVZUex8vw-apDLtFzE7N5UJpfUMNblu1UZdEK5GSVAqlrYAFdJ36xEpmWefbFPgkMPYVI/s3408/20240222_114415.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1624" data-original-width="3408" height="304" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKP50gtxA4sbWoiDPbJQEDv92hXttelJNOakPN1QjrRj8YSn_qUjeZzcexK23WpUVowmkIpmd9uvcxBw7dldD7QOEqfigmADMQBcaPvP69l1axSOOacyWHuzjVZUex8vw-apDLtFzE7N5UJpfUMNblu1UZdEK5GSVAqlrYAFdJ36xEpmWefbFPgkMPYVI/w640-h304/20240222_114415.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="640" /></a></div><div class="separator" style="clear: both; text-align: left;"><ul style="text-align: left;"><li><b>General of the Empire</b><br />Light armour & Shield.<br /><i>Armour of Destiny, Sword of Might</i></li><li><b>20 x Veteran State Troops</b><br />Command group. Halberds, Light armour & Shields. Drilled.<br /></li><li><b>20 x State Troops</b><br />Command group. Hand weapons, Shields.</li><li><b>10 x State Missile Troops</b><br />Crossbows.</li><li><b>10 x State Missile Troops</b><br />Crossbows.</li><li><b>5 x Pistoliers</b><br />Veteran. Brace of pistols, Heavy armour. Vanguard.</li><li><b>Great Cannon</b></li><li><b>Helblaster Volley Gun</b></li></ul></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Rock 'n Troll - Orcs & Goblins</h3><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEdfkyzp5iv5ohvxf8jbjSBmEWeGagBl75-uoyLyv_8jjVY-QnetLmVQtXq13cVGeTNbWtA1VhGOUaYVjt17X_NaEwF6SwWwNd42ziZFEdGJoziuEEwqMKRqXd2CiaPY7Zvn7wcCmFCIDE5Zbg-qm77_bSXG767E6XHIPs92-xxTW2Edl42MaB_rBX6GU/s3357/20240222_114802.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1474" data-original-width="3357" height="282" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEdfkyzp5iv5ohvxf8jbjSBmEWeGagBl75-uoyLyv_8jjVY-QnetLmVQtXq13cVGeTNbWtA1VhGOUaYVjt17X_NaEwF6SwWwNd42ziZFEdGJoziuEEwqMKRqXd2CiaPY7Zvn7wcCmFCIDE5Zbg-qm77_bSXG767E6XHIPs92-xxTW2Edl42MaB_rBX6GU/w640-h282/20240222_114802.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="640" /></a></div><div class="separator" style="clear: both; text-align: left;"><ul style="text-align: left;"><li><b><i>Grushnog Ironsplitta</i> - Black Orc Warboss</b><br />Full plate armour and Shield.<br /><i>Da Choppiest Choppa</i></li><li><b><i>Howdoo </i>- Goblin Oddgit<br /></b>Level 2 Wizard<br /><i>Bad Moon Rizin', Itchy Nuisance</i></li><li><b>10 x Orc Mob</b><br />Boss. Hand weapons, Warbows, Light armour, Skirmishers.</li><li><b>30 x Night Goblins Mob</b><br />Command group. Thrusting spears, Shields, Netters <br />2 x Fanatics</li><li><b>6 x Goblin Spider Rider Mob</b><br />Boss and musician. Cavalry spears, Shortbows, Light armour & Shields.</li><li><b>6 x Goblin Wolf Rider Mob</b><br />Boss and musician. Cavalry spears, Shortbows, Light armour & Shields. Reserve move.</li><li><b>6 x Stone Troll Mob</b><br />Additional hand weapons</li></ul></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Mission and deployment</h3><div class="separator" style="clear: both; text-align: left;">I've played <a href="https://woffboot.blogspot.com/2024/02/kill-of-hill-night-goblins-vs-wood-elves.html">The Lonely Tower</a> scenario before and it's an early favourite, especially as we're adding a proper tower to the scenario (it can be occupied by infantry with unit strength 10 or less, and fighting to get them out is properly brutal).</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMAebQtgGV27_lgwm8VSypQiJt-Z5I5pjSMCisiFJbjUZaLzSsbQtWpxp75bynH4RRXkXlDr57idZf4xa8tJhTLJhEwhPiEua4_W7Xvm8bBZdho940OTeEjHnyCyGdLGAOAEIxsQB6e7WFcm-ZjurbNMaaa94cu80xRgmwXRDkGyeklXO3QJs0UC8p3HE/s3554/20240222_203413.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1784" data-original-width="3554" height="201" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMAebQtgGV27_lgwm8VSypQiJt-Z5I5pjSMCisiFJbjUZaLzSsbQtWpxp75bynH4RRXkXlDr57idZf4xa8tJhTLJhEwhPiEua4_W7Xvm8bBZdho940OTeEjHnyCyGdLGAOAEIxsQB6e7WFcm-ZjurbNMaaa94cu80xRgmwXRDkGyeklXO3QJs0UC8p3HE/w400-h201/20240222_203413.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">In true narrative style, the Empire are defending the village. Both units of Crossbows take up positions behind the stone walls, with a Great Cannon on the extreme right.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWGmX7fp_Bk7zXe2i0Fl3Wskz4V0vfV1jtQHze-Vr7AGIbj8zZZPJIUNiUGUlzmu9ju4PsZWkSNXDZzpYgWVQLbwYB8CfOUeDylyui2Sn_SX2S0hTQ_CZAKZlm041yixmxr3YCC_pHGXhy4dYbmEIyHY8P_s1RAqJw7XQ70woiBd4WMLYRNvT0DJ7XHKQ/s4068/20240222_203417.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1695" data-original-width="4068" height="166" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWGmX7fp_Bk7zXe2i0Fl3Wskz4V0vfV1jtQHze-Vr7AGIbj8zZZPJIUNiUGUlzmu9ju4PsZWkSNXDZzpYgWVQLbwYB8CfOUeDylyui2Sn_SX2S0hTQ_CZAKZlm041yixmxr3YCC_pHGXhy4dYbmEIyHY8P_s1RAqJw7XQ70woiBd4WMLYRNvT0DJ7XHKQ/w400-h166/20240222_203417.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">On the high ground to the left go the State Troops, Veteran State Troops (led by the General) and Pistoliers.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTJ3AWWoFpfrHtnBvLbw2AG11YYcOwpFbRwHtuJ1HImEIEPtSb3qUzcLI1nRXInCUSN1kMV931FYiyDV_1aI7fyNd09pMTj2CYWenBb1DkJGLJCdSq5bfd-h990WlLwHBDx8LkAwy156_f90KLsdGxdo_atIEgaDK499Bh3hCICngJNafjmC33QvHqyTs/s3869/20240222_203426.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1851" data-original-width="3869" height="191" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTJ3AWWoFpfrHtnBvLbw2AG11YYcOwpFbRwHtuJ1HImEIEPtSb3qUzcLI1nRXInCUSN1kMV931FYiyDV_1aI7fyNd09pMTj2CYWenBb1DkJGLJCdSq5bfd-h990WlLwHBDx8LkAwy156_f90KLsdGxdo_atIEgaDK499Bh3hCICngJNafjmC33QvHqyTs/w400-h191/20240222_203426.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The greenskin deployment is even simpler: Night Goblins and Trolls in the centre, with the Black Orc Warboss hanging at the back to keep order, along with the Goblin Oddgit.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Orc Arrer Boyz are next, aiming to make a dash for the tower (as my only unit that can occupy it), and the two fast cavalry - Spider Riders and Wolf Riders - on the extreme right flank.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Empire wins the first turn, and we're away!</div><div class="separator" style="clear: both; text-align: center;"><br /></div><h3 style="clear: both; text-align: left;">Turn 1 - Empire</h3><div>With not much in range, the whole Empire line moves forward. The green Crossbows don't make a play for the tower yet, and snipe away one of the Night Goblins.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6ZIk5k-C1FwQcvXV0YpuBzgQ1e1_Ndhiq2S_kv_y60a6hLCgAZOZtnE1O1zbbkWE9YzElpQ-3Ktyah2LfBhdJgE33fpOxmZSZ8pmid_TJh4RQJ8gNoXhkoOY1YLU7NZ_ZnW6RusZZxnYGzeecOr4hYjVIZGjH6QynT2AZyb5iLl0t4efwVv1SnwLUyM4/s3929/20240222_204604.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1949" data-original-width="3929" height="199" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6ZIk5k-C1FwQcvXV0YpuBzgQ1e1_Ndhiq2S_kv_y60a6hLCgAZOZtnE1O1zbbkWE9YzElpQ-3Ktyah2LfBhdJgE33fpOxmZSZ8pmid_TJh4RQJ8gNoXhkoOY1YLU7NZ_ZnW6RusZZxnYGzeecOr4hYjVIZGjH6QynT2AZyb5iLl0t4efwVv1SnwLUyM4/w400-h199/20240222_204604.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Monkey then fires the Great Cannon and - in a shocking turn of events - it doesn't blow up and ploughs through four Night Goblins.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 1 - Orcs & Goblins</h3></div><div class="separator" style="clear: both; text-align: left;">The Stone Trolls pass their Stupidity tests, helped by encouraging words from the Black Orc Warboss, and lumber forward towards the central forest. The Arrer Boys run behind them, still with eyes on the tower.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Night Goblins head off on the other side of the tower, intending to reckon with the flank that's been shooting at them.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiANFUraoa4s7UawJc3Hr2WKrsvMwZ291yitLANHj5YXA26nB7bnl0bi4dkln6p1I_DuOEnvRguZjHZzU4IE1a6vfx84-wNKR8YLZwCAi2P59_8Ckd4IOatdDHxLpAOi82mDQFv4sR83_1cBguzXapAr8wU-gwIRbUCgDsvGI-frfb3bqSNaCCwRrmfYuM/s3907/20240222_205044.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2169" data-original-width="3907" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiANFUraoa4s7UawJc3Hr2WKrsvMwZ291yitLANHj5YXA26nB7bnl0bi4dkln6p1I_DuOEnvRguZjHZzU4IE1a6vfx84-wNKR8YLZwCAi2P59_8Ckd4IOatdDHxLpAOi82mDQFv4sR83_1cBguzXapAr8wU-gwIRbUCgDsvGI-frfb3bqSNaCCwRrmfYuM/w400-h223/20240222_205044.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The fast cavalry elements move to harass the advancing big units. The Spider Riders hang back on the hill, but the Wolf Riders move to threaten the flank of the State Troops.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">They may not have realised that this also puts them within an easy charge range...</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 2 - Empire</h3></div><div class="separator" style="clear: both; text-align: left;">Sure enough, the State Troops charge the Wolf Riders, who are far too close to the table edge to risk fleeing. So they have to take the charge on the chin, get predictably thumped, and flee off the table, pursued by the State Troops.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJrO1aaYiEqi83EYKH4tWlpvRm_eBdD9B4O4Pf1Hx69UyqBurL3NH_Pnxc-9fKSscC9aLgZM_q5Hf6479uAccQo9fYYVURRcTFsBvMoZhYVwK7gk0ORB-5d2imRc1Anu22IzfuCAO-fG5-w1tzdHVb_0v0MakQMQ0bg0EcfmNG1GHowMB8yFq_Zu5WvTc/s3808/20240222_205114.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2068" data-original-width="3808" height="217" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJrO1aaYiEqi83EYKH4tWlpvRm_eBdD9B4O4Pf1Hx69UyqBurL3NH_Pnxc-9fKSscC9aLgZM_q5Hf6479uAccQo9fYYVURRcTFsBvMoZhYVwK7gk0ORB-5d2imRc1Anu22IzfuCAO-fG5-w1tzdHVb_0v0MakQMQ0bg0EcfmNG1GHowMB8yFq_Zu5WvTc/w400-h217/20240222_205114.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The rest of the Empire line is more circumspect: the Veteran State Troops pull back from the Trolls. The Pistoliers try to shoot the creatures, but with the forest in the way, they only success in murdering a few squirrels.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Crossbows and Cannon continue to pick on the Night Goblins, stripping away another rank, but the glowering presence of the Black Orc Warboss prevents them from panicking.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 2 - Orcs & Goblins</h3></div><div class="separator" style="clear: both; text-align: left;">Flinging their crude grappling hooks, the Arrer Boyz scale the tower and occupy it. If they're still there by the end of the game, 200 VPs is mine!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi92hnQdyYAkICN8aDxWLohW9M3woqZo677geYuFcuvfpbF78SGTdTBQwS86xQbRbY7iuYgOwRlKP0iPlSamgVu_aphDXsjZrkMDHq-XXvBQnja9lgObYRjInfsvh9Tr4WB8-4wJ6ieL59ZIzUlkj1Hyw-lKa_gSUBHkqJqZXhk99gNtQHzBRCRZ5BqohE/s2957/20240222_213043.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1835" data-original-width="2957" height="249" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi92hnQdyYAkICN8aDxWLohW9M3woqZo677geYuFcuvfpbF78SGTdTBQwS86xQbRbY7iuYgOwRlKP0iPlSamgVu_aphDXsjZrkMDHq-XXvBQnja9lgObYRjInfsvh9Tr4WB8-4wJ6ieL59ZIzUlkj1Hyw-lKa_gSUBHkqJqZXhk99gNtQHzBRCRZ5BqohE/w400-h249/20240222_213043.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">On their flank, the Night Goblins continue to shuffle forward, stopping just short of the stone wall (they're keen on getting cover after all the shots they've been taking).</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuDP-2zVkteIE0XiJDaCOV_Q5op3Tj1KvzaHNiG4QrGVqMk7yYA9VlDM3r10s-hzVarGQP9nOpDpQ9IP5IhgzyERj1i_gFqY3LX5v2MhsAvSNSJLFkFceqSUe51wICAqi56X78DgJTnF5L4l3oDoV6jUuzf_Sf57SaRI_WErjGuEAlgY6FpMfCDA4qDiQ/s3738/20240222_212012.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2229" data-original-width="3738" height="239" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuDP-2zVkteIE0XiJDaCOV_Q5op3Tj1KvzaHNiG4QrGVqMk7yYA9VlDM3r10s-hzVarGQP9nOpDpQ9IP5IhgzyERj1i_gFqY3LX5v2MhsAvSNSJLFkFceqSUe51wICAqi56X78DgJTnF5L4l3oDoV6jUuzf_Sf57SaRI_WErjGuEAlgY6FpMfCDA4qDiQ/w400-h239/20240222_212012.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">On the other flank, the Trolls crash through the forest and hit the Veteran State Troops head-on.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjY-kYx-nvTEqhChRyuEf5nVhlbo5_Zsq4h2IM-OY7e0eUawP30uXASKgF9APmYmXSSEI3monWtaiq_DGwaBblLQTcnZs1xn-aMYoLs0iCi1Jid_W5u1g_-94fRytj3gZ5itkESvlSxpXy_fm1IdCVgTLNXkB0ytWrNVokXDvKFqtvMwQHY6wUHEfNHNzo/s2238/20240222_212017.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1817" data-original-width="2238" height="325" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjY-kYx-nvTEqhChRyuEf5nVhlbo5_Zsq4h2IM-OY7e0eUawP30uXASKgF9APmYmXSSEI3monWtaiq_DGwaBblLQTcnZs1xn-aMYoLs0iCi1Jid_W5u1g_-94fRytj3gZ5itkESvlSxpXy_fm1IdCVgTLNXkB0ytWrNVokXDvKFqtvMwQHY6wUHEfNHNzo/w400-h325/20240222_212017.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">With no enemy to charge (they were hoping for a flank change on the State Troops), the Spider Riders run directly towards the Volley Gun (in the spirit of 'he can't shoot <i>all </i>of us, can he?').</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEUyLLe3j1JGYKfUqFQmO2NrpYJtdfPlXTUfOHWW78mlWwYmKdJHk4O7bsvGI7SGUIltYTDZ2eFG-N1yI6ImaCFpQdhSXCECG4NpNGhj_O3Lv9iQNo3gBL3Hcu1v7yj93cbMKLY4c75_gL-gpJR3KvLftqxIb3cN8Y23NJeDq1igbDUAFmfOhLbagTuHA/s2460/20240222_212021.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2014" data-original-width="2460" height="328" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEUyLLe3j1JGYKfUqFQmO2NrpYJtdfPlXTUfOHWW78mlWwYmKdJHk4O7bsvGI7SGUIltYTDZ2eFG-N1yI6ImaCFpQdhSXCECG4NpNGhj_O3Lv9iQNo3gBL3Hcu1v7yj93cbMKLY4c75_gL-gpJR3KvLftqxIb3cN8Y23NJeDq1igbDUAFmfOhLbagTuHA/w400-h328/20240222_212021.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Combat with the Trolls does not go well. Surprisingly, it's not the hitting that is the problem, but the wounding lets me down badly. </div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHrKW6IwivXdt_PNha8hWaB-gzx4_F3QPg_magiZR89uz_rtAzcJ974EtIgMomzHQzx4gseEIXJHytL7sw1IIjD1lGGdk1VRKWSMFNsIMxJOUxJXcYlSyQr_13shFXTcgCQSKyWcR1xRz8c5w6eWhLbxl1cKiX_vOm-ZzFKBCBcIT8o2hsdUXMhpKifiA/s3500/20240222_212034.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2064" data-original-width="3500" height="236" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHrKW6IwivXdt_PNha8hWaB-gzx4_F3QPg_magiZR89uz_rtAzcJ974EtIgMomzHQzx4gseEIXJHytL7sw1IIjD1lGGdk1VRKWSMFNsIMxJOUxJXcYlSyQr_13shFXTcgCQSKyWcR1xRz8c5w6eWhLbxl1cKiX_vOm-ZzFKBCBcIT8o2hsdUXMhpKifiA/w400-h236/20240222_212034.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">At least their thick, regenerating hides prove difficult to damage, and I only lose one Troll as they fall back through the trees in good order.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCJNW12VB1ErtB1MtfLuUlsU40hyjVn7uXRtu0LH1M7l-YJEcZiS6eCRAdt95x8_lpvRDJMbR1JFBuqgcWPa0JyiavcZVMwOXNx2pMYRhK0EZARx8EVznpuVcf2RQL7bYmH3SM9JKxyoFYeZ-DxX9egEd_PWKLyElZy9HaGbqdtZgG1uMahkpdhj67DD8/s3046/20240222_213048.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2162" data-original-width="3046" height="284" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCJNW12VB1ErtB1MtfLuUlsU40hyjVn7uXRtu0LH1M7l-YJEcZiS6eCRAdt95x8_lpvRDJMbR1JFBuqgcWPa0JyiavcZVMwOXNx2pMYRhK0EZARx8EVznpuVcf2RQL7bYmH3SM9JKxyoFYeZ-DxX9egEd_PWKLyElZy9HaGbqdtZgG1uMahkpdhj67DD8/w400-h284/20240222_213048.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 3 - Empire</h3></div><div class="separator" style="clear: both; text-align: left;">Demonstrating their Drilled discipline, the Veteran State Troops reform on the spot and then declare a charge on the flank of the Spider Riders. I wasn't expecting that, but the bugs get squished except for the boss, who falls back right to the edge of the table, but somehow clings on.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiySYWbpO4bjazMgePWJwSBJXaR199Z7fheRwmsDZlLMN6vOiN29z7K8CFVuYFNIBmAj0jrFKgZAZTqOZXJt1fhtPclcydsdRtfiCVytz61YYzjA0ozEyqvCub2hPRV99ZGKr-lYd5-6PG5FuuvVs5iuHs3tZ57s2ShLwykWrrtOz2I2FANTzY6t4Mq2a0/s2723/20240222_213646.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2090" data-original-width="2723" height="308" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiySYWbpO4bjazMgePWJwSBJXaR199Z7fheRwmsDZlLMN6vOiN29z7K8CFVuYFNIBmAj0jrFKgZAZTqOZXJt1fhtPclcydsdRtfiCVytz61YYzjA0ozEyqvCub2hPRV99ZGKr-lYd5-6PG5FuuvVs5iuHs3tZ57s2ShLwykWrrtOz2I2FANTzY6t4Mq2a0/w400-h308/20240222_213646.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Volley Gun opens up on the Trolls, scoring a decent number of hits, and felling one of them. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Pistoliers join in, but they're really fast cavalry harassers, and their firepower is not their main asset (despite the name), so none of their shots hit home.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAvX27iD4mf-Dxt2CNG5jxeV1sga_hFnfvxlccSWa7jcBtfBczyYlrz8HNsJ6NIIhiiTfcqXkRA40rryP9ii29SnfGJrK6whAJAqZvAhPB5RAIogtPGTM_hC2PGMx0OVoTSlg7wTGGsX6gKhzzfMBgwftIx5xkrUs48NH6cbdX1AvBR2VM0RS2Pt8yDaI/s3497/20240222_213915.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2198" data-original-width="3497" height="251" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAvX27iD4mf-Dxt2CNG5jxeV1sga_hFnfvxlccSWa7jcBtfBczyYlrz8HNsJ6NIIhiiTfcqXkRA40rryP9ii29SnfGJrK6whAJAqZvAhPB5RAIogtPGTM_hC2PGMx0OVoTSlg7wTGGsX6gKhzzfMBgwftIx5xkrUs48NH6cbdX1AvBR2VM0RS2Pt8yDaI/w400-h251/20240222_213915.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Empire left flank continues to shoot away Night Goblins, but there's always plenty more where they came from.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The State Troops return from chasing wolves, and start to march towards the forest flank.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 3 - Orcs & Goblins</h3></div><div class="separator" style="clear: both; text-align: left;">After two punishing turns, the greenskins are in a place to make things happen! They start by hexing the Pistoliers with <i>Itchy Nuisance</i>, dropping their Toughness, and then the Night Goblins release a pair of Fanatics.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">One of the Fanatics immediately drops dead from mushroom overdose, and the other one wheels into the Crossbow unit, who calmly open ranks to let him pass through, only losing one of their number.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioG0OGW0jhDOszlpX9RUJwNV1sPhchxoIN3gvYUR0bhUPp_l5U4WWuz8KFztTO8J2nFOmXBXOphK3N8xs_LnOCWaI6TpvLIlV0B7Nu0_ksInt6UXMGVNSgunYnYA_atumN-3xStUpAfdx3w8P1fZ4PKyVCIZ2tXC-Oh_nbx3Q1mt6uj2d8Ipzk4pPH6s0/s2915/20240222_215135.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1780" data-original-width="2915" height="244" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioG0OGW0jhDOszlpX9RUJwNV1sPhchxoIN3gvYUR0bhUPp_l5U4WWuz8KFztTO8J2nFOmXBXOphK3N8xs_LnOCWaI6TpvLIlV0B7Nu0_ksInt6UXMGVNSgunYnYA_atumN-3xStUpAfdx3w8P1fZ4PKyVCIZ2tXC-Oh_nbx3Q1mt6uj2d8Ipzk4pPH6s0/w400-h244/20240222_215135.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The lone Spider Rider, now forgotten, scuttles around the flanks, ready to threaten the Volley Gun in the the next turn.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg59PUDYXTcJtV2l76lwFBLzxCp4arOWh1j9Lm6gIU8E-opxQyeNHk6sIKGapNXeV28l7ZUhqdUA_3VoD1Q5txItO2RwGMJDNI4WCDagU-cGHs_K9qrykKVnAdbue-64wLsJ8xfvE8MouHfUFJza1MxAAdhwJaNB1wHuvotfltTeO9mtslhqhBxjIEmQHY/s2644/20240222_215814.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2137" data-original-width="2644" height="324" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg59PUDYXTcJtV2l76lwFBLzxCp4arOWh1j9Lm6gIU8E-opxQyeNHk6sIKGapNXeV28l7ZUhqdUA_3VoD1Q5txItO2RwGMJDNI4WCDagU-cGHs_K9qrykKVnAdbue-64wLsJ8xfvE8MouHfUFJza1MxAAdhwJaNB1wHuvotfltTeO9mtslhqhBxjIEmQHY/w400-h324/20240222_215814.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">With their Fanatics a busted flush, the Night Goblins charge the Crossbows, but fall short and stagger to a halt just inches away.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Above them in the tower ramparts, the Arrer Boys shoot at the Pistoliers, dropping two of them.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNcCtbh_dw6UEkaJD9yZIzSTVp1k-wtykvqx-R9n2UR4SKuq_CxR3LYPNWAslvUa4FMl3aNmCqSCSGWry27YEMKKOw2yynrdOqfF9atGMoFJgQuMcGe-ZSgoyzv9F4AEPVw7k-G9fsgVOoemi8XrwWwpjtmmG0QBbEB2O_VXKf8kqiSFq6MZd1QJDcJ6s/s3406/20240222_215827.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2044" data-original-width="3406" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNcCtbh_dw6UEkaJD9yZIzSTVp1k-wtykvqx-R9n2UR4SKuq_CxR3LYPNWAslvUa4FMl3aNmCqSCSGWry27YEMKKOw2yynrdOqfF9atGMoFJgQuMcGe-ZSgoyzv9F4AEPVw7k-G9fsgVOoemi8XrwWwpjtmmG0QBbEB2O_VXKf8kqiSFq6MZd1QJDcJ6s/w400-h240/20240222_215827.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Stone Trolls are more eager, and charge through the forest once again to hit the Veteran State Troops.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3ISzWPBFTNKPa2s4WOoxIM8JtL5nsU71exM1IdO1NYu6fXz8ZVwdrCzRiq_jEGIfCZUMN5HWpKBuMnIrNjxJnKqNqkEONytGIM5zJ1VFvSWGwt9nnBGJCrclP0n3ZwtfFUiEn7lT_k3utxvEJ4LYOA1F9GmB8JSs7NW-Q1VNdC35FVMbfCjDCN_8G-ck/s3967/20240222_220051.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1910" data-original-width="3967" height="193" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3ISzWPBFTNKPa2s4WOoxIM8JtL5nsU71exM1IdO1NYu6fXz8ZVwdrCzRiq_jEGIfCZUMN5HWpKBuMnIrNjxJnKqNqkEONytGIM5zJ1VFvSWGwt9nnBGJCrclP0n3ZwtfFUiEn7lT_k3utxvEJ4LYOA1F9GmB8JSs7NW-Q1VNdC35FVMbfCjDCN_8G-ck/w400-h193/20240222_220051.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">It's a familiar story of the Trolls inexplicably whiffing their wounding rolls on the halberdiers. They manage to Stomp and Vomit on a few (what a great combo), but the ranks of the Veteran State Troops win out (Monkey has carefully kept them out of the trees, so they don't become disordered).</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTZK-Oqg6i6D-pLznj7NFBHt9ODiuQQo_6T6c8vDF5mz3vhp7bR-XDxs3YgUXnndejPLh5rR5G4VWqd-AfWh_1TOXO4gkQ8G2JLtxEOhe487PGFyks2H9efxVY35kuDY0K5NTpQfuodD15b5WhYLm3B8NSxAfqx5HWsaehPWv_N4pZnvE5RhQ9VoYP-Jg/s2962/20240222_220336.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1975" data-original-width="2962" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTZK-Oqg6i6D-pLznj7NFBHt9ODiuQQo_6T6c8vDF5mz3vhp7bR-XDxs3YgUXnndejPLh5rR5G4VWqd-AfWh_1TOXO4gkQ8G2JLtxEOhe487PGFyks2H9efxVY35kuDY0K5NTpQfuodD15b5WhYLm3B8NSxAfqx5HWsaehPWv_N4pZnvE5RhQ9VoYP-Jg/w400-h266/20240222_220336.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Even the shouting presence of their general can't stop the Trolls from breaking and fleeing. The Veteran State Troops pursue, but the Trolls are clearly in a hurry, and cover half the battlefield on their way back!</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_s2vpT5PRF-lKXxkFtVl35YFNnqPqpbTr1TULncDk_1698uPcr3Lf1PxdITqJhFAjqi6zN-PV_YDsg3pp0KjXZM_L07hsuh6HgVZmCDgNLdTzLD_Tt4e8XUkV64cb887_pN2wDs_7yLH0o5z-NMCXnxBTigFVXBiK5Uvk1HXmhHOA4rpHYV7mf9stMB4/s2786/20240222_220948.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2219" data-original-width="2786" height="319" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_s2vpT5PRF-lKXxkFtVl35YFNnqPqpbTr1TULncDk_1698uPcr3Lf1PxdITqJhFAjqi6zN-PV_YDsg3pp0KjXZM_L07hsuh6HgVZmCDgNLdTzLD_Tt4e8XUkV64cb887_pN2wDs_7yLH0o5z-NMCXnxBTigFVXBiK5Uvk1HXmhHOA4rpHYV7mf9stMB4/w400-h319/20240222_220948.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 4 - Empire</h3></div><div class="separator" style="clear: both; text-align: left;">Straightforward tasks for the Empire: they charge the fleeing Trolls, who race another massive distance towards their own side.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Crossbows shoot at point-blank range at the Night Goblins. The Cannon tries to depress its firing angle, but manages to blow off the head of one of it's own Crossbowmen.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgny5MWVx6Q3aYngLIXmkmnl-WHq5rfa8oKT4jVX77DMNfw9_F7sNv600yJhWBm7Z-C_8QMUqrSLrgCS2yEC7iP4kHv9w6oqB_N6mvH-Ms45kELc5HBvg_fQnfPIvzD8E11uYzmmLKHiRohPzYXhOJoZi4b530vM_MzydAe4Cat8FouyD7rlnPSA2LbbO4/s2909/20240222_221133.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2218" data-original-width="2909" height="305" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgny5MWVx6Q3aYngLIXmkmnl-WHq5rfa8oKT4jVX77DMNfw9_F7sNv600yJhWBm7Z-C_8QMUqrSLrgCS2yEC7iP4kHv9w6oqB_N6mvH-Ms45kELc5HBvg_fQnfPIvzD8E11uYzmmLKHiRohPzYXhOJoZi4b530vM_MzydAe4Cat8FouyD7rlnPSA2LbbO4/w400-h305/20240222_221133.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The State Troops keep marching towards the tower, the Volley Gun searches for a decent target and plinks away at the luckless Night Goblines, and the remaining Pistoliers trot around in search of something to shoot at.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 4 - Orcs & Goblins</h3></div><div class="separator" style="clear: both; text-align: left;">Predictably, the Trolls fail to rally and dash off the table with a flourish (I rolled a 12, 11 and 12 for my flee rolls, so they really covered some ground!)</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">What's left of my army does charge in. The lone Spider Rider hits the Volley Gun crew, who try to fend it off with swabbers and slow-matches.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2DFumCQeSLteOCkHC7B_IptFNQ35FXihrMBRFIrzq7JrLFHASgxZoe9c202TeK13FaJrlSwk6LvwsNtCAcNE3YjVxsBWKFKkif5ANWHlUkoZHsZz3uEDYhqVTGjJj8IIhJmIgklYru3x_zZZbkdDv1pjfregTOlzT8IStR4A7-4UteL70Il7X8e0NoRk/s2653/20240222_222500.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1864" data-original-width="2653" height="281" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2DFumCQeSLteOCkHC7B_IptFNQ35FXihrMBRFIrzq7JrLFHASgxZoe9c202TeK13FaJrlSwk6LvwsNtCAcNE3YjVxsBWKFKkif5ANWHlUkoZHsZz3uEDYhqVTGjJj8IIhJmIgklYru3x_zZZbkdDv1pjfregTOlzT8IStR4A7-4UteL70Il7X8e0NoRk/w400-h281/20240222_222500.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The one-third of the Night Goblins that made it across the table charge into the Crossbows, aided by the Black Orc Warboss, who's feeling pretty murderous by now. He cuts down five of the Empire men single-handed, and the Night Goblins account for two more.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">That does leave two survivors, who calmly fall back from the combat and reload their crossbows.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjp3YEMfZogLPUm2x2CHckQsWZqngoMGRMXk0lCiEDiohfqu1U5Em1fXLlBHQrE1HUMvD1eBnsWWwmAcQf2PGSqHkuBDgfsFp9cxxDEbTRc9HQjhWrie3heeBm_nABOoad1j16R4QhedsJIVpNZdjSiOop125W1YHu16W7_42v-Y4e1Dii5q9PCt41UCdk/s3640/20240222_222512.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1833" data-original-width="3640" height="201" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjp3YEMfZogLPUm2x2CHckQsWZqngoMGRMXk0lCiEDiohfqu1U5Em1fXLlBHQrE1HUMvD1eBnsWWwmAcQf2PGSqHkuBDgfsFp9cxxDEbTRc9HQjhWrie3heeBm_nABOoad1j16R4QhedsJIVpNZdjSiOop125W1YHu16W7_42v-Y4e1Dii5q9PCt41UCdk/w400-h201/20240222_222512.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Volley Gun crew shows less fortitude, and as two of them are eaten by giant spider, the last one flees and is cut down.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDY41uX6jml1U2q0_zZEPBc3HqObUW3tc0IarA7e2FMNRghoR0I0Efk32Ud5mhYMpBZXCX76c2vERaNsUWwQrR0vxBL5k4z44Rlj0AhcIRXNb87tSQyg9lTu7OGImHSwpe_xC8qo_VJ3GVwri_uG9h_Tv-fDEqTyZYqRtnFB3FsfG0sqtHgzFjIR6gXHw/s2605/20240222_223126.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1853" data-original-width="2605" height="285" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDY41uX6jml1U2q0_zZEPBc3HqObUW3tc0IarA7e2FMNRghoR0I0Efk32Ud5mhYMpBZXCX76c2vERaNsUWwQrR0vxBL5k4z44Rlj0AhcIRXNb87tSQyg9lTu7OGImHSwpe_xC8qo_VJ3GVwri_uG9h_Tv-fDEqTyZYqRtnFB3FsfG0sqtHgzFjIR6gXHw/w400-h285/20240222_223126.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 5 - Empire</h3></div><div class="separator" style="clear: both; text-align: left;">With night drawing in fast, the Empire need to capture the tower to be assured of victory. Both units of State Troops move into charge range and hope they haven't left it too late.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwPXjRHX1N9p250CKJkGa3j4zDGDzpLFx3_ZMOkbdjctopD0eEqbWMCdB_S0N-BFm9TCPYsXVNoQ7VnC39gZNADBhxH1mNzt5T3itx0_XjcFm-majmTgnkqSQ9dfMz_RBRxeCU36BoX-VWgXFnFmwG-qNCTbJm9yUNN7RlC_hluvKFZN1X_8bDLV4ZMzA/s3029/20240222_224223.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2045" data-original-width="3029" height="270" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwPXjRHX1N9p250CKJkGa3j4zDGDzpLFx3_ZMOkbdjctopD0eEqbWMCdB_S0N-BFm9TCPYsXVNoQ7VnC39gZNADBhxH1mNzt5T3itx0_XjcFm-majmTgnkqSQ9dfMz_RBRxeCU36BoX-VWgXFnFmwG-qNCTbJm9yUNN7RlC_hluvKFZN1X_8bDLV4ZMzA/w400-h270/20240222_224223.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Great Cannon sees the Night Goblin flank and hastily loads grapeshot - but too hastily and they scramble to recover their machine and the fuse splutters out.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioBbk5RFjtutskTQ3IB2ZFoDbBbgYpQRJhA2f3npiy5jpH9antcvnre6dUn59hH_TE2bEsUGUc21la1XcipBTJivpiFPI3yS1_4HSJB-YC67TSpYjD9V-83yqJIOi60RJV7DYTgyaYz8oOpqM7G8VnpaT3M2UwEhPhWmZJ7fnyvEnuT3Z_ialRuzo0T2Y/s3499/20240222_224410.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2061" data-original-width="3499" height="235" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioBbk5RFjtutskTQ3IB2ZFoDbBbgYpQRJhA2f3npiy5jpH9antcvnre6dUn59hH_TE2bEsUGUc21la1XcipBTJivpiFPI3yS1_4HSJB-YC67TSpYjD9V-83yqJIOi60RJV7DYTgyaYz8oOpqM7G8VnpaT3M2UwEhPhWmZJ7fnyvEnuT3Z_ialRuzo0T2Y/w400-h235/20240222_224410.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">And the Pistoliers finally find a task worthy of them - they fall upon the lone Spider Rider and gun him out the saddle. </div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 5 - Orcs & Goblins</h3></div><div class="separator" style="clear: both; text-align: left;">With very little left on the table, the Goblin Oddgit backs up against the tower and throws hexs at the large Crossbow unit, while the Orcs in the tower shoot arrows at them. Half the unit are felled and the rest fall back towards their original entrenchments.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFRvLaYw4U_F-IB4vlqvhumugooVPf-q1LaoNay-we0at0mPAMLZFCqcuj0YcwTW3qzLkcj6eZLZOb8-vg1rR_AA2HRYVqE4wwYAujmbD7CnFnpu3f2birCvcw4LzRvqq07o1ZF-M2Yk0RBnXmboW3pfHAq6nZBkEB3fxG8xqOq3_fZVvAx8L1Xkvlcgk/s3330/20240222_224455.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1914" data-original-width="3330" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFRvLaYw4U_F-IB4vlqvhumugooVPf-q1LaoNay-we0at0mPAMLZFCqcuj0YcwTW3qzLkcj6eZLZOb8-vg1rR_AA2HRYVqE4wwYAujmbD7CnFnpu3f2birCvcw4LzRvqq07o1ZF-M2Yk0RBnXmboW3pfHAq6nZBkEB3fxG8xqOq3_fZVvAx8L1Xkvlcgk/w400-h230/20240222_224455.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Leaving the Night Goblins to mop up the last two Crossbowmen (which, with a breath-taking display of adequacy, they do), the Black Orc Warboss sprints back to the tower, to see what he can salvage there.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">We roll for the end of the game ... and it continues!</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 6 - Empire</h3></div><div class="separator" style="clear: both; text-align: left;">Both units of State Troops hit the tower at once, although only five from each unit can fight (it's a bit of a scramble through the windows and doors).</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhtm1-bxyI6hU0Ol9eOIC9HCFuRkn4jRcjQAFkOL4LFt36q-dGEb2pu2qkbm2X7NIP5SFKgIuBj-cNYfvJMnh5G6boRFBZaSLf-FHOTJbsSKZiFcBFLFKmWGWBgYpLh2ecHGhav6FqNHpVI4Ub4caXIdp3Ho04HikWHc18ve6idPheM-rOEGePY0VD5DQ/s3031/20240222_230003.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2040" data-original-width="3031" height="269" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhtm1-bxyI6hU0Ol9eOIC9HCFuRkn4jRcjQAFkOL4LFt36q-dGEb2pu2qkbm2X7NIP5SFKgIuBj-cNYfvJMnh5G6boRFBZaSLf-FHOTJbsSKZiFcBFLFKmWGWBgYpLh2ecHGhav6FqNHpVI4Ub4caXIdp3Ho04HikWHc18ve6idPheM-rOEGePY0VD5DQ/w400-h269/20240222_230003.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Meanwhile, the Pistoliers continue their assassination trail and try to take out the Black Orc Warboss - but their shots just bounce off his plate armour.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxXabwPWlz_NDNGlZ2I8yUGSmjSGFtWiyZ0RdawZLAkXBnaQpBFQq-5uFScWaYGRvlH8YDRdIVWNEQDt3vgmys4s_GkUyvjSoF9W7gfpZMo6T74Ah0ziPihp7Y3yJ24AiAfsb-xqjsJQVTSKYnMNGaE1mneiGkfz1gwMbFMbh6F4qbewhwgwDByUA8_SY/s3439/20240222_225833.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="2105" data-original-width="3439" height="245" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxXabwPWlz_NDNGlZ2I8yUGSmjSGFtWiyZ0RdawZLAkXBnaQpBFQq-5uFScWaYGRvlH8YDRdIVWNEQDt3vgmys4s_GkUyvjSoF9W7gfpZMo6T74Ah0ziPihp7Y3yJ24AiAfsb-xqjsJQVTSKYnMNGaE1mneiGkfz1gwMbFMbh6F4qbewhwgwDByUA8_SY/w400-h245/20240222_225833.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Empire General leads the attack on the tower, and they succeed in killing a few of the orc defenders. However, troops within a tower can be very hard to shift - unless they catastrophically fail their break test and then all are immediately slaughtered.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><h3 style="clear: both;">Turn 6 - Orcs & Goblins</h3><div>Hoping to improve on their performance against the Crossbows, the Night Goblins simultaneously hit the Great Cannon and Crossbow unit.</div><div><br /></div><div>That's as good as it gets, because the gobbos then manage to throw nets over themselves and the combat drags itself out to a draw.</div><div><br /></div></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGKPTnwazi3HFkTqgzQUzb2pEHuFLxWRX96SRoY7Ob804DNbFy_AHC3Et5h5TTWpT61n2XO0HowcQqxaRL6N-Ow2GpWOdIl3M6u4m5Uox82TzKvlR08k_FmXlabBl5n9smT6d3i3plmMoKbdT_CKOHdxk-rQnyxtrccAIqRZx5Q9_qKV9q1ZSK7tEmyD8/s2939/20240222_231454.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1973" data-original-width="2939" height="269" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGKPTnwazi3HFkTqgzQUzb2pEHuFLxWRX96SRoY7Ob804DNbFy_AHC3Et5h5TTWpT61n2XO0HowcQqxaRL6N-Ow2GpWOdIl3M6u4m5Uox82TzKvlR08k_FmXlabBl5n9smT6d3i3plmMoKbdT_CKOHdxk-rQnyxtrccAIqRZx5Q9_qKV9q1ZSK7tEmyD8/w400-h269/20240222_231454.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Trying to save the situation, the Black Orc Warboss charges in and hacks down a whole rank of State Troops.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6p3-qFeHM8tiuKaajnzu32aNj7Rbug8Q94NfR0knpw3Hij2ocH1gQJ33-gOtGBY9_rTqzZWtfVw3zl4a_4dNoC1IXTQFZTFt-Cuq9GEbfxFpOL-u4SEeEDdnWDeX-WW1VOTYB9Iis_Xnmtu7C-I2hhH1damHwmdEDWsuHvUWJjfyRbhmsLT6nbv0Owxc/s2922/20240222_231458.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1974" data-original-width="2922" height="270" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6p3-qFeHM8tiuKaajnzu32aNj7Rbug8Q94NfR0knpw3Hij2ocH1gQJ33-gOtGBY9_rTqzZWtfVw3zl4a_4dNoC1IXTQFZTFt-Cuq9GEbfxFpOL-u4SEeEDdnWDeX-WW1VOTYB9Iis_Xnmtu7C-I2hhH1damHwmdEDWsuHvUWJjfyRbhmsLT6nbv0Owxc/w400-h270/20240222_231458.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">However, the Empire troops can smell victory and the reassuring presence of the General holds the State Troops steady. The ranks close in on the greenskin warlord as the Empire claims the tower.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQNSUU9JGOcdq2TmMeWBQVl-ub64m079STYRINnDb5cKx1HLSpTsL4cQetMbKNlgJQYpOnbZqCYo3AdPsR5DwhecxuyuJSi1M772RklT0kod-sJ5f5iBlK2-bQoDrnFJWjXu9QCUhinERUcIte3rkV5Ve7GnvDonddJ2DiJgAbYUGFuRtnJGAKHEj5AQk/s3084/20240222_232115.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" border="0" data-original-height="1798" data-original-width="3084" height="234" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQNSUU9JGOcdq2TmMeWBQVl-ub64m079STYRINnDb5cKx1HLSpTsL4cQetMbKNlgJQYpOnbZqCYo3AdPsR5DwhecxuyuJSi1M772RklT0kod-sJ5f5iBlK2-bQoDrnFJWjXu9QCUhinERUcIte3rkV5Ve7GnvDonddJ2DiJgAbYUGFuRtnJGAKHEj5AQk/w400-h234/20240222_232115.jpg" title="Warhammer The Old World battle report - Orcs & Goblins vs Empire - 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><h3 style="clear: both;">Result - 731: 200</h3><h3>Victory to the Empire!</h3><div><br /></div><div><h3>Locker Room</h3></div><div>That was great fun - I'm really enjoying the Tower scenario as a means of additional victory points, and some built-in narrative to a battle. There's other rules about claiming points for special of scenery that I'll have to try out.</div><div><br /></div><div>And it could have made a difference! Despite my army crumbling in the traditional fashion for Orcs & Goblins, if the Orcs had managed to hold onto the tower (which should have been easy) and the Night Goblins had managed to destroy their final targets (again, not a difficult task - unless they netted themselves), the points tally would have been much closer.</div><div><br /></div><div>Obviously, fielding six Strone Trolls in a battle this size was something of an eggs-in-one-basket gamble, and I really needed to keep the Warboss alongside them - not only to prevent Stupidity, but also to add some more killing power when they flub their attacks. I was impressed by their durability though, and being able to Stomp and Vomit on an enemy is a special kind of <i>coup de grace</i>.</div><div><br /></div><div>I'm glad Monkey got some more joy from his war machines this time around, especially as they'll be featuring in his own army. At close range, with an Engineer to supervise, that Volley Gun could be fun.</div><div><br /></div><div>And I don't think anyone excelled with their use of Fast Cavalry this game (the Spider Rider came closest, but that was more luck than judgement). I remember now that there is a knack to using them - and they're a little less manoeuvrable than they were - but they can be very effective once you master them.</div><div><br /></div><div>Eight games in and I'm still loving The Old World. I already feel like these should be stitched together as a narrative.</div></div></div><p></p>Stylushttp://www.blogger.com/profile/01706888762838294158noreply@blogger.com3tag:blogger.com,1999:blog-1478409880372473832.post-9542337302973440042024-02-24T06:00:00.074+00:002024-02-24T06:00:00.153+00:00Elf Confidence: Wood Elves vs Dwarfs<p>This time, it's televised.</p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyoLhBeq49MB7k39PRn5skJcG2Hx2G_Knh0bZ0_eVV7rYG8rnwCtpYl-wTXi2DhvN7WqmBPP47_oNEmfErhi2m0DSDT-gEpcBgfTBeIXtIMOb785MisPvKg_S0zVYqsfNIeqSseg9aUJJ8DKOmUX6PBQbSoqelbHL2lUQ6hkaRsY7RjBcAvRuukPzVpKs/s3167/20240128_112311.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" border="0" data-original-height="1782" data-original-width="3167" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyoLhBeq49MB7k39PRn5skJcG2Hx2G_Knh0bZ0_eVV7rYG8rnwCtpYl-wTXi2DhvN7WqmBPP47_oNEmfErhi2m0DSDT-gEpcBgfTBeIXtIMOb785MisPvKg_S0zVYqsfNIeqSseg9aUJJ8DKOmUX6PBQbSoqelbHL2lUQ6hkaRsY7RjBcAvRuukPzVpKs/w400-h225/20240128_112311.jpg" title="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" width="400" /></a></p><span><a name='more'></a></span><p>A mere 30 years ago, I got my first Warhammer army in the hope of bringing it over to a friends' house to play a game...</p><p>And in a salutary lesson to never give up your dreams, my Dwarfs and Wood Elves battled it out in Swindon HQ, with myself leading the svelte tree-huggers, and Monkey commanding the grumpy bearded ones.</p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/hSgLM2DdxNI" width="320" youtube-src-id="hSgLM2DdxNI"></iframe></div><br /><h3 style="text-align: left;">The Dwarven Hold of Anvig</h3><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtQUjVWeP0b2Sbss_B_YXJzEL-wPdYYhJPhUGDMXQjSilDwmXMvCEIX7lRq9yvVwEUJJkIveLgZSFoTdIzbrXO9BzOZL6f8Mb__az4sB5yHv2oFD4AgT6dn6Zs5FDZT2SZ-VETM7jlCWQcNyno_CpJUo99aQIRHptR17WDxJvr7GIDbnsX9LQ5_hJdNYU/s3526/20240128_104347.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" border="0" data-original-height="1569" data-original-width="3526" height="284" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtQUjVWeP0b2Sbss_B_YXJzEL-wPdYYhJPhUGDMXQjSilDwmXMvCEIX7lRq9yvVwEUJJkIveLgZSFoTdIzbrXO9BzOZL6f8Mb__az4sB5yHv2oFD4AgT6dn6Zs5FDZT2SZ-VETM7jlCWQcNyno_CpJUo99aQIRHptR17WDxJvr7GIDbnsX9LQ5_hJdNYU/w640-h284/20240128_104347.jpg" title="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" width="640" /></a></div><ul><li><b><i>Anvig</i> - Thane (General)</b><br />Great weapon, Full plate armour, Shield, Shieldbearers<br /><i>Rune of Luck, Master Rune of Swiftness</i></li><li><b>16 x Dwarf Warriors</b><br />Command group. Hand weapons, Heavy armour and Shields</li><li><b>10 x Thunderers</b><br />Command group. Hand weapons, Handguns, Heavy armour and Shields</li><li><b>10 x Rangers</b><br />Command group. Great weapons, Crossbows, Heavy armour and Shields</li><li><b>10 x Miners</b><br />Command group. Great weapons, Heavy armour</li><li><b>Gyrocopter</b><br />Hand weapon, Brimstone guns</li><li><b>Cannon</b><br />Hand weapons, Light armour<br /></li><li><b>Flame Cannon</b><br />Hand weapons, Light armour<br /></li></ul><p><br /></p><h3 style="text-align: left;">The Host of Tywyll Coedwig</h3><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUXlOfE3l0P-UKdfrFaHJZFctGvqeCg1sTDiyxtSeFrW5KF5Z3FBO3U-GEzu1gied69GfD4tqvL56a8mvLm3KQVJohQXTHb17kC1KSzIuG2rfqhOgzt1ryZN4ZIcsbuPqEx1xPIzUXFWUJWBd3BjI5OIxxoRukLeEUGCa4vceYqItc-zuJDlBNxxYiLN0/s3622/20240128_104358.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" border="0" data-original-height="1663" data-original-width="3622" height="294" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUXlOfE3l0P-UKdfrFaHJZFctGvqeCg1sTDiyxtSeFrW5KF5Z3FBO3U-GEzu1gied69GfD4tqvL56a8mvLm3KQVJohQXTHb17kC1KSzIuG2rfqhOgzt1ryZN4ZIcsbuPqEx1xPIzUXFWUJWBd3BjI5OIxxoRukLeEUGCa4vceYqItc-zuJDlBNxxYiLN0/w640-h294/20240128_104358.jpg" title="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" width="640" /></a></div><ul><li><b><i>Madoc Duramen</i>, Glade Captain</b><br />Great weapon, Light Armour & Shield<br /><i>Hail of Doom Arrow, A Muster of Malevolents</i></li><li><b><i>Taliesin Arabesque</i>, Shadowdancer</b><br />Wizard Level 1</li><li><b><i>Ash Kindred</i>, 10 x Glade Guard</b><br />Lord's Bowman, standard bearer, musician, Hagbane Tips</li><li><b><i>Beech Kindred</i>, 10 x Glade Guard</b><br />Lord's Bowman, standard bearer, musician, Arcane Bodkins</li><li><b><i>Sycamore Troupe</i>, 7 x Wardancers</b><br />Bladesinger, standard bearer, musician, 7 x additional hand weapons</li><li><b><i>Hounds of Kurnos</i>, 5 x Wild Riders</b><br />Wild Hunter, standard bearer, musician, Hunting Spears, Light Armour & Shields</li><li><b><i>The Dark Coppice </i>- 10 x Dryads</b><br />Nymph, Sapwood flesh</li></ul><p><br /></p><div>It was a fantastic game, and a nice little outing for my leadfellows.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJaRvxQ07Hi5jpVcobReuBecTVPJ0IfUPsqNktpaimYiGv_y_b_VJyjgzqEM4zCOg2j5afTcs_uvtqnia4q97oF5Ktu8BAAkVboxJ0ePTDT8OrAAo6-kCBOAxWoILpe3xPMFLuQdKB9iEKZhvqqO1wv6bs-zSt0dS6oRlh6eXBK-OmmlQ_ifLNh_fSPbI/s2963/20240128_112305.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" border="0" data-original-height="1940" data-original-width="2963" height="263" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJaRvxQ07Hi5jpVcobReuBecTVPJ0IfUPsqNktpaimYiGv_y_b_VJyjgzqEM4zCOg2j5afTcs_uvtqnia4q97oF5Ktu8BAAkVboxJ0ePTDT8OrAAo6-kCBOAxWoILpe3xPMFLuQdKB9iEKZhvqqO1wv6bs-zSt0dS6oRlh6eXBK-OmmlQ_ifLNh_fSPbI/w400-h263/20240128_112305.jpg" title="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4y1fLA7fQOvxafHvpvjehsJ8EvYm-z0G0z8XdqU9XUfTo1lUAP1-5U_RNlAZTqAUmKNQdfAKBgIwk_4sDJHz9_rKJ0zhl0EANzMAAymLqErUqXoFjIdhl3XZStQmxtg56EEceuPjnHeZHkWFs4D2YIlzkH_yll3JrNvzZUhKp58y0TV3YdSF17mwKlRA/s3387/20240128_112323.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" border="0" data-original-height="1300" data-original-width="3387" height="154" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4y1fLA7fQOvxafHvpvjehsJ8EvYm-z0G0z8XdqU9XUfTo1lUAP1-5U_RNlAZTqAUmKNQdfAKBgIwk_4sDJHz9_rKJ0zhl0EANzMAAymLqErUqXoFjIdhl3XZStQmxtg56EEceuPjnHeZHkWFs4D2YIlzkH_yll3JrNvzZUhKp58y0TV3YdSF17mwKlRA/w400-h154/20240128_112323.jpg" title="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_zitxYyzJYSq9V-iEEPq1W0Tr9K40yS_2ziN2MzG8EerjkZSM_eBUqgqaXFiL2GjjfJN714ub-Q0oJ18SBk3dQDJv22Kp-6wgWwNBLS4C7mvMDHOlyOCvMdO48Zms2B0U5AidafGnUCrbuBqw-0b4cETiBAJlnRT5Q4CrLZ8tpYoRkJy8bP2IzTmKOxU/s3259/20240128_124603.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" border="0" data-original-height="1678" data-original-width="3259" height="206" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_zitxYyzJYSq9V-iEEPq1W0Tr9K40yS_2ziN2MzG8EerjkZSM_eBUqgqaXFiL2GjjfJN714ub-Q0oJ18SBk3dQDJv22Kp-6wgWwNBLS4C7mvMDHOlyOCvMdO48Zms2B0U5AidafGnUCrbuBqw-0b4cETiBAJlnRT5Q4CrLZ8tpYoRkJy8bP2IzTmKOxU/w400-h206/20240128_124603.jpg" title="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDfHbTV1EPRnD5I6AAizLzdV48vZt7mR3bWunDWNn_67nvZdQVQYYxhMLZGVMzKUzZoVKV8fBsjYTz3-fLNLEH-4S9fYggeCePLGINn1s51nXlcz0B5Vsxx95PfseqyhQieFUkiZq7qKdmp1K09VPhONCdbWU7oPGV2omnfDMNOV169diNtCirWLs9814/s3184/20240128_124618.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" border="0" data-original-height="2085" data-original-width="3184" height="263" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDfHbTV1EPRnD5I6AAizLzdV48vZt7mR3bWunDWNn_67nvZdQVQYYxhMLZGVMzKUzZoVKV8fBsjYTz3-fLNLEH-4S9fYggeCePLGINn1s51nXlcz0B5Vsxx95PfseqyhQieFUkiZq7qKdmp1K09VPhONCdbWU7oPGV2omnfDMNOV169diNtCirWLs9814/w400-h263/20240128_124618.jpg" title="Winters SEO battle report - Warhammer The Old World - Wood Elves vs Dwarfs - 1000pts" width="400" /></a></div>Stylushttp://www.blogger.com/profile/01706888762838294158noreply@blogger.com0tag:blogger.com,1999:blog-1478409880372473832.post-32671601144732370132024-02-22T07:00:00.001+00:002024-02-22T07:00:00.136+00:00Three of Monsters<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXp1Bs-OijFV-XihWq5SO_dPDwcBTPkxN36jfUyntoJv38nvyecNGtOfVht8G9j2asAb7eywKAGLY5YdLr3QDssIulMXOJFdx2dNhcAFij4hymtCDxM9H9sLTf7VmWDVupbjGoFvdzEZRXKKaietkVN0f10az71vm_EQJ0qDHjDC3QgX_KdHZQ5wXXCCc/s2344/IMG_5369.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2344" data-original-width="2120" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXp1Bs-OijFV-XihWq5SO_dPDwcBTPkxN36jfUyntoJv38nvyecNGtOfVht8G9j2asAb7eywKAGLY5YdLr3QDssIulMXOJFdx2dNhcAFij4hymtCDxM9H9sLTf7VmWDVupbjGoFvdzEZRXKKaietkVN0f10az71vm_EQJ0qDHjDC3QgX_KdHZQ5wXXCCc/w361-h400/IMG_5369.JPG" width="361" /></a></div><br />More of the excellent Dungeons and Lasers vintage!<p></p><p><span></span></p><a name='more'></a>A trio from the 'outdoors monsters' box, a nice range of mid-level big baddies (50mm round bases) for an evening's adventuring. First up, the evil Unicorn from whom I stole the wings for my <a href="https://woffboot.blogspot.com/2023/12/im-barbed-girl.html">Tyranid Alpha</a>. Well, he returned the favour, so he's sporting some Tyranid vanes right there. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqcU8IS1142de_l_D8Kv0GuzLoTEf-uT-6N02qW2btbpxi8cS_v7UAiPhLXGiKhDfkpvQpwhTCt6emtyD7gm7J6lnxcKm318ovz7-bkmlYmoBAMhzB8HcR-IPcPyn_n0tF0NTWELX-LC5m4RXb5Oyyq5nrsu2O6XMEKozR8fELozXPiKpZMaDOg0dTRZU/s2528/IMG_5367.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2528" data-original-width="2153" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqcU8IS1142de_l_D8Kv0GuzLoTEf-uT-6N02qW2btbpxi8cS_v7UAiPhLXGiKhDfkpvQpwhTCt6emtyD7gm7J6lnxcKm318ovz7-bkmlYmoBAMhzB8HcR-IPcPyn_n0tF0NTWELX-LC5m4RXb5Oyyq5nrsu2O6XMEKozR8fELozXPiKpZMaDOg0dTRZU/w341-h400/IMG_5367.JPG" width="341" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwThYiWvTSzu3uBaG8YuSpjZa7CSr8A5EstmyF3PgnqNnOVhdivEk4ochATibCdXivJqKsBYgIXC-CtZb9wlY1M1n7b2S6fN_uJ9O4yij-Ls6ctwygRI-5xKNxdpihQ7wvk9KSEhX-0GGl0jw2QyUGs79DFw7N1Tv3N5yUWPX_0mqWTinXZymnbmwFEU/s2611/IMG_5368.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2517" data-original-width="2611" height="385" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwThYiWvTSzu3uBaG8YuSpjZa7CSr8A5EstmyF3PgnqNnOVhdivEk4ochATibCdXivJqKsBYgIXC-CtZb9wlY1M1n7b2S6fN_uJ9O4yij-Ls6ctwygRI-5xKNxdpihQ7wvk9KSEhX-0GGl0jw2QyUGs79DFw7N1Tv3N5yUWPX_0mqWTinXZymnbmwFEU/w400-h385/IMG_5368.JPG" width="400" /></a></div><br />It's another commission piece for my youngest - blue with fiery wings was the brief. Once I'd painted it blue, the brief changed to black, and after I'd painted it black, it got changed back to blue. I've retired as a commission painter now, but it didn't stop her taking a parting shot at the eyes. "I said red. Those look white to me."<p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijl52LC8Reg2UvmIo19-fLZ7dkCkHHDTUPKaIrlNwO_8nXQW9tuz86e3azj0WFHfls89m0DY_i_Bjhi-uNsgTo5yYaxa8MIGjUIP-YRm0qLqSIQEQN72QB352krKzsFlVVmJri5wVhYX1_l3BSzn9DpZzFT-JCovSSkKcLKvgowIZWA7RT1glQVTT5M2k/s2605/IMG_5365.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2605" data-original-width="2248" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijl52LC8Reg2UvmIo19-fLZ7dkCkHHDTUPKaIrlNwO_8nXQW9tuz86e3azj0WFHfls89m0DY_i_Bjhi-uNsgTo5yYaxa8MIGjUIP-YRm0qLqSIQEQN72QB352krKzsFlVVmJri5wVhYX1_l3BSzn9DpZzFT-JCovSSkKcLKvgowIZWA7RT1glQVTT5M2k/w345-h400/IMG_5365.JPG" width="345" /></a></div><br />Next is this Ogre. He clearly lives in a swamp, you can tell by all the crocodile skulls and turtle shells. If that hadn't given it away, the toy on his back might have. Perhaps I should have painted him green, but the fake ta mokos were more fun. <p></p><p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjleK4fO5DMgt0HSaUnMx5TQ1lUz6p8xv3GxBtGSiSGcUEPMyynKqiBhDQXNvZiPHfjj_DJeY6XzpfC3wbdXYrrQgUldDIPWMPV4J6QmCwbGbZpgsakiQqd33LGq0CvWrAAxAunz71AWHD3Qc5R28S-WvV5Eku1Y3SAYeoxES9jE7_YE9a8XxPS_szFtss/s2904/IMG_5366.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2904" data-original-width="2759" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjleK4fO5DMgt0HSaUnMx5TQ1lUz6p8xv3GxBtGSiSGcUEPMyynKqiBhDQXNvZiPHfjj_DJeY6XzpfC3wbdXYrrQgUldDIPWMPV4J6QmCwbGbZpgsakiQqd33LGq0CvWrAAxAunz71AWHD3Qc5R28S-WvV5Eku1Y3SAYeoxES9jE7_YE9a8XxPS_szFtss/w380-h400/IMG_5366.JPG" width="380" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Donkey!</td></tr></tbody></table><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3pXepBob95tit07pBpfkeaj71OEJMLyFghSDb5KiLwO7rXQWZPNZoPinCRkkwvO6_jxOT1fMXLx3C4TL2bFz17VcTvrdxc0FZARtlWTT2A3SnNC6OGhRPj24ypxZS3gUb1QqTsX9qColRuiU14ccxeLHUEGSDxYZSjZPM2gK9N9PHdy44aVKy60LrHjE/s2912/IMG_5362.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2912" data-original-width="2670" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3pXepBob95tit07pBpfkeaj71OEJMLyFghSDb5KiLwO7rXQWZPNZoPinCRkkwvO6_jxOT1fMXLx3C4TL2bFz17VcTvrdxc0FZARtlWTT2A3SnNC6OGhRPj24ypxZS3gUb1QqTsX9qColRuiU14ccxeLHUEGSDxYZSjZPM2gK9N9PHdy44aVKy60LrHjE/w366-h400/IMG_5362.JPG" width="366" /></a></div><br />Finally, this Shambling Mound is a cracker. Not shambling so much as up and swinging! What's particularly nice about him is the little story in the details. <p></p><p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRz84sVMcxO88pNV19VKJdwWJEBDTemh6h-YuUahSbb3eC5PGYGa6nHfG868EUcKjLnBcs2VVaNxxWw2F8RDYTAXCRCwwp-UEWfFCZFOmUqcAbJnf8SP4NpoU4aYXo35qDMZRJytB0Y_BnGpngjgbefnlcq7EbtF2_GEoxs4O8ip8N_5VgV-kot7rS1o4/s2881/IMG_5363.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2881" data-original-width="2475" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRz84sVMcxO88pNV19VKJdwWJEBDTemh6h-YuUahSbb3eC5PGYGa6nHfG868EUcKjLnBcs2VVaNxxWw2F8RDYTAXCRCwwp-UEWfFCZFOmUqcAbJnf8SP4NpoU4aYXo35qDMZRJytB0Y_BnGpngjgbefnlcq7EbtF2_GEoxs4O8ip8N_5VgV-kot7rS1o4/w344-h400/IMG_5363.JPG" width="344" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">There's the summoning manual, stuck in amongst the toadstools at the top...</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_q2gpSI9_8AlOGIpCuks8sHU4aLS9fPzpiFrPd-fu9JjNiX7jxF_kFLWQCsz7HDRfAPv0S4C5Jw9pe1W8H97Kn6xItM0mvAGrIzX0cGAygAxCzI9hJS0g-hp3e2fmuG2nexlr7SE7LMG28d1-ZL5GqAiNr_ldGyrzYQJtpvlVNhlnoEdWGbU7UR-k3b8/s2883/IMG_5364.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2883" data-original-width="2395" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_q2gpSI9_8AlOGIpCuks8sHU4aLS9fPzpiFrPd-fu9JjNiX7jxF_kFLWQCsz7HDRfAPv0S4C5Jw9pe1W8H97Kn6xItM0mvAGrIzX0cGAygAxCzI9hJS0g-hp3e2fmuG2nexlr7SE7LMG28d1-ZL5GqAiNr_ldGyrzYQJtpvlVNhlnoEdWGbU7UR-k3b8/w333-h400/IMG_5364.JPG" width="333" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">...and there's the wizard who summoned it, lost control of it and ended up as fertiliser.</td></tr></tbody></table><br />Plenty more to come, and my inbox is groaning with the news that their <a href="https://gamefound.com/en/projects/archon-studio/caves/updates/1?utm_campaign=caves&utm_source=project_update&utm_content=action&utm_medium=email&gfmct=Aq-4yAfuiT8uPDecmB2wYcE8uzfXHIDEtLd_6mQG6Zm0s18CGlTMqXMYv6LrBoCica6-L8rSWyokn_FL7pyBOUph0VSJcMlsO0RiVNgT4Olxn1gRvfrS4fFcU8-GYgzc2D9AjZky37wQXeHJ4IPEOHjStV82jEd6zj-ujpaJgQQr78JSqthE0SuGA5xJuIU05bWzjhfhzxu6LLher29s5LwIWE0t7Nr1f-4wQaErVB3l1Paj0LuugqWizxMw07ZJmAzulYzWKWIMQWoDg_OQJYCBHuYoDl28uCkXrJSoZEZXAwlIhI0Ekp1EDtza3d7eRPiyejyZfDcvf0W6a8jMzbu9qk5fMbakubPlYSF-lq-8V0hVAAlzsPMdhYe1gjD7O7Ol4Rlc3vsfxK-WiQck5A">next Kickstarter</a> is about to commence. Looks great, but the indoors underground stuff isn't quite my cup of tea. Phew! If it had Necromunda mining bits, I'd be in trouble. There's an option for some very impressive pre-painting, though - knocks the price up by about 50% but looks a lot better than any pre-painted option I've seen before. So again, good that it's not my thing! </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiToaZnoMQRqMFP1uJMWD8yQ2gJeA1a-OsisqWMhJZg_LG8gSVaRw-irBeVwXojmb84sogkUek8g60xyhB-B6cBfOUssjtZr9vYruxPugnVbUcZZz4sU6BNAq2YaN-IuaajtRzqFHgRBVb0U518C0AgJ5Xk55F1Bfdr5NrVoS9Nu92G4gjZ-XqlBsPHX3o/s4032/IMG_5371.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1827" data-original-width="4032" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiToaZnoMQRqMFP1uJMWD8yQ2gJeA1a-OsisqWMhJZg_LG8gSVaRw-irBeVwXojmb84sogkUek8g60xyhB-B6cBfOUssjtZr9vYruxPugnVbUcZZz4sU6BNAq2YaN-IuaajtRzqFHgRBVb0U518C0AgJ5Xk55F1Bfdr5NrVoS9Nu92G4gjZ-XqlBsPHX3o/w400-h181/IMG_5371.JPG" width="400" /></a></div><br /><p><br /></p>Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-1478409880372473832.post-76617418839436972922024-02-13T10:07:00.000+00:002024-02-13T10:07:07.271+00:00EXT: St. Oubliette-in-the-Marsh<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg953H40QPHPPWNm9MbF-p3kdVTShjBWo8gOIijOQqGYE0S4QBAttaIT3phpVT6MFtlJMieEaAGLSZuMUQDHbJ0NkhTIy47SnSj7ki3mreEB_kM3pNOq-6bVtlQdzHSuPwoEYgcjvqCoFkUZ94LsVnA6cI8hgOIMdU4VzlsQedWGY90wZwX5CNC-cyiono/s4032/IMG_5322.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg953H40QPHPPWNm9MbF-p3kdVTShjBWo8gOIijOQqGYE0S4QBAttaIT3phpVT6MFtlJMieEaAGLSZuMUQDHbJ0NkhTIy47SnSj7ki3mreEB_kM3pNOq-6bVtlQdzHSuPwoEYgcjvqCoFkUZ94LsVnA6cI8hgOIMdU4VzlsQedWGY90wZwX5CNC-cyiono/w400-h300/IMG_5322.JPG" width="400" /></a></div><br /> The scratch build itch has hit me again. <p></p><span><a name='more'></a></span><p>Some days it just grabs you, that fey mood when you have to build something out of scraps of card and lolly sticks. Last week, a loose set of plans coalesced in my mind, and I got stuck in to my stash of carefully hoarded waste. </p><p>Here's the initial pile of supplies:</p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS_sAAX36TJYza19XMuaRAkKPgCZPbGVkyQZyv4CSmDuAcswbi-P12XiG-0uGbd-NmXQNw7nf_EYnEsAl-RSiGCucSJGREgY2y5vhiCBgIZjr3xXRDYH1fEo2PeSOl0ZmVsS1GK-LIepvvADCNgyWytR0SRfGyNbv4b9hbaVUBZJx3AxMcIDlmUQ3QLo4/s4032/IMG_5330.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS_sAAX36TJYza19XMuaRAkKPgCZPbGVkyQZyv4CSmDuAcswbi-P12XiG-0uGbd-NmXQNw7nf_EYnEsAl-RSiGCucSJGREgY2y5vhiCBgIZjr3xXRDYH1fEo2PeSOl0ZmVsS1GK-LIepvvADCNgyWytR0SRfGyNbv4b9hbaVUBZJx3AxMcIDlmUQ3QLo4/w400-h300/IMG_5330.JPG" width="400" /></a></div><p></p><p>And here's what I started making from it:</p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKRtks42VIx8uLR7mBSvFaEm0N9z6tdbeC09LxUS0-eGc0fQb1NJMmKn1mUDyev1wA0VaMRs4WtnGTXNSDusa8gO0BkXHC3XLN3aeG12QP17Et3FPKJMAL3Li9St9Wj1Wto0i3QnvG6FQFOyNwwBPK9LjXPA3bt3E0y3-ZdEewmnIu_aVAnGG3lSIve9w/s3724/22AA0773-909F-46EC-B5C8-7E4F803BA774.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2096" data-original-width="3724" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKRtks42VIx8uLR7mBSvFaEm0N9z6tdbeC09LxUS0-eGc0fQb1NJMmKn1mUDyev1wA0VaMRs4WtnGTXNSDusa8gO0BkXHC3XLN3aeG12QP17Et3FPKJMAL3Li9St9Wj1Wto0i3QnvG6FQFOyNwwBPK9LjXPA3bt3E0y3-ZdEewmnIu_aVAnGG3lSIve9w/w400-h225/22AA0773-909F-46EC-B5C8-7E4F803BA774.jpg" width="400" /></a></div><br />It's probably all this Old World that's going around. Whilst I could concede that I already have too much scenery, I didn't have anything that looked like those old card buildings from early 90s White Dwarf. Once I had the shell of this barn up, I just kept going. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxttQCRMPLtM6J4K5SqwEtrRWIdJzSLc73bS3uFWS71Jd6Pkblj9PNrCSKUdLGEHtP-kpSKuxWfR-HSOrnvkWVsHHhaOFEiztH49ip0mYHZ3iOoO2Cn2wmwKXkOE2sk4He5C76-hJDVYGXhYUGg9uCu5Fd2xk7CQEXrMOCv6SdIkBNsIkRPfhc6KL9rJE/s4032/IMG_5247.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxttQCRMPLtM6J4K5SqwEtrRWIdJzSLc73bS3uFWS71Jd6Pkblj9PNrCSKUdLGEHtP-kpSKuxWfR-HSOrnvkWVsHHhaOFEiztH49ip0mYHZ3iOoO2Cn2wmwKXkOE2sk4He5C76-hJDVYGXhYUGg9uCu5Fd2xk7CQEXrMOCv6SdIkBNsIkRPfhc6KL9rJE/w400-h300/IMG_5247.JPG" width="400" /></a></div><br />Wooden frames on plastercard walls, the wood being lolly sticks or card cut depending on how many of the right size lolly sticks I had left. Not enough, clearly. Measure twice and cut once, I keep telling my kids when we're making stuff. My approach to building is entirely the opposite. Don't measure at all, and cut an almost infinite amount. I get there in the end, though. <p></p><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijyHsBiuC3rK63k72WK3wOTyqVvzPrKdF2R05n4E-Ai6zZKJ3oH2S_t9Gi3-vYZksa_9sqBB0xsKpwiDvoIu8rogaAY9RIizHv1LYt06wtnkV7TnfE4jfKbJI5S_WZvtI6wL0pvAefa8VNXaKuofQYPaI5YIyZI_vqYAvjn337cr6fbY7zf2wcLe_zBCY/s4032/IMG_5249.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijyHsBiuC3rK63k72WK3wOTyqVvzPrKdF2R05n4E-Ai6zZKJ3oH2S_t9Gi3-vYZksa_9sqBB0xsKpwiDvoIu8rogaAY9RIizHv1LYt06wtnkV7TnfE4jfKbJI5S_WZvtI6wL0pvAefa8VNXaKuofQYPaI5YIyZI_vqYAvjn337cr6fbY7zf2wcLe_zBCY/w400-h300/IMG_5249.JPG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The texture is achieved by some high-precision texturing of the plastercard with a handy chunk of rock. By which I mean enthusiastic bashing.</td></tr></tbody></table><br />Once the outside was done, I put a basic card roof on, then more plastercard to make the tower and the porch. The doors were leftover plastic from previous kits, a Dungeons and Lasers wall and a Mantic Dungeon Saga piece, glue-gunned in place with the Renedra graveyard stones along one wall and a barrel by the front door. There was also a bit of offcut brickwork plastic sheet from a previous project, just enough to make some broken plaster on one corner. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgU-mwRb6mssBqJGHzT_cP9Vup4Ph8dvea7Ypmgta4-PdmxzJC0798U-1xzWeiKpkwCeTXMko0QW6mxtPTuz_5RC3kXhUn2qWZWq2NZUXuXz0ld4fS4g3J3s5cBVrlxeTX_lrvTDJCjKG3Lg6uAkAb1zpogzktfXRbBS-QzZM0f7fr4kOrFJ_mYKvDDUp0/s4032/IMG_5251.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgU-mwRb6mssBqJGHzT_cP9Vup4Ph8dvea7Ypmgta4-PdmxzJC0798U-1xzWeiKpkwCeTXMko0QW6mxtPTuz_5RC3kXhUn2qWZWq2NZUXuXz0ld4fS4g3J3s5cBVrlxeTX_lrvTDJCjKG3Lg6uAkAb1zpogzktfXRbBS-QzZM0f7fr4kOrFJ_mYKvDDUp0/s320/IMG_5251.JPG" width="240" /></a></div><br />Next was the slates, which were cut from strips of Crunchy Nut Cornflake packet. That's important, other cornflake packets just don't feel the same. I trimmed them to be uneven, and capped them with a row of bent tiles cut from the pre-folded bits that were the box corners - the ridge on the inside of the card gives a nice shape on top. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4xwRkOk9fv9zfAfYV7ah_Po-wNZVcqCRQM_JnkpAGn_gPgk4T3kepbOVyJFYd8cgjq5dD3f_GDTNjaTzxptJTbwr3A-jN5kvr_jpOiIa3MMOpUeM2EGCsItSkVhRnwlbidQyQdxn4b2Ksg-mW5IHBsBgTsSrU8r4Rk8LfHbuYRt1bQS4Nyrg8RM10Ink/s4032/IMG_5299.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4xwRkOk9fv9zfAfYV7ah_Po-wNZVcqCRQM_JnkpAGn_gPgk4T3kepbOVyJFYd8cgjq5dD3f_GDTNjaTzxptJTbwr3A-jN5kvr_jpOiIa3MMOpUeM2EGCsItSkVhRnwlbidQyQdxn4b2Ksg-mW5IHBsBgTsSrU8r4Rk8LfHbuYRt1bQS4Nyrg8RM10Ink/s320/IMG_5299.JPG" width="320" /></a></div><p>The tower's wooden battlements are balsa matchsticks trimmed and held on with glue-gun. Two windows at each end, which were GW round bases glued into holes, then some side windows of plastercard cut-offs decorated with more cornflake packet. </p><p></p><p>Painting - a quick and easy spray and lots of drybrushing, washes and toothbrush splatter as follows:</p><p>Painting Guide:</p><p></p><ul style="text-align: left;"><li><span style="font-size: x-small;">Walls - Wraithbone, some very rough and sloppy Wraithbone plus White drybrush, then a variety of Biel-tan Green, Athonian Camoshade, Nuln Oil and Warpstone Green for the streaks. </span></li><li><span style="font-size: x-small;">Slate - German Grey drybrushed with Blue Grey, Russ Grey and Longbeard. Lichen done with Rotten Flesh and Desert Yellow spattered on with a toothbrush.</span></li><li><span style="font-size: x-small;">Wood - Dryad Bark, greens as per the walls, Dryad Bark plus Rakarth Flesh and then Light Sand drybrush. Metalwork on the doors done with Black Templar and Russ Grey highlighting.</span></li><li><span style="font-size: x-small;">Old Brick - Karak stone base coat, then the bricks picked out with Fur Brown/Karak Stone mix. Various green and brown washes slapped on over that. </span></li></ul><p></p><p>A couple more touches - the shields round the tower are mostly old Marauder kit with some Viking bits thrown in, the alarm horn is from the original Warriors of Chaos plastic and the bows and arrows are also Viking. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMarEtJ8_drlfrv2PCq39Gi57OQqZ34OB7TZZchahukGhECAC2c5lH6g_sCINc4VsEzcWKwRSpjL12SIVDfUIlen4rY4CKc07QpjeO8GoeTRayHSahPs31Pee2enYLpcQG0tFx_YUB1cN9lLQjqPgR2nzOytEfwpb22tk5CFcNff9Y_tjo20d4fVPPspQ/s4032/IMG_5316.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMarEtJ8_drlfrv2PCq39Gi57OQqZ34OB7TZZchahukGhECAC2c5lH6g_sCINc4VsEzcWKwRSpjL12SIVDfUIlen4rY4CKc07QpjeO8GoeTRayHSahPs31Pee2enYLpcQG0tFx_YUB1cN9lLQjqPgR2nzOytEfwpb22tk5CFcNff9Y_tjo20d4fVPPspQ/s320/IMG_5316.JPG" width="320" /></a></div><p></p><p>The floor of the tower was done with a single offcut of wood textured paper, taken from some home deco store a few years back. I cut it to size, glued it in with PVA and stuck on a trapdoor improvised from a trimmed vehicle hatch and more matchsticks. Very pleased with the colour match, that's more chance than design, and it was a very quick shortcut too!</p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDWUjx-rDPZ36GMF0kpkvBNYkkx7n-IjgYW8JrKi0rtjjrphqf5prTO06xk5gf9lsVS7cGKuNdSk0-TeGDNE9r1550rOCLs687-KgvNAWeY2edi3lMGFo-K1i8f8GbGrElZRhANPuS6BlQVjLiUiwfVGmHYSCAy-SRMd7uq-Y0Lu4ZkZCqPotNtzH2pnI/s4032/IMG_5315.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDWUjx-rDPZ36GMF0kpkvBNYkkx7n-IjgYW8JrKi0rtjjrphqf5prTO06xk5gf9lsVS7cGKuNdSk0-TeGDNE9r1550rOCLs687-KgvNAWeY2edi3lMGFo-K1i8f8GbGrElZRhANPuS6BlQVjLiUiwfVGmHYSCAy-SRMd7uq-Y0Lu4ZkZCqPotNtzH2pnI/w300-h400/IMG_5315.JPG" width="300" /></a></div><br />The tree is a single piece of root torn up by work in our local gardens, which was nice and bendy so I could wrap it round the tower. It's held on with glue-gun on the base and a few discreet dots on the branches here and there. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheeZ-AIpFT2Fca1WdZBUvP5GtueOClGikR2etQ8Xnk0UnUnTU5GsM9AGl7m_9pZ1ajKiIKwPc0FSmYorH6Ve-MmRjFDWg0cRwYO89sVTsVnoDr0TDQeeQLlwRfTf2RxCquSHKa7VZy97goOqT-5mK59nETZEzSR2fIwWJH0QYsAYtytio9EZxQQZQc4FA/s4032/IMG_5317.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheeZ-AIpFT2Fca1WdZBUvP5GtueOClGikR2etQ8Xnk0UnUnTU5GsM9AGl7m_9pZ1ajKiIKwPc0FSmYorH6Ve-MmRjFDWg0cRwYO89sVTsVnoDr0TDQeeQLlwRfTf2RxCquSHKa7VZy97goOqT-5mK59nETZEzSR2fIwWJH0QYsAYtytio9EZxQQZQc4FA/w400-h300/IMG_5317.JPG" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-fPcQAxNyBJ-l2a7WDTc7Pg39ni8cJZcIVFvPPO1xGT-JgeoxfRDJzhvZwj-pCsji_uaodxW2KY85G09f8t1JAHm5g-6dTARkKjjgoDoUzhQ3rEm-zM9khZipG-f_IDosXeGccrw-mPe95dBmskFOuacn3eYfT10i3ggEnuBMV2CXoa5VZ1CYbYPG1hE/s4032/IMG_5318.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-fPcQAxNyBJ-l2a7WDTc7Pg39ni8cJZcIVFvPPO1xGT-JgeoxfRDJzhvZwj-pCsji_uaodxW2KY85G09f8t1JAHm5g-6dTARkKjjgoDoUzhQ3rEm-zM9khZipG-f_IDosXeGccrw-mPe95dBmskFOuacn3eYfT10i3ggEnuBMV2CXoa5VZ1CYbYPG1hE/w400-h300/IMG_5318.JPG" width="400" /></a></div><br />Next, the windows - paper decorated with hand-drawn stained glass and clock decals, then PVAed to the inside of those round bases. A bit of dirty ink wash on the inside of some clear plastic cut broadly to fit and then superglued over the top. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh64CzcqFfeUS1cmCiJZvUcqXFXSeSHyxe8YBNfrUcuPGNq4Wary7MR8IQOEd1fzgr1S2gWCyrmNhCgq-LjnqLwysDJipwQzWJK2qHr5PKaHrd8BtTG4xAToTFAboYC3rkys-Snps7ftbacLXT0RtuEel4M3dzXfJMrFxG1IvKSE0zka_rbwwvlXpEkhZE/s3406/IMG_5323.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3406" data-original-width="2453" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh64CzcqFfeUS1cmCiJZvUcqXFXSeSHyxe8YBNfrUcuPGNq4Wary7MR8IQOEd1fzgr1S2gWCyrmNhCgq-LjnqLwysDJipwQzWJK2qHr5PKaHrd8BtTG4xAToTFAboYC3rkys-Snps7ftbacLXT0RtuEel4M3dzXfJMrFxG1IvKSE0zka_rbwwvlXpEkhZE/w288-h400/IMG_5323.JPG" width="288" /></a></div><br />Finally, an old skeleton in a gibbet. I can't remember which GW kit it's from - Dreadstone Blight? The Giant? Dunno - he's detachable, held on by winding an old necklace chain round the corner of the tower. My kids don't like him, or I'd have glued him on, but this way he can be used to decorate other scenery as the whim takes me. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjftTrTirAzHSH_-kgeNmdY0dSTPaGzrIazXcExniTHzV8juTZHw-GXH0HiKd8Wf072TKLitobjxZFnwe3WEa9q0XoRPaJM_YHqwSH2NeC8XnUO4YsF3W68tXh6vN3J6-VORvg6E5zGemlj1XzUnyFmd8B4YyH755g7jUbxaXMg2jvgAQRxc0tcBdH3YhA/s4032/IMG_5324.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjftTrTirAzHSH_-kgeNmdY0dSTPaGzrIazXcExniTHzV8juTZHw-GXH0HiKd8Wf072TKLitobjxZFnwe3WEa9q0XoRPaJM_YHqwSH2NeC8XnUO4YsF3W68tXh6vN3J6-VORvg6E5zGemlj1XzUnyFmd8B4YyH755g7jUbxaXMg2jvgAQRxc0tcBdH3YhA/w400-h300/IMG_5324.JPG" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6CdhzkM9wg6kNS8QbsCDVXD7LMCHwl7nopqLk10EyT2grBTvBIwBhqlBQFe8J_YI2_BEb3BLkKiCFcPNoxUX_XC-6YRnfqgYkdkC1Q3s4Ir-778azpkQngp3XAsersIitmadA4GdqTjtga3F8nvBtiqYGMzI2I-fA_DUkiimj9NM-WaWfMP_WzuiqatE/s4032/IMG_5325.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6CdhzkM9wg6kNS8QbsCDVXD7LMCHwl7nopqLk10EyT2grBTvBIwBhqlBQFe8J_YI2_BEb3BLkKiCFcPNoxUX_XC-6YRnfqgYkdkC1Q3s4Ir-778azpkQngp3XAsersIitmadA4GdqTjtga3F8nvBtiqYGMzI2I-fA_DUkiimj9NM-WaWfMP_WzuiqatE/w400-h300/IMG_5325.JPG" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqArKfSZjiuPCUu2fW3DKIRAZhChHB4K6QTIGTIp6EBULE5o51LaDXiUMq7AtVXwslespJ8Ycm_Z4s7YA4sED1Mo2hQbC1ONQYyyaZjAe-bKI2vCj6hWDEoZHJsowcyudcCLogLajARHRsvUrxc1C1OCfw3fakgZ2-7uEY1yxfRZ20kziTFJoIjfN6P3E/s4032/IMG_5326.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqArKfSZjiuPCUu2fW3DKIRAZhChHB4K6QTIGTIp6EBULE5o51LaDXiUMq7AtVXwslespJ8Ycm_Z4s7YA4sED1Mo2hQbC1ONQYyyaZjAe-bKI2vCj6hWDEoZHJsowcyudcCLogLajARHRsvUrxc1C1OCfw3fakgZ2-7uEY1yxfRZ20kziTFJoIjfN6P3E/w400-h300/IMG_5326.JPG" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0h_IftR7vqycF9swuZpDRSLGuJk6vKX2DSQVpxY_D011fQ3a9KHsw-gAMyiHhWYeKVDJp0orQJ6dPc-0UCOBUJwdju3xSJUsnWJNe749WiYwCNYy9m4Kv8R63RFVVAvHdUyErHgf_s2EWZdbBYZcsexXnesNydtZcZ9l8aWuLpgXoDhzsD9g5ftMTkjE/s4032/IMG_5327.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0h_IftR7vqycF9swuZpDRSLGuJk6vKX2DSQVpxY_D011fQ3a9KHsw-gAMyiHhWYeKVDJp0orQJ6dPc-0UCOBUJwdju3xSJUsnWJNe749WiYwCNYy9m4Kv8R63RFVVAvHdUyErHgf_s2EWZdbBYZcsexXnesNydtZcZ9l8aWuLpgXoDhzsD9g5ftMTkjE/w400-h300/IMG_5327.JPG" width="400" /></a></div><br />And that's it finished! Itch scratched, and a very nice line of sight blocker or centrepiece for some Old World action at some point. Or, well, I say scratched, but as you know, scratching an itch tends to make it worse. <p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVx9wTulK7VVEPGIs_APP5KVlFAMCBO__xCS5Ef55RgueOHC90MeApoHb20_S1Eiek2HoHvgMjLTV6K3jQdbcqW0oWF6NvUI0OTqTdhNSNk5Kb__mC4BUsEspaHutl0_Zwe8cQp6YJ3hrobtyXrBA3DxevnTmrbZTzJ7QoxxMALLYVHw8A7zPBDf_NUSI/s4032/IMG_5328.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVx9wTulK7VVEPGIs_APP5KVlFAMCBO__xCS5Ef55RgueOHC90MeApoHb20_S1Eiek2HoHvgMjLTV6K3jQdbcqW0oWF6NvUI0OTqTdhNSNk5Kb__mC4BUsEspaHutl0_Zwe8cQp6YJ3hrobtyXrBA3DxevnTmrbZTzJ7QoxxMALLYVHw8A7zPBDf_NUSI/w400-h300/IMG_5328.JPG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I mean, the verger's got to live somewhere, right?</td></tr></tbody></table><p><br /></p>Unknownnoreply@blogger.com3tag:blogger.com,1999:blog-1478409880372473832.post-31818280459375600702024-02-12T06:00:00.002+00:002024-02-12T06:00:00.136+00:00Swamped: Warriors of Chaos vs Warriors of Chaos<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiy_t8JaIHKjrc1yRydlBtdOCahVEeUG1E5AhkVE6_B-OlBWtjWbZ3XOd0PVU2j5hSf_xy4D9PQFudg7PRew3WRpTQ8r62Qtnuja9EmzzmipTBHZoFI_iGBfFjBIIS8VVw3FncXv6AzWksV9i1mjXC0bMbeqZZ6FEn2t-UlLC4F70GKBmQCkC0QSTT1XIE/s3271/IMG_5262.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="2602" data-original-width="3271" height="510" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiy_t8JaIHKjrc1yRydlBtdOCahVEeUG1E5AhkVE6_B-OlBWtjWbZ3XOd0PVU2j5hSf_xy4D9PQFudg7PRew3WRpTQ8r62Qtnuja9EmzzmipTBHZoFI_iGBfFjBIIS8VVw3FncXv6AzWksV9i1mjXC0bMbeqZZ6FEn2t-UlLC4F70GKBmQCkC0QSTT1XIE/w640-h510/IMG_5262.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><br />Civil war in the Old World? Surely not. Everybody there gets on so well together. <div><br /><span><a name='more'></a></span><p>I, Kraken, have about five thousand points worth of Warriors of Chaos in the cupboard, and they haven't seen the light of day for ages. Not since they were last used for <a href="https://woffboot.blogspot.com/2017/08/electric-duel-ghoul-flesh-eater-courts.html">Age of Sigmar</a>, in fact, six years ago. High time I got them back on the board. </p><p>If I lack a house army to field them against, I have at least got Stylus to call in and field them against themselves. Chaos Duel!</p><p><b>I've wholly embraced the Ruinous Powers since last playing Warhammer Fantasy and so I, Stylus, am well up for Chaos in the Old World!</b></p><p><br /></p><h3 style="text-align: left;">Chaos Warriors</h3><div><b>Kraken generously gave me first pick of his army, so naturally I exploited this and went for all the choice cuts!</b></div><div><b><br /></b></div><div><b>In fairness, this is a replica of the kind of Chaos army I can replicate at home, so I wanted to give it a run-out. Very much centred around small, elite units: Chaos Warriors, Knights, Chariot and a Chimera. </b></div><div><b><br /></b></div><div><b>Leading them will be an Exalted Champion (the cheapest I could afford, but there are no bad options there) and a Chaos Sorcerer Lord (Lv4, naturally - I learned my lesson from <a href="https://woffboot.blogspot.com/2024/02/kill-of-hill-night-goblins-vs-wood-elves.html">our last game</a>).</b></div><div><b><br /></b></div><div><b>Of course, having so few models does mean that a couple of bad dice rolls could send me perilously close to my breaking point, so the mission might even things out.</b></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggVctGtDxweb5mZCF1EVbmCF8nXr6-LUs-54shw7-0Iw5p1VSmQH2wI0ruFeTnjgYnwB4Ok6xbThuWs9BBmQIEzRJf7vQlbLn9vaKaLhQY9Q5I2JbQtyYeIB90vj76DBbcRlKI9uQZZSs7pC9iYn-w2MstDrj4_OGfHWC6dAmUi4I0-_M_0jb90wN3o3o/s3534/DE49DC86-DD7A-4757-BD8F-F6733645BFF5.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="1062" data-original-width="3534" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggVctGtDxweb5mZCF1EVbmCF8nXr6-LUs-54shw7-0Iw5p1VSmQH2wI0ruFeTnjgYnwB4Ok6xbThuWs9BBmQIEzRJf7vQlbLn9vaKaLhQY9Q5I2JbQtyYeIB90vj76DBbcRlKI9uQZZSs7pC9iYn-w2MstDrj4_OGfHWC6dAmUi4I0-_M_0jb90wN3o3o/w640-h192/DE49DC86-DD7A-4757-BD8F-F6733645BFF5.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><div><br /></div><p></p><ul style="text-align: left;"><li><b>Exalted Champion (General)</b><br />Chaos Steed, Hand weapon, Heavy armour, Shield, Mark of Slaanesh<br /><i>Sword of Striking</i></li><li><b>Sorcerer Lord</b><br />Chaos Steed, Hand weapon, Heavy armour, Mark of Slaanesh<br />Wizard Level 4 - Dark Magic<br /><i>Infernal Puppet </i>(this is an anti-wizard item, so I may as well have left it at home)<br /><i>Doombolt, Word of Pain, Stream of Corruption, Phantasmagoria</i></li><li><b>10 x Chaos Warriors </b><br />Command group. Halberds, Heavy armour, Shields, Mark of Slaanesh</li><li><b>5 x Chaos Knights</b><br />Command group. Lances, Shields, Heavy armour, Mark of Slaanesh<br /><i>Favour of the Gods</i></li><li><b>Chaos Chariot </b><br />Hand weapons, Halberds, Mark of Slaanesh </li><li><b>Chimera</b><br />Claws and Fangs, Scaly Skin, Flaming Breath, Fiend Tail, Regeneration (5+), Poisoned Attacks</li></ul><p></p><p><br /></p><h3>Chaotic Warriors</h3><div>I’ve got the unwashed hordes side of my Chaos army - the marauders. Two big packs of pseudovikings, one raging with flails, the other cowering with shields. Three smaller units of horsemen to cover their advance, hopefully being jolly annoying while they do it, and an Exalted Khorne Champion to lead.</div><div><br /></div><div>No magic, for the purposes of not upsetting the Blood God, but everything else gets a look in. Chaos Undecided, you might say. My wild card is a pack of Nurgle Ogres, played tonight by Putrid Blightkings - could maybe upset an applecarr somewhere. Otherwise I’m looking to weight of numbers to win this for me, the quality of my troops is no match for the enemy!</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRyEm7MCNNkk_1XQaREItcYrSIL1q5WBEL8Bz4Bzth53y6Zlo1eqT3MRgiLGA0DZ0BusxaDzN_X7KnH5B3peRFmZMBylnqOTDGabmQt5FhF_iURNimKoB6-fpaqbLoYpSocVSy2p2LFXb8KdoVNmvYtG41j4slkNDDaZEBzRRQzoN1_-J0Ps5xkRC-ds0/s3369/A0ED9DAB-EC20-4D03-A696-F1976AD37C69.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="1692" data-original-width="3369" height="322" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRyEm7MCNNkk_1XQaREItcYrSIL1q5WBEL8Bz4Bzth53y6Zlo1eqT3MRgiLGA0DZ0BusxaDzN_X7KnH5B3peRFmZMBylnqOTDGabmQt5FhF_iURNimKoB6-fpaqbLoYpSocVSy2p2LFXb8KdoVNmvYtG41j4slkNDDaZEBzRRQzoN1_-J0Ps5xkRC-ds0/w640-h322/A0ED9DAB-EC20-4D03-A696-F1976AD37C69.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><div><br /></div><div><ul><li><b>Exalted Champion (General)</b><br />Hand weapon, Heavy armour, Shield, Mark of Khorne<br /><i>Armour of the Damned, Burning Blade</i></li><li><b>30 x Chaos Marauders</b><br />Command group. Flails, Light armour, Mark of Khorne</li><li><b>30 x Chaos Marauders</b><br />Command group. Hand weapons, Light armour, Shields, Mark of Tzeentch</li><li><b>5 x Marauder Horsemen</b><br />Command group. Throwing axes, Light armour, Shields, Mark of Slaanesh</li><li><b>5 x Marauder Horsemen</b><br />Hand weapons, Javelins, Light armour, Shields, Mark of Undivided</li><li><b>5 x Marauder Horsemen</b><br />Flails, Throwing axes, Light armour, Shields, Mark of Undivided</li><li><b>5 x Chaos Ogres</b><br />Command group. Great weapons, Heavy armour, Mark of Nurgle</li></ul><div><br /></div></div><h3 style="text-align: left;">Battlefield and Deployment</h3><div>Tonight we're playing Break Point. No turn limit on the games, we keep going until one of us kills enough of the other to shatter their army. That's reckoned by 25% unit strength, and the relative sizes of our armies make this pretty disparate. </div><div><br /></div><div>The big Marauder blocks mean my lot go home when there's only 27 left; Stylus's more select crew need to be reduced to 8. No easy task for either of us, especially when we'll be fighting over a massive swamp.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjygYRRA5obyzS7XrTV4tbF6Gk4iupgA9w6xxt2qy0RAj28DuSL5PdS9ZYDugFsiHgao8xBLU8DUKdy82LRU4_bpddISpj9iORH2aLyk027V-ce8Iqi1-fgFnquK8AlaisaknjeVISDHQjcJkJizYiSnFBi0Zn_3u9Y8MvP7SM-mirI5KDBqr5-waKcJok/s3724/70C07C5D-EF3D-4DE8-9A36-96FD5EBBA7A8.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="2096" data-original-width="3724" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjygYRRA5obyzS7XrTV4tbF6Gk4iupgA9w6xxt2qy0RAj28DuSL5PdS9ZYDugFsiHgao8xBLU8DUKdy82LRU4_bpddISpj9iORH2aLyk027V-ce8Iqi1-fgFnquK8AlaisaknjeVISDHQjcJkJizYiSnFBi0Zn_3u9Y8MvP7SM-mirI5KDBqr5-waKcJok/w400-h225/70C07C5D-EF3D-4DE8-9A36-96FD5EBBA7A8.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><br /><div>Pretty much the entire centre of the table is difficult terrain, which will slow us and reduce the impact of charges. I won't get much in the way of rank bonuses, either (my big units are disrupted in the mud), but the mobility of my skirmishing horsemen might help balance this out a bit. We'll see!</div><div><br /></div><div>Deployment leaves us something like this:</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhibDj5DUjngtNGkH-rp7Hy5a1K2rvLAAB4bT2Qa4X89ZPf2EbrAmKo4SRZm7BjVZBN4UdjUebo-0yo4qpV0ISZggpdUU4Oaf31MUCnDrsTfetUV1mDcSj178X8ReNDSaF48rInoc6UpORXLuMxQ3_KbRi5QG5oBUkdU0iYosrueaw5bV_bcJRbQM_NGzo/s3960/IMG_5267.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="2077" data-original-width="3960" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhibDj5DUjngtNGkH-rp7Hy5a1K2rvLAAB4bT2Qa4X89ZPf2EbrAmKo4SRZm7BjVZBN4UdjUebo-0yo4qpV0ISZggpdUU4Oaf31MUCnDrsTfetUV1mDcSj178X8ReNDSaF48rInoc6UpORXLuMxQ3_KbRi5QG5oBUkdU0iYosrueaw5bV_bcJRbQM_NGzo/w400-h210/IMG_5267.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><div><br /></div><div><b>I keep the Chaos Warriors as the rock of my centre, with the faster units - Chimera on the left, Chariot and Knights on the right - ready to race around the flanks (and avoid that swamp!).</b></div><div><b><br /></b></div><div><b>The Sorcerer Lord stays with the Warriors and the Exalted Champion joins the Knights.</b></div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2iRHSiz2J7aKkliQPLfL4KOu_nA17ZoNCq2-8nEQlOry9HTR-yupnYiYhQQZPu4TclnLSlyRs_9vEDoK4zc5MdCu3QhXGpu-d8NBW-EeAHpbMUiNhOWfUzT73woKMMiRH2RI96adk84D_UgfLRNhT3zxrWTeBRIpbHKlkM3V1fE4NCbaOGzk-yJX3w3Y/s720/Swamped_Deployment.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2iRHSiz2J7aKkliQPLfL4KOu_nA17ZoNCq2-8nEQlOry9HTR-yupnYiYhQQZPu4TclnLSlyRs_9vEDoK4zc5MdCu3QhXGpu-d8NBW-EeAHpbMUiNhOWfUzT73woKMMiRH2RI96adk84D_UgfLRNhT3zxrWTeBRIpbHKlkM3V1fE4NCbaOGzk-yJX3w3Y/w640-h480/Swamped_Deployment.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><div><br /></div><div>So I've got a massive pile of models crammed into my zone, with the Khorne Flail unit in a column looking to march round to the left. </div><div><br /></div><div>Even with the bigger and more cumbersome army, I manage to get first turn. Head for the deepest bits, boys, there's more cover.</div><div><br /></div><h3 style="text-align: left;">Marauders - Turn 1</h3></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM2gGVxRlY-wG8po0lQMeq-INawcshrtM_vFumit9oDz2uCsCq0BcjCVaK6QT77kcriPGy949hETrj1xc2WQUiEb3f0Iyk-dbqa1ihVOFg9INGJGInnWhkW94MSm39qzfoXBHIZIOIGvFUDDg0XlBtf9-cVnULMaNtjJoBIXMFyRQ7u4X7pLvp5Z552No/s720/Swamped_Turn_1_Chaos_Marauders.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM2gGVxRlY-wG8po0lQMeq-INawcshrtM_vFumit9oDz2uCsCq0BcjCVaK6QT77kcriPGy949hETrj1xc2WQUiEb3f0Iyk-dbqa1ihVOFg9INGJGInnWhkW94MSm39qzfoXBHIZIOIGvFUDDg0XlBtf9-cVnULMaNtjJoBIXMFyRQ7u4X7pLvp5Z552No/w640-h480/Swamped_Turn_1_Chaos_Marauders.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><br /></div><div>A quick and quiet first turn, obviously - everything wades into the waters, the sole exception being the Khorne Marauders, who stamp off to one flank and keep their boots dry. We're all marching, so there's no shooting, and I have eschewed magic this time round. </div><div><br /></div><div>Hopefully Stylus won't see me coming, and I can jump out of the reeds unscathed in turn two. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOEv8IkrvNdr0SsA0l0BAUZoIglBrOtBvbbHWtS-KSi27nhokPpLWiZAkHsXLwqZ7SOCY_bKQkSusByWUgUlf2btsdskvaiXKxbx2Cj30cnToCutk-34_cFhNkMh192RHNuuI5Z9SMFYOEwoGSYt7w8mTZwV6NLpL0Gl2PXvpBZxaCDObv344MlaR8B54/s3282/IMG_5270.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="1981" data-original-width="3282" height="241" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOEv8IkrvNdr0SsA0l0BAUZoIglBrOtBvbbHWtS-KSi27nhokPpLWiZAkHsXLwqZ7SOCY_bKQkSusByWUgUlf2btsdskvaiXKxbx2Cj30cnToCutk-34_cFhNkMh192RHNuuI5Z9SMFYOEwoGSYt7w8mTZwV6NLpL0Gl2PXvpBZxaCDObv344MlaR8B54/w400-h241/IMG_5270.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><h4 style="text-align: left;"><br /></h4><h3 style="text-align: left;">Warriors - Turn 1</h3><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQK_p4DHb5yOZv4f_OW0KKIJuRaHJr2G_5AiqZN1ra0n4WD8d7qYqxF4UkuKz9Gtip9WsJPDin_cuCVmp97gle59PVtWWDXx3VFe8Q0svkbG1Cd5-4j3o0MJ0Uzwoxc_u907Stl632kHALhHlwuBlY4VhMoG79keVekXTGbHy_IMYpz9z3Qgo_bMt2Aak/s720/Swamped_Turn_1_Chaos_Warriors.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQK_p4DHb5yOZv4f_OW0KKIJuRaHJr2G_5AiqZN1ra0n4WD8d7qYqxF4UkuKz9Gtip9WsJPDin_cuCVmp97gle59PVtWWDXx3VFe8Q0svkbG1Cd5-4j3o0MJ0Uzwoxc_u907Stl632kHALhHlwuBlY4VhMoG79keVekXTGbHy_IMYpz9z3Qgo_bMt2Aak/w640-h480/Swamped_Turn_1_Chaos_Warriors.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><br /></div><div><b>It's a cautious start for me too - the Warriors and Sorcerer edge towards the lip of the swamp, while the Chariot and Knights begin their long sweep around the flanks.</b></div><div><b><br /></b></div><div><b>The Chimera does attempt an ambitious charge at the Tzeentch Marauders (his flying ability making it quite fast and not slowed down by the swamp. The charge falls short, but I was only really doing it to invoke a bit of <i>Terror </i>in them.</b></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7JnUInAdsgx7W32GmGO4JqS8aJMKYxeDAC0yzr6u5yBzMXJaYohiiuMs1qo-Tiq99B4zT2QGR7zjdrZYnXT72G8Ojeaj1vYSobxCnISWkgKkeXgd3GmIeUZy34AnH2fQgEaHWDMFkGgWdlO0VsFDh4qvQrZa3t_Z_hTXSMrmTxehQE-28Hfbalb196ew/s4032/IMG_5268.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="2556" data-original-width="4032" height="254" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7JnUInAdsgx7W32GmGO4JqS8aJMKYxeDAC0yzr6u5yBzMXJaYohiiuMs1qo-Tiq99B4zT2QGR7zjdrZYnXT72G8Ojeaj1vYSobxCnISWkgKkeXgd3GmIeUZy34AnH2fQgEaHWDMFkGgWdlO0VsFDh4qvQrZa3t_Z_hTXSMrmTxehQE-28Hfbalb196ew/w400-h254/IMG_5268.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><b>The real damage comes from my Sorcerer Lord, who hits the Tzeentch Marauders with <i>Word of Pain</i> (dropping their Toughness), then blasts them with a <i>Doombolt </i>that fells six of them.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>Only about fifty more to go...</b></div><div style="text-align: left;"><br /></div><h3 style="text-align: left;">Marauders - Turn 2</h3><div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBp9RUsPryYbwVd-BiIZkrOJLbB_1wLgz0gkBkwpuXNcw-tggRh8rTdBlXofv7B_grgBAYyRJ7v95a8GPazIacZ0sYgVElMSEDZkzC3IAcwxHRQ7rzLA-5Z9rV3iGur_wKIOakbMwSPsKJ7wsl0fKCwfrjx57TzoAT17uu_aUIz2xtIU2xBCcA5WBhhHU/s720/Swamped_Turn_2_Chaos_Marauders.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBp9RUsPryYbwVd-BiIZkrOJLbB_1wLgz0gkBkwpuXNcw-tggRh8rTdBlXofv7B_grgBAYyRJ7v95a8GPazIacZ0sYgVElMSEDZkzC3IAcwxHRQ7rzLA-5Z9rV3iGur_wKIOakbMwSPsKJ7wsl0fKCwfrjx57TzoAT17uu_aUIz2xtIU2xBCcA5WBhhHU/w640-h480/Swamped_Turn_2_Chaos_Marauders.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><br /></div><div>The Mark of Khorne grants a unit frenzy, and when you're frenzied, you try to make charges if its at all possible. No worries for my flail-armed Marauder Horsemen, who leap on the chariot, screaming. </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyeDSjzWeARi8IVHaqw4IJTJjMRVNlHdisqAn6p1bhWs2UTXkRhtcJKzOzwoMCHAscxf2K1e5nGAHxjoSRrk7cXdJi_Mv6Wcx62Vxamwc2tg4y_Ao-WR6ZnXMY2aM6PuyQtcO-oRsJifRPGd07_uPyX2-dP58LpcQsYtcU7c-qtL6fS9pkGwRTLAaIuko/s3577/IMG_5272.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="1922" data-original-width="3577" height="215" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyeDSjzWeARi8IVHaqw4IJTJjMRVNlHdisqAn6p1bhWs2UTXkRhtcJKzOzwoMCHAscxf2K1e5nGAHxjoSRrk7cXdJi_Mv6Wcx62Vxamwc2tg4y_Ao-WR6ZnXMY2aM6PuyQtcO-oRsJifRPGd07_uPyX2-dP58LpcQsYtcU7c-qtL6fS9pkGwRTLAaIuko/w400-h215/IMG_5272.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><div><br /></div>Many worries, however, for my Khorne foot, who could just about make a charge on the Chimera through the mire and so are obliged to try. They fail, obviously - the muck makes you roll two dice and pick the worst - and so totter forwards a lousy two inches. Worse, my General rolls stupidity for himself on the Eye of the Gods, which may well cause problems later. </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjzmaaIU16ZU7Sb201Wo90_-00eQzKNa3axRgYlCX8os3KGZVYe_rs556yXRtkfQiIwmc8iMxZctg8Rs3FT79uefOfWWIXPT8O4vq5VNUw4jWzlcF4pQNJ8YyfvWNtn0mb2szjrIiBTk6AJECRVP13_sVllF2Q2ZLnom2jnpDc2SyOSCVkyo7ji8XKAh0/s3527/IMG_5265.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="2667" data-original-width="3527" height="303" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjzmaaIU16ZU7Sb201Wo90_-00eQzKNa3axRgYlCX8os3KGZVYe_rs556yXRtkfQiIwmc8iMxZctg8Rs3FT79uefOfWWIXPT8O4vq5VNUw4jWzlcF4pQNJ8YyfvWNtn0mb2szjrIiBTk6AJECRVP13_sVllF2Q2ZLnom2jnpDc2SyOSCVkyo7ji8XKAh0/w400-h303/IMG_5265.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><div><br /></div>Otherwise, the Tzeentchians and Ogres hold back whilst my skirmishers get to work. Axes kill a pair of Chaos Warriors and someone actually sticks a javelin in the Chimera. Alas, that's all I achieve - the Horsemen slap the chariot with an impressive number of flail attacks and do bugger all to it, lose two of their number to halberd retaliation and get driven back in good order. </div><div><br /></div><h3 style="text-align: left;">Warriors - Turn 2</h3></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWJw9R_OSLFCdsT2DH9w7yAX5F9BvXr82prqoy91TVSdpEdRNd67Lh3mqXPK_0Tz37rpavxx_-3uJHoEOGnLoxPiq8f2iZxIx-17TrjGVElQ-eWUsdooTazQCmqCmjO54mi9U5HYka2Y4V7ckKXc_8o9dA699to30N2Q8nAojBB5wNendFIrNxo6rxgxA/s720/Swamped_Turn_2_Chaos_Warriors.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWJw9R_OSLFCdsT2DH9w7yAX5F9BvXr82prqoy91TVSdpEdRNd67Lh3mqXPK_0Tz37rpavxx_-3uJHoEOGnLoxPiq8f2iZxIx-17TrjGVElQ-eWUsdooTazQCmqCmjO54mi9U5HYka2Y4V7ckKXc_8o9dA699to30N2Q8nAojBB5wNendFIrNxo6rxgxA/w640-h480/Swamped_Turn_2_Chaos_Warriors.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><br /></div><div><b>My Sorcerer Lord and Exalted Champion are also making regular rolls on the <i>Gaze of the Gods</i> table, which doesn't turn out so well for the Sorcerer Lord as he will also be affected by Stupidity. He demonstrates this by immediately failing his test and wandering out into the middle of the swamp, away from his Warrior bodyguard.</b></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjACwVfXlcg2S7ByaWxZlmrEx0GayXD02YCcYS4BtlIaj8C68sNyEzlMH5CVn-lgQXV6y10uyVeaqkv1bCTSly9BHxZcPTksQZ0k1Nc7weZa3rSl7rGB_XlevsCD9fqEEyfcRqLc-gDVFApfdhw4AsUW0x9CJAjYNHogIC4Xy4OFVZZ0ASZdKnR129YKRc/s4032/IMG_5276.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjACwVfXlcg2S7ByaWxZlmrEx0GayXD02YCcYS4BtlIaj8C68sNyEzlMH5CVn-lgQXV6y10uyVeaqkv1bCTSly9BHxZcPTksQZ0k1Nc7weZa3rSl7rGB_XlevsCD9fqEEyfcRqLc-gDVFApfdhw4AsUW0x9CJAjYNHogIC4Xy4OFVZZ0ASZdKnR129YKRc/w400-h300/IMG_5276.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><b>The Chimera has a better charge attempt - although still fails to connect with anything. It begins by charging the Horsemen, who fire and flee, chopping off a couple of wounds with their throwing axes as they do so.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>Denied a target, the Chimera redirects into the Tzeentch Marauders, who fail their <i>Terror </i>test and flee - directly through the Chaos Ogres, who also fail their <i>Panic </i>test and fall back in good order.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>So that's the Marauder centre nicely disrupted, although I would have preferred to feed some of them to my beastie.</b></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8xZNW_MxpJVFqurQQhgYSnqlHNKxDCth8AnPtThK2ltJ9VCus7Qo9Ot16jdnsQkDr8fJZKP0DVfU1yTWjttHokop4Y7-0gGZfjentEWdzCUqqjafn4Iduchg5PlU9fNpn0efDEJB8XgzxWjquHmAuJJ6I18k9YZjzOXG_umboV2XP-BBzLLo_YNbMiJ0/s4009/IMG_5281.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="2675" data-original-width="4009" height="268" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8xZNW_MxpJVFqurQQhgYSnqlHNKxDCth8AnPtThK2ltJ9VCus7Qo9Ot16jdnsQkDr8fJZKP0DVfU1yTWjttHokop4Y7-0gGZfjentEWdzCUqqjafn4Iduchg5PlU9fNpn0efDEJB8XgzxWjquHmAuJJ6I18k9YZjzOXG_umboV2XP-BBzLLo_YNbMiJ0/w400-h268/IMG_5281.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><div><br /></div><div class="separator" style="clear: both; text-align: left;"><b>On the flank, the Knights continue trot along, while the Chariot makes heavy weather of trying to deal with the remaining Horsemen. Indeed, it does so badly, it loses two wounds and is forced to give ground.</b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO87iMrn7Ev2OgykkFXtLWugJVBK_8ePMZ8W5sfAO5FEdB6samJG2AjX22-Ws5R_pN14FKEy6o3VvE_1MfQblcAzgpBz-_df63q2ZgdEp-MwUEVuh48LeHSzoTr61A9p0sGy05wxsAMX7hqpyRxQe6kny0J1kTkzlPnjKTXOOuoyxcblDxyhi76b5H8Qo/s4032/IMG_5280.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO87iMrn7Ev2OgykkFXtLWugJVBK_8ePMZ8W5sfAO5FEdB6samJG2AjX22-Ws5R_pN14FKEy6o3VvE_1MfQblcAzgpBz-_df63q2ZgdEp-MwUEVuh48LeHSzoTr61A9p0sGy05wxsAMX7hqpyRxQe6kny0J1kTkzlPnjKTXOOuoyxcblDxyhi76b5H8Qo/w400-h300/IMG_5280.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><b>Those Horsemen are fast becoming a threat to both my flanks, which just leaves me with a small infantry unit in the centre and a Sorcerer who is not currently on speaking terms with his own wits.</b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="text-align: left;">Marauders - Turn 3 </h3><div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisReQAf9oZbX3RTyJUHWZjqMO1xZkTNCLyy4mpA_DLP1iUsnWqOjuRfHzhmZuhzXmNPF9FcO4A9Mqe_63QYRue4IMKEjfGWRRSulqJ4XqIJWxRQGCOZFShCORos59bzGsalC4oFfQvwrWRbQtca3LlmNQwKOLjEuBlpSCLCOUb-omr0V99Ug8jhTCVkkQ/s720/Swamped_Turn_3_Chaos_Marauders.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisReQAf9oZbX3RTyJUHWZjqMO1xZkTNCLyy4mpA_DLP1iUsnWqOjuRfHzhmZuhzXmNPF9FcO4A9Mqe_63QYRue4IMKEjfGWRRSulqJ4XqIJWxRQGCOZFShCORos59bzGsalC4oFfQvwrWRbQtca3LlmNQwKOLjEuBlpSCLCOUb-omr0V99Ug8jhTCVkkQ/w640-h480/Swamped_Turn_3_Chaos_Marauders.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><br /></div><div>My middle is in disarray! The Ogres and Tzeentchians regroup at the back, whilst the Khorne Marauders spend a turn reforming into battle order. Whilst still in a frenzy, of course, which must be a sight to see. </div><div><br /></div><div>The axe-throwing horsemen keep up with the Chimera and lob some more blades at it, but to no avail. And their flail-armed chums finally get beaten away by the Chariot. As they flee, they panic the Ogres again, who back off far enough to leave space for the Chariot to catch the horses, who are wiped out in front of them. At least they can't panic again, but it does rather leave them staring down the business end of the Chariot. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6NZDvDpW6Z2WJW6hh6kVBWxkTaiDWImlFZ9YkN8E5sm_TKlzcqZXx-_cLTzjyVXoZd2wAP-fAtFIxcolbt5RPmBTHTTv1phwiOPHUEGJMQSxvRh36dV1-_o1ATYjBtnxEjF8obpJsdMJoUMNC3TWlNNNr5QKIuYwv0Ad_aS8g0Y9Nwx2OFs_PgW001Ho/s4032/IMG_5282.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6NZDvDpW6Z2WJW6hh6kVBWxkTaiDWImlFZ9YkN8E5sm_TKlzcqZXx-_cLTzjyVXoZd2wAP-fAtFIxcolbt5RPmBTHTTv1phwiOPHUEGJMQSxvRh36dV1-_o1ATYjBtnxEjF8obpJsdMJoUMNC3TWlNNNr5QKIuYwv0Ad_aS8g0Y9Nwx2OFs_PgW001Ho/w400-h300/IMG_5282.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><br /><h3 style="text-align: left;">Warriors - Turn 3</h3></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb6_2Xax53CT0zVo6uHsLyX8NYA-RACLNz1W2SWk-1NdAayYOg9FtKynFgSr0p5lYu3KKpG7pFtIA9-AqSE8R_f2Sd1X5e638mWA2-USRmCvMGqZzw5G0_h3mGUYGrDtS_FZbMteaJ4Thlkw8d_s_eNDHXCJv0MegHIi3uE5Z9DteYHygUXft0aMopkCM/s720/Swamped_Turn_3_Chaos_Warriors.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb6_2Xax53CT0zVo6uHsLyX8NYA-RACLNz1W2SWk-1NdAayYOg9FtKynFgSr0p5lYu3KKpG7pFtIA9-AqSE8R_f2Sd1X5e638mWA2-USRmCvMGqZzw5G0_h3mGUYGrDtS_FZbMteaJ4Thlkw8d_s_eNDHXCJv0MegHIi3uE5Z9DteYHygUXft0aMopkCM/w640-h480/Swamped_Turn_3_Chaos_Warriors.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><br /></div><div><b>At least we're getting somewhere! (unless you're a Chaos Knight, in which case, you continue the long march around the flank). The Warriors and Sorcerer Lord redress the ranks, ready for the charge of the Khornite Marauders, and the Sorcerer Lord recovers his senses long enough to hit the unfortunate Tzeentch Marauders with <i>Word of Pain</i>.</b></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcrxFpVXaBMxbomQcthfPuhbrB35ifSPp_lsJAqUKfW0rqoj8uk22J9xzQ8Tu-FKNJZParPvv7LhrfEWno3EsaHTkcM5RaB3_cIfFncuz1f4biraAg_OWMJDGAo22dH_D8F4WoZJksIWStTkcWcSqH33GAjhHU-kg6OYrCfpNIAZPERiHJm49EzPnHT28/s3960/IMG_5285.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="1588" data-original-width="3960" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcrxFpVXaBMxbomQcthfPuhbrB35ifSPp_lsJAqUKfW0rqoj8uk22J9xzQ8Tu-FKNJZParPvv7LhrfEWno3EsaHTkcM5RaB3_cIfFncuz1f4biraAg_OWMJDGAo22dH_D8F4WoZJksIWStTkcWcSqH33GAjhHU-kg6OYrCfpNIAZPERiHJm49EzPnHT28/w640-h256/IMG_5285.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><div><br /></div><div><b>It's a particularly bad time to be low on Toughness, as the Chimera appears on the flank and breathes fire all over them. What remains of the smouldering Marauders then panics and, being less than half strength, turns and flees.</b></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5qk3om4HQ8WQswWOlKiyJxiOvjYhAhliRvF9a5YObZ0Rxxi9w3nw_N5uFAtNkI4fTyM8VUu_Q0iU9p7U-VClNvYMUNEpjEgRVxgIsOygRbXxuIC9awA5rXyjbai-8wNjuJ7KVY_ytjPgbvVfRmwv7j2jS8kpx2T80VN4OffrJfxlpzQUc0ftklNgQPac/s3907/IMG_5284.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="2052" data-original-width="3907" height="336" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5qk3om4HQ8WQswWOlKiyJxiOvjYhAhliRvF9a5YObZ0Rxxi9w3nw_N5uFAtNkI4fTyM8VUu_Q0iU9p7U-VClNvYMUNEpjEgRVxgIsOygRbXxuIC9awA5rXyjbai-8wNjuJ7KVY_ytjPgbvVfRmwv7j2jS8kpx2T80VN4OffrJfxlpzQUc0ftklNgQPac/w640-h336/IMG_5284.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><div><br /></div><div><b>The Chariot easily charges into the Ogres, but whiffs its Impacts Hits rather badly, and both sides get stuck into another slogging match.</b></div><br /><div><h3 style="text-align: left;">Turn 4</h3><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2hFDYd4sE1SM8AE1aEcgfAS1K3Mg7QXEdjrTN7McUrFUiBE7kmcjot4TBcva8UcliH4YfhwRhT7Q75T4OYTObOmlxIUR7cZXI6afM2ADCRV_dGPYvzQ90eR7Nws4c1O-pdokk2pTTi6g7n-0vYG5NscW6ik9XS7gUcrVpQUnUlpqMPdWsG-ie707GNt4/s720/Swamped_Turn_4_Chaos_Marauders.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2hFDYd4sE1SM8AE1aEcgfAS1K3Mg7QXEdjrTN7McUrFUiBE7kmcjot4TBcva8UcliH4YfhwRhT7Q75T4OYTObOmlxIUR7cZXI6afM2ADCRV_dGPYvzQ90eR7Nws4c1O-pdokk2pTTi6g7n-0vYG5NscW6ik9XS7gUcrVpQUnUlpqMPdWsG-ie707GNt4/w640-h480/Swamped_Turn_4_Chaos_Marauders.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><br /></div><div>Combined turn here, my mapping got a bit confused. </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4SHo24rMQVdhj6t7YaB63Ou9H7_OuxjuyjPxHQH1Q9G1zuFfL9CW6jLwx7dwkxCeFRDLl8to-AHin00oHC5mOjcT9QKKmCXIVwoCS47yu4wdy-5EmV2grFus9Zxb6sQI6olUG_C9m72qEutb5XZCFU9q7bOgFtphiA2WTeiPS2T_HdpyT5vMa7XC16JE/s4032/IMG_5286.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="1824" data-original-width="4032" height="290" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4SHo24rMQVdhj6t7YaB63Ou9H7_OuxjuyjPxHQH1Q9G1zuFfL9CW6jLwx7dwkxCeFRDLl8to-AHin00oHC5mOjcT9QKKmCXIVwoCS47yu4wdy-5EmV2grFus9Zxb6sQI6olUG_C9m72qEutb5XZCFU9q7bOgFtphiA2WTeiPS2T_HdpyT5vMa7XC16JE/w640-h290/IMG_5286.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><div><br /></div>The surviving Marauder Horse try and bring the Chimera down with throwing axes again, but miss. The Ogres start hacking bits of the Chariot, and although they win the combat, they can't finish it off or drive it back much, but at least it gets stuck on the front end of the Chaos Knights. The Khorne Marauders start stepping into the swamp, ready to see some action next turn. </div><div><br /></div><div>As the map above shows, Stylus then threw the Chimera at the Tzeentchian Marauders, who finally gave up the ghost and ran straight off the table. Which meant the Chimera could slam into the Ogres flank.</div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8tTPyzHdPe-VuqMmf79kUoIZilZpH0sc-H28GmxpQ1PrcPKBoZ2TgwpICl5X6oqbMnd5aaD-YLGz_ngjp7MCCLlNQ7P2v4UdLsegmBLZnyRVT_ovQ6F1AwFZjUBmJ5ZX1oWi9RsUFWllF26NgcyfjzGqbh6-Pu0tGsNvmvYzAD8GWSfMid9KFRITXbps/s4032/IMG_5288.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="2354" data-original-width="4032" height="234" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8tTPyzHdPe-VuqMmf79kUoIZilZpH0sc-H28GmxpQ1PrcPKBoZ2TgwpICl5X6oqbMnd5aaD-YLGz_ngjp7MCCLlNQ7P2v4UdLsegmBLZnyRVT_ovQ6F1AwFZjUBmJ5ZX1oWi9RsUFWllF26NgcyfjzGqbh6-Pu0tGsNvmvYzAD8GWSfMid9KFRITXbps/w400-h234/IMG_5288.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Ogres like being hit in the flank about as much as you'd expect. The Chimera bit, tail-whipped and stomped two of them down, although the stomps didn't hit until late so I got a reasonable bit of fighting back. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Alas, it was almost useless - I did crush the Chariot, but despite four solid hits from the Ogre Bull on the Chimera, I scored no wounds at all. Aghast at this uselessness, the Ogres break and get run down and eaten up by their three-headed nemesis.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">That doesn't leave me much...</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgY-cDRYIfh3A6dNvS869SINU_LiTs5Dh6CVlEFiF2DAyqwnUre2HF3TUiH5dLKngdvAJCP0julGdSRetvCRJUKb_PkvwMvQm6KyZlmWaiRFV3YZAzVetqhmAA7iLp6zul7mIUyKVq7Hatjd_0ljFaauzW9NW8hZtbGIrunWlCqlYduJ9Y7rDYUmHdSCHs/s720/Swamped_Turn_4_Chaos_Warriors.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgY-cDRYIfh3A6dNvS869SINU_LiTs5Dh6CVlEFiF2DAyqwnUre2HF3TUiH5dLKngdvAJCP0julGdSRetvCRJUKb_PkvwMvQm6KyZlmWaiRFV3YZAzVetqhmAA7iLp6zul7mIUyKVq7Hatjd_0ljFaauzW9NW8hZtbGIrunWlCqlYduJ9Y7rDYUmHdSCHs/w640-h480/Swamped_Turn_4_Chaos_Warriors.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div></div></div><div><br /></div><div><h3 style="text-align: left;">Marauders - Turn 5</h3><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKvu4DE1g6yvWjQtKkm6pjCCBZmlT_gV6NrJtN-lAlyViAS3NIIF_XY358uH7ajwfelxZ96HPbjRyYj9dnwIDgy3fMIey8idBi_NmPvOMUGnaLs0zMgp-EmS0No080oK39L3B-Juv9UOEe58Xgf9v8i3BQoPqvjdEa2hAlKzIlZi13TYjlvOXYdhFmZwc/s720/Swamped_Turn_5_Chaos_Marauders.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKvu4DE1g6yvWjQtKkm6pjCCBZmlT_gV6NrJtN-lAlyViAS3NIIF_XY358uH7ajwfelxZ96HPbjRyYj9dnwIDgy3fMIey8idBi_NmPvOMUGnaLs0zMgp-EmS0No080oK39L3B-Juv9UOEe58Xgf9v8i3BQoPqvjdEa2hAlKzIlZi13TYjlvOXYdhFmZwc/w640-h480/Swamped_Turn_5_Chaos_Marauders.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><br /></div><div>During the previous turn, Stylus's Sorcerer has left a whirling great <i>Phantasmagoria </i>right in front of the Khorne Marauders. That's not just difficult but dangerous terrain, but seeing as I might make the charge into the Chaos Warriors on the other side, I'm going to have to run through it regardless. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxiDIw2LCDC9tBmRwFeEfRrbmCrDoxPcfi8Cxktr9Hg-xTdHskCu7GMWMCoi52tmadqds2wwl5XhGtzfUSSwSrAjE-vjISzJplOmN8cM8HiGFKUa1CtstyxbuAJwiD-L3Fi2sWRH0IzsQGpjI-pU-7Cs-grtNjhh45lB1W13EvhuN6Xbup9_KLmJgzhkY/s3272/IMG_5287.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="2416" data-original-width="3272" height="295" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxiDIw2LCDC9tBmRwFeEfRrbmCrDoxPcfi8Cxktr9Hg-xTdHskCu7GMWMCoi52tmadqds2wwl5XhGtzfUSSwSrAjE-vjISzJplOmN8cM8HiGFKUa1CtstyxbuAJwiD-L3Fi2sWRH0IzsQGpjI-pU-7Cs-grtNjhh45lB1W13EvhuN6Xbup9_KLmJgzhkY/w400-h295/IMG_5287.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><div><br /></div>Nope - the mud slows me down just enough, and I end up sitting right in the hallucinogenic miasma. Three of the Marauders die, trampled into the bog, and I'm left with just barely enough to avoid the breaking point. </div><div><br /></div><div>Now to get charged in the face by the heavy infantry.</div><div><br /><h3 style="text-align: left;">Warriors - Turn 5</h3></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9GlKVjtWAHvNrOwT2B6auTfuzSzH9GALsddhgr_0iyPzo1cP0Upna5aC6dNajruS8O3PDDn-iy2yYzkiHhV8BImnJkK09fSTgql9BizOem_9LgatX2StXXNFLRJnjgobvZ2CptyXGwOkzpd2kMo1qkKfG2kw2lTR4QlZbEb8y2peC5jtmfrOrr3B-LsA/s720/Swamped_Turn_5_Chaos_Warriors.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9GlKVjtWAHvNrOwT2B6auTfuzSzH9GALsddhgr_0iyPzo1cP0Upna5aC6dNajruS8O3PDDn-iy2yYzkiHhV8BImnJkK09fSTgql9BizOem_9LgatX2StXXNFLRJnjgobvZ2CptyXGwOkzpd2kMo1qkKfG2kw2lTR4QlZbEb8y2peC5jtmfrOrr3B-LsA/w640-h480/Swamped_Turn_5_Chaos_Warriors.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><br /></div><div><b>My Chaos Warriors are severely whittled down, but they're charging in anyway. I've got enough in the Chimera (apparently indestructible) and Chaos Knights (so unscathed, you'd think they played no part in the battle) to keep my break point.</b></div><div><b><br /></b></div><div><b>The final few Horsemen may prove a nuisance, but I'm confident I've got the drop on the Khorne Marauders, however the combat goes.</b></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT2r9x9R2k5iB7ihH2pv23knC3WmXavHPyIKumpESXodj8y9sD_wZKCfZw2UUkJDs9DyKOc4S0p6QuQjipM3dSmLsf4MbGfa0KTmOLmZX5biIfB5YUorsiIXlZnLBNvEDTIRZtOicOAdYNgnly8XiKw1I8ZiNSBw2MK_qe9Cdna28Zs8bF-JVEe-z4Eoo/s3237/IMG_5290.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="1755" data-original-width="3237" height="216" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT2r9x9R2k5iB7ihH2pv23knC3WmXavHPyIKumpESXodj8y9sD_wZKCfZw2UUkJDs9DyKOc4S0p6QuQjipM3dSmLsf4MbGfa0KTmOLmZX5biIfB5YUorsiIXlZnLBNvEDTIRZtOicOAdYNgnly8XiKw1I8ZiNSBw2MK_qe9Cdna28Zs8bF-JVEe-z4Eoo/w400-h216/IMG_5290.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><div><br /></div><div><b>As it happens, it goes pretty well for me. Though I lose the challenge with the enemy general, the Chaos Warriors manage to dish out enough punishment to draw the combat and keep the Marauders nicely pinned in place. Even the Sorcerer Lord (who's having another of his funny turns) is up for charging them next turn.</b></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj68Dccd0RZBrVxx09FsdhqdlkHUq1ZXHkw_pTq5L_i8fy8pYjELsJhOFw013Ucl3zqyqR51ZetP6wd48Bjuy8iZIGIXvcQvvSiRgGW3TeyCHhhASv_ANh0tDL0ykqGhbyqTdS8-v4eioP4mrk-OkcZ8D63sKrmaLQ6lo7EKybJiWqz4c1HImRs8ASISjA/s4032/IMG_5289.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj68Dccd0RZBrVxx09FsdhqdlkHUq1ZXHkw_pTq5L_i8fy8pYjELsJhOFw013Ucl3zqyqR51ZetP6wd48Bjuy8iZIGIXvcQvvSiRgGW3TeyCHhhASv_ANh0tDL0ykqGhbyqTdS8-v4eioP4mrk-OkcZ8D63sKrmaLQ6lo7EKybJiWqz4c1HImRs8ASISjA/w400-h300/IMG_5289.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><br /><h3 style="text-align: left;">Marauders - Turn 6</h3><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZ9wRoBnTmtoFuQf1agqR6QErYnVTWvXHMlJqi7Iow0dfYyh1uAgNOXXSEl1DM8GjMC-9yvvWrRMar1PHPkBk0X3jPg6zjpsLCW-eKCXNP4ToExYzEwCoK3hmVNGt3FBgr1hrDJeTRen5rcpCMIobXET0DrOn02jmnVCw1hhHyW9xoZ1QjETM6cohVL80/s720/Swamped_Turn_6_Chaos_Marauders.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZ9wRoBnTmtoFuQf1agqR6QErYnVTWvXHMlJqi7Iow0dfYyh1uAgNOXXSEl1DM8GjMC-9yvvWrRMar1PHPkBk0X3jPg6zjpsLCW-eKCXNP4ToExYzEwCoK3hmVNGt3FBgr1hrDJeTRen5rcpCMIobXET0DrOn02jmnVCw1hhHyW9xoZ1QjETM6cohVL80/w640-h480/Swamped_Turn_6_Chaos_Marauders.jpg" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="640" /></a></div><br /></div><div>Well, they did very well to get this far. The Horsemen are now screening my flank, ready to redirect the Knights or Chimera out of the way if it comes to it, but I rather suspect this turn's combat will be decisive. </div><div><br /></div><div>And so it is - although I outnumber the Warriors, I fail to kill any of them at all when my General achieves an impressive zero out of five rolls to wound. Wet, dejected and no longer frenzied, the Khorne Boys run and are run down in turn.</div><div><br /></div><div>That's Break Point!</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0awgP9J0WmYLR2UmDUA9sN6Km-ieU5_SYOAgnaXRdC8NHQWZFSaDXZJQ1G0KtyG-89EBPdDYu7LX7bgREUpXd_7DI3HMx5g1pvkflMiLfAimPIK7IZoY9Indu2SUdJs13hj9sMHd0Vg2g6_3QV5yXOfeUqDiP5eSIOCfNmhseJ4LD_bn6K9nWruhu2os/s4032/IMG_5291.JPG" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0awgP9J0WmYLR2UmDUA9sN6Km-ieU5_SYOAgnaXRdC8NHQWZFSaDXZJQ1G0KtyG-89EBPdDYu7LX7bgREUpXd_7DI3HMx5g1pvkflMiLfAimPIK7IZoY9Indu2SUdJs13hj9sMHd0Vg2g6_3QV5yXOfeUqDiP5eSIOCfNmhseJ4LD_bn6K9nWruhu2os/w400-h300/IMG_5291.JPG" title="Warhammer The Old World battle report: Warriors of Chaos vs Warriors of Chaos , 1250pts" width="400" /></a></div><br /><h3 style="text-align: left;"><br />Result: Victory to the Warriors of Chaos!</h3><div><br /></div><h3 style="text-align: left;">Locker Room</h3><div>Well, they'll be fishing my bones out of that swamp for years.</div><div><br /></div><div><b>Despite the limitations, I really liked the novelty of having such a large piece of difficult terrain across the battlefield. It obviously caused problems for everyone, and gave a real sense of bitter enemies hacking away, knee-deep in mud.</b></div><div><br /></div><div>Oof - I really could have used a sorcerer. I took a right magical beating throughout the game, and given that my Exalted General was as much use as a pogo stick in a marsh, I wish I'd swapped him for some sort of magician instead. That's hindsight though, and where I really lost this was (as ever) the movement.</div><div><br /></div><div><b>I do wonder if we need to start instigating a gentleman's agreement about having spellcasters of the same level - when you have nothing to stop the free reign of magic, it can seem rough.</b></div><div><br /></div><div>All that panic that cost me the centre could have been mitigated if I'd kept the units together, instead of trying an elaborate flanking attempt. Stylus learned that with his low-Ld Goblins last time, and I failed to pick up on it. That and possibly not having much of a game plan to deal with the Chimera?</div><div><br /></div><div><b>I loved the menace of the Chimera (and it's a model that I've got!) - although it doesn't have many wounds and wasn't invulnerable to missile fire. I was concerned about losing it, and so was keen to stuck in right away. That's another thing I'm enjoying about The Old World - everything seems killable.</b></div><div><br /></div><div>All the same - the Marauders may be rubbish, but there's so many of them that they will leave a mark when they hit home. The Horsemen are great too, hard to pin down and quite good (if I'm not rolling, anyway) at chipping away at things and being a nuisance.</div><div><br /></div><div><b>The Horsemen were easily the best part of the army. A great screening force, especially if you're planning to overwhelm the enemy with large blocks.</b></div><div><br /></div><div>Lots more to explore in the Chaos lists here, so expect more internecine Marauder slaughter at some point in the future!</div></div>Stylushttp://www.blogger.com/profile/01706888762838294158noreply@blogger.com3tag:blogger.com,1999:blog-1478409880372473832.post-33650767289322109542024-02-07T06:00:00.003+00:002024-02-07T10:22:19.563+00:00Boar to be wild: Beastmen vs Dwarfs<p> The Beastmen have entered the fray!</p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPr3SvzB7pWP8NAVFsOg2AyE8lVnIWDsp4ScGuZrnOtFc-Wr-yVJgSPGh1UWCCBCtTbv12_TfUATT0onFZSb9XsA6dXihNVA7rCuvm56MrEtkU1VZTct0t7x1HmkXhf6o0E443-THzwnXZRclgl9OZL0eWc4TTh5cGUBT8mafK-Ds5NqFjmctyl0YQ03Q/s4080/20240205_220602.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPr3SvzB7pWP8NAVFsOg2AyE8lVnIWDsp4ScGuZrnOtFc-Wr-yVJgSPGh1UWCCBCtTbv12_TfUATT0onFZSb9XsA6dXihNVA7rCuvm56MrEtkU1VZTct0t7x1HmkXhf6o0E443-THzwnXZRclgl9OZL0eWc4TTh5cGUBT8mafK-Ds5NqFjmctyl0YQ03Q/w400-h225/20240205_220602.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></p><span><a name='more'></a></span><p>We're dragging a new supplicant to The Old World tonight: <a href="https://woffboot.blogspot.com/search/label/Warsmith%20Chris"><b>Warsmith Chris</b></a> is working on a Beastmen Brayherd horde, and so I, Stylus, offered the use of my own army so he can get a taste for it.</p><p><br /></p><h3 style="text-align: left;">The Vicar of Bray</h3><p>Ironically, I think my beastman have seen the most use when I've dabbled my toes into Age of Sigmar. Ironic because they're almost certain to be the first army I retro-fit back into square bases.</p><p>However, they shape up well enough for a friendly game: two solid units of Gors, a couple of lone Razorgor to run interference, a small unit of Minotaurs (shown by the Skinwolves) for a little punch, and a Ghorgon for a large punch.</p><p>And leading them all: a Great Bray Shaman, calling on the powers of daemonology.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPeopugUYZyl0Ii2_6QKtEfQy_HUxSYtcHa3bWxbMw88r4DmAw2DLDopKV78q3aKOPN7mUmNY0sdw8a1MFvlNDysOu-HQWgji36ADTZYx7I3JzdSVWvkIM4WXNPttTjFiIuWOX7qLV8zXQTPTckY5aHAHnooy2Y6zYYMM2rbPF5AcL6vPrPSqdKh6b1tk/s3072/20240205_132809.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="1591" data-original-width="3072" height="332" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPeopugUYZyl0Ii2_6QKtEfQy_HUxSYtcHa3bWxbMw88r4DmAw2DLDopKV78q3aKOPN7mUmNY0sdw8a1MFvlNDysOu-HQWgji36ADTZYx7I3JzdSVWvkIM4WXNPttTjFiIuWOX7qLV8zXQTPTckY5aHAHnooy2Y6zYYMM2rbPF5AcL6vPrPSqdKh6b1tk/w640-h332/20240205_132809.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="640" /></a></div><div><ul style="text-align: left;"><li><b>Great Bray-Shaman (General)</b><br />Braystaff<br />Level 4 Wizard: <i>Steed of Shadows</i>, <i>Daemonic Familiars</i>, <i>Daemonic Vigour</i>, <i>The Summoning</i></li><li><b>20 x Gor Herds</b><br />Command group. Additional hand weapons, Great weapon on True-horn</li><li><b>20 x Gor Herds</b><br />Command group. Additional hand weapons, Great weapon on True-horn</li><li><b>1 x Razorgor </b><br />Tusks, Calloused hide</li><li><b>1 x Razorgor</b><br />Tusks, Calloused hide</li><li><b>3 x Minotaur Herds</b><br />Bloodkine. Additional hand weapon, light armour.</li><li><b>Ghorgon</b><br />Cleaver-limbs, Calloused hide</li></ul></div><div><br /></div><h3 style="text-align: left;">Half-pints of Stout and Bitter</h3><div>My first time commanding Dwarfs in The Old World, so I'm taking a nice spread of things. Warriors and Thunderers for the backbone, Bolt Thrower and Grudge Thrower to pound the Beastmen on the way in, Miners and Rangers to give myself some mobility.</div><div><br /></div><div>And leading them is my beloved shieldborne dwarf, Kargrim Browbeater. I haven't overburdened him with runes, but I have enough to give him the Rune of Luck, for that all-important re-roll.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiL0o1D-XlWyOwW6vTfpvOlwPF7PTW70fvrkY9oI7vKWfOlrit5UoT3QoDnSPhTSjpytiWmRvatrmK_4jN7r4kZoZrP2R2iOOCKYxtcwmkL1VrlCAjvhzK6OEeGalA8Oya4NTQbcLLCal2b6kMRxVKl3QzT3X02OQOwLT8yRzKI6v680h7f3ViWD2-hn_E/s3252/20240205_133138.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="1370" data-original-width="3252" height="270" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiL0o1D-XlWyOwW6vTfpvOlwPF7PTW70fvrkY9oI7vKWfOlrit5UoT3QoDnSPhTSjpytiWmRvatrmK_4jN7r4kZoZrP2R2iOOCKYxtcwmkL1VrlCAjvhzK6OEeGalA8Oya4NTQbcLLCal2b6kMRxVKl3QzT3X02OQOwLT8yRzKI6v680h7f3ViWD2-hn_E/w640-h270/20240205_133138.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="640" /></a></div><div><br /></div><div><div><ul style="text-align: left;"><li><b><i>Kargrim Browbeater</i> - Thane (General)</b><br />Great weapon, Full plate armour, Shield, Shieldbearers<br /><i>Rune of Luck</i></li><li><b><i>Edgar Wrought</i> - Engineer</b><br />Hand weapon, Pistol, Heavy armour</li><li><b>18 x Dwarf Warriors</b><br />Command group. Hand weapons, Heavy armour and Shields</li><li><b>10 x Thunderers</b><br />Command group. Hand weapons, Handguns, Heavy armour and Shields</li><li><b>10 x Rangers</b><br />Command group. Great weapons, Crossbows, Heavy armour and Shields</li><li><b>10 x Miners</b><br />Command group. Great weapons, Heavy armour, Blasting Charges</li><li><b>Bolt Thrower</b><br />Hand weapons, Light armour<br /><i>Rune of Skewering</i></li><li><b>Grudge Thrower</b><br />Hand weapons, Light armour<br /><i>Rune of Forging</i></li></ul></div></div><div><br /></div><div><h3>Mission and deployment</h3></div><div>As this is Chris' first game, we're playing the standard pitched battle. The Dwarves form their lines between two hills: Grudge Thrower, Warriors, Thunderers, Bolt Thrower and Engineer.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQDYG8YVqGW2byFMXszr38IG-14pbaQrB52OGNG9sQ2bf-4kLYxb_va6jYlIyg8seh_FRVE3chuJ0V8xxyC4OfT0ZLqcsH7ov3rcJXxdlrZ-iymSrEr60pJuiz9uudaYyzoIqoY7XIXX5Jr5Al2e4VaB-6K_LNzA_6d_7eHdjXz6R3YoZQ8JbKdMQMyCA/s4080/20240205_192747.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQDYG8YVqGW2byFMXszr38IG-14pbaQrB52OGNG9sQ2bf-4kLYxb_va6jYlIyg8seh_FRVE3chuJ0V8xxyC4OfT0ZLqcsH7ov3rcJXxdlrZ-iymSrEr60pJuiz9uudaYyzoIqoY7XIXX5Jr5Al2e4VaB-6K_LNzA_6d_7eHdjXz6R3YoZQ8JbKdMQMyCA/w400-h225/20240205_192747.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>The Miners remain in ambush, burrowing their way under the battlefield. The Rangers scout ahead to the deserted village, keeping an eye on the Beastmen.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3Dhp7m34RCgSaEE5l96gwo1mXjpm1JLp9DAvtp1Y2u35YAVkekdMMzik34YN5xd50FELK_3IPeZ8Xyhl6CfRw-sRTtiADZfC5iJUXzvfh0kNfrwviCl1P7HkOifSZJNbwqq5IXr1SRfUWtLFdv2u94QJcDeGquBGJpnR_vqO0y0yIk-SdsY5N9QO6qgg/s4080/20240205_192757.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3Dhp7m34RCgSaEE5l96gwo1mXjpm1JLp9DAvtp1Y2u35YAVkekdMMzik34YN5xd50FELK_3IPeZ8Xyhl6CfRw-sRTtiADZfC5iJUXzvfh0kNfrwviCl1P7HkOifSZJNbwqq5IXr1SRfUWtLFdv2u94QJcDeGquBGJpnR_vqO0y0yIk-SdsY5N9QO6qgg/w400-h225/20240205_192757.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>As for the Beastmen, the two units of Gors go in the centre, slight staggered and supervised by the Bray Shaman. The Minotaurs and Ghorgon go to their left side.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0fqxfa20O6cAUDA8hkyT5HbdRNoZn0qRDf9LhOzsYpPMpTPHonjzlJos3YWosjcHEGwS7p_zipBoX8ysOWwVJvcN_HfQewHhLSVwYGEecxJgkdp81cFWlsc0bbR6-sKujbedjueNGRDM5Sr1fdneoq3ymeFw3sQMNqNzPNiabp82TMqmTj6ktM4HXNiI/s4080/20240205_192811.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0fqxfa20O6cAUDA8hkyT5HbdRNoZn0qRDf9LhOzsYpPMpTPHonjzlJos3YWosjcHEGwS7p_zipBoX8ysOWwVJvcN_HfQewHhLSVwYGEecxJgkdp81cFWlsc0bbR6-sKujbedjueNGRDM5Sr1fdneoq3ymeFw3sQMNqNzPNiabp82TMqmTj6ktM4HXNiI/w400-h225/20240205_192811.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>Each of the Razorgor occupy the extreme flanks, ready to race forward.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7aMyfGVxZcpoNlCwsbIswh4gVAsfny7XbtLz_9_xpHBxiPWryNnjYdWSewmdGZfdy5szhc5FdLjEnsaRIpl5CNzb1NM9pnOQbuI3XU67mBF3p4vMkT7HT_mbhBzGL_0KBclka3f5HwDr0vvrSD3xoznsv27TpyRv3Wy_WhActZeGHtrkg7jAe_rVq6zA/s4080/20240205_192822.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7aMyfGVxZcpoNlCwsbIswh4gVAsfny7XbtLz_9_xpHBxiPWryNnjYdWSewmdGZfdy5szhc5FdLjEnsaRIpl5CNzb1NM9pnOQbuI3XU67mBF3p4vMkT7HT_mbhBzGL_0KBclka3f5HwDr0vvrSD3xoznsv27TpyRv3Wy_WhActZeGHtrkg7jAe_rVq6zA/w400-h225/20240205_192822.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>Chris wins the roll-off and we're away!</div><div><br /></div><h3 style="text-align: left;">Turn 1 - Beastmen</h3><div>A straightforward enough turn for the Beastmen - everything marches forward.</div><div><br /></div><div>The two Razogors race along their respective flanks, the Ghorgon uses the nearby copse to screen his move, while the Minoaturs and one unit of Gors are urged directly forwards by the Bray Shaman.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6Vw9iM6iOdvExriyOQtEhjXpuHe9RWDAhw-r0trXrCt1KYGNRZj7qF10kLE7fil9GQPuVCAP96lA25_RDlolMRLR4U5s7CpTRwh6SN_qHgnTdaTGHZ1F35btqkiXYhGSjtUXTgB5RFH9Kx6QDBqd6foEUBWvLfSlLOAb1p3sJTQOZ8-uQ4UkVEd7jQfE/s4080/20240205_194210.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6Vw9iM6iOdvExriyOQtEhjXpuHe9RWDAhw-r0trXrCt1KYGNRZj7qF10kLE7fil9GQPuVCAP96lA25_RDlolMRLR4U5s7CpTRwh6SN_qHgnTdaTGHZ1F35btqkiXYhGSjtUXTgB5RFH9Kx6QDBqd6foEUBWvLfSlLOAb1p3sJTQOZ8-uQ4UkVEd7jQfE/w400-h225/20240205_194210.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>The other unit of Gors detour and head for the Dwarf Rangers, having been handily buffed by the <i>Daemonic Vigour</i> spell (making them even faster and tougher than they already were).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiItq2IvyR3pCmS2ADCHpYaV-cTZzEsZ_4VKufOup3Oo9EKqN-zBEqkzXV61-AOa4kCSRukV5BWLyA6htWDQVJveKympuZcrh-TZrJG2eLo-XXnTc6tNtpi8tEfUveGAmu9PRbdInZfzDhc0tKH0A9Eai1LiKm2ZC6p7k-sn5gckEGCTCwtzanTbmnmivk/s4080/20240205_194215.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiItq2IvyR3pCmS2ADCHpYaV-cTZzEsZ_4VKufOup3Oo9EKqN-zBEqkzXV61-AOa4kCSRukV5BWLyA6htWDQVJveKympuZcrh-TZrJG2eLo-XXnTc6tNtpi8tEfUveGAmu9PRbdInZfzDhc0tKH0A9Eai1LiKm2ZC6p7k-sn5gckEGCTCwtzanTbmnmivk/w400-h225/20240205_194215.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div><h3>Turn 1 - Dwarfs</h3></div><div>Facing these supercharged Gors, the Dwarf Rangers don't really feel up for the fight, and back away to their own lines (moving at half the pace of their pursuers, so their odds aren't great).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFVp6dRTTqF8SlZ9cqmbnzosCCAky6byXRZl0aAbyGjHLKn5thYskh_qIt7V_Z_Qa7_JbdnZR3ij7unHyh8PE1cz9t2ve_uAUIO45Fw9Jqo-A8-2Z0b7ODlaqyn_VD1anw5_JO4VGZeHx26XgWrh0uHueZFzeX6hxYIVDhpTbqTeL6j2koAVk2RkbSFHk/s4080/20240205_200358.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFVp6dRTTqF8SlZ9cqmbnzosCCAky6byXRZl0aAbyGjHLKn5thYskh_qIt7V_Z_Qa7_JbdnZR3ij7unHyh8PE1cz9t2ve_uAUIO45Fw9Jqo-A8-2Z0b7ODlaqyn_VD1anw5_JO4VGZeHx26XgWrh0uHueZFzeX6hxYIVDhpTbqTeL6j2koAVk2RkbSFHk/w400-h225/20240205_200358.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Everyone else in the main Dwarf line targets the other unit of Gors and has some notable success. After some peppering with the Thunderers and skewering with the Both Thrower, the Grudge Thrower hands a direct hit and flattens more than half the unit.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Only five Gors stagger out of the carnage, but are unmoved and keen to crack on.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTm4bazb4bTQ4qe9h4lxWzXa4WrZT8fAjtPNM21-bFQcjlm-pqdJxzcvl9fzzt2jGqRgDFeHykJPXejkNN2aMgKXBYtlpfs_enE7ESmMBhd5_XvO3EkoiB_xQvS2_VEuJvRmenZMiGyyqFXsciHZDAl9zTEANZivLr_itrS54mh0apFg1MI9ZyC9TdMNQ/s4080/20240205_195944.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTm4bazb4bTQ4qe9h4lxWzXa4WrZT8fAjtPNM21-bFQcjlm-pqdJxzcvl9fzzt2jGqRgDFeHykJPXejkNN2aMgKXBYtlpfs_enE7ESmMBhd5_XvO3EkoiB_xQvS2_VEuJvRmenZMiGyyqFXsciHZDAl9zTEANZivLr_itrS54mh0apFg1MI9ZyC9TdMNQ/w400-h225/20240205_195944.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div><h3>Turn 2 - Beastmen</h3></div><div>More manoeuvring for the Beastment, although it's ominously looking like the jaws of a trap closing.</div><div><br /></div><div>The Minotaurs and surviving Gors press directly ahead, the Ghorgon and Razorgor come in on the Grudge Thrower flank, and the other Razogor on the Bolt Thrower flank.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYzp_gpj-fzaH4taUg-UQzd77or5XeWMZ-2kaYYB34XSBAXGf3Mx40Llr67r6lHVVV-zdM7HKyQktoXyJHmEl59nfrP5kUtbj_RCGRQ1QHNk28e2Un_lJoDR-_YwRT_3rBtFZCL7C_VgF4rI93BNsy_ijGBTTNzbEtjBO1_ppecF6EDRIXhwSueE2WF2E/s4080/20240205_200918.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYzp_gpj-fzaH4taUg-UQzd77or5XeWMZ-2kaYYB34XSBAXGf3Mx40Llr67r6lHVVV-zdM7HKyQktoXyJHmEl59nfrP5kUtbj_RCGRQ1QHNk28e2Un_lJoDR-_YwRT_3rBtFZCL7C_VgF4rI93BNsy_ijGBTTNzbEtjBO1_ppecF6EDRIXhwSueE2WF2E/w400-h225/20240205_200918.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>I should also mention that, each turn, the Bray Shaman is taking advantage of the <i>Gaze of the Gods</i> table. This could end disastrously (gods are fickle), but for the moment, he's racking up extra attacks and initiative on his profile.</div><div><br /></div><div>The Bray Shaman has less luck with his spellcasting, and miscasts his <i>Summoning </i>magic missile (but is tough enough to survive the backlash).</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijWmpqPekauiz6k8BExc_Z1QVphUY4kXtBsBaSgtK3EdcxQzzTKLtBrObDZ9yBJ4X3Nb8N3YBMa0G3MHjO6QdsZJPAgA_NAQT7GCn1bsTa6CQz485KIeQahc6DWFaORaTE-a8S86DDeL2Jrzs2OmAZHnuPmo7WWkh0Tc_Rz2YvAUBljezCf6FcWYq0IW0/s4080/20240205_200924.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijWmpqPekauiz6k8BExc_Z1QVphUY4kXtBsBaSgtK3EdcxQzzTKLtBrObDZ9yBJ4X3Nb8N3YBMa0G3MHjO6QdsZJPAgA_NAQT7GCn1bsTa6CQz485KIeQahc6DWFaORaTE-a8S86DDeL2Jrzs2OmAZHnuPmo7WWkh0Tc_Rz2YvAUBljezCf6FcWYq0IW0/w400-h225/20240205_200924.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>He also casts <i>Daemonic Vigour</i> on the flanking Gors, who smash into the Rangers, gaining extra strength for Bestial Charge and rerolling 1s for Primal Fury (maybe I shouldn't have let them charge after all).</div><div><br /></div><div>My Ol' Deadeye challenges the True-horn (thinking that I can remove a crucial pip of leadership from them) and cuts the beastman down!</div><div><br /></div><div>The good news ends there. My Rangers weather most of the damage, and cut down a few in return, but are overwhelmed by the ranks pressing on them and then roll horrendously for their Break test.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5lFveaOnQaVo15wvo0p8h90_kxbwKEV6FB6o9ZQFVE82onZ4rhuYxQWxZGTz9ygN3uuXX-hrHoW6Sr0HTlbG1iPSJ6b9DKHsJGqhX5607Z0jWS6OjvXdZWOP00tGFzkYwU9b1IcRhvmrmCF_1iRCoan-4DvXHaHs2hlj9WPU_lUXxu05lwpKPa2cfsVU/s4080/20240205_201605.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5lFveaOnQaVo15wvo0p8h90_kxbwKEV6FB6o9ZQFVE82onZ4rhuYxQWxZGTz9ygN3uuXX-hrHoW6Sr0HTlbG1iPSJ6b9DKHsJGqhX5607Z0jWS6OjvXdZWOP00tGFzkYwU9b1IcRhvmrmCF_1iRCoan-4DvXHaHs2hlj9WPU_lUXxu05lwpKPa2cfsVU/w400-h225/20240205_201605.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>Their stumpy little legs can't carry them very far, and they are cut down by the pursing Beastmen, who capture their standard for good measure.</div><div><br /></div><div><h3>Turn 2 - Dwarfs</h3></div><div>Gearing up for what might be their last full round of shooting, the war machines swivel to face the flanking Gors and the Thunders pivot to line them up.</div><div><br /></div><div>The Engineer also runs forward to face the Razorgor, hoping to buy his precious machines some more time.</div><div><br /></div><div>Kargrim makes a characteristically aggressive move, and charges his warriors directly into the Minotaurs.</div><div><br /></div><div>And, as if sensing the urgency, the Miners tunnel up to reinforce their brothers. They don't attempt to arrive on a flank, since there's no way they're outmanoeuvring the Beastmen, but they appear to the rear of the Dwarf lines, covering the Warriors if they get caught in a flank charge.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEyzth4H2hRKOSvlji6HsfkjLFwHAZO151ghGTSfh6vP6tbg1FaY9k53FVTSVYiAXaI1i7x4VJFkzTTozb7aERVyfMKKBAtjCGYQz_FTqtY5AG935wKFpFnMrn2J0jhN499K3sNBOqtTxjlfLhevjU4sz5Ldrwnhxc52FLgBwIwMO_eYX5RN047V6HGeU/s4080/20240205_203925.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEyzth4H2hRKOSvlji6HsfkjLFwHAZO151ghGTSfh6vP6tbg1FaY9k53FVTSVYiAXaI1i7x4VJFkzTTozb7aERVyfMKKBAtjCGYQz_FTqtY5AG935wKFpFnMrn2J0jhN499K3sNBOqtTxjlfLhevjU4sz5Ldrwnhxc52FLgBwIwMO_eYX5RN047V6HGeU/w400-h225/20240205_203925.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>The shooting phase is ... less than a complete success. The Bolt Thrower and Thunderers bring down a handful of Gors, but that seems to throw off the Grudge Thrower's aim, whose stone goes wildly off target and flattens more than half the Thunderer unit!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlvMPXaQnxNv7y2EvWNl_MLtMQsD-h4KRtPtGLoHaumCl54QjbnY16uqRvMa1HmIALqfk4Yf-dG4dHEKsotwdU4O2x4u31usJ5WAB-KGIyIVjsK157w3sMO8vXaEPru3S7LZhggpwD7sqYQo7rMvUUvF1shQi3pat92XMoe_b6dq8NCdi40dz-ZD1MD_A/s4080/20240205_205227.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlvMPXaQnxNv7y2EvWNl_MLtMQsD-h4KRtPtGLoHaumCl54QjbnY16uqRvMa1HmIALqfk4Yf-dG4dHEKsotwdU4O2x4u31usJ5WAB-KGIyIVjsK157w3sMO8vXaEPru3S7LZhggpwD7sqYQo7rMvUUvF1shQi3pat92XMoe_b6dq8NCdi40dz-ZD1MD_A/w400-h225/20240205_205227.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>In combat, Kargrim challenges the Bloodkine, who inflicts a couple of wounds before being cut down by the outraged dwarf.</div><div><br /></div><div>The rest of the warriors are unable to damage the Minotaurs, but the weight of numbers wins the combat. The last two Minotaurs are give ground, but hold fast, aware of their larger cousin looming on the flank.</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmewiv8Z3yW8STjCo-iBLuI5lmRlSf7vjPGbburQPF0iauD3JP-WLSZEIhPjvMhI7r8Y99LHwqtC_iOH1GkwqdwCVG8mH8JTCGVf9clFQBLaf9pN4ATLDKaoZhWmgiZad4_lqPtQ8HhyNQTYDnpaZIAQJDaZ3rlZwiUtMpzZP2ky8xH6q9BTKc_4QElH0/s4080/20240205_205234.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmewiv8Z3yW8STjCo-iBLuI5lmRlSf7vjPGbburQPF0iauD3JP-WLSZEIhPjvMhI7r8Y99LHwqtC_iOH1GkwqdwCVG8mH8JTCGVf9clFQBLaf9pN4ATLDKaoZhWmgiZad4_lqPtQ8HhyNQTYDnpaZIAQJDaZ3rlZwiUtMpzZP2ky8xH6q9BTKc_4QElH0/w400-h225/20240205_205234.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div><h3>Turn 3 - Beastmen</h3></div><div class="separator" style="clear: both; text-align: left;">In this turn, the beasts hit like a thunderclap. One Razorgor hits the Dwarf Engineer (who manages to put a bullet in his flank with a quick-drawn pistol), the flanking Gors charge the Bolt Thrower. The other Razorgor hits the Grudge Thrower and the Ghorgon slams into the flank of the Dwarf Warriors.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho7F4tvbry6kv2n4YOXnnoiMU8ji1lt4i2R9CYFP2MCSOnmPPSh7tO1ZkqF19kksvUUX8LUSnEshkzxt4FMpnBWbXnNVecn5TgyBNv0n8UXo4dc4zK9u11DMH7YOHn-zx-3BGCNrr3f-FSwy_bmCrXkJXH-28S2dAsRMRZGayKko5KMbd-Ueo1slXSUuo/s4080/20240205_205821.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho7F4tvbry6kv2n4YOXnnoiMU8ji1lt4i2R9CYFP2MCSOnmPPSh7tO1ZkqF19kksvUUX8LUSnEshkzxt4FMpnBWbXnNVecn5TgyBNv0n8UXo4dc4zK9u11DMH7YOHn-zx-3BGCNrr3f-FSwy_bmCrXkJXH-28S2dAsRMRZGayKko5KMbd-Ueo1slXSUuo/w400-h225/20240205_205821.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">And then we learned exactly what Razorgor can do when they pass their Primal Fury test and slam into a unit with D3 Impact Hits (Chris never rolled fewer than the maximum every time).</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The poor Engineer is bowled over before he can even strike back, and the Razorgor overruns into the Bolt Thrower, which is already engaged with the Gors, so that means the Razorgor gets to do it all over again.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEMWTslGuJvYNKcTJJHi2A5q0WbHHXaHztxi0tqQbyRLJ4-beBuXnNpaMywelYZ18mLGFEb7c5oWxd3HNl3qi2OThU5SOyf7JvXMe58OGKX3KdlH2pN2LWrahuLnCYTk5kxoIy0xLbRicMxveET2TfPh2BN1YhmHA9HQEO-9mhmK8XkyR03ig7RAkz6eY/s4080/20240205_205751.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEMWTslGuJvYNKcTJJHi2A5q0WbHHXaHztxi0tqQbyRLJ4-beBuXnNpaMywelYZ18mLGFEb7c5oWxd3HNl3qi2OThU5SOyf7JvXMe58OGKX3KdlH2pN2LWrahuLnCYTk5kxoIy0xLbRicMxveET2TfPh2BN1YhmHA9HQEO-9mhmK8XkyR03ig7RAkz6eY/w400-h225/20240205_205751.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div class="separator" style="clear: both; text-align: left;">Unsurprisingly, the Bolt Thrower crew fare no better and the machine is overturned as everyone piles into the reduced unit of Thunderers.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">On the other side of the line, the Grudge Thrower crew is similarly guzzled down by the second Razorgor, who then overruns into the flank of the Miners. He can do no harm this turn, but my reinforcing unit is now locked in place.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWTxv6bankMDsBTmonYdY9cL6cHfU3UswrYQrI7wlv28vnNC4Qb1g1CA92umCw40eox3wLpCjQ2ZuTsFSC1-l7n0Bmx0E-FEkEJrgiIYgdJ9ypHsrPvP6re0ncboRiHkO-xqjb7N2hAtfXxbAvHEBen3qMoaFRBO1pVhyimqR2kcuuy3RaKqNibvk6pDU/s4080/20240205_210530.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWTxv6bankMDsBTmonYdY9cL6cHfU3UswrYQrI7wlv28vnNC4Qb1g1CA92umCw40eox3wLpCjQ2ZuTsFSC1-l7n0Bmx0E-FEkEJrgiIYgdJ9ypHsrPvP6re0ncboRiHkO-xqjb7N2hAtfXxbAvHEBen3qMoaFRBO1pVhyimqR2kcuuy3RaKqNibvk6pDU/w400-h225/20240205_210530.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>The central combat at least demonstrates how durable the Dwarfs can be. The Ghorgon mashes up a couple of them, taking a wound for his trouble, but the Minotaurs don't manage to tear down Kargrim, and one is reduced to a single wound in the process.</div><div><br /></div><div>Because the dwarfs are heavy infantry (I like this new granular troop type), it would take a unit bigger even than a Ghorgon to remove their rank bonus, and the doughty warriors manage to win the combat, forcing both beasts to give ground.</div><div><br /></div><div><h3>Turn 3 - Dwarfs</h3></div>For all that, the Dwarfs are still in a pickle. Kargrim and his warriors decide to charge the smaller unit of Gors, and quickly clear them away, before overrunning into the two remaining Minotaurs (this now means they're presenting their rear to the Ghorgon's charge).<div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_xzSMftJdX-W-cUSdeMoslodSl-45E449vjVUBzozDYIYbZWQLhsVGYuDH7lHswjR6xr-WJgwjUAVPwxW8J4k_39tbTdYKPFCd-5ZRx3gLAi_S-nZCslC6-Ho_aOrtQyC_IzhFU2xNzyIQFp2FkJ1wxPJ8BmsGYyJQ1ZfHC2uM_pcJbOtitG3iGd5dqs/s4080/20240205_212902.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_xzSMftJdX-W-cUSdeMoslodSl-45E449vjVUBzozDYIYbZWQLhsVGYuDH7lHswjR6xr-WJgwjUAVPwxW8J4k_39tbTdYKPFCd-5ZRx3gLAi_S-nZCslC6-Ho_aOrtQyC_IzhFU2xNzyIQFp2FkJ1wxPJ8BmsGYyJQ1ZfHC2uM_pcJbOtitG3iGd5dqs/w400-h225/20240205_212902.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>The back of the Dwarf lines is a massacre: the Gors and Razorgor smash through the Thunderers, before overrunning into the Miners. </div><div><br /></div><div>That combat is then activated and most of the Miners are cut down by Impact Hits from the front and back. Even their two-handed mattocks aren't enough to wound the Razorgor (they are tough!) and they end up losing the combat badly, breaking and being run down, their standard captured.</div><div><br /></div><div><h3>Turn 4 - Beastmen</h3></div>It's all down to the last unit of Dwarf Warriors now. The Ghorgon charges back in, misses most of his attacks, but consoles himself by snacking on the nearest dwarf to regain his lost wound.</div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitSH8Er8qpdEMZYFHIwEwI0Wtzx7ePslETu3ushWbkPszMG__Ga4NuOH79HCd-QYoD0XLra_2jUJrT7dZeDo6QTMMU7_HFOPDwXRorHZIN4G3l7qYG8pOJmBXy2Y3y6HlOJXdQajQ3NoGIaXZfWzBQu6SkxpHrYNF03sL3iRTE318MiN8PUmnKavAmjpw/s4080/20240205_214353.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitSH8Er8qpdEMZYFHIwEwI0Wtzx7ePslETu3ushWbkPszMG__Ga4NuOH79HCd-QYoD0XLra_2jUJrT7dZeDo6QTMMU7_HFOPDwXRorHZIN4G3l7qYG8pOJmBXy2Y3y6HlOJXdQajQ3NoGIaXZfWzBQu6SkxpHrYNF03sL3iRTE318MiN8PUmnKavAmjpw/w400-h225/20240205_214353.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div>Kargrim and his band ignore the beast to their rear and continue to press forward against last two Minotaurs. Both those beasts decide to ignore all the other dwarfs in favour of cutting down the Thane and they inflict two hits on him.</div><div><br /></div><div>Kargrim has two wounds remaining, and with the <i>Primal Fury</i> test activating the armour-piercing <i>Foe Render</i> ability (everything cascades in the Beastmen army), Kargrim has two dice rolls and needs just one 6 to stay alive and fight back. He fails them both.</div><div><br /></div><div>But then the <i>Rune of Luck</i> glows bright, offering him a one-off armour save reroll. It's a 6!</div><div><br /></div><div>Flushed with success, the Dwarf Thane swings his great axe and brings down both Minotaurs. Even the Ghorgon is forced to back off and digest.</div><div><br /></div><div><h3>Turn 4 - Dwarfs</h3></div><div>It's desperate last stand time, and Kargrim charge into the Ghorgon to try and force the beast into flight. They win the combat, but the behemoth is unafraid and passes his break test faster than you could say 'next time, bring a cannon'.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMLko-ZBocerT7ATElBSi3jULA1NCtNg3vSUaFrOXgHQDoH8vcgQkfIhFO_X7ZpO03UNVYlLTssNhQrQXpiwf5gt32imYs-o9U6Y3IBWHsPI1mF8BU_zrL4Ss_4SrE1Dk5uqb3ITuvhoC5nFDjqcxk-jk97mk3IfkpgS91dQDB01-gs5nh7CJnu3VPzZc/s4080/20240205_215646.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMLko-ZBocerT7ATElBSi3jULA1NCtNg3vSUaFrOXgHQDoH8vcgQkfIhFO_X7ZpO03UNVYlLTssNhQrQXpiwf5gt32imYs-o9U6Y3IBWHsPI1mF8BU_zrL4Ss_4SrE1Dk5uqb3ITuvhoC5nFDjqcxk-jk97mk3IfkpgS91dQDB01-gs5nh7CJnu3VPzZc/w400-h225/20240205_215646.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div><br /></div><div><h3>Turn 5 - Beastmen</h3></div>Potentially the final turn of the game, can the Beastmen capitalise on their success and rout the Dwarfs?</div><div><br /></div><div>Racking up another Gaze of the Gods, the Bray Shaman hits the flank of the shrinking Dwarf Warriors, with the Gors piling in for good measure.</div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjyxSiFa2Ve_hGWEoK8KgRelysWEtE1-2f9VMazzoMONMEOYIFApslLgX0t956xVX3CaVRpeOFBuV_iaJQx4USoyYbsUTlULzX2RpzCTimql6F4MNfza_2XOrCw25t2ls0iriN73cgryrOUQAN2vd2gretmC4PmmBw2zujLn8RkiVx9ZxaNfAa0VZRygo/s4080/20240205_220027.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjyxSiFa2Ve_hGWEoK8KgRelysWEtE1-2f9VMazzoMONMEOYIFApslLgX0t956xVX3CaVRpeOFBuV_iaJQx4USoyYbsUTlULzX2RpzCTimql6F4MNfza_2XOrCw25t2ls0iriN73cgryrOUQAN2vd2gretmC4PmmBw2zujLn8RkiVx9ZxaNfAa0VZRygo/w400-h225/20240205_220027.jpg" title="Warhammer The Old World battle report: Beastmen vs Dwarfs, 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The two enemy generals face off, and of course there is a challenge!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">In fairness to Warsmith Chris, he could have used his combat spell <i>Daemonic Familiars</i> to kill off the Thane immediately. But where's the sport in that? And with both combatants wielding great weapons, they will strike simultaneously last and may even take each other out.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Thane is a more skilled warrior, but only has one wound remaining. The Bray Shaman is fresh to the fight, and powered up by the gods.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Before they can strike blows, the Shieldbearers leap to the defence of their lord, cutting down all but one of the Bray Shaman's wounds. So the final blow will be winner takes all.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Bray Shaman swings his staff ... and misses!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Kargrim Browbeater chops down with his great axe, and cleaves the beast in two.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">While the remains of his Dwarf Warriors are being dragged away for sacrifice at the herdstone, the Dwarf Thane limps away from the field, composing a new page for his book of grudges.</div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><br /></div><h3 style="clear: both;">Result - 909 : 593</h3><h3 style="text-align: left;">Victory to the Beastmen!</h3><div><br /></div><div class="separator" style="clear: both;"><h3 style="clear: both;">Locker Room</h3><div>What a fantastic game! Despite my lines getting completely overrun, and some very uncharacteristic nerves from my fearless Dwarfs, there were a lot of thrills and spills in that one.</div><div><br /></div><div>I've never faced Beastmen before and they play as you'd expect them to - a fast moving horde of savage fury. I love that the statline of a Gor can be quite mediocre, but once they get the scent of blood, they can just explode into murder machines. Again, as you'd expect them to.</div><div><br /></div><div>I clearly need to build a better castle for my ranged weapons, although my Rangers deciding to give ground was not their wisest move. Their job was to hold up the advance on the Beastmen's side of the field, not lead them forward to dine. That said, a unit of Gors with <i>Daemonic Vigour</i> is intimidating and that spell is frighteningly good for them.</div><div><br /></div><div>I was almost embarrassed by the damage my ranged fire did to the Gors, although in retrospect, target priority should probably have been the roaming monsters, since I reckon the Dwarf Warriors were a match for anything in combat.</div><div><br /></div><div>That was a bright spot in my army - the sheer amount of punishment the Dwarfs were able to absorb. Having the Thane in front to kick out some damage helped with that, and I'll have to get his Hammerers ready to escort him soon. And as for that Rune of Luck, what a time to make a clutch roll!</div><div><br /></div><div>As for the Razorgor ... I'm not ready to deal with it yet. Suffice to say, if I have them in my sights again, they're not reaching my lines unscathed.</div></div></div></div>Stylushttp://www.blogger.com/profile/01706888762838294158noreply@blogger.com6tag:blogger.com,1999:blog-1478409880372473832.post-79928608098210153752024-02-06T06:00:00.000+00:002024-02-06T06:00:00.135+00:00Loose Morels<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEio-ByzDrdNMeOtOzZNTJd_whlxiMt2cz6FPiRbDKFIQxPq79u514WvMZXLUMBVCc9WmoDwdc_beWfAeS8ErHvWbb7Hdh8PPk6JRr3c1mI4pIv-GKAgKZjoSt7tOthR5h18waLIwN4fK35jv55FDDsqNrVphsC8V0LrrLoWDUMUKOgE2SlQbYhHegLl8Is/s2317/IMG_5245.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1138" data-original-width="2317" height="196" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEio-ByzDrdNMeOtOzZNTJd_whlxiMt2cz6FPiRbDKFIQxPq79u514WvMZXLUMBVCc9WmoDwdc_beWfAeS8ErHvWbb7Hdh8PPk6JRr3c1mI4pIv-GKAgKZjoSt7tOthR5h18waLIwN4fK35jv55FDDsqNrVphsC8V0LrrLoWDUMUKOgE2SlQbYhHegLl8Is/w400-h196/IMG_5245.JPG" width="400" /></a></div><br /><p></p><p>Hard post to write, this. I've painted some fantasy mushrooms, and I want to steer clear of all the obvious puns. </p><span><a name='more'></a></span><p>It's more Dungeons and Lasers. What's left in the box is mostly outdoor-themed monsters and minions, and these boysterous mushrooms grabbed my attention this time round. </p><p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmgz9MdlEs6cW-RIVKXXbx8YcZWhaf3pjO7faGknmyXVs3SldgStEtn5TkD6WYzXigYfqqK1iaD82a9w5PY3nhISR4WHVOhgAloua_qAJxoR2DwRQXYCV6sJsW-f5sNC3ZiKmfVRKuZcbIn5TIQD6HGkETPHjSQ7QNcUgaZzMRPnGDGVXILHQSUI2m_7s/s1325/IMG_5232.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1325" data-original-width="1050" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmgz9MdlEs6cW-RIVKXXbx8YcZWhaf3pjO7faGknmyXVs3SldgStEtn5TkD6WYzXigYfqqK1iaD82a9w5PY3nhISR4WHVOhgAloua_qAJxoR2DwRQXYCV6sJsW-f5sNC3ZiKmfVRKuZcbIn5TIQD6HGkETPHjSQ7QNcUgaZzMRPnGDGVXILHQSUI2m_7s/w318-h400/IMG_5232.JPG" width="318" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Damn adventurers, get off my celia!</td></tr></tbody></table><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnG3JZKKOcwrfpS7cj81kK1z3kBRsRdTvjP9Is5-rqaVstYI1_IqU9-vaztc_caAVdJC94Uh44sXr_ycARFHlZdCHJnNP524IKBDGf02DSjYXtCpHKqZ9F9W1Rkm1O3rY6bJgrHA-Xc93Rx-EHkMPqvhPuSZ728sDKrCq2mqy7qGhuxJrTGWXxI_9kPOM/s1422/IMG_5240.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1422" data-original-width="1175" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnG3JZKKOcwrfpS7cj81kK1z3kBRsRdTvjP9Is5-rqaVstYI1_IqU9-vaztc_caAVdJC94Uh44sXr_ycARFHlZdCHJnNP524IKBDGf02DSjYXtCpHKqZ9F9W1Rkm1O3rY6bJgrHA-Xc93Rx-EHkMPqvhPuSZ728sDKrCq2mqy7qGhuxJrTGWXxI_9kPOM/w330-h400/IMG_5240.JPG" width="330" /></a></div><br />The little fellow had already seen paint from my youngest, but she felt I was allowed to touch it up. There was one condition - I wasn't allowed to redo his penny buns, which were a lovely light blue she felt had turned out rather well. Fair enough.<p></p><p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_d_2JZNfCcTBas50-ZVln0K3hI-ikcH4DgQYDvrR0kMGFuaW01A4VR4MTcnWT2CVzNa6bFv1c34EdLe4WI0XBXqSZLTJ3YIEXCUsQU6fKeD_dv5k-r0lMyD8Xpzl3QQCGywY-ROnm3tPPl0TY8xgzIhcWhC_jKeH_A0twyeiSARdsWTf03kU2fE1SlPA/s1454/IMG_5234.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1454" data-original-width="1222" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_d_2JZNfCcTBas50-ZVln0K3hI-ikcH4DgQYDvrR0kMGFuaW01A4VR4MTcnWT2CVzNa6bFv1c34EdLe4WI0XBXqSZLTJ3YIEXCUsQU6fKeD_dv5k-r0lMyD8Xpzl3QQCGywY-ROnm3tPPl0TY8xgzIhcWhC_jKeH_A0twyeiSARdsWTf03kU2fE1SlPA/w336-h400/IMG_5234.JPG" width="336" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">He's on an inter-cep course.</td></tr></tbody></table><br />One size up is this guy. I really like that his weapons are also fungal, but I do wish his sword was a bit less, well, less of a dildo, actually. Mushrooms are quite penile enough without having the similarities rammed home, so to speak. </p><p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqDaQtk0lbr1GtVlqJI6DEfHUdCXzICgKLvIJKmYmQebG3LWHRTCnDg3T0DYN_QHpQ1R9aZiVLCS1qqwQMpD4usxNdXgL6uXmikrX0Gkk7huEYp3bwOCmaXKJh9CKWb8vPBDYqJlJsqQRdfiOJuTn3s-t0oYFQRrQJjO3dbldWuoHCA-KyrF7WTeaAK1I/s2090/IMG_5238.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1980" data-original-width="2090" height="379" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqDaQtk0lbr1GtVlqJI6DEfHUdCXzICgKLvIJKmYmQebG3LWHRTCnDg3T0DYN_QHpQ1R9aZiVLCS1qqwQMpD4usxNdXgL6uXmikrX0Gkk7huEYp3bwOCmaXKJh9CKWb8vPBDYqJlJsqQRdfiOJuTn3s-t0oYFQRrQJjO3dbldWuoHCA-KyrF7WTeaAK1I/w400-h379/IMG_5238.JPG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Looking fly, Agaric.</td></tr></tbody></table><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwmhUMVIEJCUAbrR8ud7H1rwYFNz5VPgXXtBw36Jp-FUjmZAmr1Cg0dkRRbnHzyKUSL0pK43G1ibMchC4rubj2QdVfPOgFB0P4IAD4P3WGj5kJxGumcpybI7Hhd6Gzxn9T845DDhSqZZSPaebjQ_AaQcc53uBg-5KvWgWX2h8UAZhPzG8XTmZSRz9ei4/s1674/IMG_5239.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1674" data-original-width="1629" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYwmhUMVIEJCUAbrR8ud7H1rwYFNz5VPgXXtBw36Jp-FUjmZAmr1Cg0dkRRbnHzyKUSL0pK43G1ibMchC4rubj2QdVfPOgFB0P4IAD4P3WGj5kJxGumcpybI7Hhd6Gzxn9T845DDhSqZZSPaebjQ_AaQcc53uBg-5KvWgWX2h8UAZhPzG8XTmZSRz9ei4/w389-h400/IMG_5239.JPG" width="389" /></a></div><br />The big guy here has been watching his Last of Us, and is going to take you on with one hand tied behind his back. <p></p><p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIyGjVY64TYlNncsVLP-I844l9zR3qfh-tMYA-lOUre0XMDT0_5JyDzFtBt2ru9jxHw6pP6l64FivfP_7Uy_Fy0n91bar0iV6P9xwDdg-wvM6-Pzys8huLvkqrlVvknnmi5tzPfs3YijPHul568gOfBZZ5lNygsT0-l9XR7TuOctlaXo34qbIE6ZK1xQI/s2006/IMG_5235.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2006" data-original-width="1541" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIyGjVY64TYlNncsVLP-I844l9zR3qfh-tMYA-lOUre0XMDT0_5JyDzFtBt2ru9jxHw6pP6l64FivfP_7Uy_Fy0n91bar0iV6P9xwDdg-wvM6-Pzys8huLvkqrlVvknnmi5tzPfs3YijPHul568gOfBZZ5lNygsT0-l9XR7TuOctlaXo34qbIE6ZK1xQI/w308-h400/IMG_5235.JPG" width="308" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">You shall go to the puffball, Chanterella</td></tr></tbody></table><br />Finally, the big momma, the Elite Bolete. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgN99yrkZbwV-akis8OJ96bJq62FBdvIXW8gnZpRBp3OodLTijScSU_hUkUCgctlFijgHIsEBrf-ToXKW1oS0uFUkXHNO2U1nrNM54s0osiJ42hs6gds4kWhTc3lgGqJAtAqBwC0-pa6B87cA7gX6f6kTeiVVb-IcYzp1Q6ehljKJ08TnTaP15MntzonU0/s1735/IMG_5236.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1735" data-original-width="1302" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgN99yrkZbwV-akis8OJ96bJq62FBdvIXW8gnZpRBp3OodLTijScSU_hUkUCgctlFijgHIsEBrf-ToXKW1oS0uFUkXHNO2U1nrNM54s0osiJ42hs6gds4kWhTc3lgGqJAtAqBwC0-pa6B87cA7gX6f6kTeiVVb-IcYzp1Q6ehljKJ08TnTaP15MntzonU0/w300-h400/IMG_5236.JPG" width="300" /></a></div><br />I'd painted the clusters of mushrooms at the back as damp rock to start with, not realising they were more 'shrooms until I put my glasses on. Correcting that was a bit of a last moment thing, hence the rather Smurf colour palette, which I slightly regret. Not enough to correct it, mind. <p></p><p>At the same time, a couple of bits of outstanding scenery. </p><p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiA2o5CDmspvBvbCF2KtGkydoroiptWBq8rC4ySdzJZoWzwblevuPpL3-oKxT7QOXReSlaMcWHrJAI0yPzxHg1POi5oMkmeP7kep_OApq3vKCkccoJNF1A-3HOYOYjH4r1OlJ-VTpEmZtVuxOeNJtk4603LQjk4X1qQ9dUtN96sEhQt9hGQERTpC4dwNQ8/s2191/IMG_5229.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2191" data-original-width="1845" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiA2o5CDmspvBvbCF2KtGkydoroiptWBq8rC4ySdzJZoWzwblevuPpL3-oKxT7QOXReSlaMcWHrJAI0yPzxHg1POi5oMkmeP7kep_OApq3vKCkccoJNF1A-3HOYOYjH4r1OlJ-VTpEmZtVuxOeNJtk4603LQjk4X1qQ9dUtN96sEhQt9hGQERTpC4dwNQ8/w336-h400/IMG_5229.JPG" width="336" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A swampy hut...</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0hDzN6AB6PwmprtugEe48ZyOyJM-H6PClPB4biaVF96rIKfr5NN5-nRQA9_31XjH0HJYTtX38LmBz_y6ADvGPsQSmPIKuPMI7CW9lp1kzZ6y8elqtSTPuPQH8fi1lTbiQL5yK_IZYDjDyvFQYkT48skT9Jaa0aA3aUoebGtOFlYzlO2GNXdJZk-54cq8/s1295/IMG_5230.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1295" data-original-width="1055" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0hDzN6AB6PwmprtugEe48ZyOyJM-H6PClPB4biaVF96rIKfr5NN5-nRQA9_31XjH0HJYTtX38LmBz_y6ADvGPsQSmPIKuPMI7CW9lp1kzZ6y8elqtSTPuPQH8fi1lTbiQL5yK_IZYDjDyvFQYkT48skT9Jaa0aA3aUoebGtOFlYzlO2GNXdJZk-54cq8/w326-h400/IMG_5230.JPG" width="326" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">...and a kingly tent.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFcr-Lzz1vvFgJWntkzfS61_Q6eYMDPCgiRUcsYKfv6V4rt9L6PehePcwcXqBJd9I8xfFgRUn8T4v8UD8QSHlwxn7PsOgVs-PLkGc7e9n2ZRvD_Bfm_723LToNa645m9jhSceFeh4CU9_wFJtkblAEjxUVKiNfkDfmOSo_Z8FzumpNqQVzlojjVY5Z3V8/s1450/IMG_5231.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1450" data-original-width="1218" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFcr-Lzz1vvFgJWntkzfS61_Q6eYMDPCgiRUcsYKfv6V4rt9L6PehePcwcXqBJd9I8xfFgRUn8T4v8UD8QSHlwxn7PsOgVs-PLkGc7e9n2ZRvD_Bfm_723LToNa645m9jhSceFeh4CU9_wFJtkblAEjxUVKiNfkDfmOSo_Z8FzumpNqQVzlojjVY5Z3V8/w336-h400/IMG_5231.JPG" width="336" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Definitely not hinting at anything Bretonnian down the line.</td></tr></tbody></table><br />Finally, another larger model that's been lurking on the desk for months. It's a Wyvern, slobbering all over the jolly boat it's wrecked. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkRG_zjok5vgzAedl8ymd2Tu-0THuGL74mp8g5jQmtBBiKUaJalyaKDxP9bxIzuVzhinUuXcq5SYWsY91DcSYuc6CC6l-KvQMR_bCyPD35bMpxCK3YxdNagwTkGLdQnwvx7YBvS63s7skh1R4sB-aCKaZ0EoSSPn-RWhJkhr8eaF8eBVFuawd06AxdEfk/s2868/IMG_5243.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2489" data-original-width="2868" height="348" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkRG_zjok5vgzAedl8ymd2Tu-0THuGL74mp8g5jQmtBBiKUaJalyaKDxP9bxIzuVzhinUuXcq5SYWsY91DcSYuc6CC6l-KvQMR_bCyPD35bMpxCK3YxdNagwTkGLdQnwvx7YBvS63s7skh1R4sB-aCKaZ0EoSSPn-RWhJkhr8eaF8eBVFuawd06AxdEfk/w400-h348/IMG_5243.JPG" width="400" /></a></div><p></p><p>This one's a commission for my eldest. It's her colour scheme, featuring a hand-mixed purple and blue. She felt that the natty dead pirate the model can sport dangling from its claws was a touch too macabre, so that's in the bits box for later, but I'm well pleased to have this fanged monstrosity finished. Cracking piece, the base is particularly nice. The picture at the head of the article shows you the cannon rusting in amongst the rocks there, and I really enjoyed doing the rotting wood of the dinghy.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9ugBagIjCfpm-21woJy7RCVLJAJYUg-puF9iYb33T4yeE-5BVaaFl6cpDsxyQ76qn7lzO-G-x1z4fmc8bzxyvyYSJA4oUNZigVJq5KpdOpp9an7Ka8KdQO5M_XPxrj7_IOPNudpfo0txLA3-rmUVc25ZxPmSRjNXS8GsQ6pCP_xRF3C3vUMicj5AhnnQ/s2740/IMG_5242.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2740" data-original-width="2468" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9ugBagIjCfpm-21woJy7RCVLJAJYUg-puF9iYb33T4yeE-5BVaaFl6cpDsxyQ76qn7lzO-G-x1z4fmc8bzxyvyYSJA4oUNZigVJq5KpdOpp9an7Ka8KdQO5M_XPxrj7_IOPNudpfo0txLA3-rmUVc25ZxPmSRjNXS8GsQ6pCP_xRF3C3vUMicj5AhnnQ/w360-h400/IMG_5242.JPG" width="360" /></a></div><p>More to come, but time for some more games first!</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjYJi0ZNU_81TI92mgrqz9EwwZfE3yyo8B8YZtO-g8_fFCQCLhDb2z4sXn_A0CCJuBsOJ12pHyTvSZDzkEhhgAJT9nksNKRKvzugZvETzwSlpUWcJb_xUYmmety_roQkscYRxD6eehyphenhyphenXoB9PUTqKoJFiKIMj_UpFOEylWwdjrb3WgJ9WcGw5L92Gms8LA/s3442/IMG_5241.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1634" data-original-width="3442" height="190" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjYJi0ZNU_81TI92mgrqz9EwwZfE3yyo8B8YZtO-g8_fFCQCLhDb2z4sXn_A0CCJuBsOJ12pHyTvSZDzkEhhgAJT9nksNKRKvzugZvETzwSlpUWcJb_xUYmmety_roQkscYRxD6eehyphenhyphenXoB9PUTqKoJFiKIMj_UpFOEylWwdjrb3WgJ9WcGw5L92Gms8LA/w400-h190/IMG_5241.JPG" width="400" /></a></div><br /><p><br /></p>Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-1478409880372473832.post-67055963987376789222024-02-05T06:00:00.009+00:002024-02-05T06:00:00.201+00:00King in the North 3: Tyranids vs Necrons <p> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHFTWASt2pN9e_ZCPGUvvqcg1UHfrb25NkVY-PlD5QdtnemoBahhu5dlrAt-vPhIcKI4-KTg0AiQOklopacoh_HB4DsQGQIRyja6sVIE7wRVCUdHxznj0amDM43g-T1BjOnyCqTOCfSUcP0w4wg5AXIVu34vOpyh2Sc0ZplIkyENETL8ljKotjvmLeR3Y/s3496/IMG_6176.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="2587" data-original-width="3496" height="474" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHFTWASt2pN9e_ZCPGUvvqcg1UHfrb25NkVY-PlD5QdtnemoBahhu5dlrAt-vPhIcKI4-KTg0AiQOklopacoh_HB4DsQGQIRyja6sVIE7wRVCUdHxznj0amDM43g-T1BjOnyCqTOCfSUcP0w4wg5AXIVu34vOpyh2Sc0ZplIkyENETL8ljKotjvmLeR3Y/w640-h474/IMG_6176.jpg" width="640" /></a></p><p>Pootle here with a write-up of my third game at King in the North against <u>more </u>Necrons.</p><a name='more'></a><p>Full details of the list I took up to Element is on <a href="https://woffboot.blogspot.com/2024/01/king-in-north-1-tyranids-vs-necrons.html">my earlier post (along with the write up of my first game)</a>, but here's a summary:</p><p><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisaWmZ30hRLoCASa0XkHtTqCYqaOc_EYiJ30drUjOGZ0Ss6K4mJu_2JeWZFLbZHPPcEJAdvO7rv52_9WdhJm_dk9BbFNIcNq0ycXXBlEnLJbxhg3wa9C9DWgfFdifXuGM1RTzVFgGKz26d66Qt2MAC2OrPHi6BeZ6aHPv0GWZAALpY6iuKx4k4TUAm5K0/s640/Nids.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="316" data-original-width="640" height="316" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisaWmZ30hRLoCASa0XkHtTqCYqaOc_EYiJ30drUjOGZ0Ss6K4mJu_2JeWZFLbZHPPcEJAdvO7rv52_9WdhJm_dk9BbFNIcNq0ycXXBlEnLJbxhg3wa9C9DWgfFdifXuGM1RTzVFgGKz26d66Qt2MAC2OrPHi6BeZ6aHPv0GWZAALpY6iuKx4k4TUAm5K0/w640-h316/Nids.jpg" width="640" /></a></p><h4>Invasion Fleet Detachment</h4><div><ul><li><b>Hive Tyrant</b>: Heavy Venom Cannon, Monstrous Bonesword & Lash Whip. <i>Warlord</i> with <i>Adaptive Biology</i> enhancement</li><li><b>Old One Eye </b></li><li><b>Broodlord</b>: <i>Alien Cunning </i>enhancement</li><li><b>10 Termagants</b>: Devourers</li><li><b>10 Termagants</b>: Spine Fists</li><li><b>10 Genestealers</b></li><li><b>3 Tyranid Warriors with Ranged Bioweapons</b>: Venom Cannon, 2x Deathspitters</li><li><b>Carnifex</b>: Bio-plasma, Spine Banks, Carnifex Scything Talons, Carnifex Extra Scything Talons</li><li><b>Tyrannofex</b>: Acid Spray</li></ul><div>1,250 points</div></div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPQfT4tIr_kyZB-KUfZdsBEw2Uof1rMhFlY5Z4NHYGJ_3nwNNnq9K-wPHiKvaszc9kCtYYz_KFRg_OJvnlFnQGd-aUL99KWrx96rvGyBT23SYVvgrlUs8z9yptCvoioaghxjPHZt9wdh__0f6THmrObV5gtK-fA8ukcaO8fK7XExq6J9pezyOk391Yy1I/s4030/IMG_6163.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2369" data-original-width="4030" height="376" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPQfT4tIr_kyZB-KUfZdsBEw2Uof1rMhFlY5Z4NHYGJ_3nwNNnq9K-wPHiKvaszc9kCtYYz_KFRg_OJvnlFnQGd-aUL99KWrx96rvGyBT23SYVvgrlUs8z9yptCvoioaghxjPHZt9wdh__0f6THmrObV5gtK-fA8ukcaO8fK7XExq6J9pezyOk391Yy1I/w640-h376/IMG_6163.jpg" width="640" /></a></div><br /></div><div>My third and last game was against 40kchookity and his Necrons:</div><div><ul><li><b>Overlord (with Phasal Subjugator) leading 20 Necron Warriors</b></li><li><b>Royal Warden (with Veil of Darkness) leading 5 Immortals</b></li><li><b>Skorpekh Lord leading 6 Skorpekh Destroyers</b></li><li><b>Technomancer</b></li><li><b>Triarch Stalker</b></li><li><b>6 Canoptek Scarab swarms</b></li><li><b>Canoptek Spyder</b></li><li><b>Canoptek Doomstalker</b></li></ul><div><b><br /></b></div></div><h3 style="clear: both;">Mission and Deployment</h3><p><span></span></p><div>This mission was very straightforward (recognising that it was the third game of the day): VPs will be awarded at the end of the game for each 100 points (or part thereof) of units killed and each 100 points of units that survived.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6pqU8YX6nXRAcqAATwG_WXadlFH3PDhXP3b1PXqvzDIuimlr733r9yMQw8rYljlbp13F2uQLSyvYaRpcTEdvcItDykCbKT7vcrZdRG791tYpVFpZYVfLUKLorNZhwwQUl0aBQ9Eq2m7L_Po5BD6RVDsMiz6YsEYcBaVr0J_bae9TZ73OGMwoc5E556fw/s720/Nids_v_Crons2_Deployment.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="552" data-original-width="720" height="490" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6pqU8YX6nXRAcqAATwG_WXadlFH3PDhXP3b1PXqvzDIuimlr733r9yMQw8rYljlbp13F2uQLSyvYaRpcTEdvcItDykCbKT7vcrZdRG791tYpVFpZYVfLUKLorNZhwwQUl0aBQ9Eq2m7L_Po5BD6RVDsMiz6YsEYcBaVr0J_bae9TZ73OGMwoc5E556fw/w640-h490/Nids_v_Crons2_Deployment.jpg" width="640" /></a></div><br /><div>My deployment was accordingly very simple: the Stealer blob were front and centre to race forwards and engage with what they could and everyone else tried to fit in as close as possible to focus my malice as effectively as possible into one scalpel to cut through the metal lines.</div><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh930Y1jyNQPWgHi8DRenXKtmY8_mkm5p8EOFLAURx50x3UyTzM4pL4kem1ZhjZV8BZl1nMTIC99axlYjcFWs1eQCRt52ifyszAlZAt5Ctec0aHyCsL7l-S8Bu5AxOggGjGI8snirt2i-TxZJEUdubbP49MvNV9kqr3d18SGdgDH3UNtrHcBYoHl88MFyk/s4032/IMG_6164.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh930Y1jyNQPWgHi8DRenXKtmY8_mkm5p8EOFLAURx50x3UyTzM4pL4kem1ZhjZV8BZl1nMTIC99axlYjcFWs1eQCRt52ifyszAlZAt5Ctec0aHyCsL7l-S8Bu5AxOggGjGI8snirt2i-TxZJEUdubbP49MvNV9kqr3d18SGdgDH3UNtrHcBYoHl88MFyk/s320/IMG_6164.jpg" width="240" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div>The Necrons hid the Skorpekh Destroyers inside the ruined building as a counter-punch whilst the Warriors shielded the Spyder and Doomstalker and were in turn shielded by the Scarabs.<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-YAolXrVcahcYRaVGxE48Z3DeF5niFoVgXa1Q5fSJQkNJgF5ZDWVKPDUl1Y9chQ_zp7dY8yPwIgTb7NmDB3pmVv7yBx1oZOuQN1SCpOMU9hxZUgtA8D-ddaUOgANp6G7suL-W_KYPlUYOnFpZ6vJe7MorzKvQFJy_teokzxBSH1uk4R8YgAQuQVslSEc/s4032/IMG_6166.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-YAolXrVcahcYRaVGxE48Z3DeF5niFoVgXa1Q5fSJQkNJgF5ZDWVKPDUl1Y9chQ_zp7dY8yPwIgTb7NmDB3pmVv7yBx1oZOuQN1SCpOMU9hxZUgtA8D-ddaUOgANp6G7suL-W_KYPlUYOnFpZ6vJe7MorzKvQFJy_teokzxBSH1uk4R8YgAQuQVslSEc/s320/IMG_6166.jpg" width="320" /></a></div><div><br /></div><div>I win the roll-off for first turn and can't wait to apply my tin openers to those immortal bodies.</div><div><br /></div><h3 style="text-align: left;">Turn 1: Tyranids</h3><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7P_9ow5RoIQB10YarTz1Ra6-5-yZL0YJqgMgMDeDpyF2tiilAwCMuTHSQ90GIQcbvQZyRaJKb63XZE2rRtJhC81ZTYbPrWMPPxG66GBET6s11aSkKhuDRDq02cRRBySaE8uXtTWqoE3rvuxkan7WTLpru29__FYvsiMvPRgDNhkMH2jbFSvrh2Dd3R4o/s720/Nids_v_Crons2_Turn_1_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="552" data-original-width="720" height="490" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7P_9ow5RoIQB10YarTz1Ra6-5-yZL0YJqgMgMDeDpyF2tiilAwCMuTHSQ90GIQcbvQZyRaJKb63XZE2rRtJhC81ZTYbPrWMPPxG66GBET6s11aSkKhuDRDq02cRRBySaE8uXtTWqoE3rvuxkan7WTLpru29__FYvsiMvPRgDNhkMH2jbFSvrh2Dd3R4o/w640-h490/Nids_v_Crons2_Turn_1_Tyranids.jpg" width="640" /></a><br /><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Stealers make their pre-game Scout move and then hurl themselves straight for the Necrons. Everyone within 6" of the Hive Tyrant can advance and shoot so I look to gain as much ground as I can and then pour fire into the Scarabs to try to remove the roadblock.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">In my <a href="https://woffboot.blogspot.com/2024/01/necroyummicon-nids-vs-necrons.html">test game against Krake</a>n a few weeks ago, I'd conspicously failed to cut through the Scarab screen he'd deployed, but my luck has changed since then. The Tyranid Warriors and Termagants chip away a few bases, but when I roll maximum shots for the T-Fex's Acid Spray the swarm dissolves into so much sparkly goo. </div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHHqnYrLTo4EO-E51vH3JgJ6axhfgPmaV-yweD-qVjpJp1c6V07l9Qy8xbfeXUsqkhOAFSBLlShu3MU193-JRCctRxe7lUZHYmY_qGUdn-478Y0wgSCvE8QzdqKY04tGy87BRiWWs7QOz6e3taL4UxipNgQ0m66dyWtWKmiL0AB5aJAf4lnjbXj1LTbFs/s4032/IMG_6167.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHHqnYrLTo4EO-E51vH3JgJ6axhfgPmaV-yweD-qVjpJp1c6V07l9Qy8xbfeXUsqkhOAFSBLlShu3MU193-JRCctRxe7lUZHYmY_qGUdn-478Y0wgSCvE8QzdqKY04tGy87BRiWWs7QOz6e3taL4UxipNgQ0m66dyWtWKmiL0AB5aJAf4lnjbXj1LTbFs/s320/IMG_6167.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">This does lengthen the Genestealers' charge considerably but I also manage to pull out a successful long-bomb result there and go on to kill the Necron Warrior unit to the last model (though don't have enough left over to scratch the accompanying Overlord). Given my experiences of Necrons (leaving one alive in a big blob twice against Kraken) I'm extremely glad that this means that the Overlord won't get to use his reanimation orb now.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhalNY7UOWxwEPcHwAXF6eqrTr8h_fyllrKfE-mAuj7f03pqt35VEpfQE8WEseThEIG85HYXV_0-ghMgHVB7LlB66WS3B02k6pY1rfkV_QYo_i2rG94Wu37cwQlY3CTXmVb6BFMqOXBQdTlImEmFDNaBbRhP-l7-DHCQok6LQtnOPapMv25OX61jMa8MA/s4032/IMG_6169.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhalNY7UOWxwEPcHwAXF6eqrTr8h_fyllrKfE-mAuj7f03pqt35VEpfQE8WEseThEIG85HYXV_0-ghMgHVB7LlB66WS3B02k6pY1rfkV_QYo_i2rG94Wu37cwQlY3CTXmVb6BFMqOXBQdTlImEmFDNaBbRhP-l7-DHCQok6LQtnOPapMv25OX61jMa8MA/s320/IMG_6169.jpg" width="320" /></a></div><span style="font-size: 18.72px; font-weight: 700;"><div><span style="font-size: 18.72px; font-weight: 700;"><br /></span></div>Turn 1: Necrons</span><div><span style="font-size: 18.72px;"><b><br /></b></span></div><div><span><div class="separator" style="clear: both; font-size: 18.72px; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTC5oO8nRrv4v3zOvNXi7e6qVgBET-JIsayG3xlR8tytruMoq0Dxmi8xchIi6Nggrva_j4e6tnSRUacJ4mjfdgVxobCY3ydVVE7GP8V8CwbASakn-5DycySQNjsMKRIqdQ-T-RHjto7goSiQVJKeR1aXl3LTY288GbHTQqIHUe8nSfr6OW0mAUOMYbx6I/s720/Nids_v_Crons2_Turn_1_Necrons.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="552" data-original-width="720" height="490" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTC5oO8nRrv4v3zOvNXi7e6qVgBET-JIsayG3xlR8tytruMoq0Dxmi8xchIi6Nggrva_j4e6tnSRUacJ4mjfdgVxobCY3ydVVE7GP8V8CwbASakn-5DycySQNjsMKRIqdQ-T-RHjto7goSiQVJKeR1aXl3LTY288GbHTQqIHUe8nSfr6OW0mAUOMYbx6I/w640-h490/Nids_v_Crons2_Turn_1_Necrons.jpg" width="640" /></a></div><div style="font-size: 18.72px;"><span style="font-size: 18.72px;"><br /></span></div><span>Chookity takes a deep breath. He knows he's properly on the back foot already. We have a bit of a chat about what his best move is. Clearly he's got to take care of the Stealers in his lines, but he's confident that the Skorpekh Destroyers can do that. However he would like to soften them up with the Triarch Stalker and to do that the Canoptek Doomstalker has to fall back, meaning I have successfully silenced that big gun by consolidating the Stealers into it last turn.</span></span></div><div><span><span style="font-size: 18.72px;"><span style="font-size: small;"><br /></span></span></span><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhI4OQ4z3QFQmViQtaiSYnP6jReMSpS-Aw808C7-n4brsqaVd9FXDUPRV30Om4DVV4-xJLn_sGmdEbBFxgph1qLV6XoaYGch5d2BGrpRaAX8INkVrr0YSOzT68SzIyc9jSgBKogcga_4WyOx8ZeZKTeSUXtxzDHN3NohkhXMKglm7yOGfZnxstiYIaHEqE/s4032/IMG_6170.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhI4OQ4z3QFQmViQtaiSYnP6jReMSpS-Aw808C7-n4brsqaVd9FXDUPRV30Om4DVV4-xJLn_sGmdEbBFxgph1qLV6XoaYGch5d2BGrpRaAX8INkVrr0YSOzT68SzIyc9jSgBKogcga_4WyOx8ZeZKTeSUXtxzDHN3NohkhXMKglm7yOGfZnxstiYIaHEqE/s320/IMG_6170.jpg" width="240" /></a></div><div><br /></div><div>The Immortals kill one of the Tyranid Warriors befoie the Triarch Stalker does drop a few Stealers, and then, not unexpectedly, the Destroyers live up to their name and tear the Broodlord and its bodyguard apart.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeGxHbGZbPDwbVc-M6BGTZczNzgObQY5O1jN2wL6roihUm0m43wznwVbs_lbC60CBEK2DMy0aoWWB5fq7LVQXvpbm0jSo3eGQ1pyxzTpWln90VSBPhk_8ikdG5jGNhImDttTcNCN-ogpj7REon-RTOrlStaJgSeFTN7lKDzqZcS0uHLdyvNbmyVRyUXbs/s3024/IMG_6171.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2340" data-original-width="3024" height="248" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeGxHbGZbPDwbVc-M6BGTZczNzgObQY5O1jN2wL6roihUm0m43wznwVbs_lbC60CBEK2DMy0aoWWB5fq7LVQXvpbm0jSo3eGQ1pyxzTpWln90VSBPhk_8ikdG5jGNhImDttTcNCN-ogpj7REon-RTOrlStaJgSeFTN7lKDzqZcS0uHLdyvNbmyVRyUXbs/s320/IMG_6171.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div><div><br /></div><span style="font-size: 18.72px; font-weight: 700;">Turn 2: Tyranids</span></div><div><span style="font-size: 18.72px;"><b><br /></b></span></div><div><span style="font-size: 18.72px;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQOVMdDFDEAdFGEoWZNk860LPSE2zVzUGUTrMEfMWx8tM-yet7DjMpf2ZemhaNRvAvGeMEnU-Ky7kYj6PdyBfBRH2lamYwXr39VL7RbG3xWk8U2u3AVvFcRQpBM6ZBhFiNoaFTrjRntt9rUFVoP2_6MqxJHzownrVNRJuD-NIlJbpfjFuNwnVN3TQ2Gg8/s720/Nids_v_Crons2_Turn_2_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="552" data-original-width="720" height="490" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQOVMdDFDEAdFGEoWZNk860LPSE2zVzUGUTrMEfMWx8tM-yet7DjMpf2ZemhaNRvAvGeMEnU-Ky7kYj6PdyBfBRH2lamYwXr39VL7RbG3xWk8U2u3AVvFcRQpBM6ZBhFiNoaFTrjRntt9rUFVoP2_6MqxJHzownrVNRJuD-NIlJbpfjFuNwnVN3TQ2Gg8/w640-h490/Nids_v_Crons2_Turn_2_Tyranids.jpg" width="640" /></a></div><br /></span></div><div><span><span>This does mean that my second wave is mostly untouched. The two units of Gants scamper forwards to try to get their guns in range of something dangerous. I have the high-quality problem of finding that Chookity already appears to be running short of bodies so apart from causing a few wounds to the Triarch Stalker (not marked on the map) they don't achieve much.</span></span></div><div><span style="font-size: 18.72px;"><span style="font-size: medium;"><br /></span></span></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgipGhBlQKMCHmcdtB1EXsYKKp5nI4l3QiP_dydsSLzr13xSzhRtDb3ViXosiCWFXGs7xtCi3ryQurmtTNdJSvk0E68g3wvbjxjyQYG1_4rbWxt4JBC3x9wUZgDb_Rq_5n9CAOat2_nkbS-YnkMiOFAPNSnbSklTbimEVWY0oesPU5z7XKWUoHhYl4UP3A/s4032/IMG_6174.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgipGhBlQKMCHmcdtB1EXsYKKp5nI4l3QiP_dydsSLzr13xSzhRtDb3ViXosiCWFXGs7xtCi3ryQurmtTNdJSvk0E68g3wvbjxjyQYG1_4rbWxt4JBC3x9wUZgDb_Rq_5n9CAOat2_nkbS-YnkMiOFAPNSnbSklTbimEVWY0oesPU5z7XKWUoHhYl4UP3A/s320/IMG_6174.jpg" width="240" /></a></div><span><div style="font-size: 18.72px;"><span style="font-size: 18.72px;"><br /></span></div><div><span>The Carnifexes surge forwards and to aid them in melee later in the turn, everyone who can pours fire into the Skorpekh Destroyers.</span></div><br style="font-size: medium;" /></span><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLqOAVqhuxg_Cicq4dk7zp8y1V3K0AqnLBUSty3zgXOlnyoWutlMGph0IsEQfhpuyw08bD0qqDtWRvlKoKbdaVMutpPdsy5lsFcCPaynKwX74gN8O64gwP807xZPqnzbMXptP0qEOXE_XIthwgnxAYQHl-QQh_P-36KTpOsC8UjRgSKcHN9ZezILInwhM/s4032/IMG_6172.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLqOAVqhuxg_Cicq4dk7zp8y1V3K0AqnLBUSty3zgXOlnyoWutlMGph0IsEQfhpuyw08bD0qqDtWRvlKoKbdaVMutpPdsy5lsFcCPaynKwX74gN8O64gwP807xZPqnzbMXptP0qEOXE_XIthwgnxAYQHl-QQh_P-36KTpOsC8UjRgSKcHN9ZezILInwhM/s320/IMG_6172.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div>The Carnifexes charge in and finish off the Destroyers, although their Lord is left unharmed.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_UEjt503BjaYtZB8JoYFIOIo71l5RUfohwuzSC24kt8dFTRm4h9N7mv_DfmZ3e7NzkSOFlwUbfSU80841pLNFeVn-UI7uBfSA1iRwLBkWvkb_8MRSpmKEX2krD8DfPdL-kNZ-cg1Zc_REqlfPn2wucvP9VVQU4S2w4ssUc0yU8iYjTtfXmYdtz6Jrel4/s4032/IMG_6175.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_UEjt503BjaYtZB8JoYFIOIo71l5RUfohwuzSC24kt8dFTRm4h9N7mv_DfmZ3e7NzkSOFlwUbfSU80841pLNFeVn-UI7uBfSA1iRwLBkWvkb_8MRSpmKEX2krD8DfPdL-kNZ-cg1Zc_REqlfPn2wucvP9VVQU4S2w4ssUc0yU8iYjTtfXmYdtz6Jrel4/s320/IMG_6175.jpg" width="240" /></a></div><div><br /></div><div>Although he's not a huge threat now he's not leading a unit, I can't resist charging my Hive Tyrant into the Overlord, if only to get a nice warlord-on-warlord picture for this batrep. I expect to carve the enemy in two with ease, but he's even more resistant that I'd expected and survives on a single wound.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHFTWASt2pN9e_ZCPGUvvqcg1UHfrb25NkVY-PlD5QdtnemoBahhu5dlrAt-vPhIcKI4-KTg0AiQOklopacoh_HB4DsQGQIRyja6sVIE7wRVCUdHxznj0amDM43g-T1BjOnyCqTOCfSUcP0w4wg5AXIVu34vOpyh2Sc0ZplIkyENETL8ljKotjvmLeR3Y/s3496/IMG_6176.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2587" data-original-width="3496" height="237" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHFTWASt2pN9e_ZCPGUvvqcg1UHfrb25NkVY-PlD5QdtnemoBahhu5dlrAt-vPhIcKI4-KTg0AiQOklopacoh_HB4DsQGQIRyja6sVIE7wRVCUdHxznj0amDM43g-T1BjOnyCqTOCfSUcP0w4wg5AXIVu34vOpyh2Sc0ZplIkyENETL8ljKotjvmLeR3Y/s320/IMG_6176.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><span style="font-size: 18.72px; font-weight: 700;">Turn 2: Necrons</span></div><div class="separator" style="clear: both; text-align: center;"><br /></div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyhMTeThZR_oMZmZdhklr9Dh-ltToJoEKOFvzNUbEQ2a-0_vfjJ7BpN7kqmprKq6ZuPIbtj1mzMfHnBSc4av7bpLPjBcZuz5wEPYAZU6u0J7lUq0s_ur5xO8seTEZtKhyXyr4OAxE2I1MFjtnqO3MXhiDP-J7rWaA3BZXwOwotJ0qWxXXPX3bqdt5kjWI/s720/Nids_v_Crons2_Turn_2_Necrons.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="552" data-original-width="720" height="490" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyhMTeThZR_oMZmZdhklr9Dh-ltToJoEKOFvzNUbEQ2a-0_vfjJ7BpN7kqmprKq6ZuPIbtj1mzMfHnBSc4av7bpLPjBcZuz5wEPYAZU6u0J7lUq0s_ur5xO8seTEZtKhyXyr4OAxE2I1MFjtnqO3MXhiDP-J7rWaA3BZXwOwotJ0qWxXXPX3bqdt5kjWI/w640-h490/Nids_v_Crons2_Turn_2_Necrons.jpg" width="640" /></a></div><div><br /></div><div>The Royal Warden activates his Veil of Darkness and relocates himself and the Immortals beyhind the Tyranid Warriors. When they open fire they manage to kill another warrior but, frustratingly, there's still one left. With a Venom Cannon.</div><div><br /></div><div>The Overlord decides he's unlikely to survive another round of combat with the Hive Tyrant so falls back and ushers the Canoptek Spyder in to take his place. Can it whittle enough wounds off the Tyrant to make a difference? No, and this time the Tyrant doesn't make any mistakes and tears the construct apart.</div><div><br /></div><div>Meanwhile the Doomstalker opens up on the T-Fex, but only a couple of shots get through, dropping it to 10 wounds left.</div><div><br /></div><div>Heroically the Skorpekh Lord and even the Technomancer charge into the Carnifexes and do manage to kill Old One Eye's companion (which does remove his reroll hits ability at least). Old One Eye fluffs his return strokes and both assailants survive...for now.</div><div><br /></div><div><br /></div><div><span style="font-size: 18.72px; font-weight: 700;">Turn 3: Tyranids</span></div><div><span style="font-size: 18.72px; font-weight: 700;"><br /></span></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjt4iCl9oXRGDVhJTrbg1CkMOQHxY_T47y_uhmNlQSjp1nvO-Xk5aLZG5SeqNVyvLO5GEfMPQzvdQSe0-znbuovIoneNru84Dq7NgfYZBJjopSL_ckhHpDFgcnmWah0vO40xCxwo1AhD1jLqdrPbfXO58bwBgfC4hUCF_BYF3Lw9XtPWFJxMaW2ajOSAE/s720/Nids_v_Crons2_Turn_3_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="552" data-original-width="720" height="490" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjt4iCl9oXRGDVhJTrbg1CkMOQHxY_T47y_uhmNlQSjp1nvO-Xk5aLZG5SeqNVyvLO5GEfMPQzvdQSe0-znbuovIoneNru84Dq7NgfYZBJjopSL_ckhHpDFgcnmWah0vO40xCxwo1AhD1jLqdrPbfXO58bwBgfC4hUCF_BYF3Lw9XtPWFJxMaW2ajOSAE/w640-h490/Nids_v_Crons2_Turn_3_Tyranids.jpg" width="640" /></a></div><br />I'm feeling well on top now, but best to make sure. The Spinefist-armed Gants turn to help the surviving Tyranid Warrior deal with the Immortals. </div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGkaB5CZ5kzdLppcwelZYsG_e-W42ty1DP5ZoK5gcGAdduTGnORwmc58UrJo4nQv8RcRJRWKRG7Gnl-I2cnqc1eEZYj7s1MMib6D6TFPz1oRhKaUo2rFOZ_JBg9jJ0GZI9qRdR6Ki9Acq-246aAIFPWr0iL4ZkDR2BtKB-wgsooLrlzZZsOWCc7DJj6LE/s3275/IMG_6177.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3275" data-original-width="2493" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGkaB5CZ5kzdLppcwelZYsG_e-W42ty1DP5ZoK5gcGAdduTGnORwmc58UrJo4nQv8RcRJRWKRG7Gnl-I2cnqc1eEZYj7s1MMib6D6TFPz1oRhKaUo2rFOZ_JBg9jJ0GZI9qRdR6Ki9Acq-246aAIFPWr0iL4ZkDR2BtKB-wgsooLrlzZZsOWCc7DJj6LE/s320/IMG_6177.jpg" width="244" /></a></div><div><br /></div><div>Old One Eye stomps all over the Technomancer and Skorpekh Lord.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-YIWWGsIG-Qd_4aey3rok1gOCjj4Pd9pfeV7QbD8MIk_YcZNFJOhFOmuUGZPnVMC1GRzjMVX4fzJC-wDKxzIRLKC3iZxm1btChobrLnkIY__evp0eEh2Y-GKGfDVSAufbYU6YWEK1IAplinfZmlORh4JppYgP5JvHC-vzMi9ac9hzWSdR7qFW4uwqtIU/s3754/IMG_6178.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3754" data-original-width="2804" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-YIWWGsIG-Qd_4aey3rok1gOCjj4Pd9pfeV7QbD8MIk_YcZNFJOhFOmuUGZPnVMC1GRzjMVX4fzJC-wDKxzIRLKC3iZxm1btChobrLnkIY__evp0eEh2Y-GKGfDVSAufbYU6YWEK1IAplinfZmlORh4JppYgP5JvHC-vzMi9ac9hzWSdR7qFW4uwqtIU/s320/IMG_6178.jpg" width="239" /></a></div><div><br /></div><div>I think that the T-Fex sprayed acid onto the Triarch Stalker, dropping further wounds off (I can't remember how much), and the Hive Tyrant charged the annoying Overlord once more. This time the enemy warlord falls! </div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzwEduvr3tOd1AhJZwVv0NJ_yBuqlorDHz4LPihUPAEA9u7vv8k9hGBfupDW-5a-Mh6SzIx-0Hhj3OsXp1A3Jcjp02F2Ym-FS5bjjn9GrS-gc5fVNrPWBDSxovYf4242KUIfrbkcWRN9V7WhzJq1j8cgM95xpVrkR8JLZuprPefjzQ5T15RGizlYMyiWs/s4032/IMG_6179.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzwEduvr3tOd1AhJZwVv0NJ_yBuqlorDHz4LPihUPAEA9u7vv8k9hGBfupDW-5a-Mh6SzIx-0Hhj3OsXp1A3Jcjp02F2Ym-FS5bjjn9GrS-gc5fVNrPWBDSxovYf4242KUIfrbkcWRN9V7WhzJq1j8cgM95xpVrkR8JLZuprPefjzQ5T15RGizlYMyiWs/s320/IMG_6179.jpg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">...but then stands up again using the strat <i>Protocols of the Eternal Revenent</i> to stand back up again at the end of the phase on a brace of wounds. Not likely to be game-effecting, but funny and very cinematic.</div><div><div><span style="font-size: 18.72px; font-weight: 700;"><br /></span></div><div><span style="font-size: 18.72px; font-weight: 700;">Turn 3: Necrons</span></div></div><div><span style="font-size: 18.72px; font-weight: 700;"><br /></span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguZQE4O_1woW2QdZbn0Eb-qzzAXMsQgdVZVhbYOJE-DGD2hLM0WoC_art5b1mHo6iFzZYJANW5ErWSPufqG0Luw74kStOX6PKGW-vlxVS9ZPaEiBvoMcZay3YQyztxmT0Xzk4aPf-rg5sD3j9gLb5g99Sy8WP6RO1OPO81sYwbn3jrRs_Kv06ydJGzMdM/s720/Nids_v_Crons2_Turn_3_Necrons.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="552" data-original-width="720" height="490" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguZQE4O_1woW2QdZbn0Eb-qzzAXMsQgdVZVhbYOJE-DGD2hLM0WoC_art5b1mHo6iFzZYJANW5ErWSPufqG0Luw74kStOX6PKGW-vlxVS9ZPaEiBvoMcZay3YQyztxmT0Xzk4aPf-rg5sD3j9gLb5g99Sy8WP6RO1OPO81sYwbn3jrRs_Kv06ydJGzMdM/w640-h490/Nids_v_Crons2_Turn_3_Necrons.jpg" width="640" /></a></div><div><span style="font-size: 18.72px; font-weight: 700;"><br /></span></div><div>The Doomstalker opens up on the T-Fex again, this time managing to take the weapon beast down to a solitary wound. The Triarch Stalker isn't available to help with the last wound as it has shot Old One Eye, causing three wounds there.</div><div><br /></div><div>I'm not 100% sure, but I think that around this time the Tyranid Warrior managed to deal with the Royal Warden in melee.</div><div><span style="font-size: 18.72px; font-weight: 700;"><br /></span></div><div><span style="font-size: 18.72px; font-weight: 700;"><br /></span></div><div><span style="font-size: 18.72px; font-weight: 700;">Turn 4: Tyranids</span></div><div><span style="font-size: 18.72px; font-weight: 700;"><br /></span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsmrStNi-Vmack7s4eemE2tLgf1lGt48GDBw8Ywo6S9f2H5M4sgAZyDnyiQkRULQ8osYQtQ4L4Qc-uZPgv_8yDI-3GfusNVMfWiB72Cl1kL4JysLsTW55SN0ndFD-q-gAFtCG0pkIJBwFo0DsPUKqbNrcBku-CRNBWNvsf48Bl9w8-opxZb-wwPqykU3A/s720/Nids_v_Crons2_Turn_4_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="552" data-original-width="720" height="490" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsmrStNi-Vmack7s4eemE2tLgf1lGt48GDBw8Ywo6S9f2H5M4sgAZyDnyiQkRULQ8osYQtQ4L4Qc-uZPgv_8yDI-3GfusNVMfWiB72Cl1kL4JysLsTW55SN0ndFD-q-gAFtCG0pkIJBwFo0DsPUKqbNrcBku-CRNBWNvsf48Bl9w8-opxZb-wwPqykU3A/w640-h490/Nids_v_Crons2_Turn_4_Tyranids.jpg" width="640" /></a></div><br /><div>Some of the crowd are on the pitch, but there is one last moment of drama. The Hive Tyrant charges the Triarch Stalker and kills it, only for it to explode. The explosion causes the T-Fex to lose its last wound and I cheer when I roll a six to mean it goes on to cause D6 mortal wounds on each of the Hive Tyrant and the Gants. Much carnage and amusement (everyone loves a chain reaction explosion).</div><div><br /></div><div>The game comes to an end when Old One Eye smooshes the Overlord in melee.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDvkNzXeCC11oPG12EG3rMWgIbwzwaOme5MdRTC9e4eejLWhV7rHmLyNInZjKQJMZUouuzQoW9Phrl0hro_E-1KSImIz7UlqQbgg_TcwKuGThXXMn_zHZvBASCJBoV82ehcp88mRp1Lnuue9MlJDYQNt8bPDojpRObos8_SepBOxsyIU9kNHMh97QbcGE/s4032/IMG_6181.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDvkNzXeCC11oPG12EG3rMWgIbwzwaOme5MdRTC9e4eejLWhV7rHmLyNInZjKQJMZUouuzQoW9Phrl0hro_E-1KSImIz7UlqQbgg_TcwKuGThXXMn_zHZvBASCJBoV82ehcp88mRp1Lnuue9MlJDYQNt8bPDojpRObos8_SepBOxsyIU9kNHMh97QbcGE/s320/IMG_6181.jpg" width="320" /></a></div><div><br /></div><h3 style="text-align: left;"><i>Result: 24-9 victory to the Tyranids</i></h3><div><i><br /></i></div><h3 style="text-align: left;">Locker Room</h3></div><div><br /></div><div>The unfortunate result of the successful alpha strike by the Genestealers that fully removed the Necron Warrior unit was that it meant that Chookity had a real uphill struggle to get back into the game. If the mission had had objectives to hold or some other victory conditions there might have been an easier (if not straightforward) way back into the game, but this particular kill-mission really played into my hands.</div><div><br /></div><div>I did particularly enjoy the chain reaction explosion at the end of the game and the way the Overlord kept cinematically reassembling itself and avoiding the clutches of my Tyrant. Thank you Chookity for being a great sport - I find that tenth does often end up with these one-sided games and they simply aren't as fun a close games, but the most important factor is your opponent and (I hope) we both still enjoyed the game.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><br />Unknownnoreply@blogger.com4tag:blogger.com,1999:blog-1478409880372473832.post-13007843179328377322024-02-02T06:00:00.001+00:002024-02-08T06:05:30.209+00:00Kill of the Hill: Night Goblins vs Wood Elves<p> The Old World beckons again!</p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI3v0TEswkObA5yYALuaZlYqviJwgSMO_vtMy9HUxmcYh_9bSDdAnVKTfwEEFDOndP6W4Sh7HNSbAjHXAqbE61MnOfbH9vFZSyKBaHVgjt6fW0bJBnP_6BMrRih2pSgpmjyki33TOnEuANXIoiToJLTPlVUO5aSdOGcRQ1KTjp4jIT1bbho9nJwf4R0GE/s3969/20240130_204815.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2201" data-original-width="3969" height="221" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI3v0TEswkObA5yYALuaZlYqviJwgSMO_vtMy9HUxmcYh_9bSDdAnVKTfwEEFDOndP6W4Sh7HNSbAjHXAqbE61MnOfbH9vFZSyKBaHVgjt6fW0bJBnP_6BMrRih2pSgpmjyki33TOnEuANXIoiToJLTPlVUO5aSdOGcRQ1KTjp4jIT1bbho9nJwf4R0GE/w400-h221/20240130_204815.jpg" width="400" /></a></p><p style="text-align: left;">Wood Elves vs Night Goblins!</p><span><a name='more'></a></span><p>This time, <b>Stylus </b>and I (Kraken) will be trying out the Lonely Tower scenario. Two armies, one statue - who will establish the right to carve their face on it?</p><p><br /></p><h3 style="text-align: left;">Wood Like to Meet</h3><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4hprfSIFJiBvoDK_Mq4QDgRdwYQl_cjs194GSOF1OMVDfVD-m2sgmCicJZE2OwGzGyv8KIk46c6ZQWnUJQkVeARgTmcvxxCE4nzGdJJxwrCAAmRhIlMAiTX9r5pWxTWnCBPLQfMGYwek1-KBAnkH9xCKNj-6JV8VOwyrlE0JLSe_vmx-gAUMn21wniSQ/s3300/20240130_135659.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="1789" data-original-width="3300" height="346" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4hprfSIFJiBvoDK_Mq4QDgRdwYQl_cjs194GSOF1OMVDfVD-m2sgmCicJZE2OwGzGyv8KIk46c6ZQWnUJQkVeARgTmcvxxCE4nzGdJJxwrCAAmRhIlMAiTX9r5pWxTWnCBPLQfMGYwek1-KBAnkH9xCKNj-6JV8VOwyrlE0JLSe_vmx-gAUMn21wniSQ/w640-h346/20240130_135659.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></p><p>I'm sticking with the Wood Elves, but we're both taking a bit more points-wise this time. Having got my head round the selection I took in our last battle, I'm not changing much. Two big units of archers, a mounted champion to lead them, some Wardancers and Wild Riders. </p><p>This time, however, I've swapped out the lowly Elven mage for a massive Treeman Ancient. That'll hopefully prove a big tough problem for them to chew on!</p><p></p><ul style="text-align: left;"><li><i><b>Bee-Feared</b>, Treeman Ancient</i> - level 4 wizard, Elementalism</li><li><i><b>Armolad</b>, Glade Champion </i>- mounted on Great Stag, Hail of Doom Arrow, Asrai bow, hand weapon and light armour</li><li><i>20 Glade Guard</i> - full command, Asrai bows and hand weapons, Trueflight arrows</li><li><i>14 Glade Guard</i> - full command, Asrai bows and hand weapons, Fire and Flee</li><li><i>10 Wardancers</i> - full command, 5 with extra hand weapons, 5 with throwing spears</li><li><i>5 Wild Riders </i>- Champion, hunting spears, hand weapons and light armour</li></ul><p></p><p><br /></p><h3 style="text-align: left;">Night Fever</h3><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjmpO4Zn_xDjvnpEfPjHuhdpcIr5VFNeQudid7LI00BKknw_FwYKSxc-ZZAlp0KSOUi-Iy6-t4Hmbc9Tyv1OaP_oVC3aJpuFk1tGS2_O8pKZ72AKZNCSd08FMaeCl38y_fnNNhfw7r76xy1yDv8Dsd1JhKComrK8-XZ14VYqt6tTSUKh28JCChE6JAwdA/s3373/20240130_153618.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="1628" data-original-width="3373" height="308" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjmpO4Zn_xDjvnpEfPjHuhdpcIr5VFNeQudid7LI00BKknw_FwYKSxc-ZZAlp0KSOUi-Iy6-t4Hmbc9Tyv1OaP_oVC3aJpuFk1tGS2_O8pKZ72AKZNCSd08FMaeCl38y_fnNNhfw7r76xy1yDv8Dsd1JhKComrK8-XZ14VYqt6tTSUKh28JCChE6JAwdA/w640-h308/20240130_153618.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></p><p><b>I'm already leaning into the themed lists, and all-Night Goblins is my very favourite. The selection was simple: everything in my collection. This didn't leave me with much to spend on magic items, but I managed to give Hopsplat, my Warboss on Giant Cave Squig, the infamous Trollhide Trousers, to increase his dubious survivability.</b></p><p><b>Being able to skirmish the Squig Herd is a new thing, and certainly something to help against the keen-eyed archers. Having a 360 charge arc may also help them get their chompers into something.</b></p><p><b>Despite wanting to try new things, I keep rolling the same spells for the Waaagh! deck. Fortunately, they're good ones: <i>Vindictive Glare</i> and <i>Itchy Nuisance</i>.</b></p><p></p><ul style="text-align: left;"><li><b><i>Blacktoe </i>- Night Goblin Warboss</b> (general)<br />Light armour, shield</li><li><b><i>Hopsplat </i>- Night Goblin Warboss</b> on Giant Cave Squig<br />Cavalry spear, light armour, shield, <i>Trollhide Trousers</i></li><li><b><i>Little Guff</i> - Night Goblin Bigboss</b><br />Light armour, Battle Standard Bearer</li><li><b>Dipstik - Night Goblin Oddgit</b><br />Lv 2 wizard, Buzzgob's Knobbly Staff</li><li><b>28 x Night Goblin Mob</b><br />Command group. Thrusting spears, shields, netters. 3 x Fanatics</li><li><b>28 x Night Goblin Mob</b><br />Command group. Shortbows, netters. 3 x Fanatics</li><li><b>24 x Night Goblin Squig Herd</b><br />14 x Cave Squigs, 10 x Squig Herders</li><li><b>6 x Night Goblin Squig Hopper Mob</b><br />Hand weapons, Huge Gob</li><li><b>Mangler Squig</b><br />Colossal Fang Filled Gob, Scaly skin</li><li><b>Mangler Squig</b><br />Colossal Fang Filled Gob, Scaly skin</li></ul><p><br /></p><h3 style="text-align: left;">Mission and Deployment</h3><p>The Lonely Tower is, rather deceptively, not necessarily about a tower. A central and special bit of terrain is what we're fighting over, worth 200 VPs to whoever is holding it at the end of the game. 6 turns, but it may end early, and standard points value for units killed otherwise.</p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcVbq_bOZ83MvNX10DIYFjdHFyAXmrwve0ge8dffCYwDyU-STBG_BuQkduDj_bYN_7Fyh8lHii9TvVordKOTw0rD6KkKp4E_9LOKs00GcZFQCLZyyVp4tcXhVm8hD30YA6m8SsRdPYhxBxMKLmAmi_20FAkfrPxt9H93IvAGx48VbN74RBhx3wFHVZnPs/s3514/20240130_201935.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="1851" data-original-width="3514" height="211" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcVbq_bOZ83MvNX10DIYFjdHFyAXmrwve0ge8dffCYwDyU-STBG_BuQkduDj_bYN_7Fyh8lHii9TvVordKOTw0rD6KkKp4E_9LOKs00GcZFQCLZyyVp4tcXhVm8hD30YA6m8SsRdPYhxBxMKLmAmi_20FAkfrPxt9H93IvAGx48VbN74RBhx3wFHVZnPs/w400-h211/20240130_201935.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></p><p>Today, the stepped ruins of a mighty temple are our objective. It's a hill that counts as having a Monument of Glory in the centre of the top, which gives the army holding it various morale boosts. <i>Hatred </i>of the foe plus rerolls to panic tests for the unit claiming it, rerolls for rally tests for the whole army. Good news all round, really!</p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgw5hKVseYz7bMELI6qerK-1xwgIjihJj5rCjpQWpOSS9i1CMB-Qse0qXFazvvLp7FY2Bc1PxfB9q6T1s2BKr5N7BPFXiVXDKt7zt4vymCi37nz1p1XNAGU0Fj7BlRsAVS9qsBznE02CxCLggbv33Y902u2nUyXRt0YwOJPzYmWUfvFNdSd1-1CNTNPcjg/s2799/20240130_202004.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="1556" data-original-width="2799" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgw5hKVseYz7bMELI6qerK-1xwgIjihJj5rCjpQWpOSS9i1CMB-Qse0qXFazvvLp7FY2Bc1PxfB9q6T1s2BKr5N7BPFXiVXDKt7zt4vymCi37nz1p1XNAGU0Fj7BlRsAVS9qsBznE02CxCLggbv33Y902u2nUyXRt0YwOJPzYmWUfvFNdSd1-1CNTNPcjg/w400-h223/20240130_202004.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></p><p>Deployment sees us line up across the field like so:</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifRYF2fkoFf2VhdJeZAmaNji4qYxnVQhLbEpFLkFvPxOKyUQwA4V-ixg0xvD5F0sgYC2iaicnEtm1jkpyB9hAxz6b1elq387HHXkiAaRapObGSpRFH18NlaiAbKUDmfLqiPQd9ON7dQkxzmPZQU9eBCNRHs2CTUj3ZEIHGq3v8xhjz78QwuJFR_lYCPO4/s720/Goblin_your_food_Deployment.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifRYF2fkoFf2VhdJeZAmaNji4qYxnVQhLbEpFLkFvPxOKyUQwA4V-ixg0xvD5F0sgYC2iaicnEtm1jkpyB9hAxz6b1elq387HHXkiAaRapObGSpRFH18NlaiAbKUDmfLqiPQd9ON7dQkxzmPZQU9eBCNRHs2CTUj3ZEIHGq3v8xhjz78QwuJFR_lYCPO4/w640-h480/Goblin_your_food_Deployment.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></div><br /><p>We've both gone fairly broad and towards the front of our zones, clearly keen to get on the scoring zone as soon as we can.</p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrsUPxbDZlGZaWtbRYI0elhppwBFqWFpOtbr-xeOTNyBVi5ecUmvDMJodDeoiymA6ieTesi506QYMPQQVzrI83Zy3fRyHRQkkyluOL3e-bwMyX9bb5xhnw3yukzEGM3EpeN0u5JM85Cn4qgcUHDypJadwH_8eMW1QxAjz2ejacZYQkws3k2ykFUEBaTz0/s3245/20240130_201931.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="1436" data-original-width="3245" height="178" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrsUPxbDZlGZaWtbRYI0elhppwBFqWFpOtbr-xeOTNyBVi5ecUmvDMJodDeoiymA6ieTesi506QYMPQQVzrI83Zy3fRyHRQkkyluOL3e-bwMyX9bb5xhnw3yukzEGM3EpeN0u5JM85Cn4qgcUHDypJadwH_8eMW1QxAjz2ejacZYQkws3k2ykFUEBaTz0/w400-h178/20240130_201931.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></p><p>We start with the traditional Arrow of Kurnous, which my Glade Captain bounces off the Warboss to no effect. Intent very much signified, however!</p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5TJjjNr_oG84_E2YpyqIaw_0iT2qYn11gLkkanOIZxEt1UymzIyltfvmMC3-n4WnUc8JQwzYHnbD4TjNaJ0uA4oWqfzVoAm0e3xd_RIlYT3rAnovlJanT5VU_T0FSS3c39L43xah_0yHizMtK1CRjl72w8TIlyGqIritYai0zZeijxOcOQCIPZS-MCec/s3001/20240130_201950.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="1216" data-original-width="3001" height="163" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5TJjjNr_oG84_E2YpyqIaw_0iT2qYn11gLkkanOIZxEt1UymzIyltfvmMC3-n4WnUc8JQwzYHnbD4TjNaJ0uA4oWqfzVoAm0e3xd_RIlYT3rAnovlJanT5VU_T0FSS3c39L43xah_0yHizMtK1CRjl72w8TIlyGqIritYai0zZeijxOcOQCIPZS-MCec/w400-h163/20240130_201950.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></p><p>Goblins win the roll-off for first turn.</p><p><br /></p><h4 style="text-align: left;">Night Goblins - Turn 1</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYqbWEMGQU0ZKlvNCF7XcaQwpBSJ7MxNXHo4KqpT8CFGrGbHAFKoAshC8Tfo2FRoTUQcVsVLLUPMdAi7hzm7o3YHqE4me7jrPgJQo4MTJyxIrLyYOXczKp_5X3bWTPide0avekqQSlcm9pGq06O3gCqN6wV9jazHANRhTqapO3chrBztDhh94wKVJ18_0/s720/Goblin_your_food_Turn_1_Night_Goblins.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYqbWEMGQU0ZKlvNCF7XcaQwpBSJ7MxNXHo4KqpT8CFGrGbHAFKoAshC8Tfo2FRoTUQcVsVLLUPMdAi7hzm7o3YHqE4me7jrPgJQo4MTJyxIrLyYOXczKp_5X3bWTPide0avekqQSlcm9pGq06O3gCqN6wV9jazHANRhTqapO3chrBztDhh94wKVJ18_0/w640-h480/Goblin_your_food_Turn_1_Night_Goblins.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></div><div><br /></div><b>Everything lurches forward, so I guess you could call that going according to plan. Unfortunately the Mangler Squigs aren't feeling too frisky and amble forward slowly.</b><div><div><b><br /></b></div><div><b>The Hopper and Warboss move a bit quicker up the flanks (whether I want them to or not) and the main Night Goblin mob hides behind the central hill.</b></div><div><b><br /></b></div><div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEMsKl2rtwQJMr2tYzfi1Ih-JcYJP8FQyQoOMcvWYVrW1o52nlTiOq9SbHD66_vzRVu41nlLeTD72fQQ4JDIY_jQ1lLhgt7RYVew5IKsxZs29GET2bwZryHQMHcRwDIr9JMigbQlOJzcwtiUdzrI64RaB7mwJy9CmotPzZI7abwl4nqUd7OjyiHV5NJeQ/s4041/20240130_202520.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="1855" data-original-width="4041" height="184" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEMsKl2rtwQJMr2tYzfi1Ih-JcYJP8FQyQoOMcvWYVrW1o52nlTiOq9SbHD66_vzRVu41nlLeTD72fQQ4JDIY_jQ1lLhgt7RYVew5IKsxZs29GET2bwZryHQMHcRwDIr9JMigbQlOJzcwtiUdzrI64RaB7mwJy9CmotPzZI7abwl4nqUd7OjyiHV5NJeQ/w400-h184/20240130_202520.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></div><p><b>I'm out of range to cast spells, so that's my opening!</b></p><p><br /></p><h4 style="text-align: left;">Wood Elf - Turn 1</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcLC2VrCqeYkBoOvlbxN74_qvSnVcYh6dMftLfbfRwQ5pAq9aebHnEr2WSOmyARdkUbLiccmTsrom4L1TxfyEy7y8SOx_7b0FikNrr_zwmtp4MBE3U2ZZmBNebPhnCrAHinJsCh_XAwIaoS21TUhUlHGR3l7YE8OcaHtbRHrK8SME-dOmXsRFwRybQauA/s720/Goblin_your_food_Turn_1_Wood_Elves.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcLC2VrCqeYkBoOvlbxN74_qvSnVcYh6dMftLfbfRwQ5pAq9aebHnEr2WSOmyARdkUbLiccmTsrom4L1TxfyEy7y8SOx_7b0FikNrr_zwmtp4MBE3U2ZZmBNebPhnCrAHinJsCh_XAwIaoS21TUhUlHGR3l7YE8OcaHtbRHrK8SME-dOmXsRFwRybQauA/w640-h480/Goblin_your_food_Turn_1_Wood_Elves.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></div><div><br /></div>Other than shuffling the larger Glade Guard unit forward and reforming them into longer lines, I don't do much. <div><br /></div><div>Except shoot and cast spells! The Treeman Ancient is packing plenty of Elementalism today, and manages to get everything cast. <i>Earthen Rampart</i> on the large Glade Guard, so they have a ward save and are defending an obstacle, <i>Plague of Rust </i>on one of the Mangler Squigs, reducing its armour, <i>Tree Singing</i> for a large glade of new trees in front of the Squig Herd and an <i>Elemental Spirit</i> next to it. That's some good roadblocking of the Goblins!</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7gIgRVkSA4YIp3srOJ7vZsEzmKVe2T5iB19NAyxhFZff0bseO_sHmLS0SLFRebsaeXnmurG0vLcgqWXkPc8xL7lltcdgqfp8h2CVMCZEfb-QOdIVk60VAwGeU5HjJNOmkRtyC-33jNSedFKMVb4bLaX-23wjkx9EAGktmKqxpzGTrdrKap46nK-X5EFI/s3730/20240130_203427.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="2296" data-original-width="3730" height="246" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7gIgRVkSA4YIp3srOJ7vZsEzmKVe2T5iB19NAyxhFZff0bseO_sHmLS0SLFRebsaeXnmurG0vLcgqWXkPc8xL7lltcdgqfp8h2CVMCZEfb-QOdIVk60VAwGeU5HjJNOmkRtyC-33jNSedFKMVb4bLaX-23wjkx9EAGktmKqxpzGTrdrKap46nK-X5EFI/w400-h246/20240130_203427.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></div><div><br /></div><div>Shooting isn't amazing (we're at long range or moving about, and shooting skirmishers), but it still takes off five of the six Squig Riders. The survivor is too busy clinging on to notice, so I'm expecting incoming next turn. <br /><p><br /></p><h4 style="text-align: left;">Night Goblins - Turn 2</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhirRHBr3do33rM83RV7Qn0y1-IdCcnWBczyG4Rsxuj6qVX63r2QYZQZhlUJSUoFQNtDo6b6m67OpOyiBcYpbk31BcB4lMzegyBoXyKuHYzvih_hM7skoYy7tWam4PqEukbeZ4lQjSVy8C3kaNcDymxPv9RdN34GrOB_bTUgHD1KvZQf3OI6yGa_y0noDg/s720/Goblin_your_food_Turn_2_Night_Goblins.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhirRHBr3do33rM83RV7Qn0y1-IdCcnWBczyG4Rsxuj6qVX63r2QYZQZhlUJSUoFQNtDo6b6m67OpOyiBcYpbk31BcB4lMzegyBoXyKuHYzvih_hM7skoYy7tWam4PqEukbeZ4lQjSVy8C3kaNcDymxPv9RdN34GrOB_bTUgHD1KvZQf3OI6yGa_y0noDg/w640-h480/Goblin_your_food_Turn_2_Night_Goblins.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></div><div><br /></div><b>As the Elemental Spirit drifts across the Night Goblins, swatting four of them, there's a bit more energy from the squigs in the compulsory movement phase. </b></div><div><b><br /></b></div><div><b>The two Manglers scamper up the hill, ready to wreak havoc next turn. The lone Squig Hopper bounces into the Glade Guard. As he's too busy bouncing to declare a charge, he can't be shot (but I can't see him breaking their ranks either).</b></div><div><b><br /></b></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI3v0TEswkObA5yYALuaZlYqviJwgSMO_vtMy9HUxmcYh_9bSDdAnVKTfwEEFDOndP6W4Sh7HNSbAjHXAqbE61MnOfbH9vFZSyKBaHVgjt6fW0bJBnP_6BMrRih2pSgpmjyki33TOnEuANXIoiToJLTPlVUO5aSdOGcRQ1KTjp4jIT1bbho9nJwf4R0GE/s3969/20240130_204815.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="2201" data-original-width="3969" height="221" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI3v0TEswkObA5yYALuaZlYqviJwgSMO_vtMy9HUxmcYh_9bSDdAnVKTfwEEFDOndP6W4Sh7HNSbAjHXAqbE61MnOfbH9vFZSyKBaHVgjt6fW0bJBnP_6BMrRih2pSgpmjyki33TOnEuANXIoiToJLTPlVUO5aSdOGcRQ1KTjp4jIT1bbho9nJwf4R0GE/w400-h221/20240130_204815.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></div><div><b><br /></b></div><div><b>Hopsplat bounds forward, directly in the path of the Wardancers, which may not be the wisest place. The Squig Herd is racing to back him up, hoping to try a countercharge - although they have to take a circuitous route because of the magical roadblocks thrown up.</b></div><div><b><br /></b></div><div><b>I'm still out of charge range, and my spells are being handily countered by the Treeman Ancient, although I do manage to remove the Awakened Woods.</b></div><div><b><br /></b></div><div><b>The only combat is the Squig Hopper, who manages to gobble up two Wood Elves before getting beaten by bow staves.</b><br /><p><br /></p><h4 style="text-align: left;">Wood Elf - Turn 2</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3u_kxrrm9S19TY89cAGxbClC9M2R3TwjoXxcdQrWM7QLI0BEeTV6gYejbyBnOk4BECb_o5bENJ35QBn3TujgrPOHQW9xgJ0_svlmVPO4TkQ2J11IT1UHbxDSSXdItOsLpYfRJcRgSQbvVkHlg-0oTyw7cliIjGxPds_TDsdnygpvwaWadlR8uPpd3gqg/s720/Goblin_your_food_Turn_2_Wood_Elves.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3u_kxrrm9S19TY89cAGxbClC9M2R3TwjoXxcdQrWM7QLI0BEeTV6gYejbyBnOk4BECb_o5bENJ35QBn3TujgrPOHQW9xgJ0_svlmVPO4TkQ2J11IT1UHbxDSSXdItOsLpYfRJcRgSQbvVkHlg-0oTyw7cliIjGxPds_TDsdnygpvwaWadlR8uPpd3gqg/w640-h480/Goblin_your_food_Turn_2_Wood_Elves.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></div><div><br /></div>So far so good, and I'm sticking to my plan of sticking to my deployment zone. I know I've got to get into the middle before the end of the game, but there's no hurry yet. </div><div><br /></div><div>Unless you're a Wardancer, in which case you're running to attack that exposed Warboss on his Cave Squig. Stylus was hoping to run away from this, leave me extended for a countercharge, but Cave Squigs aren't that obliging. Random Movers can only Hold against charges, which isn't ideal - he takes ten sprightly tapdancers to the puss.</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilBXoWIrGIScycuuv2xq15UI9-L4o0Jz20R6S6KbXazuKrUo1oADr22GdKEFZLX9AxOJmBNgTXDS8rmKJ5fUqta3UTYj0HLRRvAjnAP5w1l6yaJ1_KqUKJ62yYUJgGdSQ4t_lLI6mbfoB2yEdgKN0pIegzM0AFYQ2KIpGRSazm704gnCvhTM4OG4-U2b8/s3168/20240130_205040.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="2057" data-original-width="3168" height="260" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilBXoWIrGIScycuuv2xq15UI9-L4o0Jz20R6S6KbXazuKrUo1oADr22GdKEFZLX9AxOJmBNgTXDS8rmKJ5fUqta3UTYj0HLRRvAjnAP5w1l6yaJ1_KqUKJ62yYUJgGdSQ4t_lLI6mbfoB2yEdgKN0pIegzM0AFYQ2KIpGRSazm704gnCvhTM4OG4-U2b8/w400-h260/20240130_205040.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></div><div><br /></div><div>Between magical shenanigans and some on point shooting, the rest of the Goblins take a bit of a whipping. One Mangler Squig drops dead, riddled with arrows, while the other clings on with a single wound left. This causes the shortbow archers to panic and fall back a bit. </div><div><br /></div><div>The Cave Squig Warboss is magnificent in his way, though - he rides the wave of attacks on his regenerating trouser saves, killing a pair of Wardancers in return before losing the combat and giving ground. Have I been set up for the counterstrike?</div><div><br /></div><div><h4 style="text-align: left;">Night Goblins - Turn 3</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGUNMLbJaIJ2f1dwL7rRn43jrTqwir1pZM8h60gui5nz10ZnuIarI06wetXp6Vi7tKtAnt3sbXrrI67__OplpzylpAZ7vAYOgg9m5oTtaXS58jz-lniuWVvpXFNqVWIZi-4GJuHof_gN3IH_cZCLS664EEvtXltjZ7xU44PYYe8PPnrQ63ehUP6aclOV4/s720/Goblin_your_food_Turn_3_Night_Goblins.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGUNMLbJaIJ2f1dwL7rRn43jrTqwir1pZM8h60gui5nz10ZnuIarI06wetXp6Vi7tKtAnt3sbXrrI67__OplpzylpAZ7vAYOgg9m5oTtaXS58jz-lniuWVvpXFNqVWIZi-4GJuHof_gN3IH_cZCLS664EEvtXltjZ7xU44PYYe8PPnrQ63ehUP6aclOV4/w640-h480/Goblin_your_food_Turn_3_Night_Goblins.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></div><div><br /></div><b>The surviving Mangler Squig finally rolls big and targets, somewhat optimistically, the biggest prize in the enemy line - the Treeman Ancient.</b></div><div><b><br /></b></div><div><b>Showing more survival instinct, Hopsplat continues to flee. The Night Goblin archers reluctantly edge their way forward, plinking off a few Glade Guard with their shortbows. I'm still a bit far to be releasing Fanatics for either unit, much as I'd like to.</b></div><div><b><br /></b></div><div><b>The Squig Herd also doesn't attempt to charge the Wardancers, and moves into the forest to brace for impact.</b></div><div><b><br /></b></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn0BdS7E7QMdyr5WV9nbn_L4mQzTKfzNycaGGodf0JqeX8WmubamoplekhAlAnsgA8eNfQgktd-VX-QVDuiosarn38rIBtRWgniO2Vy59nPcQlZOW9rWPHcMDNtfqJ9Ybo7WkQFR8gFYkQIyp3hS04iPFKFGph597nmRS7ZYxARyu0Xtn-Jvn48RYkVYw/s3996/20240130_211109.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="2093" data-original-width="3996" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn0BdS7E7QMdyr5WV9nbn_L4mQzTKfzNycaGGodf0JqeX8WmubamoplekhAlAnsgA8eNfQgktd-VX-QVDuiosarn38rIBtRWgniO2Vy59nPcQlZOW9rWPHcMDNtfqJ9Ybo7WkQFR8gFYkQIyp3hS04iPFKFGph597nmRS7ZYxARyu0Xtn-Jvn48RYkVYw/w400-h210/20240130_211109.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></div><div><b><br /></b></div><div><b>Speaking of impact, the Mangler Squig begins the combat by rolling a whopping six Impact Hits. I then fail most of the wounding rolls. It's a similar story with the number of the attacks and the squig only tears off two wounds before the Treeman Ancient boots it back into the touchlines.</b></div><div><br /><h4 style="text-align: left;">Wood Elf - Turn 3</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiM0m-4lHNCaO1I5_TCD4Do4f_aZk8oV61j8-APVHmrthvsx9vTo-0UQs8uiOM05FqfC0UpVfHiY7ti_CrBRD2jXIe_wBt6xLZFYzXfLweB1gJ-Occ1HO5j-jmuKQS6ij82F5EXzabdIKo8FJtTF2WVHzvi5qbUzkNPeQxHF2mLlvKFeSKoKWevRL_w7hE/s720/Goblin_your_food_Turn_3_Wood_Elves.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiM0m-4lHNCaO1I5_TCD4Do4f_aZk8oV61j8-APVHmrthvsx9vTo-0UQs8uiOM05FqfC0UpVfHiY7ti_CrBRD2jXIe_wBt6xLZFYzXfLweB1gJ-Occ1HO5j-jmuKQS6ij82F5EXzabdIKo8FJtTF2WVHzvi5qbUzkNPeQxHF2mLlvKFeSKoKWevRL_w7hE/w640-h480/Goblin_your_food_Turn_3_Wood_Elves.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></div><div><br /></div>The Goblins are looking as vulnerable as they're going to, plus the Wild Riders aren't going to be held back any longer. Alongside the Treeman, they charge the spear unit as the Wardancers lay into the Squig Herd and the Glade Guards pepper the Night Goblin Archers. </div><div><br /></div><div>It's catastrophic across the line - the Archers panic and flee after the Spearman unit gets wiped out, crushed on the charge thanks to the sheer might of the Wild Riders. It doesn't help that the unit champion takes on the Ancient in a challenge and takes a Tree Whack to the face.</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-msBqqtoS9-vqDML139hdmwvlPfI9aRsXWeoHQKPaU-rVd63k0LZebQEjRSaw03pNr-X0XLmNM9VLSbtwjh-jE4bSAjFJtCm-OSZ0UKrfK25dBdPHoWpLtqsbdk3R9vrAhYQ3hQ-EB20PwN_vqwKJZnTOo3pr6NLJLcsZ8EgLw1sPsRC7mhWJiDoPGVw/s3101/20240130_213830.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="1778" data-original-width="3101" height="229" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-msBqqtoS9-vqDML139hdmwvlPfI9aRsXWeoHQKPaU-rVd63k0LZebQEjRSaw03pNr-X0XLmNM9VLSbtwjh-jE4bSAjFJtCm-OSZ0UKrfK25dBdPHoWpLtqsbdk3R9vrAhYQ3hQ-EB20PwN_vqwKJZnTOo3pr6NLJLcsZ8EgLw1sPsRC7mhWJiDoPGVw/w400-h229/20240130_213830.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a> </div><div><br /></div><div>Likewise, against the speed of the Wardancers, the poor Squigs take a drubbing. They break from the combat, which means Squigs Go Wild! Angry mouths fly off in all directions, free of the trammels of their Goblin drivers. There's a nasty moment where my Glade Captain looks like he might drown in this chompy tide, but his armour saves him.</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPmX7msB77BB8I381-vqlmpWjs1sbm79AHVR3WDIWSCncf-lK17MMy1f0ZTMZBYke_mqI9qx8D47lPtW2g7sWhMCxaf5raskuUZgLTO831X3czB85aPJBQjPlBaTnYvZNNV4p7DatbcpRfN3Qbs66pMBSE1i6defoe9gXzdKkbc0DZIodq5ygDx6hOkNs/s2996/20240130_212102.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="1819" data-original-width="2996" height="243" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPmX7msB77BB8I381-vqlmpWjs1sbm79AHVR3WDIWSCncf-lK17MMy1f0ZTMZBYke_mqI9qx8D47lPtW2g7sWhMCxaf5raskuUZgLTO831X3czB85aPJBQjPlBaTnYvZNNV4p7DatbcpRfN3Qbs66pMBSE1i6defoe9gXzdKkbc0DZIodq5ygDx6hOkNs/w400-h243/20240130_212102.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></div><div><br /></div><div>I'm in the centre, having overrun right on to the objective. The Treeman plants himself and looks smug. <br /><p><br /></p><h4 style="text-align: left;">Night Goblins - Turn 4</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7c8VMMOMmKpjJcH0FPS3spW18T2hJctHzRRCXnskjqMcRgecHJYNLZQC03wdqqF6f7LYAAwZ_VpRQspcaesSde1WSMQU939cLTcjWU-teUzCX6mSuGqxKiQOk7GlOv0ip3pC_Mt96L7MOOM5ReZVO3S0D4-8FHxB6zbfoSWKlWfKkXRlpTwfZXqEiYQQ/s720/Goblin_your_food_Turn_4_Night_Goblins.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7c8VMMOMmKpjJcH0FPS3spW18T2hJctHzRRCXnskjqMcRgecHJYNLZQC03wdqqF6f7LYAAwZ_VpRQspcaesSde1WSMQU939cLTcjWU-teUzCX6mSuGqxKiQOk7GlOv0ip3pC_Mt96L7MOOM5ReZVO3S0D4-8FHxB6zbfoSWKlWfKkXRlpTwfZXqEiYQQ/w640-h480/Goblin_your_food_Turn_4_Night_Goblins.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></div><div><br /></div><b>Despair not - there's always the Fanatics. I release all three and fling them at the central objective. One immediately dies from mushroom overdose, but the other two smash two wounds off the Treeman and Wild Riders, respectively.</b></div><div><b><br /></b></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_VU7z4heD4Wy5Ly-CHlIF7V7-80CvwaxHjJpD7eM3wMPOl3ESt0atBBjIucA4WkPQQvPjxrhCCKNBoIYcg_f1Y4sanOFTMNIq8WvIxtuw9OjN19FNQSnTY3Ot8pBFVr_jEZ8U7I9OQgHhdhL9rXLiyFmPL-wvPFUEQpMW9DBDs74dQwhBDc2OIqmSeI8/s3640/20240130_214827.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="2272" data-original-width="3640" height="250" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_VU7z4heD4Wy5Ly-CHlIF7V7-80CvwaxHjJpD7eM3wMPOl3ESt0atBBjIucA4WkPQQvPjxrhCCKNBoIYcg_f1Y4sanOFTMNIq8WvIxtuw9OjN19FNQSnTY3Ot8pBFVr_jEZ8U7I9OQgHhdhL9rXLiyFmPL-wvPFUEQpMW9DBDs74dQwhBDc2OIqmSeI8/w400-h250/20240130_214827.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></div><div><b><br /></b></div><div><b>I try to blast off the rest of the wounds with a <i>Vindictive Glare</i>, but the Treeman Ancient has been bossing the magic all game and he's having none of it.</b></div><div><b><br /></b></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7ucKVdjydM2RzIifHXo4AOsryisxba5fpuFmd6stw21CBLzk6gKtYrdHnmPXVkc8UbKR_S88WnBTJmuLKF6YsEdFEaxWITeIhl46mc2aoWC6ok41iIGFuGOPzPk-ow7RwDOBa-A98W4XbgScOZJ_nZH-ySyo067KhlHn8AJWgU2R8KlSQaIiv9q8z8cY/s2678/20240130_213819.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="1711" data-original-width="2678" height="255" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7ucKVdjydM2RzIifHXo4AOsryisxba5fpuFmd6stw21CBLzk6gKtYrdHnmPXVkc8UbKR_S88WnBTJmuLKF6YsEdFEaxWITeIhl46mc2aoWC6ok41iIGFuGOPzPk-ow7RwDOBa-A98W4XbgScOZJ_nZH-ySyo067KhlHn8AJWgU2R8KlSQaIiv9q8z8cY/w400-h255/20240130_213819.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></div><div><b><br /></b></div><div><b>Hopsplat also rallies to face the enemy. The idiot.</b><br /><p><br /></p><h4 style="text-align: left;">Wood Elf - Turn 4</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOtLPBrD23WMAq1mtLgwgUkhQ6B4XgNK6GU6m9lj5-YVzH5iUZ3AROCxJfvYeOHn6u8uyoF5oIh2jfwqOsY7SlvK5CrIPjFULkJIUz63xtiF0ulllg9Zg-rAn8eD0lHC5mHQwOcYZEAo24gL5hyphenhyphenHVXWriovvNKDKFxJ38l3F3i9AM-mPCrJQrysIYStfc/s720/Goblin_your_food_Turn_4_Wood_Elves.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOtLPBrD23WMAq1mtLgwgUkhQ6B4XgNK6GU6m9lj5-YVzH5iUZ3AROCxJfvYeOHn6u8uyoF5oIh2jfwqOsY7SlvK5CrIPjFULkJIUz63xtiF0ulllg9Zg-rAn8eD0lHC5mHQwOcYZEAo24gL5hyphenhyphenHVXWriovvNKDKFxJ38l3F3i9AM-mPCrJQrysIYStfc/w640-h480/Goblin_your_food_Turn_4_Wood_Elves.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></div><div><br /></div>We're mopping up the remnants here, whilst trying to dodge the Fanatics. The Treeman fails his charge, but the mere fact of him trying causes <i>Terror</i>, and the Night Goblin Archers are off again, fleeing. Apparently you can't shoot fleeing units (it's not sporting), but you can drop Elemental Spirits on them (also not sporting, perhaps, but a Treeman's sense of fair play is very different to yours or mine). </div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGUB-M38Huv262jfQSLEr449OWcTq2v2506l1ydB73WVnP5B9m0y_DwkadJbf3j_-YnBLhcdOb5uZFlTxuZtOjIYQrCrCJr9pXESAoIYoFHMjvR6ayaU-_y6TsXBmtJLRDsFiqncN-j0ZLbnkHG38wRkum5BdDlYjHFru381PihTRkaM_y5tx_ESZrq8I/s3507/20240130_220823.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="2264" data-original-width="3507" height="259" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGUB-M38Huv262jfQSLEr449OWcTq2v2506l1ydB73WVnP5B9m0y_DwkadJbf3j_-YnBLhcdOb5uZFlTxuZtOjIYQrCrCJr9pXESAoIYoFHMjvR6ayaU-_y6TsXBmtJLRDsFiqncN-j0ZLbnkHG38wRkum5BdDlYjHFru381PihTRkaM_y5tx_ESZrq8I/w400-h259/20240130_220823.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="400" /></a></div><div><br /></div><div>My <i>Hail of Doom</i> goes wide, the Wardancers bash the Warboss off his Cave Squig - it's all looking under control here. <br /><p><br /></p><h4 style="text-align: left;">Night Goblins - Turn 5</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7xz5Y-lcEm8MafeUOGFgGRmK2_cD-CwTMVlB-zqMc_FGCAVpjjIPLXWI0i262Yrq4oQejdeJY8QPELJmpxCxbJgaszlfjrv2IiY3ZDfc0_t7kl4uCnXp4t21bsY1OXDQCfytWQU44Uj-SlNuyn-DoSUXPTeK5JI7LDnyNF1WERRG62wYL59hjoZhWE4E/s720/Goblin_your_food_Turn_5_Night_Goblins.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7xz5Y-lcEm8MafeUOGFgGRmK2_cD-CwTMVlB-zqMc_FGCAVpjjIPLXWI0i262Yrq4oQejdeJY8QPELJmpxCxbJgaszlfjrv2IiY3ZDfc0_t7kl4uCnXp4t21bsY1OXDQCfytWQU44Uj-SlNuyn-DoSUXPTeK5JI7LDnyNF1WERRG62wYL59hjoZhWE4E/w640-h480/Goblin_your_food_Turn_5_Night_Goblins.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></div><div><br /></div><b>My Night Goblins fail to rally, one of my Fanatics collapses and the other races off in the wrong directions.</b></div><div><b><br /></b></div><div><b>So not <i>everything </i>is going to plan.</b><br /><p><br /></p><h4 style="text-align: left;">Wood Elf - Turn 5</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgP8aXCh59GnIC72QBvM4XDjPH2ka9szZCPZMN_0Dfv5rajUP1kwK1xphbgIeUq90G6QTWwznyxSL0X_nPlm354-OlMC0Q_K8CtqFxmJtbHcAXo8-QGjhblPWFtt2XF-k88xg8bQSSX_3Jow9fgzO7hYnc9N0hyERM3S2T6SlrWme4k3aQ0j3h4MW3dp5E/s720/Goblin_your_food_Turn_5_Wood_Elves.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgP8aXCh59GnIC72QBvM4XDjPH2ka9szZCPZMN_0Dfv5rajUP1kwK1xphbgIeUq90G6QTWwznyxSL0X_nPlm354-OlMC0Q_K8CtqFxmJtbHcAXo8-QGjhblPWFtt2XF-k88xg8bQSSX_3Jow9fgzO7hYnc9N0hyERM3S2T6SlrWme4k3aQ0j3h4MW3dp5E/w640-h480/Goblin_your_food_Turn_5_Wood_Elves.jpg" title="Warhammer The Old World batter report: Night Goblins vs Wood Elves, 1250pts" width="640" /></a></div><br /><p>The last Fanatic murders himself in the middle of the field, my elves rest on their longbows as the last few Goblins rout towards the deeper desert. My work here is done, and the game conveniently comes to an end at the same time.</p><p><br /></p><h3 style="text-align: left;">Result - 1,612 : 0 </h3><h3 style="text-align: left;">Crushing Victory to the Wood Elves!</h3><p><br /></p><h3 style="text-align: left;">Locker Room</h3><p><b>Ouch! You expect a bit of mayhem with greenskins, but that fell apart like a house of crepe paper cards. Rather than curse the dice (which probably levelled out, and came in clutch a few times for me), I'm going to blame my appalling generalship. </b></p><p><b>I should have remembered that, with such an unreliable army, redundancy is everything. The two big mobs should have been backing each other up, so if one fled, the other would be nearby to release fanatics. The Warboss on Cave Squig should have been leading the Squig Hoppers, and so might have had a chance of breaking the Glade Guard. </b></p><p><b>The Manglers could have been closer together too (this is the first time they're not randomly moving, and I actually have to roll to hit with them) - although you can't do much about getting shot full of arrows. I could have done better with target allocation though - rather than going for the bullseye of the Treeman, the Mangler could have squished the Wild Riders. They were by far the more dangerous unit and it was their killing that broke the Night Goblins.</b></p><p><b>Also, I think the Squig Herd was just too unwieldy at two dozen models. Two smaller units should give me better counterpunch options. </b></p><p><b>The overall plan was a bit flawed too. I tried to take on the Wood Elves units one-on-one, but I was never going to match them that way. I should have just hung back behind the hill, ready to jump on it at the end of the game, and tempted the Wood Elves to come to me (Kraken said afterwards that was the one play he didn't want to happen!).</b></p><p><b>So I certainly learned a lot! But it was great fun to get the gobbos out again. I'll need to scrape up the survivors for a rematch.</b></p><p>I must admit, having been on the other end of similar results against Wood Elves many times in previous editions, there was a great sense of sangfroid as this fight unfolded. Most unfamiliar - an army that did exactly as I hoped it would without seeming to break a sweat? What is this strange nectar?</p><p>I like the rule that gets you extra points for holding battlefield locations, that's going to be worth exploring more in future games. And a top-level wizard is clearly a major asset, especially one as durable as a Treeman. A quarter of my points, but worth every one - I bossed the magic all through the game, and those extra trees and elementals had a big effect on the game. </p><p>Sorry it wasn't a closer finish, all the same! Looking forwards to the next one.</p></div></div></div>Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-1478409880372473832.post-27362860285439061712024-02-01T06:00:00.001+00:002024-02-01T18:09:14.802+00:00King in the North 2: Tyranids vs Daemons<p> </p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDaD-4OeIX9SC4boyesZwmkMnk6fZTXTWFCeQa8OAwPN6zIYTyloFDRe4CsiL1MDdw8SeHN1oK5HHrQGlpj9SxA3p78HG5fuLzxUQVW6fvvo3ekOc1E6SW20dJkweO7upG5l_6PD7xFZ1VL_1OWrwYj40OeVKum4b9O1Pbbv695iZl5Nsbyou3kg0wAAA/s4032/IMG_6147.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDaD-4OeIX9SC4boyesZwmkMnk6fZTXTWFCeQa8OAwPN6zIYTyloFDRe4CsiL1MDdw8SeHN1oK5HHrQGlpj9SxA3p78HG5fuLzxUQVW6fvvo3ekOc1E6SW20dJkweO7upG5l_6PD7xFZ1VL_1OWrwYj40OeVKum4b9O1Pbbv695iZl5Nsbyou3kg0wAAA/w640-h480/IMG_6147.jpg" width="640" /></a></p><p>Pootle here with a write-up of my second game at King in the North against a mixed Daemon list, led by a Bloodthirster.</p><span><a name='more'></a></span><p>Full details of the list I took up to Element is on <a href="https://woffboot.blogspot.com/2024/01/king-in-north-1-tyranids-vs-necrons.html">my last post (along with the write up of my first game)</a>, but here's a summary:</p><h4>Invasion Fleet Detachment</h4><div><ul><li><b>Hive Tyrant</b>: Heavy Venom Cannon, Monstrous Bonesword & Lash Whip. <i>Warlord</i> with <i>Adaptive Biology</i> enhancement</li><li><b>Old One Eye </b></li><li><b>Broodlord</b>: <i>Alien Cunning </i>enhancement</li><li><b>10 Termagants</b>: Devourers</li><li><b>10 Termagants</b>: Spine Fists</li><li><b>10 Genestealers</b></li><li><b>3 Tyranid Warriors with Ranged Bioweapons</b>: Venom Cannon, 2x Deathspitters</li><li><b>Carnifex</b>: Bio-plasma, Spine Banks, Carnifex Scything Talons, Carnifex Extra Scything Talons</li><li><b>Tyrannofex</b>: Acid Spray</li></ul><div>1,250 points</div></div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisaWmZ30hRLoCASa0XkHtTqCYqaOc_EYiJ30drUjOGZ0Ss6K4mJu_2JeWZFLbZHPPcEJAdvO7rv52_9WdhJm_dk9BbFNIcNq0ycXXBlEnLJbxhg3wa9C9DWgfFdifXuGM1RTzVFgGKz26d66Qt2MAC2OrPHi6BeZ6aHPv0GWZAALpY6iuKx4k4TUAm5K0/s640/Nids.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="316" data-original-width="640" height="316" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisaWmZ30hRLoCASa0XkHtTqCYqaOc_EYiJ30drUjOGZ0Ss6K4mJu_2JeWZFLbZHPPcEJAdvO7rv52_9WdhJm_dk9BbFNIcNq0ycXXBlEnLJbxhg3wa9C9DWgfFdifXuGM1RTzVFgGKz26d66Qt2MAC2OrPHi6BeZ6aHPv0GWZAALpY6iuKx4k4TUAm5K0/w640-h316/Nids.jpg" width="640" /></a></div><div><br /></div><div>My second game was against Chris_K and his Daemons:</div><div><ul style="text-align: left;"><li><b>Bloodthirster</b></li><li><b>Daemon Prince of Nurgle</b></li><li><b>Rendmaster on Bloodthrone</b></li><li><b>Skullmaster and 5 Bloodcrushers</b></li><li><b>5 Flesh Hounds</b></li><li><b>10 Pink Horrors</b></li><li><b>Burning Chariot</b></li></ul></div><p><br /></p><h3 style="clear: both;">Mission and Deployment</h3><div>The mission here was a cracker: at the end of each round, whichever unit(s) control an objective roll a D3. That is how many VPs are won for holding the objective, but it's also the number of mortal wounds that are suffered (with no way of avoiding this using FNPs etc). If the player loses control of the objective after a unit is destroyed as a result then the enemy follow the same process. Vehicles and Monsters take D6 mortal wounds (but only gain the equivalent D3 score of VPs).</div><div><br /></div><div>Unfortunately the vagaries of the table allocation meant that I ended up playing on exactly the same table that I'd been on for game one, however Chris was kind enough to let me swap sides so at least I had a fresh perspective.</div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0VNw81S9vaREYnYFhEQ3VCsylT8tRzjpACuuFN8-gE1yTy8lfx-6bYFleaxCu7kKSCK4b1iKDW-dUk3O4ZYFGAjuwOFv0xe-jqrgke_Xw_2Pms9v9zleyyfhMl_sYPN3mubqeII12s9UzWY9lULhidkwdEnm-z_C83XGZ6EhDmv0QRdwlpM-hGLczg-c/s720/Nids_v_Daemons_Deployment.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="557" data-original-width="720" height="496" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0VNw81S9vaREYnYFhEQ3VCsylT8tRzjpACuuFN8-gE1yTy8lfx-6bYFleaxCu7kKSCK4b1iKDW-dUk3O4ZYFGAjuwOFv0xe-jqrgke_Xw_2Pms9v9zleyyfhMl_sYPN3mubqeII12s9UzWY9lULhidkwdEnm-z_C83XGZ6EhDmv0QRdwlpM-hGLczg-c/w640-h496/Nids_v_Daemons_Deployment.jpg" width="640" /></a></div><br /></div><div>My deployment was pretty similar to before: Gants will hold the two corner objectives whilst everyone else piles through the centre, led by the Genestealers who take advantage of their 8" scout move to get a head start (not shown in the deployment map)</div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1a0ysocrhiG12tsluqXVEyFcFNbqU7-PDFw3LyQdVsdPqkKxe2yW6vdFLWnTQdTAK5Dqfq6Xd99TR8pXKuUXorwuirfzVj9OWT_4ODJNOIFeuCmDGzz0RL2O_tvpYrmUTyYEqfmBhvA_iX9T06_m_0UpC8pqiOTF3cpYZ3cMTxFwqgifGby02B9zBbLI/s4032/IMG_6142.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1a0ysocrhiG12tsluqXVEyFcFNbqU7-PDFw3LyQdVsdPqkKxe2yW6vdFLWnTQdTAK5Dqfq6Xd99TR8pXKuUXorwuirfzVj9OWT_4ODJNOIFeuCmDGzz0RL2O_tvpYrmUTyYEqfmBhvA_iX9T06_m_0UpC8pqiOTF3cpYZ3cMTxFwqgifGby02B9zBbLI/s320/IMG_6142.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div>Chris put the Skullmaster and Bloodcrushers into reserve (I'm aware that daemons can drop in much closer than the regular 9" exclusion zone). The Bloodthirster stands in the centre of the daemon lines, contemptuous of any ranged weaponry (which isn't really my strong suit, so he's not being all that brave!).</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI8CtddLdAw43IKv7nsdoBHTkyCTAG8CwrMQDLk0VdQaMM9a7ZdBYzECQm6hhXcbin6fqTnVjvcZ9brSfttB3OKxwd6of1ayNBok87yXYFfXul_vwWjwd-Nv-_Ixd-3pFgCjBYFi32Zi2xijDnvBKRRkT2CZbckZEQk7iweX84iK9bwhsl4kKrwm4aHVQ/s3645/IMG_6140.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2387" data-original-width="3645" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI8CtddLdAw43IKv7nsdoBHTkyCTAG8CwrMQDLk0VdQaMM9a7ZdBYzECQm6hhXcbin6fqTnVjvcZ9brSfttB3OKxwd6of1ayNBok87yXYFfXul_vwWjwd-Nv-_Ixd-3pFgCjBYFi32Zi2xijDnvBKRRkT2CZbckZEQk7iweX84iK9bwhsl4kKrwm4aHVQ/s320/IMG_6140.jpg" width="320" /></a></div><br />I win the roll-off for first turn this time.<div><br /></div><div><h3 style="text-align: left;">Turn 1: Tyranids</h3><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzv7Hxel5boqRwbPOYBQwahaMRO7c8edkheYK1jhTWwCcymEHqxMgOoZYwp-O5lIACDuB2KWQFWvGtkgPEV-nMBBr2koVwcIW9NakU95b2Vx69GO5WOVm7QVHP5r4ur1J0VvaOdU1Ej-z9c2q7g7RhoqHx0_csvW9RSg9AjepUiYgMAUHrn6Ewm5kizBU/s720/Nids_v_Daemons_Turn_1_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="557" data-original-width="720" height="496" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzv7Hxel5boqRwbPOYBQwahaMRO7c8edkheYK1jhTWwCcymEHqxMgOoZYwp-O5lIACDuB2KWQFWvGtkgPEV-nMBBr2koVwcIW9NakU95b2Vx69GO5WOVm7QVHP5r4ur1J0VvaOdU1Ej-z9c2q7g7RhoqHx0_csvW9RSg9AjepUiYgMAUHrn6Ewm5kizBU/w640-h496/Nids_v_Daemons_Turn_1_Tyranids.jpg" width="640" /></a><br /><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">I was careful to warn Chris about my redeployment shenanigans and also that the Genestealers had an 8" Scout move. They accordingly bounded forwards to eye up a 9" charge on the Bloodthrone. </div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2eRJnfUmL07qpCp94Ov_MKfhvXkVGAlAJIotkeUvMQK0IoaXpiekru5XvolLmHzNDpw_uWS5x_R3nHsrlW2rWkAheSqz9x5VD_TlVsNtbBLjXGiwLtRdwKqhvUhILYX2IrwqXMkkRFpIcdtsCszaZE8sR2TXKdcVVETdUS1WKsozP8hvl3dhFRRw2Etw/s3587/IMG_6144.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2608" data-original-width="3587" height="233" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2eRJnfUmL07qpCp94Ov_MKfhvXkVGAlAJIotkeUvMQK0IoaXpiekru5XvolLmHzNDpw_uWS5x_R3nHsrlW2rWkAheSqz9x5VD_TlVsNtbBLjXGiwLtRdwKqhvUhILYX2IrwqXMkkRFpIcdtsCszaZE8sR2TXKdcVVETdUS1WKsozP8hvl3dhFRRw2Etw/s320/IMG_6144.jpg" width="320" /></a></div><div><br /></div><div>The T-Fex pumped its Acid Spray in the same intended direction and dropped the chariot down half a dozen wounds. I considered trying a long-bomb charge into the Bloodthirster as if the Stealers make the charge they'll easily tear the Rendmaster apart, but I don't want to get too greedy. In any event, they fail the easier charge even with a CP reroll. At least I'm sitting on the central objective...though not for long if that Bloodthirster has anything to say.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifSg6adZyyGzKnmLNj6SPkjMSkrrArci7-Ew9yj7xd1JVddC6a_T93_N7UrB3LOiy5NHMUQ5jf_46xgTNN4y_bVjYpPfSQzhO6pvWOBo3aXKo1JQVwNGW4WPF_136SQDQl4f_oSfqBCXbXWiRpn8el1qWMB7pO8bIV9C4bQa9E8nFIu8yxBn-9Ti9sw4k/s3786/IMG_6145.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2074" data-original-width="3786" height="175" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifSg6adZyyGzKnmLNj6SPkjMSkrrArci7-Ew9yj7xd1JVddC6a_T93_N7UrB3LOiy5NHMUQ5jf_46xgTNN4y_bVjYpPfSQzhO6pvWOBo3aXKo1JQVwNGW4WPF_136SQDQl4f_oSfqBCXbXWiRpn8el1qWMB7pO8bIV9C4bQa9E8nFIu8yxBn-9Ti9sw4k/s320/IMG_6145.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><h3 style="text-align: left;">Turn 1: Daemons</h3><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzv7Hxel5boqRwbPOYBQwahaMRO7c8edkheYK1jhTWwCcymEHqxMgOoZYwp-O5lIACDuB2KWQFWvGtkgPEV-nMBBr2koVwcIW9NakU95b2Vx69GO5WOVm7QVHP5r4ur1J0VvaOdU1Ej-z9c2q7g7RhoqHx0_csvW9RSg9AjepUiYgMAUHrn6Ewm5kizBU/s720/Nids_v_Daemons_Turn_1_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em;"></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfM8hmy6YkD92biWSkohc6AJaEnJ9Q13QBOHOaGs5Hxv7lJpDkk4zu4oqMS5HP4PTAzJFb5SiVKFiBdr43UCTPo3qNcKxeR1g_L4PVcxaYmiWs7onVBCxq7jRtMWyV03IQx-aYD-uTLnsG1ZREpqE-av5JyEDrIP395Q_HAv6RmuSaVuphUjtAd0xdJgg/s720/Nids_v_Daemons_Turn_1_Daemons.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="557" data-original-width="720" height="496" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfM8hmy6YkD92biWSkohc6AJaEnJ9Q13QBOHOaGs5Hxv7lJpDkk4zu4oqMS5HP4PTAzJFb5SiVKFiBdr43UCTPo3qNcKxeR1g_L4PVcxaYmiWs7onVBCxq7jRtMWyV03IQx-aYD-uTLnsG1ZREpqE-av5JyEDrIP395Q_HAv6RmuSaVuphUjtAd0xdJgg/w640-h496/Nids_v_Daemons_Turn_1_Daemons.jpg" width="640" /></a><br /><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">The Daemon Prince jogs across to the centre of the Daemonic lines as the Burning Chariot sweeps up the right flank (having made the righthand home objective sticky - we have a quick chat about this in the context of the mission rules and agree that it's fine to do this but the Chariot will still take the VPs and mortal wounds as if he was on the objective). The Rendmaster elects to stand still because if he moves then the T-Fex will overwatch it and could easily knock the remaining wounds off.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The main event is the Bloodthirster swooping towards and then into the Genestealers, scattering bodies with sweeps of its enormous axe. I dither a little bit about giving them a 5+ FNP using <i>Rapid Regeneration</i> and decide to give it a whirl though I'm not at all confident it'll help (not least because the axe blows are boosted to damage 3 by the presence of the Bloodthrone so I'll need to make two out of three 5+s to save anyone.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Chris has 14 attacks with the Great Axe of Khorne that will hit on 2s and wound on 2s (and he'll cause additional mortal wounds at the end of the phase for each 4+ on 8 D6s), however not only does he manage to roll far too many 1s for his liking, but my new red dice from Winters roll an awful lot of 5+ invuln saves. I fail all the FNPs but unexpectedly I'm left with three Stealers and the Broodlord still alive to fight back!</div><div class="separator" style="clear: both; text-align: center;"><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEf0qjXCB1mpy5YzUqrS9qCX9aTKb_Nk02QB3zBfGgAEgm6ykGTPxzpzjEBxRj8Zjo9yUKwI9KxUK0q2X5dF97OTxWpjTOU1SShmDSFwOmmTvikOaLeheCTcd8UIoywxRYMdpR-uZkI2Yxf0BVynxVH2I-ZtZE4im3gpK5aKg0ZSf5Mpa_qEkheWsirlg/s4032/IMG_6146.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEf0qjXCB1mpy5YzUqrS9qCX9aTKb_Nk02QB3zBfGgAEgm6ykGTPxzpzjEBxRj8Zjo9yUKwI9KxUK0q2X5dF97OTxWpjTOU1SShmDSFwOmmTvikOaLeheCTcd8UIoywxRYMdpR-uZkI2Yxf0BVynxVH2I-ZtZE4im3gpK5aKg0ZSf5Mpa_qEkheWsirlg/w640-h480/IMG_6146.jpg" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I couldn't help myself and spent a minute or two trying to balance the Stealers all over the Bloodthirster trying to represent the swarm effect.</td></tr></tbody></table><br /><div class="separator" style="clear: both; text-align: center;"><div class="separator" style="clear: both; text-align: left;">And fight back they do! The combination of lethal hits on monsters and devastating wounds (granted by the Broodlord) plus hot dice-rolling drops the big Daemon all the way down to 3 wounds left. I can't believe my luck (and neither can Chris I suspect). The Bloodthirster's end-of-phase mortal wound bomb does kill all but one Stealer at the end of the phase but I'm extrenely happy with the exchange so far.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">But the best is still yet to come: at the end of the round we roll up for VPs and mortal wounds. Because the Bloodthirster has killed most of the Stealers it controls the central objective. Chris rolls a 3 for damage which kills his warlord! The Stealers take a mortal wound themselves when they resume control of the objective (killing the last Stealer) but that is absolutely fine with me!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><i>VPs: 4-3 to the Nids</i></div><div class="separator" style="clear: both;"><br /></div></div><div><h3>Turn 2: Tyranids</h3><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzv7Hxel5boqRwbPOYBQwahaMRO7c8edkheYK1jhTWwCcymEHqxMgOoZYwp-O5lIACDuB2KWQFWvGtkgPEV-nMBBr2koVwcIW9NakU95b2Vx69GO5WOVm7QVHP5r4ur1J0VvaOdU1Ej-z9c2q7g7RhoqHx0_csvW9RSg9AjepUiYgMAUHrn6Ewm5kizBU/s720/Nids_v_Daemons_Turn_1_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"></a></div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP6GsaEv7QRsYEomlBHhJdTcTWjvvcoAcqqfGjwgob9-fRtRoR96GIjQc3rMf7zGXw8Y9libiBPtsuAH9CKde0ewid2QNnEMsmE-f5xpHJK4yn2xC-8rdjQjA95G7O5XfN4zYrakZvKRysxVyl_tWR8M_xQGd1_SSAh2V5XfMkrrjANrL8f0QWsOkc5Eo/s720/Nids_v_Daemons_Turn_2_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="557" data-original-width="720" height="496" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP6GsaEv7QRsYEomlBHhJdTcTWjvvcoAcqqfGjwgob9-fRtRoR96GIjQc3rMf7zGXw8Y9libiBPtsuAH9CKde0ewid2QNnEMsmE-f5xpHJK4yn2xC-8rdjQjA95G7O5XfN4zYrakZvKRysxVyl_tWR8M_xQGd1_SSAh2V5XfMkrrjANrL8f0QWsOkc5Eo/w640-h496/Nids_v_Daemons_Turn_2_Tyranids.jpg" width="640" /></a></div><div><br /></div><div>My Gants stay put on my home objectives whilst I push forwards in the centre. The Broodlord can't quite believe his luck and heads towards the Rendmaster, however the T-Fex robs him of that target with a well aimed blob of acid.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgixNsxS643SNDdE2CpWO6k9gwIBID6lW21M8-BseFQbwAhk0jsa8erPo2cI33COds5Hd4-CyTIFedCPXW7FZb1aP2To36b0eL92_3RfVlPr0H3LgXzsHV_XWAIPUfWEm6X0lF4ahh5un8QUueEdazbGUn4V0oG0N9dF7ymBvRftPzelZuWp9zmop0XAiA/s3505/IMG_6148.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2366" data-original-width="3505" height="216" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgixNsxS643SNDdE2CpWO6k9gwIBID6lW21M8-BseFQbwAhk0jsa8erPo2cI33COds5Hd4-CyTIFedCPXW7FZb1aP2To36b0eL92_3RfVlPr0H3LgXzsHV_XWAIPUfWEm6X0lF4ahh5un8QUueEdazbGUn4V0oG0N9dF7ymBvRftPzelZuWp9zmop0XAiA/s320/IMG_6148.jpg" width="320" /></a></div><div><br /></div><div>The Broodlord therefore charges the Daemon Prince of Nurgle, bashing a few wounds off it. </div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyP5v3SvTsx82akvo-LK0csBGQC1Mp_5OTtL_9SKZ9H82GGeSa_ldL1UVpzTYsCfN9Xp-N-xw8xKJ23DGPH76EQqFkLSuTKU7SkEKPK5lmBkG8U0i5q1RVdqM9KQ9kBiRglvP1hSQ5Gzs8F3O5fWHtTUsDx2hUjSIuXYLyAj5qVMw94bQBBSbJvUtEK6A/s4032/IMG_6149.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyP5v3SvTsx82akvo-LK0csBGQC1Mp_5OTtL_9SKZ9H82GGeSa_ldL1UVpzTYsCfN9Xp-N-xw8xKJ23DGPH76EQqFkLSuTKU7SkEKPK5lmBkG8U0i5q1RVdqM9KQ9kBiRglvP1hSQ5Gzs8F3O5fWHtTUsDx2hUjSIuXYLyAj5qVMw94bQBBSbJvUtEK6A/s320/IMG_6149.jpg" width="320" /></a></div><div><br /></div><div>He dies to the counterstroke, until I decide to spend a CP to reroll an invuln save and manage to keep him in the fight.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7rI4d0BAmfG8eL-omi2yh6sOuSk6ZFd_UaH5G-oDnlvKrIiPyoSULOFhYuGioRst8hH50AD-t1dVoZ_pQ2yQDH0rW2jwYZ2GgKrSJWTJyribQkt_gaUxXjOueZ1wkGBvcc3MbPxeXu5BlK8SeFD2OEP6gR-qe6lQK5W-7R93EO5JBp1_huEdkbJffXBU/s3289/IMG_6150.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2536" data-original-width="3289" height="247" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7rI4d0BAmfG8eL-omi2yh6sOuSk6ZFd_UaH5G-oDnlvKrIiPyoSULOFhYuGioRst8hH50AD-t1dVoZ_pQ2yQDH0rW2jwYZ2GgKrSJWTJyribQkt_gaUxXjOueZ1wkGBvcc3MbPxeXu5BlK8SeFD2OEP6gR-qe6lQK5W-7R93EO5JBp1_huEdkbJffXBU/s320/IMG_6150.jpg" width="320" /></a></div><div><h3><br /></h3><h3>Turn 2: Daemons</h3></div><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMrjXg43xhA8ET8a46z1lD3mDeKxrpHV3HbA_gAYd0P2eMhN6R9aJTQCrBSvgwhlO8JLubyrKXveimADrv8ks6X3MTFhEuYSd3YsfIwc6LAgzF-dWsCHkJAVQj3dIf00L3DFtUuQHFQJabQekwwvN-fr6a5itCjfb_nPEOV4vDK36OpvNi9BlqERodCaw/s720/Nids_v_Daemons_Turn_2_Daemons.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="557" data-original-width="720" height="496" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMrjXg43xhA8ET8a46z1lD3mDeKxrpHV3HbA_gAYd0P2eMhN6R9aJTQCrBSvgwhlO8JLubyrKXveimADrv8ks6X3MTFhEuYSd3YsfIwc6LAgzF-dWsCHkJAVQj3dIf00L3DFtUuQHFQJabQekwwvN-fr6a5itCjfb_nPEOV4vDK36OpvNi9BlqERodCaw/w640-h496/Nids_v_Daemons_Turn_2_Daemons.jpg" width="640" /></a></div><div><br /></div><div>The Burning Chariot heads towards the endzone, flaming the Gants eagerly as it approaches them. The combination of firey death and end-of-phase mortal wounds reduces the unit to just two models, but that's still enough.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-K8p52ygilShZytXtxUzJSXzTF9yFFP-fJ3tghzqWJxVFUzTXFF3D41tIBWh2odMPI0l1ZrVN-h1w4UMeCH9w7lKhYEN3Ja-gzrrKKAaajfVaBdWRBlUq9xa2TTPR2JEDKrAoCjgZ1luC_JBUulLBEqDEDDUtCiii4AKMZ84684WbPLnftllwM14Z1xs/s3359/IMG_6151.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3359" data-original-width="2588" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-K8p52ygilShZytXtxUzJSXzTF9yFFP-fJ3tghzqWJxVFUzTXFF3D41tIBWh2odMPI0l1ZrVN-h1w4UMeCH9w7lKhYEN3Ja-gzrrKKAaajfVaBdWRBlUq9xa2TTPR2JEDKrAoCjgZ1luC_JBUulLBEqDEDDUtCiii4AKMZ84684WbPLnftllwM14Z1xs/s320/IMG_6151.jpg" width="247" /></a></div><div><br /></div><div>On the left, the Pink Horrors make their objective sticky and move forwards in order to prevent the Carnifexes from charging them.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiev2jFaaCSm9-7Ld4_g4OxQzasaIICjH8nAemkgKNu_NARCjZ6RjNUratop8frWp8aeO2f4NlUx98Sgw9F9GleSQAjOD5GJK3-zyJT8vx_hfjH2MBHVKUaEkreqGr5PJu5a3uj4-gfJe7oy3phSNZNk4bEkSgOkfMkLqMqtAmSafzVen14V4hudknWKg/s3667/IMG_6152.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2678" data-original-width="3667" height="234" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiev2jFaaCSm9-7Ld4_g4OxQzasaIICjH8nAemkgKNu_NARCjZ6RjNUratop8frWp8aeO2f4NlUx98Sgw9F9GleSQAjOD5GJK3-zyJT8vx_hfjH2MBHVKUaEkreqGr5PJu5a3uj4-gfJe7oy3phSNZNk4bEkSgOkfMkLqMqtAmSafzVen14V4hudknWKg/s320/IMG_6152.jpg" width="320" /></a></div><div><br /></div><div>At the end of the phase the Bloodcrushers appear behind my lines but fail the charge on the Tyranid Warriors even with a CP reroll - Chris really is having a poor run of luck. The one thing that does go his way is that the Broodlord fails to bring down the Daemon Prince and is (finally) killed when the Daemon gets to strike back.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNwauvajuN2cL_yLbgm6vCrT9pd0kCYhFeztj5m9wCAtwaFVdijaOwJ64vLEW3wFUuB0xXGI-RyqMOtsCgOQy115sw46iFCThXv2T8du8aoCQ4SvOeUzhu2zZ5s6voHHeRxdLkZICGtAOpssW_YECDI3_lRwSRKAITgq6e9AsxUjvJQteJ6_uQlIdF9bA/s3409/IMG_6154.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2727" data-original-width="3409" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNwauvajuN2cL_yLbgm6vCrT9pd0kCYhFeztj5m9wCAtwaFVdijaOwJ64vLEW3wFUuB0xXGI-RyqMOtsCgOQy115sw46iFCThXv2T8du8aoCQ4SvOeUzhu2zZ5s6voHHeRxdLkZICGtAOpssW_YECDI3_lRwSRKAITgq6e9AsxUjvJQteJ6_uQlIdF9bA/s320/IMG_6154.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">At the end of the round we roll a load more mortal wounds, including a fat 6 for the T-Fex on the central objective and the fact I've held the centre for two successive turns is starting to tell.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><i>VPs: 11-7 to the Nids</i></div><div class="separator" style="clear: both;"><i><br /></i></div></div><div><h3>Turn 3: Tyranids</h3><div><br /></div></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibqIjwqbbw0j4Bv1t9lYG1MTGZwSSeSNCshHe449bZM8U1_GTSo4xwqxp1bxOEKQkVeVyJNOh8Gffxiprjf_EQzcYkpNgQbZse_l9kLyu4JO9RXebhOP6rMo1b3jPUEXhcbpRAzbbB8cH276zOpdCkuLNIWOq5iu2QgqtrfzqY2HeBeAg29EiBdElWt0U/s720/Nids_v_Daemons_Turn_3_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="557" data-original-width="720" height="496" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibqIjwqbbw0j4Bv1t9lYG1MTGZwSSeSNCshHe449bZM8U1_GTSo4xwqxp1bxOEKQkVeVyJNOh8Gffxiprjf_EQzcYkpNgQbZse_l9kLyu4JO9RXebhOP6rMo1b3jPUEXhcbpRAzbbB8cH276zOpdCkuLNIWOq5iu2QgqtrfzqY2HeBeAg29EiBdElWt0U/w640-h496/Nids_v_Daemons_Turn_3_Tyranids.jpg" width="640" /></a></div><div><br /></div><div>Much carnage this turn: the Hive Tyrant and Warriors crash into the Bloodcrushers, knocking three of them over; the Carnifexes make short work of the Flesh Hounds. The T-Fex spurts over the Daemon Prince, but can't quite burn through the Nurgly rottenness. At the end of my turn, Chris plays a strat to drop the DP back into the Warp to reemerge next turn.</div><div><br /></div><div><h3>Turn 3: Daemons</h3></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6uiu0y160iII1ZFHJFhsogff-tdPWXUk09xaato0N7c2N5Ghh-filAYpC3T0oQ3o4iP94bgJtO63t_NqwxOsCD7_-rNUAXugKwNoWgrXN1iUKEr5kplO7dem_WYkcw79hlC-zRCipYaGAM3v__3bC3ywhbtJ8VSx8P02n0SiAcDoPGmJfv-2C2Osv6Cc/s720/Nids_v_Daemons_Turn_3_Daemons.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="557" data-original-width="720" height="496" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6uiu0y160iII1ZFHJFhsogff-tdPWXUk09xaato0N7c2N5Ghh-filAYpC3T0oQ3o4iP94bgJtO63t_NqwxOsCD7_-rNUAXugKwNoWgrXN1iUKEr5kplO7dem_WYkcw79hlC-zRCipYaGAM3v__3bC3ywhbtJ8VSx8P02n0SiAcDoPGmJfv-2C2Osv6Cc/w640-h496/Nids_v_Daemons_Turn_3_Daemons.jpg" width="640" /></a></div><div><br /></div><div>Lacking options, the Horrors try to move block the Carnifexes to prevent them getting onto the rear left objective, but can't quite roll a high enough advance to achieve their objective.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz5Gu9rNh4_Xv8cRju0AsPIFvm7Lr0nLXxAkLWojbsgcQG30gv8Y97TTa7ztUNfJh2_d4zZnF1knnBDGif4cj3pZu_jf_bOndGFJSqaoo47kAj524TXk1uUjcjrJ8EzLZqlwbRsY0WihBj5rWhUDCxGafKySDUSKywm_qIoqxRVxJRHNzVQJI-rWx-J3k/s4032/IMG_6155.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz5Gu9rNh4_Xv8cRju0AsPIFvm7Lr0nLXxAkLWojbsgcQG30gv8Y97TTa7ztUNfJh2_d4zZnF1knnBDGif4cj3pZu_jf_bOndGFJSqaoo47kAj524TXk1uUjcjrJ8EzLZqlwbRsY0WihBj5rWhUDCxGafKySDUSKywm_qIoqxRVxJRHNzVQJI-rWx-J3k/s320/IMG_6155.jpg" width="240" /></a></div><div><br /></div><div>The Daemon Price pops back out of the Warp near my larger unit of Gants but luck is still not with Chris and he fails the charge.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlrzrGXLv3jyKAcRQ75j8X6hsILBCgamQTPdoS25z-lG4U7Q7QSaZ0cY3VCYKbudmOdoImR6H4ooRVzvcD41RZdu2hbkctnVmxz9i53g6JQmiR_JV1WyV6_XvQHP5oh07F5Ah6BSOMIQ0PBiBEihI8VABlY9-uHyjrFE22qsc8ocPS0QZ1WgP7K2WrA2U/s3866/IMG_6156.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3866" data-original-width="2694" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlrzrGXLv3jyKAcRQ75j8X6hsILBCgamQTPdoS25z-lG4U7Q7QSaZ0cY3VCYKbudmOdoImR6H4ooRVzvcD41RZdu2hbkctnVmxz9i53g6JQmiR_JV1WyV6_XvQHP5oh07F5Ah6BSOMIQ0PBiBEihI8VABlY9-uHyjrFE22qsc8ocPS0QZ1WgP7K2WrA2U/s320/IMG_6156.jpg" width="223" /></a></div><div><br /></div><div>On the right, the Burning Chariot finishes off the surviving Gants on that flank and takes possession of my home objective. We decided that it can hold both that objective and Chris's home one, but will take mortal wounds for both.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmrvOln2oX-KhkKS5njLkkf6wy3qQ8xZsKyllmtOKijOpzPDnNO6rdGx56d42ADWRAfZyBY_XmHAjmXGcVB7ZpvLlJAcyj2636r8RFspTkgSCGUY7hdWmPpFogXVCl-wBIaO2ZG-xbxd4F9HDu7YHByYUyyOWEkXdpCBn3c8ZjdAI4Nd8tjJBh-YJcI1s/s4032/IMG_6157.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmrvOln2oX-KhkKS5njLkkf6wy3qQ8xZsKyllmtOKijOpzPDnNO6rdGx56d42ADWRAfZyBY_XmHAjmXGcVB7ZpvLlJAcyj2636r8RFspTkgSCGUY7hdWmPpFogXVCl-wBIaO2ZG-xbxd4F9HDu7YHByYUyyOWEkXdpCBn3c8ZjdAI4Nd8tjJBh-YJcI1s/s320/IMG_6157.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">At the end of the round Chris manages to roll high for the righthand objectives held by the Burning Chariot...high enough to knock all five wounds off the chariot and kill it! </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both;"><i>VPs: 17-9 to the Nids</i></div><div class="separator" style="clear: both;"><br style="text-align: center;" /></div></div><div><h3>Turn 4: Tyranids</h3><div><br /></div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzv7Hxel5boqRwbPOYBQwahaMRO7c8edkheYK1jhTWwCcymEHqxMgOoZYwp-O5lIACDuB2KWQFWvGtkgPEV-nMBBr2koVwcIW9NakU95b2Vx69GO5WOVm7QVHP5r4ur1J0VvaOdU1Ej-z9c2q7g7RhoqHx0_csvW9RSg9AjepUiYgMAUHrn6Ewm5kizBU/s720/Nids_v_Daemons_Turn_1_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"></a></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKlyJ2IcU6KOWgSDyN72-1N07PR4V8G0TrdR_jnLbV8NvqG1KQs9TrpL-WbfNfpKVUWlmY6v_A3C7Bebq6IvW4HNRk9sHXjblSOgTyCIRbhOABedTAh7pUSkRw2oZ9ZCrDEl5wjvP6WrF94F9bqIsh7joqPqm7SEAfrRfAC7RSZufjAlB7WMM0AVLRf24/s720/Nids_v_Daemons_Turn_4_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="557" data-original-width="720" height="496" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKlyJ2IcU6KOWgSDyN72-1N07PR4V8G0TrdR_jnLbV8NvqG1KQs9TrpL-WbfNfpKVUWlmY6v_A3C7Bebq6IvW4HNRk9sHXjblSOgTyCIRbhOABedTAh7pUSkRw2oZ9ZCrDEl5wjvP6WrF94F9bqIsh7joqPqm7SEAfrRfAC7RSZufjAlB7WMM0AVLRf24/w640-h496/Nids_v_Daemons_Turn_4_Tyranids.jpg" width="640" /></a></div><div><br /></div><div>We run through this turn fairly quickly - the Carnifexes easily dispatch the Horrors and the T-Fex kills the Daemon Prince. The Hive Tyrant can't quite bring down the Bloodcrushers, but with only that unit left, Chris concedes.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvjVX3Mb7bmz1mBX4T5rQ9l7ZGPnmDNHGmPecI7vzE4N3u0us_Z5Y1aTr0ud82VqsL7gc2EVoEGdn6jNm_hBnMH7z9kIrcotZJslh2_wtSPTreZPPFYwnFaZwDnuJx7JiR6GVToEkeMWlzeaR6FPJh9RT0pAm5kJS00MstmRqcK0IgYyXKAloaliIzhyI/s4032/IMG_6158.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvjVX3Mb7bmz1mBX4T5rQ9l7ZGPnmDNHGmPecI7vzE4N3u0us_Z5Y1aTr0ud82VqsL7gc2EVoEGdn6jNm_hBnMH7z9kIrcotZJslh2_wtSPTreZPPFYwnFaZwDnuJx7JiR6GVToEkeMWlzeaR6FPJh9RT0pAm5kJS00MstmRqcK0IgYyXKAloaliIzhyI/s320/IMG_6158.jpg" width="320" /></a></div><div><br /></div><div><i>Result: Victory to the Tyranids</i></div><div><i><br /></i></div><h3>Locker Room</h3><div>Wow, I did <b>not</b> expect that. It has to be said that Chris had poor luck throughout the game - none of his big hitting units managed to do very much at all, apart from kill themselves in the exploding objectives!</div><div><br /></div><div>I have to say though that seeing a unit of Stealers survive a charge from a BLOODTHIRSTER and then (effectively) take it down in return was absolutely crazy and probably the champagne moment from the entire day for me. </div><div><br /></div><div>Thank you Chris for being a good sport and smiling throughout despite his poor luck - he was a great ambassador for the best advice I've heard in this game: enjoy your opponent's success.</div><br /><p><br /></p></div>Unknownnoreply@blogger.com4tag:blogger.com,1999:blog-1478409880372473832.post-31825154994315518882024-01-31T06:00:00.001+00:002024-01-31T06:00:00.450+00:00A Caravangio Painting<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimBcZEWQcweHrRE8Qlaj8x-khMzLVrp7gcYvMhjCoo8NDnDY_pt7nSw-G6wLKc84plsTSuRSSupLfhGLFwLmRbRP7J1OiYLubPw8JFDrlIZ8K5BfHK0HqnTyZcKiwh1gIGTJdvNX5uNYfd1oWZMZNIWqIWoqNXBY3MV4VALOd69WGYGpGghv_lkwMwTMw/s1141/IMG_5208.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="975" data-original-width="1141" height="341" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimBcZEWQcweHrRE8Qlaj8x-khMzLVrp7gcYvMhjCoo8NDnDY_pt7nSw-G6wLKc84plsTSuRSSupLfhGLFwLmRbRP7J1OiYLubPw8JFDrlIZ8K5BfHK0HqnTyZcKiwh1gIGTJdvNX5uNYfd1oWZMZNIWqIWoqNXBY3MV4VALOd69WGYGpGghv_lkwMwTMw/w400-h341/IMG_5208.JPG" width="400" /></a></div><br />All this Old World (well, the one game I've played of it so far) has got me in the mood for some fantasy models. To the Dungeons and Lasers box!<p></p><span><a name='more'></a></span><p>This is one of the loveliest models I've had a go at in ages. Not grim, not dark - nary a weapon or a skull to be seen about it. It's a travelling ale shop, pulled by a nice horsey. Cute!</p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn9PEqbwjwGGpOscJI0Ql-tgWWvB4_zbT1I65bNQ92sTwt8svfWUy1TIdHBk_yxTlPNtXUCzgA3QWklszQCqTnFckwA0TJxi6dFsdqnfRSkcwXT95HWxlbNb-RclK4k0YG7goxw3nK4_WG2KuE0J2H085wp5Zu9I1EwJUZ9hkohD7Vj0SfrCdewherEyk/s2067/IMG_5204.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2067" data-original-width="1968" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn9PEqbwjwGGpOscJI0Ql-tgWWvB4_zbT1I65bNQ92sTwt8svfWUy1TIdHBk_yxTlPNtXUCzgA3QWklszQCqTnFckwA0TJxi6dFsdqnfRSkcwXT95HWxlbNb-RclK4k0YG7goxw3nK4_WG2KuE0J2H085wp5Zu9I1EwJUZ9hkohD7Vj0SfrCdewherEyk/w381-h400/IMG_5204.JPG" width="381" /></a></div><br />It's been on the painting table since last autumn, slowly accruing a lick of colour here and there to break the monotony of Tyranid carapaces. I thought I had it done earlier in the week, but as usual, my taskmasters (the young Krakenettes) had opinions about what I'd missed. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinVwIztGgVO9ZlA1EOXR9gI8dEnkqKVgA33lsPgFzVJzAUQsuKAnq5sGtd54EYpUf17Vfp87s2uTaoxHWCqyEQZlgx4k7m_OxkFjumA4uflA_7qX3DoobVsMD9xir2yhli0OYoWDVyeFGG0Ja1D7UPbBlJh2BkyIanp0Jpi-zsh-XNjRnRCgVkiU1rDMg/s2388/IMG_5205.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2388" data-original-width="2317" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinVwIztGgVO9ZlA1EOXR9gI8dEnkqKVgA33lsPgFzVJzAUQsuKAnq5sGtd54EYpUf17Vfp87s2uTaoxHWCqyEQZlgx4k7m_OxkFjumA4uflA_7qX3DoobVsMD9xir2yhli0OYoWDVyeFGG0Ja1D7UPbBlJh2BkyIanp0Jpi-zsh-XNjRnRCgVkiU1rDMg/w388-h400/IMG_5205.JPG" width="388" /></a></div><br />Most importantly, I hadn't painted the bee's stripes on the hanging sign at the back. "Bees are yellow, Daddy," I was told with Gordon Ramsey levels of scorn, having left it a simple white previously. <p></p><p>That fixed, there was a discussion about it having a base. That actually seemed like a pretty good idea to me, then I could plonk it in a unit as filler. Quite which unit remains to be seen. My Chaos Marauder Horsemen look like they might use a caravan, I suppose, in which case let's just assume the interior is jam-packed with skulls. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhocdc0WSWvKBJU5ExHLVUZhAmRY0c7lGBTEJsOxz1lx4e7eP04ekNMu3gI7o-xleQtVmD9gdy6aMLtv03KxgmrFR1-azRpRJq4SaABKu3Y78jWKnbxFRWwVQ0TZf9hDCQYA2Djkc2yb69CojrHa1vvyZI3G0wc4tKyd1amtDrxbnrc_UNzDe5Ha8TzBZk/s1986/IMG_5209.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1124" data-original-width="1986" height="226" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhocdc0WSWvKBJU5ExHLVUZhAmRY0c7lGBTEJsOxz1lx4e7eP04ekNMu3gI7o-xleQtVmD9gdy6aMLtv03KxgmrFR1-azRpRJq4SaABKu3Y78jWKnbxFRWwVQ0TZf9hDCQYA2Djkc2yb69CojrHa1vvyZI3G0wc4tKyd1amtDrxbnrc_UNzDe5Ha8TzBZk/w400-h226/IMG_5209.JPG" width="400" /></a></div><br />Quickly, I was given a list of features the base was expected to contain. A track for the wagon to follow, a muddy puddle and it had to 'look realistic', which I rather took umbrage at. I mean, as if I'd do anything less!<p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVyU1TfFiF6-NbNM94yijbkR6oY3utK4QhnpcQ17q7_vSpGWkH7LvcLsNIlMlgeFz0P7m1uA-PspDrXsUHA6nz6x4zOrqY91gg-K38YQ5P5Dld27v3RwPvgtza48QhcWXf7zzx6q7TZX6pjNiiyVrg9wFPoZFTVbC7d10ut4FLd_8LfbuyKrM3wOnljBI/s2153/IMG_5206.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1417" data-original-width="2153" height="264" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVyU1TfFiF6-NbNM94yijbkR6oY3utK4QhnpcQ17q7_vSpGWkH7LvcLsNIlMlgeFz0P7m1uA-PspDrXsUHA6nz6x4zOrqY91gg-K38YQ5P5Dld27v3RwPvgtza48QhcWXf7zzx6q7TZX6pjNiiyVrg9wFPoZFTVbC7d10ut4FLd_8LfbuyKrM3wOnljBI/w400-h264/IMG_5206.JPG" width="400" /></a></div><br />Quite a challenging model all in all. The baggage and shop shelf particularly, they're crowded with lovely details of the kind you don't notice until you've painted them as something else and the drybrush highlights what turns out to be a pile of mushrooms instead of indistinct mounds of cloth. Hurrah! Nothing a quick dose of wash can't cure. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJZ3liwoCRHgI8gsXZ_7mykpociMgsDB0WFbPvSAVJxsT7Pvq-AIxWs7V6FpW-KgWuqFgmCIesHFlxCN95kXsxCrRNZrF3i9yc8y7_ouwyQO27WcjN7Xsd4csmq9b55xXOC8hFeQTML90AWCxiOq1_SKERMWXAsLa-f0u4AJshDLWT8XEjtnXsBLnoyV0/s3133/IMG_5202.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2617" data-original-width="3133" height="334" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJZ3liwoCRHgI8gsXZ_7mykpociMgsDB0WFbPvSAVJxsT7Pvq-AIxWs7V6FpW-KgWuqFgmCIesHFlxCN95kXsxCrRNZrF3i9yc8y7_ouwyQO27WcjN7Xsd4csmq9b55xXOC8hFeQTML90AWCxiOq1_SKERMWXAsLa-f0u4AJshDLWT8XEjtnXsBLnoyV0/w400-h334/IMG_5202.JPG" width="400" /></a></div><br />Oh dear - there is definitely a crave to paint an army to guard this. Blasted revamped rank and flank. I blame that Stylus.<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoEVKnXD-j5UwNNiLPQIVDxmqsUNtXvNxLoaCVr_DR6hC8uIFFF9be_MXgxmsqbvJRWKqSoA4dK_Daw5JM18_FeYespUSVtcra-FL05H7pJhXf6eWo2-D9mKq4Lr2-ZPLUT89Fo1Ebv1XhbRAtg6GBtEtq0nPaauelMwVbPGR8yYHiQ-zyd_PcMeLtg4w/s2883/IMG_5207.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2312" data-original-width="2883" height="321" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoEVKnXD-j5UwNNiLPQIVDxmqsUNtXvNxLoaCVr_DR6hC8uIFFF9be_MXgxmsqbvJRWKqSoA4dK_Daw5JM18_FeYespUSVtcra-FL05H7pJhXf6eWo2-D9mKq4Lr2-ZPLUT89Fo1Ebv1XhbRAtg6GBtEtq0nPaauelMwVbPGR8yYHiQ-zyd_PcMeLtg4w/w400-h321/IMG_5207.JPG" width="400" /></a></div><br /><p><br /></p>Unknownnoreply@blogger.com5tag:blogger.com,1999:blog-1478409880372473832.post-47828015098348147872024-01-29T06:00:00.002+00:002024-01-29T12:20:34.902+00:00King in the North 1: Tyranids vs Necrons<p> </p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-dyErmOHhItLvmbo8jhTm8xPh_xUkud39IgKUxMxgANxyFv30LC2Yir1hBBmpbnhJSM9enM25C2K4EDznj6_x8ieBDpvjJ0ufwllrVKBpr0juffrm2D3rLB2I-qJ-ibXULZ9XBl97m12kilgE9bYAPG4B4BBSp62_s3-__O5loN1vkmYpH6O8RiOzASA/s4032/IMG_6134.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-dyErmOHhItLvmbo8jhTm8xPh_xUkud39IgKUxMxgANxyFv30LC2Yir1hBBmpbnhJSM9enM25C2K4EDznj6_x8ieBDpvjJ0ufwllrVKBpr0juffrm2D3rLB2I-qJ-ibXULZ9XBl97m12kilgE9bYAPG4B4BBSp62_s3-__O5loN1vkmYpH6O8RiOzASA/w640-h480/IMG_6134.jpg" width="640" /></a></p><p>Pootle here! Two firsts for me at the weekend (before last): my first visit to Element Games and my first participation in Brapscallion's annual King in the North event!</p><span><a name='more'></a></span><p>My list is based entirely on pre-Leviathan models (I'm just starting on painting the first Leviathan plastic now) as I'd "invested" in a few boxes of Nids in the Spring prior to price rises when I saw that 10th edition would be bringing Nids in. I tested it out against Kraken a couple of weeks ago (<a href="https://woffboot.blogspot.com/2024/01/necroyummicon-nids-vs-necrons.html">check out the batrep here</a>) and he decided to lead my Necrons against me, which turned out to be excellent practice as two of the three games on the day were against Crons!</p><p>Leading the charge is a Hive Tyrant with an enhancement that gives him a 5+ FNP that increases to a massive 4+ FNP if he's lost wounds at the start of any turn. That should boost his survivability. </p><p>Old One Eye will lead a Carnifex to be a distracting wrecking ball hurled at the metallic lines opposite me. They'll both benefit from the Carnifex's ability to move an additional D6+2" towards the enemy if the Carnifex loses any wounds to shooting (that works in Overwatch too), and Old One Eye himself not only has a 5+ FNP but also regenerates D3 wounds in both players' command phases.</p><p>Another problem to fling forwards is a Broodlord and ten Genestealers. They're a proper glass cannon these days, but, with an 8" Scout move, I plan to throw them upfield and see what happens: they certainly can't be ignored. The Broodlord has the <i>Alien Cunning</i> enhancement that allows me to redeploy three units prior to starting the first turn so they don't need to be hidden behind a building to start with.</p><p>Then there are two units of Gants and a unit of Warriors to grab objectives, and a T-Fex with Acid Spray to round out the list. </p><p><br /></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisaWmZ30hRLoCASa0XkHtTqCYqaOc_EYiJ30drUjOGZ0Ss6K4mJu_2JeWZFLbZHPPcEJAdvO7rv52_9WdhJm_dk9BbFNIcNq0ycXXBlEnLJbxhg3wa9C9DWgfFdifXuGM1RTzVFgGKz26d66Qt2MAC2OrPHi6BeZ6aHPv0GWZAALpY6iuKx4k4TUAm5K0/s640/Nids.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="316" data-original-width="640" height="316" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisaWmZ30hRLoCASa0XkHtTqCYqaOc_EYiJ30drUjOGZ0Ss6K4mJu_2JeWZFLbZHPPcEJAdvO7rv52_9WdhJm_dk9BbFNIcNq0ycXXBlEnLJbxhg3wa9C9DWgfFdifXuGM1RTzVFgGKz26d66Qt2MAC2OrPHi6BeZ6aHPv0GWZAALpY6iuKx4k4TUAm5K0/w640-h316/Nids.jpg" width="640" /></a></div><br /><br /><p></p><div class="separator" style="clear: both; text-align: left;"><h4>Invasion Fleet Detachment</h4><div><ul><li><b>Hive Tyrant</b>: Heavy Venom Cannon, Monstrous Bonesword & Lash Whip. <i>Warlord</i> with <i>Adaptive Biology</i> enhancement</li><li><b>Old One Eye </b></li><li><b>Broodlord</b>: <i>Alien Cunning </i>enhancement</li><li><b>10 Termagants</b>: Devourers</li><li><b>10 Termagants</b>: Spine Fists</li><li><b>10 Genestealers</b></li><li><b>3 Tyranid Warriors with Ranged Bioweapons</b>: Venom Cannon, 2x Deathspitters</li><li><b>Carnifex</b>: Bio-plasma, Spine Banks, Carnifex Scything Talons, Carnifex Extra Scything Talons</li><li><b>Tyrannofex</b>: Acid Spray</li></ul><div>1,250 points</div></div><div><br /></div><h4 style="text-align: left;">Necrons!</h4></div><div class="separator" style="clear: both; text-align: left;">My first game was against a tasty Necron list run by Jon (take a look at j.sharpe0608 on Instagram for his lovely purple/blue 'Crons):</div><div class="separator" style="clear: both; text-align: left;"><ul style="text-align: left;"><li><b>C'Tan Shard of the Void Dragon</b></li><li><b>Technomancer; </b>leading</li><li><b>6 Wraiths</b></li><li><b>Plasmancer; </b>leading</li><li><b>10 Immortals: </b>Tesla Carbines</li><li><b>Annihilation Barge: </b>Gauss Cannon</li><li><b>Canoptek Spyder</b></li><li><b>6 Canoptek Scarabs</b></li><li><b>Canoptek Spyder</b></li><li><b>3 Canoptek Scarabs</b></li><li><b>2 Lokhust Heavy Destroyers</b></li></ul></div><div class="separator" style="clear: both; text-align: left;">Unsurprisingly given the Canoptek focus, the list used the Canoptek Court detachment, giving full rerolls to hit if he controlled the majority of the objectives in particular thirds of the battlefield (either deployment zone and no-mans-land).</div><div class="separator" style="clear: both; text-align: left;"><br /></div><h3 style="clear: both; text-align: left;">Mission and Deployment</h3><div>We started the day with a simple mission: all tables had five objectives, one in each corner and one in the middle. 1VP at the end of each round for holding each objective in your own deployment zone, 2VP at the end of each round for holding each objective in your enemy's deployment zone, and 3VP for holding the objective in the centre. That's going to lead to a pretty obvious scrap for the centre, which suits me fine!</div><div><br /></div><div>I was careful to explain my Broodlord's ability to redeploy and my plan to throw my four aggressive units (Stealers, Tyrant, Carnifexes and T-Fex) forwards to cause problems, but in the end didn't need to redeploy much as I was focussed on overwhelming the centre (whilst holding my home objectives with the Gants).</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiSimdlrZRCSfOR2yhMYb06nuEuTZqQBchcuJKgeXBQz2IPJemXBtIfkK8Gtmq-AgQc-bEjzMYyXDE5z7gb9dxLT6sldhD50286lXb1yGrXMzH3Lk60b959f5eUD3tvwLaQI3qTK3wJiLwdsZXoGvJ5066TMJ8HYkL__reNcrVpnAfYNUNBuN3dweHXyQ/s720/Nids_v_Crons1_Deployment.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="515" data-original-width="720" height="458" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiSimdlrZRCSfOR2yhMYb06nuEuTZqQBchcuJKgeXBQz2IPJemXBtIfkK8Gtmq-AgQc-bEjzMYyXDE5z7gb9dxLT6sldhD50286lXb1yGrXMzH3Lk60b959f5eUD3tvwLaQI3qTK3wJiLwdsZXoGvJ5066TMJ8HYkL__reNcrVpnAfYNUNBuN3dweHXyQ/w640-h458/Nids_v_Crons1_Deployment.jpg" width="640" /></a></div><div><br /></div><div><br /></div><div>Jon won the roll-off for first turn. I decided to push the Genestealers forward with their 8" Scout move and then we were off...</div><div><br /></div><h3 style="text-align: left;">Necrons: turn 1</h3><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwJdORN5cwz6mKrrL6DnlCfLonCR-6-CLWgsEWMOSlJZWAFDft9ttDVQ0sTk9CT2s9WqlB-NryHUgs4itN7wbFQYsfDlXkFlLKljwm7eW1uHsxJV_DbXwvVpBZKzn-43cMtWPWh_yaopaLYptcWHjsOWVG8DQs85gcu7FjrMeide-VSUTXhV8iJavqeYs/s720/Nids_v_Crons1_Turn_1_Necrons.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="515" data-original-width="720" height="458" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwJdORN5cwz6mKrrL6DnlCfLonCR-6-CLWgsEWMOSlJZWAFDft9ttDVQ0sTk9CT2s9WqlB-NryHUgs4itN7wbFQYsfDlXkFlLKljwm7eW1uHsxJV_DbXwvVpBZKzn-43cMtWPWh_yaopaLYptcWHjsOWVG8DQs85gcu7FjrMeide-VSUTXhV8iJavqeYs/w640-h458/Nids_v_Crons1_Turn_1_Necrons.jpg" width="640" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">The C'Tan and the blob of Wraiths moved forwards towards the central objective (though neither were quite claiming it as there's a big mob of Genestealers just behind the central tower.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-JApi-4j6yomLKPkUebVMj-osSVC3nNzWjUO_Dw7VPwGp7rtXXPXahJ_M_B4U27xv3WR44fYlYRKhrCVN9D9N-DaZqYrYAiP9wTfy-8qhcZmp3lqw4LsGLXOYN2JVgSFPjmLqnmTHYfxCEkDBqkzXW9zn_B7z_D1jdSVcjhT1fI5aMMD7qyRimXQb5oY/s3252/IMG_6123.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3252" data-original-width="3006" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-JApi-4j6yomLKPkUebVMj-osSVC3nNzWjUO_Dw7VPwGp7rtXXPXahJ_M_B4U27xv3WR44fYlYRKhrCVN9D9N-DaZqYrYAiP9wTfy-8qhcZmp3lqw4LsGLXOYN2JVgSFPjmLqnmTHYfxCEkDBqkzXW9zn_B7z_D1jdSVcjhT1fI5aMMD7qyRimXQb5oY/s320/IMG_6123.jpg" width="296" /></a></div><div><br /></div><div>On my left flank, the larger unit of Scarabs piled forwards, supported by one of the Spyders. I know that they're going to be a pain to deal with...</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiA7gUI1C1tg9y7CV2w5c2lqypFGNc1s-6vjNPfwJnW3Mfu9HdZBtyOwrF_rEh6NYtsS03a-kVY3QadNbLJoqF4iVFO2-iU2R69zKv_3-TGIdnq0-LmnHUtWu6wYwk8s7A2ppL3EWCbYC_GkytvOR7W9A5fpxBqdhuuHgtXuqLguPxHDIfmkk7Td2IUbWc/s2476/IMG_6124.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2476" data-original-width="2129" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiA7gUI1C1tg9y7CV2w5c2lqypFGNc1s-6vjNPfwJnW3Mfu9HdZBtyOwrF_rEh6NYtsS03a-kVY3QadNbLJoqF4iVFO2-iU2R69zKv_3-TGIdnq0-LmnHUtWu6wYwk8s7A2ppL3EWCbYC_GkytvOR7W9A5fpxBqdhuuHgtXuqLguPxHDIfmkk7Td2IUbWc/s320/IMG_6124.jpg" width="275" /></a></div><div><br /></div><div>The Heavy Destroyers open up on my Warlord. Fortunately only one shot makes it through and the Tyrant's FNP reduces damage to only 4 wounds (gulp!). The Annihilation Barge lets rip at the Genestealers but I manage to escape a lot of damage due to on-point 5+ invuln saves backed up by spending a CP on giving them a 5+ FNP too from <i>Rapid Regeneration </i>and only one of them loses a wound!</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsnC_yZwb6_vq0Rg2jVcI5CNvWHrnLZDUwvayxF8xS7B38O9Qb7WPFZs8zRqpXxXMfDGrs_XlzKuhQBwHl6Qgrzh9Al7VnI9cZ0w-dxUwUQH2ZltpG8Cp03Nk6zCT4J1u6N-sZUEM5Dxxr7HBnixIW9QJ3m7s4FXfJVC_MRBVUJKlgPxmwVKoVAjKCtcQ/s3139/IMG_6122.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2491" data-original-width="3139" height="254" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsnC_yZwb6_vq0Rg2jVcI5CNvWHrnLZDUwvayxF8xS7B38O9Qb7WPFZs8zRqpXxXMfDGrs_XlzKuhQBwHl6Qgrzh9Al7VnI9cZ0w-dxUwUQH2ZltpG8Cp03Nk6zCT4J1u6N-sZUEM5Dxxr7HBnixIW9QJ3m7s4FXfJVC_MRBVUJKlgPxmwVKoVAjKCtcQ/s320/IMG_6122.jpg" width="320" /></a></div><div><h3>Tyranids: turn 1</h3></div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihimeDkR2NYjnZbwFQpkQCbpXMWl-ZkEbDN-qe-CkvLICNzFEk4YPeQGJj3ohTITJlnCC0gH6ltq_iS4eJHskrvu7Jb96w0qXAJHXsVm1AneiIKQ-jdCVA9y2t_bhiKqabdPcxIzdCsbgR6WGNyjaZO3zh0tq1hirHu7hyphenhyphenCFWQf6cAUil22obSsxAYStA/s720/Nids_v_Crons1_Turn_1_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="515" data-original-width="720" height="458" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihimeDkR2NYjnZbwFQpkQCbpXMWl-ZkEbDN-qe-CkvLICNzFEk4YPeQGJj3ohTITJlnCC0gH6ltq_iS4eJHskrvu7Jb96w0qXAJHXsVm1AneiIKQ-jdCVA9y2t_bhiKqabdPcxIzdCsbgR6WGNyjaZO3zh0tq1hirHu7hyphenhyphenCFWQf6cAUil22obSsxAYStA/w640-h458/Nids_v_Crons1_Turn_1_Tyranids.jpg" width="640" /></a><div><br /></div><div>My turn now! On my left, the Gants move forwards slightly to stay on the objective but put some shots into the Scarabs. It's kind of pointless given all the regeneration that can be deployed on them, but I thought I'd try. It would probably have been more sensible to retreat and give a harder charge for next turn. </div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQC82UDqhsGcbbNE8kRMgyjKC3Y5zwDFZLtSocG0fcwscUKVqMbybVbzA77-lK1ypMhv6XIh2CIvhJO8qCzxQwmqy2mlUOl9MS4QfuVecSu9c0g6fvVitffg0VJbYZg7m4hCpuv4MTsGJ2DOSmqxBc0o1_NAYpTiuJ4YfDPCZRj3MbdXnkVqO18zdMiOk/s3498/IMG_6126.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3498" data-original-width="2951" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQC82UDqhsGcbbNE8kRMgyjKC3Y5zwDFZLtSocG0fcwscUKVqMbybVbzA77-lK1ypMhv6XIh2CIvhJO8qCzxQwmqy2mlUOl9MS4QfuVecSu9c0g6fvVitffg0VJbYZg7m4hCpuv4MTsGJ2DOSmqxBc0o1_NAYpTiuJ4YfDPCZRj3MbdXnkVqO18zdMiOk/s320/IMG_6126.jpg" width="270" /></a></div><div style="text-align: center;"><br /></div><div style="text-align: left;">On my right, the other Gants creep forwards in case they can contribute something next turn, whilst the Carnifexes advance forwards.</div><div style="text-align: center;"><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1mua7W4muY_cPXsQJV6tIaUsWFrQpiijoB49PgKQbXnrkLzyvd7arPgE_4jPq3kkNUhxDUda0HqNfqoA4FEBAENBLdLEgPHR6YYUb0JajxAqP1o86cB4gyWsc7EyXZ9da4p48wUUaCGhwaLXybDzxiR82GrZtuIIo3KoDoQrRnqo6nzWEKBKYOPDcLx8/s3542/IMG_6127.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3542" data-original-width="2859" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1mua7W4muY_cPXsQJV6tIaUsWFrQpiijoB49PgKQbXnrkLzyvd7arPgE_4jPq3kkNUhxDUda0HqNfqoA4FEBAENBLdLEgPHR6YYUb0JajxAqP1o86cB4gyWsc7EyXZ9da4p48wUUaCGhwaLXybDzxiR82GrZtuIIo3KoDoQrRnqo6nzWEKBKYOPDcLx8/s320/IMG_6127.jpg" width="258" /></a></div><div><br /></div><div>The centre is where all the action is. The Stealers move to give them a choice of charging the Wraiths or the C'Tan, but then Jon plays a strat to let the Wraiths move back away from them. Well, that simplifies my choice at least (and frankly, I think I'd prefer to charge the C'Tan as lots of little hits are probably the best way through its multi-layered defences).</div><div><br /></div><div>The Hive Tyrant, T-Fex and Warriors move to at least shoot the Wraiths, but Jon spends a second CP to mean I can't target them unless I'm within 12"...which I'm not. Blast! All the shots go into the C'Tan but it proves as hard to damage as I'd suspected and only loses a couple of wounds.</div><div><br /></div><div>The Stealers charge the C'Tan and the Annihilation Barge provides overwatch. It's actualy shooting last turn ended up being harmless, however this time Jon rolls far too many sixes (which explode twice) and, without their FNP, I lose half the unit in one go. Whilst I'm still rolling a lot of dice, it's not enough to bring the C'Tan down now and it survives on only 3 wounds. Gaaah!</div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinP9g9-YHB3_16Qc27MjlKVZAvtulwmmMO6mRZDJUS3Rq90Jh-5J-71zepk66AVDdqde_SLZcKNfkz8Ps-3VqzCk7k0ap3JpK-7oJt3bHd3CmnLG8zD-B1MP5XDmGnD9B-kozDKYnYqh3jmblVcP1UH18DgjgzMQOpkHHbvFsLsGY29pR7GT-KH9duHAw/s4032/IMG_6125.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinP9g9-YHB3_16Qc27MjlKVZAvtulwmmMO6mRZDJUS3Rq90Jh-5J-71zepk66AVDdqde_SLZcKNfkz8Ps-3VqzCk7k0ap3JpK-7oJt3bHd3CmnLG8zD-B1MP5XDmGnD9B-kozDKYnYqh3jmblVcP1UH18DgjgzMQOpkHHbvFsLsGY29pR7GT-KH9duHAw/w320-h240/IMG_6125.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div>Nevertheless, I'm holding both my home objectives plus the centre to give me a good start on the VP count.</div><div><br /></div><i>VPs - 5:2 to the Nids<br /></i><div class="separator" style="clear: both; text-align: left;"><h3>Necrons: turn 2</h3></div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGz_3mzJ3xV-b2GBVcyC1NLu6JaPDo1g9a9AlfzJQsXIF_bl7FGiBsIw2HELqRFuDj-WIqcx56huPY8RYnZOAIm1ca7bRK44Rel6ITm40brMxtOhQrDtHvbVoEPV0nbWMGjJsKWOXScVRdAobRYApayMu6xtYNT_lc60ze53wZdMw_zeLUU6iBKYa_jNY/s720/Nids_v_Crons1_Turn_2_Necrons.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="515" data-original-width="720" height="458" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGz_3mzJ3xV-b2GBVcyC1NLu6JaPDo1g9a9AlfzJQsXIF_bl7FGiBsIw2HELqRFuDj-WIqcx56huPY8RYnZOAIm1ca7bRK44Rel6ITm40brMxtOhQrDtHvbVoEPV0nbWMGjJsKWOXScVRdAobRYApayMu6xtYNT_lc60ze53wZdMw_zeLUU6iBKYa_jNY/w640-h458/Nids_v_Crons1_Turn_2_Necrons.jpg" width="640" /></a></div><div><br /></div><div>Having fallen back from the Stealers, the Wraiths move to take on the Carnifexes. They suffer a couple of casualties when the T-Fex overwatches them as they move, and when they crash into the big bugs they're potent enough to kill the regular Carnifex. Old One Eye drops a couple more in return.</div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirrcLtE_ptLd_uKjCjx0MhJWVTBT-C10pQvtiUCjgzDKMpSGjVQ3YXkGT4UBv7KZCnDTGwPbeQ2ot3zFHIZK-SqUqkUZF6XZ5mr5AAf8X3gvZyct4iVO_A_arZqOHKTu92ueN0xDC8JSwOccNaUIuuFveVV7OXQFshF08HpfNRfnIOTzLGGGjG4xvMYMs/s4032/IMG_6129.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirrcLtE_ptLd_uKjCjx0MhJWVTBT-C10pQvtiUCjgzDKMpSGjVQ3YXkGT4UBv7KZCnDTGwPbeQ2ot3zFHIZK-SqUqkUZF6XZ5mr5AAf8X3gvZyct4iVO_A_arZqOHKTu92ueN0xDC8JSwOccNaUIuuFveVV7OXQFshF08HpfNRfnIOTzLGGGjG4xvMYMs/s320/IMG_6129.jpg" width="240" /></a></div><div><br /></div><div>In the centre, the C'Tan falls back from the Stealers and the Immortals emerge from the cover of the ruin to lay waste to the surviving aliens (I thought about giving them a 5+FNP again, but it really wouldn't have helped!). Meanwhile the Heavy Destroyers killed two of the Tyranid Warriors with ease and the third took a couple of wounds from the Annihilation Barge.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3Qk6kHhXW9YxwW7nI15K7oAPLNWPt42sT0fsGZFAHYsS7iluVcxWZhAt_dczeP57Azt_vKGCCQCzxoc1G9jkAar1hyphenhyphenSVTaJDOpaF7jxKKANtUo_rD76XWqgoPXN5ZIZMtBabS1rxJlkzRduK-VA_OEuBkSZvWdUwciIVHbZZH19mhRmDhEDGBmZg14VE/s4032/IMG_6130.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3Qk6kHhXW9YxwW7nI15K7oAPLNWPt42sT0fsGZFAHYsS7iluVcxWZhAt_dczeP57Azt_vKGCCQCzxoc1G9jkAar1hyphenhyphenSVTaJDOpaF7jxKKANtUo_rD76XWqgoPXN5ZIZMtBabS1rxJlkzRduK-VA_OEuBkSZvWdUwciIVHbZZH19mhRmDhEDGBmZg14VE/s320/IMG_6130.jpg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">On the left, the Scarabs crashed into the Gants, killing three of them but the Spyder failed its (much longer) charge.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4V1cBkLjSVkY4FB1sKHZlHNs2Kx77jijOvpTgXMlZbynz6tVIg9Q0cZS9MKYchM7z5AK1tXFlVpFyZhuKOs6f1YuH3X_9oS-SrM2slZnoa9I9u6L9zX_oYCu-KgrqlcdiRmHeVJ4VVFslLHdPMTBBCQiGXeibZACx_SB0m5E3DWiPHPqPSGh4TDCwe-M/s4032/IMG_6132.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4V1cBkLjSVkY4FB1sKHZlHNs2Kx77jijOvpTgXMlZbynz6tVIg9Q0cZS9MKYchM7z5AK1tXFlVpFyZhuKOs6f1YuH3X_9oS-SrM2slZnoa9I9u6L9zX_oYCu-KgrqlcdiRmHeVJ4VVFslLHdPMTBBCQiGXeibZACx_SB0m5E3DWiPHPqPSGh4TDCwe-M/s320/IMG_6132.jpg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div><h3>Tyranids: turn 2</h3><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGRtD11FEdRRccrn6iQ6LuslAHTLX4QuYbSFuyxpilGtD33H4cjeyB9S8xt99z0f1k-823UPneFAZg2P6yfRubwPr-MGSVPuRa-SbMhBvj8txYe9CLwnwftDGSR3F1f1oBgPOtSS3ImGDmWzAN4mkOiTuJ9L18lJ-VGwzjFpU5Xecn8M_4U1zRmbnv1_U/s720/Nids_v_Crons1_Turn_2_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="515" data-original-width="720" height="458" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGRtD11FEdRRccrn6iQ6LuslAHTLX4QuYbSFuyxpilGtD33H4cjeyB9S8xt99z0f1k-823UPneFAZg2P6yfRubwPr-MGSVPuRa-SbMhBvj8txYe9CLwnwftDGSR3F1f1oBgPOtSS3ImGDmWzAN4mkOiTuJ9L18lJ-VGwzjFpU5Xecn8M_4U1zRmbnv1_U/w640-h458/Nids_v_Crons1_Turn_2_Tyranids.jpg" width="640" /></a></div><br /><div>I spend a bit of timing considering my options. In the end I decide to let Old One Eye deal with the Wraiths (even though I'd love to finish them off so they can't regenerate). One thing I decide to do is launch the Tyranid special ability to make every enemy unit take a battle-shock test. It's not the most impressive thing (battle-shock hasn't really as effective as I'd thought it might be when tenth dropped), but it does cause the Heavy Destroyers to fail, which will mean they can't score VP for holding their home objective, so that's something.</div><div><br /></div><div>The Hive Tyrant is despatched to deal with the C'Tan. It's a long shot, but I feel I need quite a few dominoes to fall to get back into the game. Meanwhile, the T-Fex unloads his acid spray into the Immortals, melting five of them.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-dyErmOHhItLvmbo8jhTm8xPh_xUkud39IgKUxMxgANxyFv30LC2Yir1hBBmpbnhJSM9enM25C2K4EDznj6_x8ieBDpvjJ0ufwllrVKBpr0juffrm2D3rLB2I-qJ-ibXULZ9XBl97m12kilgE9bYAPG4B4BBSp62_s3-__O5loN1vkmYpH6O8RiOzASA/s4032/IMG_6134.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-dyErmOHhItLvmbo8jhTm8xPh_xUkud39IgKUxMxgANxyFv30LC2Yir1hBBmpbnhJSM9enM25C2K4EDznj6_x8ieBDpvjJ0ufwllrVKBpr0juffrm2D3rLB2I-qJ-ibXULZ9XBl97m12kilgE9bYAPG4B4BBSp62_s3-__O5loN1vkmYpH6O8RiOzASA/s320/IMG_6134.jpg" width="320" /></a></div><div><br /></div><div>The Immortals do shoot overwatch at the Hive Tyrant as he charges into the C'Tan, taking him down to only three wounds. I'm banking everything on taking the last three wounds off the C'Tan, but my dice aren't quite up to it and he lives...however despite being on only three wounds himself, my Tyrant's 4++ and 4+++ keeps him alive on a solitary wound!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYBlqZt12f58xxCN87Wo9v1gkbu3BRwFW2AlwpqWjGvNHpqC1mwqQNzbp5IcwGRbY5pPBV6UmvZA_bMT1DwacRVUewPe7XEXGUU5PVpXnDSegx1Jam3HQzqXzSrg3Ky5QORDIJVy_k0eQB6i97FT8-rhYXL_qCC4hm7eAgWYaQry6ZOofkOEuYWYJZBJE/s3348/IMG_6135.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3348" data-original-width="2561" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYBlqZt12f58xxCN87Wo9v1gkbu3BRwFW2AlwpqWjGvNHpqC1mwqQNzbp5IcwGRbY5pPBV6UmvZA_bMT1DwacRVUewPe7XEXGUU5PVpXnDSegx1Jam3HQzqXzSrg3Ky5QORDIJVy_k0eQB6i97FT8-rhYXL_qCC4hm7eAgWYaQry6ZOofkOEuYWYJZBJE/s320/IMG_6135.jpg" width="245" /></a></div><div><br /></div><div>However at the end of the round my T-Fex is controlling the central objective still so I rack up another turn of 5 VPs and Jon only scores the one as the Destroyers are battle-shocked.</div><div><br /></div><i>VPs: 10:3 to the Nids</i><br /><h3>Necrons: turn 3</h3><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2OoqfeYKbPmVG43cS7kYEz2LckbKez1gNRLkLiCVM88Jdnd4-wWtDO4IiYCPxuqtNK-tEXKjFXWyPTHkhekXsguhAGv3UJtj_VsDh0dpDRMiFUSAfpWatXajT98HU1gWq0OZO_21KhLxWJ3WX7Cuedyq-NxX8-ijGQVq6nvZRlHT1MYLExe89q3xHHkY/s720/Nids_v_Crons1_Turn_3_Necrons.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="515" data-original-width="720" height="458" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2OoqfeYKbPmVG43cS7kYEz2LckbKez1gNRLkLiCVM88Jdnd4-wWtDO4IiYCPxuqtNK-tEXKjFXWyPTHkhekXsguhAGv3UJtj_VsDh0dpDRMiFUSAfpWatXajT98HU1gWq0OZO_21KhLxWJ3WX7Cuedyq-NxX8-ijGQVq6nvZRlHT1MYLExe89q3xHHkY/w640-h458/Nids_v_Crons1_Turn_3_Necrons.jpg" width="640" /></a></div><div><br /></div>The Immortals regenerate most of their lost troops, but as they move forward the T-Fex overwatches again and melts all but three of them, which makes their fire a lot less dangerous, though they do whittle a load of wounds off the big weapon beast.</div><div><br /></div><div>The Heavy Destroyers target the T-Fex and it's only a lucky save of a six that keeps it alive on one wound (though I remember much later that I could have used its once-per-battle ability to change the damage of an incoming shot to zero!)</div><div><br /></div><div>The C'Tan has regenerated a couple of wounds, but my Hive Tyrant has one last chance to take it out, however once again my dice fail me and the C'Tan doesn't make a mistake this time. Warlord down.</div><div><br /><h3>Tyranids: turn 3</h3><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsHRHPDMCGgNK4t27j7arnT9Kw3ZjTn9W2iNo5T7DRIvRKYgMeI-ao-5LhQx_c4X52H0yvXGtl9S7k2kSb6Tareoctlye7enQnbjsvZstUj5Uurvq9n4fz90ZbYmn-_nkcP5Q-a7k6jh7kVEFBYMZMMM2x4ukPjS8Ix4VcvwNIWj1VogH3I0sUyFQGlu4/s720/Nids_v_Crons1_Turn_3_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="515" data-original-width="720" height="458" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsHRHPDMCGgNK4t27j7arnT9Kw3ZjTn9W2iNo5T7DRIvRKYgMeI-ao-5LhQx_c4X52H0yvXGtl9S7k2kSb6Tareoctlye7enQnbjsvZstUj5Uurvq9n4fz90ZbYmn-_nkcP5Q-a7k6jh7kVEFBYMZMMM2x4ukPjS8Ix4VcvwNIWj1VogH3I0sUyFQGlu4/w640-h458/Nids_v_Crons1_Turn_3_Tyranids.jpg" width="640" /></a></div><div><br /></div>The writing is on the wall for my troops. Can I score enough VPs to maintain my lead? The T-Fex kills the remaining Immortals and Old One Eye charges in to try to deal with the Wraiths, but he can only drop one of them.</div><div><br /></div><div>At the end of the round it's another 5:2 result, bringing the score to 15:5 to the Nids.<div><br /></div><h3 style="text-align: left;">Round 4</h3><div>We ran out of time at this point, but with so little of my forces on the table it was easy to work out what would happen: the T-Fex would be killed and the C'Tan would take possession of the central objective. The Scarabs and Spyder would kill the Gants in my back left and take possession of that one too. This round would be 7:1 to the Necrons, bringing the score to 16:12 to the Nids.</div><div><br /></div><h3 style="text-align: left;">Round 5</h3><div>The last round would probably see me retain one of my home objectives, but it would be another 7:1 swing to the Necrons.</div><div><br /></div><div><i>Final score: 19:17 to the Necrons</i></div><div><br /></div><h3 style="text-align: left;">Locker Room</h3><div>That was great fun! I always love a close game and I really thought I might just have managed to steal that one. If I'd just managed to kill the C'Tan (which I nearly managed twice), or if the Carnifexes had managed to do more against the Wraiths (I rolled atrociously on my saves for them) it's just possible I could have changed the result, but to be honest I think it's unlikely and the actual result is a fair reflection of the fact that the Necrons well and truly controlled the battle. I've never played against a C'Tan before and they are SCARY! </div><div><br /></div><div>Thank you Jon for a great game, the best thing about these events is that even when losing the atmosphere is great.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div><br /></div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-1478409880372473832.post-22467644123471037682024-01-24T06:00:00.021+00:002024-02-06T19:04:55.139+00:00Brave Old World: Wood Elves vs Orcs & Goblins<p>Warhammer: The Old World!</p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVmxb4IHUEt16DD5b9njR1Bds7xqicLr9LmrcSNUVwv3wSO7XmmmK8pRj8nKj4YrXa2hdHbemrhSIht5_rJriilisvrJ3iKxzk1pj6ihzLJ-QuWtPzFISNnT20DlwOlFpTLpvDE9zLRNvFW-grNbQabUe651GVas247uTLD-n8mxHKeXJb0B0B1qP6Xb4/s4080/20240122_210437.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVmxb4IHUEt16DD5b9njR1Bds7xqicLr9LmrcSNUVwv3wSO7XmmmK8pRj8nKj4YrXa2hdHbemrhSIht5_rJriilisvrJ3iKxzk1pj6ihzLJ-QuWtPzFISNnT20DlwOlFpTLpvDE9zLRNvFW-grNbQabUe651GVas247uTLD-n8mxHKeXJb0B0B1qP6Xb4/w400-h225/20240122_210437.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></p><span><a name='more'></a></span><p>... or Fantasy Battle 9th Edition, take your pick. Either way, we're keen on some rank n' flank action and though we <a href="https://woffboot.blogspot.com/2022/06/the-glorious-tenth-orcs-goblins-vs.html">haven't exactly abstained</a> since The End Times destroyed the world, it's fair to say that our gaze went elsewhere. </p><p>But a nice new rulebook and a bucketload of enthusiasm has thrown us back into the past. So I, Stylus, <b>will be facing Kraken</b> and we'll Skypehammer like it's 2014!</p><p><br /></p><h3 style="text-align: left;">Dandy Lions</h3><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX_unBGosS-I9pSKSNSr9JBgt8X5Xw-wNlSDqA9n1gX7OiC1fjhgu2NjYxrw4fogImkkx_VEutBFmfm1kzzpUmcmAsyBj7WyBu2EHqaz5bNTZMzNv5xtytAupJoowG_vrxSRU4D6eQSmP5H2dhlyT6peXfTV6yTYZkE5TbivWxzX-sSLAmZIFuaeDlWmU/s3019/20240122_184331.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="1317" data-original-width="3019" height="175" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX_unBGosS-I9pSKSNSr9JBgt8X5Xw-wNlSDqA9n1gX7OiC1fjhgu2NjYxrw4fogImkkx_VEutBFmfm1kzzpUmcmAsyBj7WyBu2EHqaz5bNTZMzNv5xtytAupJoowG_vrxSRU4D6eQSmP5H2dhlyT6peXfTV6yTYZkE5TbivWxzX-sSLAmZIFuaeDlWmU/w400-h175/20240122_184331.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div><br /></div><div><b>Once upon a time, Wood Elves were the bane of my life. </b></div><div><b><br /></b></div><div><b>Warriors of Chaos, see, my favoured army of WFB, were slow, heavily armoured and pretty much without shooting. Whereas Wood Elves were fast lightweights with masses of it. When I fought them, I'd be lucky to get more than two or three models as far as the enemy, at which point their lines would explode in a fluffy cloud of small units skirmishing off in all directions. </b></div><div><b><br /></b></div><div><b>To me, this became known as 'kicking the Dandelion' - you'd make a big mess and maybe kill one of them, but the overall effect on the overall population was negligible.</b></div><div><b><br /></b></div><div><b>So for this edition (and let's be honest please, this is a new edition of Fantasy Battle regardless of what the PR folk tell you), having been unable to beat them, I am joining them. Two units of bows, one of flouncy dancers taking elaborate bows and some light cavalry with horns on their brows, with a Hero and Wizard to help. </b></div><div><b><br /></b></div><div><b>And a Hail of Doom Arrow, because it wouldn't be Welves without it.</b> </div><div><ul style="text-align: left;"><li><b><i>Armolad</i>, Glade Captain</b><br />Additional hand weapon, Swiftshiver Shards. Great Stag, <i>Hail of Doom Arrow</i></li><li><b><i>Oestragen</i>, Spellsinger</b><br />Wizard Level 2, <i>Wand of Wych Elm</i></li><li><b><i>The Hearts of Oak</i>, 20 x Glade Guard</b><br />Lord's Bowman, standard bearer, musician, Trueflight Arrows</li><li><b><i>The Lillies of the Valley</i>, 10 x Glade Guard</b><br />Lord's Bowman, standard bearer, musician, Swiftshiver Shards</li><li><b><i>Flossa’s Morris</i>, 10 x Wardancers</b><br />Bladesinger, standard bearer, musician, 5 x additional hand weapons, 5 x throwing spears</li><li><b><i>The Stag Knights</i>, 5 x Wild Riders</b><br />Wild Hunter</li></ul></div><div><br /></div><h3 style="text-align: left;">Orcs & Goblins</h3><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUyuQkhZ1Crq0bBJ5Pb2ffobirBPs3Pjw54O1MQAnaQCFHbcKmgTAiVT2FmtVZw16x7kDh5d042v8qt0e3oogT9vIdSNym7i7wXiLA9hCD3Ba-Hc-sZ8_t8BOp9AQV7ekledmGmajKBJ6eBtSt2weu2zhO84XK6z79z7WaFdvyD8UL9ywi22y2ACdN8lU/s3344/20240122_162738.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="1580" data-original-width="3344" height="189" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUyuQkhZ1Crq0bBJ5Pb2ffobirBPs3Pjw54O1MQAnaQCFHbcKmgTAiVT2FmtVZw16x7kDh5d042v8qt0e3oogT9vIdSNym7i7wXiLA9hCD3Ba-Hc-sZ8_t8BOp9AQV7ekledmGmajKBJ6eBtSt2weu2zhO84XK6z79z7WaFdvyD8UL9ywi22y2ACdN8lU/w400-h189/20240122_162738.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div><br /></div><div>Oh, it's good to be back among the greenskins. My army selection wasn't really steered by tactical thinking, it was just all the units I wanted to see again (I could easily have doubled the size of the army and not been satisfied).</div><div><br /></div><div>Speaking of relentless gluttony, Grom the Paunch will be leading the army (or rather, his proxy, since Grom hasn't yet appeared in The Old World timeline). It was nice of the army lists to allow an exact duplication of Grom. There's even the <i>Trollhide Trousers</i> magic item to replicate his regeneration ability (touches like this convince me that there was a lot of love in this games development).</div><div><br /></div><div>I also brought a mob of Night Goblins, carrying the obligatory fanatics. A couple of Night Goblin Warbosses - one to bring up the mob's leadership to a healthy mediocre, the other to rampage forward on a Giant Squig. Some actual combat power with an Orc mob (who can be taken upgrades to make them into 'savage orcs') and Orc Chariot (who also get to be savage - for the first time, and it matches my conversion!)</div><div><br /></div><div>Finally a Night Goblin Shaman and a Doom Diver. Both equally devastating and potentially useless.</div><div><ul style="text-align: left;"><li><b><i>NomNom the Paunch</i> - Goblin Warboss</b><br />Light armour, shield, great weapon. Wolf (3) chariot. <i>Trollhide Trousers</i></li><li><b><i>Blacktoe </i>- Night Goblin Warboss</b><br />Light armour, shield.</li><li><b><i>Hopsplat</i> - Night Goblin Warboss</b><br />Cavalry spear, light armour. Giant Cave Squig. <i>Enchanted Shield. Wollopa's One Hit Wunda</i></li><li><b><i>Dipstik </i>- Night Goblin Oddgit</b><br />Level 2 wizard</li><li><b><i>Da Bone 'Eadz</i> - 20 x Orcs</b><br />Additional hand weapons, big stabba, command group, frenzy, warpaint</li><li><b><i>Da Panther Caps</i> - 28 x Night Goblins</b><br />Thrusting spears, netters, command group, 2 x Fanatics</li><li><b><i>Da Smokey Wheelz</i> - 1 x Orc Chariot</b><br />Warpaint, frenzy</li><li><b><i>Da Gonzo</i> - 1 x Doom Diver</b><br /></li></ul><div><b><br /></b></div></div><div><h3 style="clear: both; text-align: left;">Mission and Deployment</h3><div><b>We're fighting though a Mountain Pass today, so deploying on the short edges of a 3x4' board. The long edges are inaccessible, and we've got that old friend Random Game Length back. 5+ turns and straightforward victory points for a win. </b></div><div><b><br /></b></div><div><b>We also get to randomly discover our spells. My Spellsinger is an Elementalist today, and I roll <i>Wind Blast,</i> then swap the other one for <i>Tree Singing</i>. So one powerful magic missile that also pushes an enemy back, and the chance to drop extra trees on the field, which ought to delight those chariots. </b></div><div><b><br /></b></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoC6v5AKNrAqg76gLo4_mlZx-Ssl8IAAEKf855JcQ6wumfMtaXP4U4C_Z2oAQOunV_00f2aPmtJAzcGvEEABsPu7unnSthTNXmzlp97Hj5_RF44-Pz5BVb9kyts1xuN3AY0HPzZNgABIq2Zx31wjZqjanNj26Na9tgySMJ-MvMFYTzSyJ9sX9c0jqOQhE/s4080/20240122_201810.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoC6v5AKNrAqg76gLo4_mlZx-Ssl8IAAEKf855JcQ6wumfMtaXP4U4C_Z2oAQOunV_00f2aPmtJAzcGvEEABsPu7unnSthTNXmzlp97Hj5_RF44-Pz5BVb9kyts1xuN3AY0HPzZNgABIq2Zx31wjZqjanNj26Na9tgySMJ-MvMFYTzSyJ9sX9c0jqOQhE/w400-h225/20240122_201810.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div><b><br /></b></div><div><b>I stick my wood down between two hills, realism being the key to victory here, then put archer units on each one. The Spellsinger is with the larger elf unit, the Captain is riding his stag round the wood with the Wardancers and the Wild Riders have the extreme north flank. </b></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrRqMleZxe_YlN1kgw5CRghlOeMM4ickVlDlvQw7Rrouhj_lhQuOLhGiSZIe6SXiZxaBnowwhdA6P_A36wiDk-tvpR5gK1QkxQzdYK87Qx1iOcQqUBPxs5b_V0W7T4GnQSKBT_YOKToDneZ24fvWzUPzi77Un-fpaWTaudjt2jHWMqNh3l23MHddej7AI/s720/New_is_Old_Deployment.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrRqMleZxe_YlN1kgw5CRghlOeMM4ickVlDlvQw7Rrouhj_lhQuOLhGiSZIe6SXiZxaBnowwhdA6P_A36wiDk-tvpR5gK1QkxQzdYK87Qx1iOcQqUBPxs5b_V0W7T4GnQSKBT_YOKToDneZ24fvWzUPzi77Un-fpaWTaudjt2jHWMqNh3l23MHddej7AI/w640-h480/New_is_Old_Deployment.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="640" /></a></div><div><br /></div><div>I line up across the mountain pass in the traditional style of savage hordes. The two chariots go central, as they're fastest and tough enough to soak early shots. My infantry will footslog behind, covered by the Doom Diver. Finally, the Night Goblin Warboss on a Giant Cave Squig will sneak around the flank.</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrKJOrjKP5ZhOgBDw1tW79VnUNFImSFf6lTpHG5yC5gUPkJZcrtkx_uU-_QHgdeVEzM5vUGbzkSFbfnpAO-xslyOky1Vs62O2KfDEaICN7_WaeUKpWsz4wlFZ5Y0Q-fk3iB98mudj2R3uFPXpQ8vmJfAbQxDwQPi8XGxE5iHzDhmFFUntOJO_qmi4VGOc/s4080/20240122_201815.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrKJOrjKP5ZhOgBDw1tW79VnUNFImSFf6lTpHG5yC5gUPkJZcrtkx_uU-_QHgdeVEzM5vUGbzkSFbfnpAO-xslyOky1Vs62O2KfDEaICN7_WaeUKpWsz4wlFZ5Y0Q-fk3iB98mudj2R3uFPXpQ8vmJfAbQxDwQPi8XGxE5iHzDhmFFUntOJO_qmi4VGOc/w400-h225/20240122_201815.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div><br /></div><div>For spells, I get <i>Itchy Nuisance</i> (drops Toughness and Initiative) and <i>Vindictive Glade</i> (single target, multi-damage). At least my head doesn't explode from mushrooms in this edition!</div><br /><div class="separator" style="clear: both; text-align: left;"><b>Then it's time to launch the formal challenge of the Arrow of Kurnous. Grom accepts the challenge by sportingly taking a pre-game wound, and then I win the roll-off for first turn as well. Excelsior!</b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjq3ny1gsMNBgqPr8fit-fyrkqU6bPyUdfKpm1bT9b_9GGLHrwQFIYyJDLaT15Y4usbcY_C0BQrkYho_xclU7jZfCb57dOcP-65Yt0XE7gXDiIgSU_mejwDBbB6MNqlVtFnG_bwohzpIJDfbEPlp-yjfCAk8WCEz3APiBpU0STN2K3lcMaiTaEpsxNiHYs/s4080/20240122_201805.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjq3ny1gsMNBgqPr8fit-fyrkqU6bPyUdfKpm1bT9b_9GGLHrwQFIYyJDLaT15Y4usbcY_C0BQrkYho_xclU7jZfCb57dOcP-65Yt0XE7gXDiIgSU_mejwDBbB6MNqlVtFnG_bwohzpIJDfbEPlp-yjfCAk8WCEz3APiBpU0STN2K3lcMaiTaEpsxNiHYs/w400-h225/20240122_201805.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h4 style="text-align: left;">Wood Elves - Turn 1</h4></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkTRPz0yWRpO07BSNGpywU3dft_yvt8ohekUwXgKjMnoZs5NCylv9FhmEY03IFCp1qTFLnropeJy-b8d7tuTojgiF1-dTKekkqEA0U0O1grt7VzPvemGeFoyt52OvgcIuelb9k033i3PdNAU38HZvRcZMsGJPCYOQ3q1UxcbZufUJSZvMtU-j_xv9ggHw/s720/New_is_Old_Turn_1_Wood_Elves.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkTRPz0yWRpO07BSNGpywU3dft_yvt8ohekUwXgKjMnoZs5NCylv9FhmEY03IFCp1qTFLnropeJy-b8d7tuTojgiF1-dTKekkqEA0U0O1grt7VzPvemGeFoyt52OvgcIuelb9k033i3PdNAU38HZvRcZMsGJPCYOQ3q1UxcbZufUJSZvMtU-j_xv9ggHw/w640-h480/New_is_Old_Turn_1_Wood_Elves.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="640" /></a></div><br /><div class="separator" style="clear: both; text-align: left;"><b>Nice quick movement turn - everyone stands stock still and nocks their bows. </b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>My eyesight isn't what it was - without my glasses on, the army list seemed to tell me that my elven longbows were strength 5. Luckily for all, this is nonsense. The Elves still put a good turn of ranging fire in, spreading shots around on the Orcs, but nobody panics - they're too frenzied to care. </b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>The map claims I shot a few Goblins, but that's a lie - the smaller archer unit attempted to light up the Squig Rider, and completely failed to dent its rubbery hide. I might have darkened the sky with my arrows, but it probably would have been better to actually aim them first.</b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h4 style="clear: both; text-align: left;">Orcs & Goblins - Turn 1</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhI7grMb4ooMtGjv9YPpYld8_iUbCLmDW-JjYwjyqLms-BweR8Y3BVhn7Y4mr-t5OqOU6dKJpodKKqD3XbXAHaXdPDTdg3JdgbL3pn74ron79xosMS8uO3kgSB_sFiChEm2VmdNtOlUdb1PVUKAgV37KeEIB5VIP8-qyEH7Z4nHfitUAsGltdFiyrjSKjs/s720/New_is_Old_Turn_1_Orcs_and_Goblins.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhI7grMb4ooMtGjv9YPpYld8_iUbCLmDW-JjYwjyqLms-BweR8Y3BVhn7Y4mr-t5OqOU6dKJpodKKqD3XbXAHaXdPDTdg3JdgbL3pn74ron79xosMS8uO3kgSB_sFiChEm2VmdNtOlUdb1PVUKAgV37KeEIB5VIP8-qyEH7Z4nHfitUAsGltdFiyrjSKjs/w640-h480/New_is_Old_Turn_1_Orcs_and_Goblins.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="640" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">Well, I can't hang about here. My entire army lurches forward, heading for that choke-point between the low walls. I could go a lot further with the chariots (now they can march, they can really cover some ground), but didn't want to leave my neck out for an easy charge.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">My shooting begins with the Doom Diver. Aiming at the small unit of archers, the goblin crew load up the volunteer, pull the crank handle and - oops! The diver stays exactly where he is, and instead the war machine is thrown into the air, smashing into a hundred pieces when it lands. Good start.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">My Oddgit attempts to improve on that uninspiring start by casting <i>Vindictive Glare</i> on the Glade Captain. Usually characters can't be targeted when they're close to friendly units, but this on is sitting atop a monstrous creature, with no nearby cavalry to screen, so he's fair game. The spell is cast, and with a whopping strength, I only need a 2+ to potentially kill the enemy general. I roll a 1.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">So it's been a fantastic turn for me. I'd better end it there before Kraken starts begging for mercy.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><h4 style="clear: both; text-align: left;">Wood Elves - Turn 2</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggqNawBVpxoKEtE00Vq7lljbZ2ZtdIu1bPffifLdKAykNUh4fevlfmD_J92GxVaOATpx3ciNyFgQQCwbhZYH27m1Q1SkcX36CgDfRXAIT4gbyl7EqRm_pCG7mj6D4_9-E7A88Nh25qfnc_76SqrmYdvgoqv8Tq9UvK6-da-HeqBrkwUQm5JtgROx0NUaM/s720/New_is_Old_Turn_2_Wood_Elves.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggqNawBVpxoKEtE00Vq7lljbZ2ZtdIu1bPffifLdKAykNUh4fevlfmD_J92GxVaOATpx3ciNyFgQQCwbhZYH27m1Q1SkcX36CgDfRXAIT4gbyl7EqRm_pCG7mj6D4_9-E7A88Nh25qfnc_76SqrmYdvgoqv8Tq9UvK6-da-HeqBrkwUQm5JtgROx0NUaM/w640-h480/New_is_Old_Turn_2_Wood_Elves.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="640" /></a></div><br /><div class="separator" style="clear: both; text-align: left;"><b>Still not much movement, although the Wild Riders do trot out on the flank, ready to sweep into the sides of the advancing Greenskins. </b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>Time to unleash the Hail of Doom, which slaps merrily into the Orcs and takes off another handful. Still not enough for them to notice. The large Glade Guards have a go at the Boar Chariot, doing a rather feeble lone wound, then the other unit pepper a few Goblins off, but not enough to upset them. </b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>My spells are in range, but don't do much, as they either fail or get dispelled. No new trees. Sad face. </b></div><div class="separator" style="clear: both; text-align: left;"><br /></div><h4 style="clear: both; text-align: left;">Orcs & Goblins - Turn 2</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4qcPtehyyj_qS9VxmgZ8hAK7CB-lv2t_qmq_8Xf9k5X8ENVO4xHFpJNgj5idFVbxrsMVpeZt_pxWZ1N5k-nqR8JlrSiExHB6n95YzkrxsfU412YCudkcaTAsh-P6TlHboeKP7AC9q1QH5tylDz_LHM4bDjKB7DWvtk3Ysp4m6c-vRCCx0ogeiIU5Gbvo/s720/New_is_Old_Turn_2_Orcs_and_Goblins.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4qcPtehyyj_qS9VxmgZ8hAK7CB-lv2t_qmq_8Xf9k5X8ENVO4xHFpJNgj5idFVbxrsMVpeZt_pxWZ1N5k-nqR8JlrSiExHB6n95YzkrxsfU412YCudkcaTAsh-P6TlHboeKP7AC9q1QH5tylDz_LHM4bDjKB7DWvtk3Ysp4m6c-vRCCx0ogeiIU5Gbvo/w640-h480/New_is_Old_Turn_2_Orcs_and_Goblins.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="640" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">At the start of my turn, I cast the <i>Itchy Nuisance</i> hex on the Wild Riders, dropping their Initiative (still going to be higher than mine) and Toughness (now barely higher than a Snotling's).</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjecvGR55khUNhZ6HBOgg02IMRYMbogROEvLMDdgNgJtCic5P7xKQeKQLtbjxui75mUWffeKa9Jd2sLDF_1P0CzmuWwDSIWKGkhV2PBEVfWyUOORCOa8RyTCk0jUHTKMdH4PaJtpO3f_RYJsEkj67SLv4JB6xqC3eXY2m56jXluQdezJGulI0YqTzfdVtE/s4080/20240122_205720.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjecvGR55khUNhZ6HBOgg02IMRYMbogROEvLMDdgNgJtCic5P7xKQeKQLtbjxui75mUWffeKa9Jd2sLDF_1P0CzmuWwDSIWKGkhV2PBEVfWyUOORCOa8RyTCk0jUHTKMdH4PaJtpO3f_RYJsEkj67SLv4JB6xqC3eXY2m56jXluQdezJGulI0YqTzfdVtE/w400-h225/20240122_205720.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Movement-wise, we're closing the gap now, which means we get to learn about the <i>Impetuous </i>rule (which seems to have replaced Animosity, more or less). Basically, if a unit can charge, on a 1-3 roll, they're going to attempt it. Not that this adversely affects me, since my Orc units are frenzied, and have to attempt a charge no matter what.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">And wouldn't you know - the Orc Chariot is just about in range of the Wild Riders. It's a very unlikely charge, but I have to declare (and likely fail). The Wild Riders respond with their counter-charge ability - which means they move forward, and we all count as charging. This movement actually means my chariot makes it in... although he's now facing charging Wild Riders.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1LP97vdaOQLhEMmvEL719UrYaZSgmVINN2h6BiIYOTPjTNpVFJbrvnX2jAP_ScSPptvOrGrS_Bol2oYqbvyE7m-uJbrCphA4t_QpQCyL4wgt6ki4KuWWOfObA05YwmBRZkQjg1cN9OI5EuqOnKMm4tiJMh_y38UHZVisLsUGpmcm7rmo5Ok6WZFyI77s/s4080/20240122_205453.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1LP97vdaOQLhEMmvEL719UrYaZSgmVINN2h6BiIYOTPjTNpVFJbrvnX2jAP_ScSPptvOrGrS_Bol2oYqbvyE7m-uJbrCphA4t_QpQCyL4wgt6ki4KuWWOfObA05YwmBRZkQjg1cN9OI5EuqOnKMm4tiJMh_y38UHZVisLsUGpmcm7rmo5Ok6WZFyI77s/w400-h225/20240122_205453.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Similarly Grom can potentially charge the wardancers, and so attempts it, fails, and is left directly behind the chariot (and directly in the Wild Riders' overrun path).</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">The infantry are too slow for such considerations, so they just slog forward. The Giant Cave Squig rolls a very low bounce, and so takes cover behind a wall, taunting the Glade Guard to shoot him.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Shooting is quick, now I'm down one war machine. Dipstik once again turns his <i>Vindictive Glare</i> on the Glade Captain and casts it with a <i>perfect invocation</i>. I manage to wound this time, and get the maximum three wounds, which kills the enemy general!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglVo1i1egQKZdSwZQO_V5Zuo3ysqPZVJEnD68yONGpTN0JJePepIIkyqQw82fns6snx2DpBhq2b30pXu8_XH4VwHlMkdLn7Rc20IxJwRRHx7BunDG1hbH-BAG5AAE0juNras-oRQGV_n6917xYGvBSO2WRb8u8o7G994NuGzLKCpVw2OozN1UH2Owucy8/s4080/20240122_210021.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglVo1i1egQKZdSwZQO_V5Zuo3ysqPZVJEnD68yONGpTN0JJePepIIkyqQw82fns6snx2DpBhq2b30pXu8_XH4VwHlMkdLn7Rc20IxJwRRHx7BunDG1hbH-BAG5AAE0juNras-oRQGV_n6917xYGvBSO2WRb8u8o7G994NuGzLKCpVw2OozN1UH2Owucy8/w400-h225/20240122_210021.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">It only gets worse, as the Orc Chariot smashes through three of the T1 Wild Riders with impact hits, and survives the furious riposte of the surviving two with a single wound. The chariot crew cut down another of the riders, but the Wild Hunter stays resolute and only gives ground in the fight.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><h4 style="clear: both; text-align: left;">Wood Elves - Turn 3</h4><div class="separator" style="clear: both; text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6lFRtVgGYFshz0iext5Sufp4VcDBxBnYK7aGsnrfYm4-RBaI_BvC0nn1vqJLtDH-KE2pvceV-Hy8u0Xc3XFpM2DnDsMh8WTo4mpD-1Fz5f6k9QM9gQ6U3fytViPUIiQ0lcqx4eAreuSK1mDunhr40zAxdc8Ypv_wfHslvnqlNIeI6MZClYjuKIZWFGXM/s720/New_is_Old_Turn_3_Wood_Elves.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6lFRtVgGYFshz0iext5Sufp4VcDBxBnYK7aGsnrfYm4-RBaI_BvC0nn1vqJLtDH-KE2pvceV-Hy8u0Xc3XFpM2DnDsMh8WTo4mpD-1Fz5f6k9QM9gQ6U3fytViPUIiQ0lcqx4eAreuSK1mDunhr40zAxdc8Ypv_wfHslvnqlNIeI6MZClYjuKIZWFGXM/w640-h480/New_is_Old_Turn_3_Wood_Elves.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="640" /></a></div><div class="separator" style="clear: both; text-align: left;"><br /></div><b>Now we're getting in range! The Goblins take a whipping after some angry dice, and fall back in a panic. </b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;">The good thing about this edition is that, after failing a panic test, the unit Falls Back In Good Order, rather than breaks and flees - so they're still able to participate in the battle, they're just not that keen.</div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>My Spellsinger still can't quite remember the names of the trees he's after, but he does a hefty Wind Blast, shoving Grom backwards and blowing half his wounds off. </b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><b>Then the last Wild Rider succumbs to being run over, and the Boar Chariot rumbles cheerily onwards towards the flanks of my army. The Wardancers are still biding their time, shuffling backwards just a little so they don't get a chariot to the teeth.</b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUuLZtegAJc99cLK0E-us0yO6G4Anzlj6FG0bThjd_ty4jqWmo7F1EC5s3az2AgIddwN8y6tqGr83iv6UHokvcM0EH7S6Lmp_fVxWsvHQ_KNG-gsNgukE2YwUO0ho0oWMaiWk6Oyt-zQxCLYU7XPrdrl8dV0-FRcTtNAFfn6ELsBBLCMfRIEkyKez4DAE/s4080/20240122_211913.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUuLZtegAJc99cLK0E-us0yO6G4Anzlj6FG0bThjd_ty4jqWmo7F1EC5s3az2AgIddwN8y6tqGr83iv6UHokvcM0EH7S6Lmp_fVxWsvHQ_KNG-gsNgukE2YwUO0ho0oWMaiWk6Oyt-zQxCLYU7XPrdrl8dV0-FRcTtNAFfn6ELsBBLCMfRIEkyKez4DAE/w400-h225/20240122_211913.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div class="separator" style="clear: both;"><br /></div><h4 style="clear: both; text-align: left;">Orcs & Goblins - Turn 3</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEge1j62vN3yzILbNdwBT-D93p1GeylljMfSTGNR7cFM2x4Y3iNdHu8fV7HMAhwL43d-ze48x4ddhyW1yvXIFEnMMumQx4u11n-KAfGHiDcp0IEqpAj8u5Mi4NCVk-MNPku-ci4aySJ_RiOISa0UUb4tkioAq_0ut7nNaqjjLt5Zlub0SBisNzJE6HLBhlo/s720/New_is_Old_Turn_3_Orcs_and_Goblins.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEge1j62vN3yzILbNdwBT-D93p1GeylljMfSTGNR7cFM2x4Y3iNdHu8fV7HMAhwL43d-ze48x4ddhyW1yvXIFEnMMumQx4u11n-KAfGHiDcp0IEqpAj8u5Mi4NCVk-MNPku-ci4aySJ_RiOISa0UUb4tkioAq_0ut7nNaqjjLt5Zlub0SBisNzJE6HLBhlo/w640-h480/New_is_Old_Turn_3_Orcs_and_Goblins.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="640" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMk_c1Vbavd3ijVnbeV5JtG8LbzQxmH7nN9X_jFWA2h9WHhEfp3IkYe3GXxui9QAcbDdiHsUOPxzDHVCFfoUKyXyIp0-tNUFB-DjG1e_C7_1zjnuM6UT6H7LHi83AexVk6FKJPcDc-Gr9l0v3sPgC-BGHDj6d_jqcYo9SFCwke6A76oNvwC3x4BzUflXw/s4080/20240122_212845.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMk_c1Vbavd3ijVnbeV5JtG8LbzQxmH7nN9X_jFWA2h9WHhEfp3IkYe3GXxui9QAcbDdiHsUOPxzDHVCFfoUKyXyIp0-tNUFB-DjG1e_C7_1zjnuM6UT6H7LHi83AexVk6FKJPcDc-Gr9l0v3sPgC-BGHDj6d_jqcYo9SFCwke6A76oNvwC3x4BzUflXw/w400-h225/20240122_212845.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">It's a turn of positioning for me, particularly as both chariots line up to smash into the large unit of Glade Guard. The Savage Orcs move into charge range of the Wardancers and brace themselves.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimLbGJH-qNwP8SwUPe2LcWpMwyS8O3OJBchVX6wFrJAVFKt7LPvZ8cpIgKEWYJiW5LLn9aM_svXN-VXVm3G91RWz3uRZCwc67RMPdSDI1a2kUQr0o37G6i-IDqaToaOZ6r95pjk3K7HkKDQQL6SGiJXSauGCMMBPXXJj-GUZRnWN4lhvLinuOXxLyULmg/s4080/20240122_212349.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimLbGJH-qNwP8SwUPe2LcWpMwyS8O3OJBchVX6wFrJAVFKt7LPvZ8cpIgKEWYJiW5LLn9aM_svXN-VXVm3G91RWz3uRZCwc67RMPdSDI1a2kUQr0o37G6i-IDqaToaOZ6r95pjk3K7HkKDQQL6SGiJXSauGCMMBPXXJj-GUZRnWN4lhvLinuOXxLyULmg/w400-h225/20240122_212349.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">The Night Goblins shuffle towards the halfway mark (making sure there is a nice stone wall between them and the Glade Guard targeting them), while Hopsplat rolls another low bounce for this Giant Cave Squig and bobbles along towards them.</div><div class="separator" style="clear: both;"><br /></div><h4 style="clear: both; text-align: left;">Wood Elves - Turn 4</h4><div class="separator" style="clear: both;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwqcG_m9JXuhaZC6fsnjw2oiA1-dO763NvXF9aZyaqvdYsgbwZSa2BB7APrGrS42-qsEkl09uXMyZQc48BWukn5lDLwFq9u_MCiDvCqGRPzV7WhuMMOcGWy3tv27WHTPOhkt3NEC8GQq1pPZx_KPiWzHEOz2AJJosRwinBFJaqnuvBce-CmqTwfCVWwP4/s720/New_is_Old_Turn_4_Wood_Elves.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwqcG_m9JXuhaZC6fsnjw2oiA1-dO763NvXF9aZyaqvdYsgbwZSa2BB7APrGrS42-qsEkl09uXMyZQc48BWukn5lDLwFq9u_MCiDvCqGRPzV7WhuMMOcGWy3tv27WHTPOhkt3NEC8GQq1pPZx_KPiWzHEOz2AJJosRwinBFJaqnuvBce-CmqTwfCVWwP4/w640-h480/New_is_Old_Turn_4_Wood_Elves.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="640" /></a></div><div class="separator" style="clear: both;"><br /></div><b>I dither for a bit - it's clearly time to use the Wardancers, but do I charge Grom or the Orcs?</b></div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;"><b>Grom's pretty hurt, and I reckon I can take his last couple of wounds with magic and shooting, so I opt for the Orcs in the end. </b></div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;"><b>Magic and shooting fail me! The Wind Blast bounces off, the Tree Singing is still more of an Arboreal Hum and the Wolf Chariot is still going strong afterwards. At least the Squig Rider loses half of his wounds now he's out in the open. </b></div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;"><b>The Savages take a right beating, courtesy of some flashy Wardancing. Their champion accepts and loses a challenge, my tattoos are on point and save me from most of the revenge attacks from the few Orcs standing on the front row when I've finished.</b></div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSlGL8xEyW2L9iBsyRKfwvNLDL22hAvcUFKg0t-721AwtVhpyxkioRbpr9OGGiKhqFOa87RwiNIilf_BM3-WxvQPlQcfRA4eunVhH-gaQuez-K905O7pDdqllMIiXTmHvYtDh0l4A0eJ0seTPyGLEAbcGmO42dp2OSnYc3Ap2y3Rpur5cWTsy-_B_tgHc/s4080/20240122_213849.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSlGL8xEyW2L9iBsyRKfwvNLDL22hAvcUFKg0t-721AwtVhpyxkioRbpr9OGGiKhqFOa87RwiNIilf_BM3-WxvQPlQcfRA4eunVhH-gaQuez-K905O7pDdqllMIiXTmHvYtDh0l4A0eJ0seTPyGLEAbcGmO42dp2OSnYc3Ap2y3Rpur5cWTsy-_B_tgHc/w400-h225/20240122_213849.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;"><b>But those Greenskins are in Close Order, and such units get a set bonus to their combat resolution that my skirmishers lack, so despite a pretty convincing win, it's close. The Orcs are only just beaten back, but they do flee, getting run down just in front of the Goblins. </b></div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;"><b>Who still have their fanatics. Uh-oh.</b></div><div class="separator" style="clear: both;"><b><br /></b><h4 style="clear: both; text-align: left;">Orcs & Goblins - Turn 4</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjruMVfuA0cGsLklTb-15etiELo0t4YnrTtwit8YOtu7HagK6XfMUIpQQlbTFk-HZCZCJdrtGzfI8ICKGD3tlZ4BbCdcInjVA_hdg941xSs8gzS0FYwjojt6ShWsYOBv7yzk-QHwtoyEwYo7bEq-axsCD-SOtgDhKhGZUV-nbjit0VOUo12d0dwOkSjZtA/s720/New_is_Old_Turn_4_Orcs_and_Goblins.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjruMVfuA0cGsLklTb-15etiELo0t4YnrTtwit8YOtu7HagK6XfMUIpQQlbTFk-HZCZCJdrtGzfI8ICKGD3tlZ4BbCdcInjVA_hdg941xSs8gzS0FYwjojt6ShWsYOBv7yzk-QHwtoyEwYo7bEq-axsCD-SOtgDhKhGZUV-nbjit0VOUo12d0dwOkSjZtA/w640-h480/New_is_Old_Turn_4_Orcs_and_Goblins.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="640" /></a></div><br /><div class="separator" style="clear: both;">Time for the second wave of attacks! Except for the Giant Cave Squig, who didn't get the memo and bounces just short of his target.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">The Night Goblins are keen for someone else to do the fighting (unlike other greenskins, they don't have Impetuous, and thankfully don't have to test to stop charging the Wardancers) and release the Fanatics from their ranks.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">(This is another improvement in the Fanatic mechanic - the player can choose to release Fanatics in their Start of Turn sub-phase, and they they move in the Compulsory Movement. It gives you more control over the Fanatics, but gets rid of the 'gotcha' of them automatically being released when the enemy get in range - so everyone benefits).</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">To cut to the chase, the ball-and-chain loonies smash through the Wardancers, and only two of them are able to quick-step out of the way. I wish I'd brought some shortbows now, but I have to be content to <i>Vindictive Glare</i> one of them away, just leaving the champion.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOXS_nmr4uDDSAYSBYfU1evhXddPcMD8q4MfOrivnzkQHI9p0_i2_Guv1uRLBIBwglE7m-P6ysZsoJwarAvyWdu4yJoM0ORxyPY4Y0CIGVrlLUp-LC2wrJYaQolHL3vEd_iUSg_W4CFNixz4I9sWCpT2dldQV_fm6G_sss1OlrnsUHRjGx1MIWre3h08I/s4080/20240122_214528.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOXS_nmr4uDDSAYSBYfU1evhXddPcMD8q4MfOrivnzkQHI9p0_i2_Guv1uRLBIBwglE7m-P6ysZsoJwarAvyWdu4yJoM0ORxyPY4Y0CIGVrlLUp-LC2wrJYaQolHL3vEd_iUSg_W4CFNixz4I9sWCpT2dldQV_fm6G_sss1OlrnsUHRjGx1MIWre3h08I/w400-h225/20240122_214528.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">In the really meaty combat, both chariots hammer into the large unit of Glade Guard. Both vehicles are groaning on their last wounds now, so I was lucky to be too close, or out of sight, for Stand and Shoot. Between impact hits and greenskin steel, I cut down more than half the unit, although they do get some payback when they manage to kick over the orc chariot (robbing me of my rear attack bonus).</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">The Glade Guard show their determination by passing their Break test and only Give Ground (which Grom immediately follows - I'm not being left in the target zone!).</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;"><h4 style="clear: both; text-align: left;">Wood Elves - Turn 5</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLr4doYSaYhXgj3LwDLyttBfs92yYyrDTvLLsQ-h3DomPx_rUoK1F9dXcwKePm9OIudFudwlrA5gYWD7JfaWyTu07KmjixqrEzYlpPDVBhDBsfg27E-_80k0srRacrzIlkf2Ia-tuuineqKz_1rkWDP2EnR1u2rhYUtX0c-zRL802e9MrYkHe9rF-5CP4/s720/New_is_Old_Turn_5_Wood_Elves.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLr4doYSaYhXgj3LwDLyttBfs92yYyrDTvLLsQ-h3DomPx_rUoK1F9dXcwKePm9OIudFudwlrA5gYWD7JfaWyTu07KmjixqrEzYlpPDVBhDBsfg27E-_80k0srRacrzIlkf2Ia-tuuineqKz_1rkWDP2EnR1u2rhYUtX0c-zRL802e9MrYkHe9rF-5CP4/w640-h480/New_is_Old_Turn_5_Wood_Elves.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="640" /></a></div><b><br /></b><div class="separator" style="clear: both;"><b>Well, I don't have much left to do except grin and b</b><b>ear it. A final shower of arrows ends the slow rampage of the Cave Squig as the Fanatics spin randomly about the field. </b></div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;"><b>The Wardancer charges the chariot and challenges it, but fails to scrape that last wound off before getting poked to death by a Goblin. Ignominy!</b></div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;"><b>The chariot is still throwing out impact hits, which archers really don't like. Somehow, I manage to pass the break test well enough that I'm just giving ground, but unless someone pulls another miracle, I can't see me winning this fight. </b></div><div class="separator" style="clear: both;"><b><br /></b></div><h4 style="clear: both; text-align: left;">Orcs & Goblins - Turn 5</h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXuARIR05LadWEpS8Ao4Gx3bN4f0Zl3znbw-aH_l9EDsOpNNDNwpd5d5FzLoIM7PccPiwgsxOSVGSasUQWTyPGJAGpAr4pHcymrrJUqEtOv_W1otP7zSw6rJaKeu0E9n458x05u5WdOAIBOPtxs-Vydvk6xCdiPekwalpPRAnz5dtodfSnfmlM9xnakeQ/s720/New_is_Old_Turn_5_Wood_Elves.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="540" data-original-width="720" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXuARIR05LadWEpS8Ao4Gx3bN4f0Zl3znbw-aH_l9EDsOpNNDNwpd5d5FzLoIM7PccPiwgsxOSVGSasUQWTyPGJAGpAr4pHcymrrJUqEtOv_W1otP7zSw6rJaKeu0E9n458x05u5WdOAIBOPtxs-Vydvk6xCdiPekwalpPRAnz5dtodfSnfmlM9xnakeQ/w640-h480/New_is_Old_Turn_5_Wood_Elves.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="640" /></a></div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">The map shows the Giant Cave Squig getting shot to death a second time. Serves him right - I rolled 12D6 and he couldn't cross 24" of battlefield!</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">The Night Goblins back away - showing entirely the appropriate levels of cowardice. Moreover, my unit is nearly below 50% strength, and if I fail another panic test, I'll start fleeing.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSq7_RzED0m0eU4kHGhVOXwaa8u3zMHiFf_uwgNa1JIyt_h_jh_REmvi1UmduYhW0dk9GB04gI4WYwBYQVTbxcIPUFddtg6Zfx6YtAk_RBGcX_TreZbiRK2VuuZbw17AKA0ktgMWAEl2EBVRkvzAZaJObYTep1o_fslYr4xyN4g6RaIL8EpQZogop5Kk0/s4080/20240122_221900.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" border="0" data-original-height="2296" data-original-width="4080" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSq7_RzED0m0eU4kHGhVOXwaa8u3zMHiFf_uwgNa1JIyt_h_jh_REmvi1UmduYhW0dk9GB04gI4WYwBYQVTbxcIPUFddtg6Zfx6YtAk_RBGcX_TreZbiRK2VuuZbw17AKA0ktgMWAEl2EBVRkvzAZaJObYTep1o_fslYr4xyN4g6RaIL8EpQZogop5Kk0/w400-h225/20240122_221900.jpg" title="Warhammer The Old World battle report: Orcs & Goblins vs Wood Elves, 1000pts" width="400" /></a></div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">As the last greenskin representing, Grom has one wound left and is swinging for the fences. He chops down the last of the Glade Guard, leaving only the Spellsinger.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">At the end of the turn, the game ends. We tot up the points destroyed (including bonuses for generals killed and standards captured) and the Orcs & Goblins come out ahead.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">So I guess the goblins managed to force their way through the Mountain Pass!</div><div class="separator" style="clear: both;"><br /></div><h3 style="clear: both; text-align: left;">Result - 788 : 586</h3><div><h3 style="clear: both;">Victory to the Orcs & Goblins!</h3></div><div><br /></div><div class="separator" style="clear: both;"><h3 style="clear: both; text-align: left;">Locker Room</h3><div class="separator" style="clear: both;"><b>Picking over the corpses on this battlefield, I'm mostly impressed on how nice it is to be back! The game feels like a tighter, neater version of what I remember. The way units don't immediately run off is a huge improvement, and the new magic system is also a massive tune-up.</b></div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;">Agreed - it's hugely enjoyable to play again. I think I would have been happy with anything, but from what I've so far experienced, the rules have definitely been tweaked for the better.</div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;"><b>Nice close result, too - in retrospect, if I'd charged Grom I'd probably have cleared him with the Wardancers, leaving me out of the way of the Fanatics and ready to deal with the Savage Orcs. And counter-charging that Chariot with the Wild Riders was clearly a mistake, I should have let it rumble to a full-stop and then flattened it. Couldn't risk it hitting me first, though!</b></div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;">It was a very close-run thing. If the big unit of Glade Guard had even one model left, it would have swung the points the other way. I'm not sure what I could have done better - greenskins are barely under control at the best of times. Maybe I should have traded my goblin spears for bows - I was never going to come off better in melee and <i>Itchy Nuisance</i> was making the low toughness elves horribly vulnerable.</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">Not much I could have done for an underperforming Cave Squig and an exploding Doom Diver, but you bring this army for randomness!</div><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;"><b>Our bad lucks seemed to even out pretty well, though. That poor Doom Diver and Squig Rider versus my inept Tree summoning and some impressively whiffy wound rolls - all par for the course. Excellent stuff - more please!</b></div><div class="separator" style="clear: both;"><br /></div></div></div></div></div>Absolutely, here's to The Old World!</div>Stylushttp://www.blogger.com/profile/01706888762838294158noreply@blogger.com1tag:blogger.com,1999:blog-1478409880372473832.post-21684388498058633842024-01-22T06:00:00.000+00:002024-01-22T06:00:00.209+00:00A Common Power to Keep Them All in Awe<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHzGUr2s71IGOqhEJepvwbk7fwrRzbbhwkgyQHZuR3GsXvBVVwC6BTLgv7KIdTc_qsrDL5Qaxq3uM6SSpRAjZYIHT992q64z-xBuJOTn8QL2jJN0ntX4iKFXj1p2dp4XwUeGbQndu2lpcJuivXCQ_xbs6Hxy8ZfZEBpVjR1JkdDNWfvian8MTDxfSGyaw/s2934/IMG_5172.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2934" data-original-width="2347" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHzGUr2s71IGOqhEJepvwbk7fwrRzbbhwkgyQHZuR3GsXvBVVwC6BTLgv7KIdTc_qsrDL5Qaxq3uM6SSpRAjZYIHT992q64z-xBuJOTn8QL2jJN0ntX4iKFXj1p2dp4XwUeGbQndu2lpcJuivXCQ_xbs6Hxy8ZfZEBpVjR1JkdDNWfvian8MTDxfSGyaw/w320-h400/IMG_5172.JPG" width="320" /></a></div><br />That's a boxset grand slam. Leviathan done!<p></p><span><a name='more'></a></span><p>The tail end of this set (which was one of the best in a while, I'd say) is made up of the Von Ryan's Leapers and the Psychophage. </p><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWv-Sk3S7-i3nb0qMjzydvQwL2iSmAih1vVfHVmp1h9Aal_0BRAmYoOV4eZEYJ36xN791KGKKPph39RDuWdDudS1kl7LgGouCrqFBylvj-eI3TXu7yS-YGtDHWbj4NXsYt6vfLUA9mPQ0K9TfpHNWT0j9P3o1-F8m6DOD2uG-pMFLjkUUPdnQz9z1t7TM/s2807/IMG_5171.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2807" data-original-width="2258" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWv-Sk3S7-i3nb0qMjzydvQwL2iSmAih1vVfHVmp1h9Aal_0BRAmYoOV4eZEYJ36xN791KGKKPph39RDuWdDudS1kl7LgGouCrqFBylvj-eI3TXu7yS-YGtDHWbj4NXsYt6vfLUA9mPQ0K9TfpHNWT0j9P3o1-F8m6DOD2uG-pMFLjkUUPdnQz9z1t7TM/w321-h400/IMG_5171.JPG" width="321" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">They're not Von Ryan's, they're mine.</td></tr></tbody></table><br />The Leapers are a funny one. Quite a decent unit, but I don't think they add much to the Tyranid roster in a way. It's not like the 'Nids are short of fast assault infiltrator units, after all, and they aren't quite priced to move in terms of points. Very pretty though! Their raptorials in particular are very nicely realised, somewhere between hinged claw and mouth. <p></p><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0lfCsjS4bMNa_fVT568r8SluWDkT0BUrx9K3pgFDD_Js5iNbzOPd_DZp2_yVrogwKrXI-jDjdCIn9dwUl4nUXhKDjJUF-tTSgkWarovAybqMoKHW0l2sRquTJ9fcvVtkYPZDaqhxj5o4Z2m15RVvp-9j6hp6YDXrV5bxilDVnJf-G6o-TPxGIDwqTD20/s2897/IMG_5170.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2897" data-original-width="1966" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0lfCsjS4bMNa_fVT568r8SluWDkT0BUrx9K3pgFDD_Js5iNbzOPd_DZp2_yVrogwKrXI-jDjdCIn9dwUl4nUXhKDjJUF-tTSgkWarovAybqMoKHW0l2sRquTJ9fcvVtkYPZDaqhxj5o4Z2m15RVvp-9j6hp6YDXrV5bxilDVnJf-G6o-TPxGIDwqTD20/w271-h400/IMG_5170.JPG" width="271" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Jeepers Leapers</td></tr></tbody></table><br />Lovely posing, too, darting through the undergrowth I've glued under them with whippy tails. <p></p><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC2bznjx0ZLJTCeL1x2xW0CxdW5cPZ9xa3hgol40HsBomTMQK5voJr5x5xItRyeBYPqh2ufDJ_ZSpewJUusXXMPXMzV4FQd81HUiB8AdMrhdTULORdE10ik9D5AQv5wBIr_oU7sXP446Q5Eib_3kTxJmvBXke-whxnCCwv6j4BDB2BiPIwCmVPwOrlr8w/s2696/IMG_5177.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2696" data-original-width="2287" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC2bznjx0ZLJTCeL1x2xW0CxdW5cPZ9xa3hgol40HsBomTMQK5voJr5x5xItRyeBYPqh2ufDJ_ZSpewJUusXXMPXMzV4FQd81HUiB8AdMrhdTULORdE10ik9D5AQv5wBIr_oU7sXP446Q5Eib_3kTxJmvBXke-whxnCCwv6j4BDB2BiPIwCmVPwOrlr8w/w339-h400/IMG_5177.JPG" width="339" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">He needs to work on that handshake.</td></tr></tbody></table><br /><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxe1wKAdpL81H-i7D2sKuHit3zsGWpJ0BSwC6p2dwL9vSEMEvUWKlGzM_N9GQWUFPk9lAik-TcIvdMjXN7Ki_FCw0MB7OY2b8dma7TpMlue4ALfe-LcyR3GcnQxNDBh9wJCjuF6FItT4lcZKS9JW1jKDOqeAE50Lhm4tOgk4_0hNWOVO8VrV11y20faSw/s2629/IMG_5179.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2629" data-original-width="2343" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxe1wKAdpL81H-i7D2sKuHit3zsGWpJ0BSwC6p2dwL9vSEMEvUWKlGzM_N9GQWUFPk9lAik-TcIvdMjXN7Ki_FCw0MB7OY2b8dma7TpMlue4ALfe-LcyR3GcnQxNDBh9wJCjuF6FItT4lcZKS9JW1jKDOqeAE50Lhm4tOgk4_0hNWOVO8VrV11y20faSw/w356-h400/IMG_5179.JPG" width="356" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I see you baby<br />Shaking that ass</td></tr></tbody></table><br />The Psychophage, I was more ambivalent about when I saw the previews. Too much like the Venomcrawler, I thought, although it's longer and leggier. Whilst that's still true, it grew on me as I painted it. I'd still prefer to have the option of not having the smoke stuff coming out of the top, and I did nearly chop it off, but I'm out of green stuff at the moment and didn't want to risk mangling the spires if I couldn't repair them. It's okay, I guess, as psychoactive ash clouds go. I could take or leave it. <p></p><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1QnTyxsBi6AA93HZDVo6K5xl_DM4SzQxjg7fL9WqxLx6kVHUrDJ9sX4b_5PsIVu7yAOVDP9dQWg6Yi0dhQ0yghWrpZN_2K4y72Z5OtuWih5HWoPR7nItF7JAP_Sofo3KbzrqNPrSogowo-xEQYAGRJVW4y3IXJwWwitMXMSpUbh9m66iv9HXBA5dUot4/s2831/IMG_5176.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2810" data-original-width="2831" height="398" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1QnTyxsBi6AA93HZDVo6K5xl_DM4SzQxjg7fL9WqxLx6kVHUrDJ9sX4b_5PsIVu7yAOVDP9dQWg6Yi0dhQ0yghWrpZN_2K4y72Z5OtuWih5HWoPR7nItF7JAP_Sofo3KbzrqNPrSogowo-xEQYAGRJVW4y3IXJwWwitMXMSpUbh9m66iv9HXBA5dUot4/w400-h398/IMG_5176.JPG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Something about that spraying top reminds me of the nightmarish Gonarch from Half Life. Yuk.</td></tr></tbody></table><br /><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpXiopJtoT_nzsS2wPDh9DJDyH-TN-Z7vZfdzs75A1WyQWwwEcu4_dRwlBnLlwJwgjHFNn22jVxeIdbps4lJ6hxxtYlLwDXnr6KhyIhoNDc47W_yFgUV8jPtRCHy8KQLYrnMsi16p_OI1YoOu8WJ7eI75cpKHTi6DtddFp3w7qyTgCWAvNibRwerVO-54/s2941/IMG_5178.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2846" data-original-width="2941" height="388" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpXiopJtoT_nzsS2wPDh9DJDyH-TN-Z7vZfdzs75A1WyQWwwEcu4_dRwlBnLlwJwgjHFNn22jVxeIdbps4lJ6hxxtYlLwDXnr6KhyIhoNDc47W_yFgUV8jPtRCHy8KQLYrnMsi16p_OI1YoOu8WJ7eI75cpKHTi6DtddFp3w7qyTgCWAvNibRwerVO-54/w400-h388/IMG_5178.JPG" width="400" /></a></div><br />So that's that! And, with one very small exception to be revealed, that's my 40K collection done and finished. Never say never, I know, but it'll be pastures new for me if I go on buying models. That's not even a given - not that I'm growing up or anything, and I'll certainly feel bereft without my painting fix. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPxNx_osrTib6iywB9GAhUX4hDfh5VFnHLGB9VZwL5v6syiKQTbkeqYQ6ztHI6s5QzMhsBNqVw_6z23RvSjfY08qxao3BYIMmscJhQkg8K7GBYtloAqX1FlaYKIXw8I5ASMHyWPEPPq_dlelNh1Un4NA6gCujRCy2iCpyXHMLRJD5pBoGVKKLJTrOseqk/s3749/IMG_5181.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2166" data-original-width="3749" height="231" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPxNx_osrTib6iywB9GAhUX4hDfh5VFnHLGB9VZwL5v6syiKQTbkeqYQ6ztHI6s5QzMhsBNqVw_6z23RvSjfY08qxao3BYIMmscJhQkg8K7GBYtloAqX1FlaYKIXw8I5ASMHyWPEPPq_dlelNh1Un4NA6gCujRCy2iCpyXHMLRJD5pBoGVKKLJTrOseqk/w400-h231/IMG_5181.JPG" width="400" /></a></div><br />I do feel, though, after twelve years of pretty solid painting, that my collection is a laurel I could rest on for a while without fear of hurting anything. Whatever benefits one can reap from a massive stack of painstakingly hand-coloured plastic toys, I am fully prepared to now enjoy!<p></p>Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-1478409880372473832.post-68932632289026803192024-01-17T06:00:00.044+00:002024-01-17T08:34:00.584+00:00The Diet of Bugs: Hive Fleet Utoy<p>Pootle here, documenting a new Hive Fleet that has appeared in space near Bagot Prime (as if they didn't have trouble enough there what with the Marines facing Orks, various flavours of Nurgle devotees, Chaos Marines and Necrons). </p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSFfZoljv3LL1Z0OIeynvegsy6FTMqTAyfYnLC5ItQlgHr4lye1fCgnbL-pEbmYDRk55a12XRN4VCDkwcUT0YY72zliLAFKdGoiM0iC5MIjyENYpWe1AzC5K66g4S0vl7XjrjDuWdC3CVgyw68D-6AxpgEhMfLg-SsXOtP6sb66LyBfz24XcjZPn-G9Wc/s3444/IMG_5745.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3444" data-original-width="2908" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSFfZoljv3LL1Z0OIeynvegsy6FTMqTAyfYnLC5ItQlgHr4lye1fCgnbL-pEbmYDRk55a12XRN4VCDkwcUT0YY72zliLAFKdGoiM0iC5MIjyENYpWe1AzC5K66g4S0vl7XjrjDuWdC3CVgyw68D-6AxpgEhMfLg-SsXOtP6sb66LyBfz24XcjZPn-G9Wc/w541-h640/IMG_5745.jpg" width="541" /></a></p><span><a name='more'></a></span><p style="text-align: left;">When I heard that Nids would be in the tenth edition box set I decided to get in early and, before the price rises hit in the spring I bought the combat patrol (Tyrant, 3 Warriors, 36 Termagants) plus a Carnifexes brood and a T-Fex/Tervigon. This meant that when Leviathan hit, I had a proper horde of unpainted plastic. Gulp.</p><p style="text-align: left;"><b>General paint scheme</b></p><p>I decided in advance that this army will be my first foray into Contrast paints. Everything gets a base spray of Chaos Black, then a (pretty heavy) zenithal spray with Wraithbone.</p><p>The main carapace is Stormfiend (as discussed in my <a href="https://woffboot.blogspot.com/2023/06/testagants.html">tester article here</a>, I think this is closer to my version of the original Genestealer colours than Celestium Blue, which Stylus used on his Stealers recently). This is drybrushed with Fenrisian Grey and then Administratum Grey.</p><p>The purple flesh is Magos Purple, with a fine drybrush of Fulgrim Pink on the larger models (I didn't both doing this on the smaller ones).</p><p>Red flesh is Flesh Tearers Red. This has quite a heavy coverage so rather than dilute it, I dry brush with Kislev Flesh.</p><p>Bone is Skeleton Horde as a base, but although that's quite a good effect, I then dry brush with Ushabati Bone, Screaming Skull and Pallid Wych Flesh.</p><p><br /></p><p><b>Swarmlord/Hive Tyrant/Winged Hive Tyrant</b></p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAhp2xHSIMSM6DdTRqtrBxcJXeJR4ycnKi-o3al6MC-SBjQ01QUZC57lQphMeU30Po1_KrUNs5WlSj18iNE0vWYEMUzdwQl6NIjKG9h5PDlTXgoWbJilh-GUoZw7Ab86RKMwxQkxMkz5HHfcJ4WPjAxFcN7lVJNwUspwnTszlmiIFFivkRONKLHn1rBVY/s3226/IMG_5744.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3226" data-original-width="2820" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAhp2xHSIMSM6DdTRqtrBxcJXeJR4ycnKi-o3al6MC-SBjQ01QUZC57lQphMeU30Po1_KrUNs5WlSj18iNE0vWYEMUzdwQl6NIjKG9h5PDlTXgoWbJilh-GUoZw7Ab86RKMwxQkxMkz5HHfcJ4WPjAxFcN7lVJNwUspwnTszlmiIFFivkRONKLHn1rBVY/w350-h400/IMG_5744.jpg" width="350" /></a></p><p>I took a little bit more time over this fella, befitting his status in the hive. He's magnetised to be any of the three options and I'm really pleased with how he's turned out. </p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSFfZoljv3LL1Z0OIeynvegsy6FTMqTAyfYnLC5ItQlgHr4lye1fCgnbL-pEbmYDRk55a12XRN4VCDkwcUT0YY72zliLAFKdGoiM0iC5MIjyENYpWe1AzC5K66g4S0vl7XjrjDuWdC3CVgyw68D-6AxpgEhMfLg-SsXOtP6sb66LyBfz24XcjZPn-G9Wc/s3444/IMG_5745.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3444" data-original-width="2908" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSFfZoljv3LL1Z0OIeynvegsy6FTMqTAyfYnLC5ItQlgHr4lye1fCgnbL-pEbmYDRk55a12XRN4VCDkwcUT0YY72zliLAFKdGoiM0iC5MIjyENYpWe1AzC5K66g4S0vl7XjrjDuWdC3CVgyw68D-6AxpgEhMfLg-SsXOtP6sb66LyBfz24XcjZPn-G9Wc/w338-h400/IMG_5745.jpg" width="338" /></a></p><p>The winged version in particular looks great (better than shows up in the photos). In addition to the usual paints, this was Guilliman Flesh contrast with Bleached Bone and Pallid Wych Flesh drybrushes on top</p><p style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgB3jvvfyuNLcG2MHHhvQ_2p3rRI3sisaCN9yV4nNL101rN-4WxWbiF8yUznz08y6jJgWwTla70xSC2NCiP0ZxF1uLmVT6nVrLoCTM7G0FiBO29-tgmuBcnkHegsd2dDwNDr4H-fPEAoxv8Qx7GIV_G6SgXa5ENAuEGYukZj5M82wtMTjM9zgNI5eNU2Vs/s3921/IMG_5742.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2515" data-original-width="3921" height="410" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgB3jvvfyuNLcG2MHHhvQ_2p3rRI3sisaCN9yV4nNL101rN-4WxWbiF8yUznz08y6jJgWwTla70xSC2NCiP0ZxF1uLmVT6nVrLoCTM7G0FiBO29-tgmuBcnkHegsd2dDwNDr4H-fPEAoxv8Qx7GIV_G6SgXa5ENAuEGYukZj5M82wtMTjM9zgNI5eNU2Vs/w640-h410/IMG_5742.jpg" width="640" /></a></p><div class="separator" style="clear: both;"><b><br /></b></div><div class="separator" style="clear: both;"><b>Broodlord</b></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFjU_49QNR6wcf6BpjRjNJw3rNggpqE56YGeFP5NcKFBEAvzbmZ5aU9ipPENhl9OKq2TKU6Ef5kXE7drbRytv_6zwcjABM98AMvwZmSbD9Z-uGW5cY_LzCf3v3FSSDn80pKbpEluwMr0X31scMYh8xrjwTaqWmAFry5DkMPa6ebiUKdVRnwJvU2EeN6Vg/s3019/IMG_5816.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3019" data-original-width="2809" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFjU_49QNR6wcf6BpjRjNJw3rNggpqE56YGeFP5NcKFBEAvzbmZ5aU9ipPENhl9OKq2TKU6Ef5kXE7drbRytv_6zwcjABM98AMvwZmSbD9Z-uGW5cY_LzCf3v3FSSDn80pKbpEluwMr0X31scMYh8xrjwTaqWmAFry5DkMPa6ebiUKdVRnwJvU2EeN6Vg/w373-h400/IMG_5816.jpg" width="373" /></a></div><div><br /></div>I couldn't find a separate proper Broodlord, however I grabbed a Genestealer Patriarch from eBay (who, let's face it is surely pretty equivalent) and he's going to lead my Stealers into battle.<br /><p><b>Tyranid Warriors</b></p><div class="separator" style="clear: both;">These were a bit of fun: naturally they're magnetised for different weapon options (though the different melee options are no longer any different from each other so I've not bothered doing all of them...yet). However the pack comes with four bodies and heads but only three legs. Searching around for how I could make effective use of this fact, I came across three lizardmen-like models that came free with my Archon Studio ruined cathedral. I decided that it was completely reasonable to say that the hive mind decided to create Tyranid Primes with snakelike lower torsos. However GW, in their infinite wisdom, decided that (wingless) Tyranid Primes were no longer a thing in tenth edition, and furthermore units of Warriors only come in multiples of three. Blast! Never mind, it was fun and who knows what might happen in the next edition (or maybe I'll buy two more packs of Warriors and then create two more lizard mutants to create a "free" fourth unit).</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrg3sfNRic6BvjQfba6babFsVnpVW6B5G4j1Kc5ct_IScKQeevAfcOwf5OlCqu98v915WSHNrMdHxgtw-vpJ9_fEB7DtNdZ4QyoL1XPQfqEZO2y5yHnIvHIVdizwodrcy6FIeeXKtQmxulcHlCo9NuvNz87ZLgA8g2WcBlXsBrQLuyKNBm0ZntrSlc_Qs/s4030/IMG_5647.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2496" data-original-width="4030" height="396" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrg3sfNRic6BvjQfba6babFsVnpVW6B5G4j1Kc5ct_IScKQeevAfcOwf5OlCqu98v915WSHNrMdHxgtw-vpJ9_fEB7DtNdZ4QyoL1XPQfqEZO2y5yHnIvHIVdizwodrcy6FIeeXKtQmxulcHlCo9NuvNz87ZLgA8g2WcBlXsBrQLuyKNBm0ZntrSlc_Qs/w640-h396/IMG_5647.jpg" width="640" /></a></div><div><br /></div><div><br /></div><div><b>Genestealers</b></div><div><b><br /></b></div><div>Technically these guys were my reason for starting Tyranids as I already had several dozen from Space Hulk/Deathwing. The sculpts are far from great, particularly when compared to the very recent ones (drool), but they have classic vibes to compensate and I already have more than I could possibly be likely to want to field...probably.</div><div><b><br /></b></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirLF84HZvvpjEOQc81bV-DKb4qvAPKyrXBxvGFiQ9peeN_OdvD5FXTD0eyX6d34jLS2IiP7pibWOewoHoQWvwoM5ctavDb2u6Nx0Dww7eGxPrA0-4QQXrkW6W2InLeUOs_lAW7DV_Vb6WuhehRWvN1tLPlM2V69t_YaT79po5F7MAjCSDxBPfHXYGqM9g/s3975/IMG_5817.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2027" data-original-width="3975" height="326" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirLF84HZvvpjEOQc81bV-DKb4qvAPKyrXBxvGFiQ9peeN_OdvD5FXTD0eyX6d34jLS2IiP7pibWOewoHoQWvwoM5ctavDb2u6Nx0Dww7eGxPrA0-4QQXrkW6W2InLeUOs_lAW7DV_Vb6WuhehRWvN1tLPlM2V69t_YaT79po5F7MAjCSDxBPfHXYGqM9g/w640-h326/IMG_5817.jpg" width="640" /></a></div><br /><b><br /></b></div><div><b>Von Ryan's Leapers</b></div><div><b><br /></b></div><div>It seems to me that these guys fill the same slot as Genestealers, so I don't really *need* them, but they do look great.</div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhImHXKbOpIrt6rzqjMrnjHwu_l-fMpaRwHjx_SxTFMef8YtnqqgRI3GeLRFHwV9iVx6OS0poTm8SE9BZkCHMYTniTyLKN_LvczI8UnI0DYxilW4xmHWXzgYVSb45Fa61obfhjKfYlNA4v_NOOEfD40XkvHgfEe6i5qZHGixWcf0eNhsp3Jn8x5vKxLEbQ/s3436/IMG_6099.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2396" data-original-width="3436" height="279" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhImHXKbOpIrt6rzqjMrnjHwu_l-fMpaRwHjx_SxTFMef8YtnqqgRI3GeLRFHwV9iVx6OS0poTm8SE9BZkCHMYTniTyLKN_LvczI8UnI0DYxilW4xmHWXzgYVSb45Fa61obfhjKfYlNA4v_NOOEfD40XkvHgfEe6i5qZHGixWcf0eNhsp3Jn8x5vKxLEbQ/w400-h279/IMG_6099.jpg" width="400" /></a></div><br /></div><div><b>Barbgaunts</b></div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzs1sqZ7B6rr15smiPK8mlYTK8-qbJr8-KcHm3JoTyPYOdhkgCU3_YDK7xxA5YIb9ygW3QztIhsY3YZ2wBNDqabi5ERCsjEDVIh4b5zqb-Em4R6beToIA7bGgT9TG7hUEMgF-rqDtbvlXdYbbyRKFIDjuzSGwhFUDcMKi4ae7Oik5U4AWTTa6Z8Gw7Ork/s3466/IMG_6100.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2240" data-original-width="3466" height="259" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzs1sqZ7B6rr15smiPK8mlYTK8-qbJr8-KcHm3JoTyPYOdhkgCU3_YDK7xxA5YIb9ygW3QztIhsY3YZ2wBNDqabi5ERCsjEDVIh4b5zqb-Em4R6beToIA7bGgT9TG7hUEMgF-rqDtbvlXdYbbyRKFIDjuzSGwhFUDcMKi4ae7Oik5U4AWTTa6Z8Gw7Ork/w400-h259/IMG_6100.jpg" width="400" /></a></div></div><div><b><br /></b></div><div><br /></div><div><b>Carnifexes </b></div><div><br /></div>You can't have a Tyranid army without a Distraction Carnifex. And as they come in twos, that's what I have. Both are fully magnetised (lunatic that I am, I've even magnetised the carapace plate that holds their spine banks: I did this before tenth edition dropped which removed the points cost of this kind of thing).<div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWC1OXkSVCCVgsJIIABbji3WB8mVj4zK_L6joaZrWjAXHCoCPd02Tz5DWdaY8DznHIGXjX8EXLlv0HqG0cvvXslsGDjcxHO5oLmrYvW_U_4XVdlB2YB7LGyUT4WRTiaCNZargPFUlBQEC0oQXYqa4jCxnAC3SGiCoR8Iqm1rtnNztUDvvV935cMv7CDfM/s3512/IMG_5652.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2616" data-original-width="3512" height="297" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWC1OXkSVCCVgsJIIABbji3WB8mVj4zK_L6joaZrWjAXHCoCPd02Tz5DWdaY8DznHIGXjX8EXLlv0HqG0cvvXslsGDjcxHO5oLmrYvW_U_4XVdlB2YB7LGyUT4WRTiaCNZargPFUlBQEC0oQXYqa4jCxnAC3SGiCoR8Iqm1rtnNztUDvvV935cMv7CDfM/w400-h297/IMG_5652.jpg" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgd7mpl2Myi4pHz5EUqFN9m5c0bHlTCeqcpl6T1UWULnaBncvlYFRf1SsC-zkm0Go1SCsHnzSEBOTs6EbTFRE4q4ozS5j1axQLJv9TlGj5pH3faNW-Aq3nMpwPQhEIyBi0nJpr35PZsSsj2-F6jge04CSupMJzmSJRoDo-T46x6da8NnLN6RN3SXkhPdQk/s3968/IMG_5653.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2864" data-original-width="3968" height="289" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgd7mpl2Myi4pHz5EUqFN9m5c0bHlTCeqcpl6T1UWULnaBncvlYFRf1SsC-zkm0Go1SCsHnzSEBOTs6EbTFRE4q4ozS5j1axQLJv9TlGj5pH3faNW-Aq3nMpwPQhEIyBi0nJpr35PZsSsj2-F6jge04CSupMJzmSJRoDo-T46x6da8NnLN6RN3SXkhPdQk/w400-h289/IMG_5653.jpg" width="400" /></a></div><div><br /></div>The second one can be a regular Carnifex, but he's got Old One Eye's head so he's also got that option.</div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZrlQBfxm1T810enIOc4s9GnWmfv9XcowJ6vuPJOc2zCDOz7zCBAowEV9qGvOKmNNM45h0BcUDo7_zbEomm1YW_BwI9vWWP72F-OgbKIERdn8lWuQunyFa8QNt6Bqwj_siUwRhiDoSVFAYvmhfa_Zd5sQ-hJCMINo5KnO1K2A2cWIM5pflMZ_-Gjy0cxc/s2714/IMG_5826.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2322" data-original-width="2714" height="343" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZrlQBfxm1T810enIOc4s9GnWmfv9XcowJ6vuPJOc2zCDOz7zCBAowEV9qGvOKmNNM45h0BcUDo7_zbEomm1YW_BwI9vWWP72F-OgbKIERdn8lWuQunyFa8QNt6Bqwj_siUwRhiDoSVFAYvmhfa_Zd5sQ-hJCMINo5KnO1K2A2cWIM5pflMZ_-Gjy0cxc/w400-h343/IMG_5826.jpg" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxSQRTE4zTMbvBp-wEa66-CgaTisFX6_EtxMp4DBpHg7N91VfJA2jx50Ax6lGazmEam9kODrDCH0zJ7TeEU4daXFHm95PwiymcaFFbzgPMntAgH78nLEJeLgP5J1C74AIZBf50Z8M7vvkyVHvd3a-O62jNRscraSHXtOrZvn73MtX1sS4vD56aNB62FkI/s3819/IMG_5828.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2706" data-original-width="3819" height="284" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxSQRTE4zTMbvBp-wEa66-CgaTisFX6_EtxMp4DBpHg7N91VfJA2jx50Ax6lGazmEam9kODrDCH0zJ7TeEU4daXFHm95PwiymcaFFbzgPMntAgH78nLEJeLgP5J1C74AIZBf50Z8M7vvkyVHvd3a-O62jNRscraSHXtOrZvn73MtX1sS4vD56aNB62FkI/w400-h284/IMG_5828.jpg" width="400" /></a></div><br /><div class="separator" style="clear: both;"><b>Tyrannofex/Tervigon</b></div><div><br /></div>I've been on the wrong end of Kraken's Tyrannofex many times so it's great to get hold of one myself and naturally magnetised it so not only does it have all the shooty weapon options, but it can be fielded as a Tervigon as well.</div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIs3qXM5PFK0B5LfPkyzqVahCqJzimuLZYHw_kjACswAUarwI1W7A6zZsuMlFB_KYVMyfMA9wuzi6ZRy7oefp_uFcZesUFxxNowHeoRn_1V-gB6OAvcJGB0GEkrGXqg3iJ5BzNwKPRu0JuaVIThN11geAiYJbR6NlwDutAxXN9OaQXWL-mXIZc0HV4Umw/s3814/IMG_5791.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2817" data-original-width="3814" height="295" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIs3qXM5PFK0B5LfPkyzqVahCqJzimuLZYHw_kjACswAUarwI1W7A6zZsuMlFB_KYVMyfMA9wuzi6ZRy7oefp_uFcZesUFxxNowHeoRn_1V-gB6OAvcJGB0GEkrGXqg3iJ5BzNwKPRu0JuaVIThN11geAiYJbR6NlwDutAxXN9OaQXWL-mXIZc0HV4Umw/w400-h295/IMG_5791.jpg" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDPOLhOOU4atKemLKPecjWMd4yA8_Q86JlGY2ahyphenhyphen787QQEUU80kRX2t7ZDAiTvBnkmIdzwCVUodUZENtcNA2UkE6BGb2t1WlDbuuAueGl75T_AigNTSjTeJkjjKjkF2k_bMqgxD-TEGRLMPYFucxfUsPrmqyGSr3C6sjmIcjjkRnk8ZofujAVR1XpKVyw/s3794/IMG_5793.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2899" data-original-width="3794" height="306" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDPOLhOOU4atKemLKPecjWMd4yA8_Q86JlGY2ahyphenhyphen787QQEUU80kRX2t7ZDAiTvBnkmIdzwCVUodUZENtcNA2UkE6BGb2t1WlDbuuAueGl75T_AigNTSjTeJkjjKjkF2k_bMqgxD-TEGRLMPYFucxfUsPrmqyGSr3C6sjmIcjjkRnk8ZofujAVR1XpKVyw/w400-h306/IMG_5793.jpg" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkYLYppzZUhQJAf33ZD_WMahBFK_rtrF2kfOPuHBR3JID981MUSBH3zq2bNhbAO3Udgrw8BFfPJsBsJYP0GomO5ajewWuXmbVVWZsJQUCRjKoYsfY1vD6EIMqlSfOGwvhdN_rr4EyGBnD1ES7eorQ72u3hBDQL2QgyiuNaXSqtw_dpZsugs4f8Gt0wvwY/s3187/IMG_5792.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2906" data-original-width="3187" height="365" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkYLYppzZUhQJAf33ZD_WMahBFK_rtrF2kfOPuHBR3JID981MUSBH3zq2bNhbAO3Udgrw8BFfPJsBsJYP0GomO5ajewWuXmbVVWZsJQUCRjKoYsfY1vD6EIMqlSfOGwvhdN_rr4EyGBnD1ES7eorQ72u3hBDQL2QgyiuNaXSqtw_dpZsugs4f8Gt0wvwY/w400-h365/IMG_5792.jpg" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div>Here she is as a Tervigon:<br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHHoSSoBtHHzbWzw6Zx7o1OKVdY15Hch1Bq5vMGx6Vh9Ih-KbWHhpNb7pXR1bJXk9t6-uTn-eZar_L1wxq7Ywsl7mMn-jvAB9PGVERz-6RmARWZPyAVmlMT5HNE857lIqmF1mRWp9AzCMorMUISSZtAt6tr1rynv4IDydv3FO-ipkxdgJaAAZePZkGRCY/s4032/IMG_5789.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHHoSSoBtHHzbWzw6Zx7o1OKVdY15Hch1Bq5vMGx6Vh9Ih-KbWHhpNb7pXR1bJXk9t6-uTn-eZar_L1wxq7Ywsl7mMn-jvAB9PGVERz-6RmARWZPyAVmlMT5HNE857lIqmF1mRWp9AzCMorMUISSZtAt6tr1rynv4IDydv3FO-ipkxdgJaAAZePZkGRCY/w400-h300/IMG_5789.jpg" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div><b>In action</b></div><div><br /></div><div>My first game with these guys has already been <a href="https://woffboot.blogspot.com/2024/01/necroyummicon-nids-vs-necrons.html">documented here </a>where they took on Necrons piloted by Kraken. Next up is King in the North this coming weekend! </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwL4RmlyhziiQ6AAwA0E7e-Amv1DC6-xkmJnfJx9Yr3nQgYjajGZJBNXCmXG5_rBZn25V2MFEz9evj_85UAscG7RY4aErocYeinuI_E_m21zi6Harw56Va8hNuIihH3iFxDjbbSadpOmiR-_w4T2W6I63Zv8xTznllRUpuvOoPWVdkZMO4RShBb-ps5mY/s2931/IMG_5951.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2247" data-original-width="2931" height="490" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwL4RmlyhziiQ6AAwA0E7e-Amv1DC6-xkmJnfJx9Yr3nQgYjajGZJBNXCmXG5_rBZn25V2MFEz9evj_85UAscG7RY4aErocYeinuI_E_m21zi6Harw56Va8hNuIihH3iFxDjbbSadpOmiR-_w4T2W6I63Zv8xTznllRUpuvOoPWVdkZMO4RShBb-ps5mY/w640-h490/IMG_5951.jpg" width="640" /></a></div><br /><div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div><br /><p><br /></p></div></div>Unknownnoreply@blogger.com8tag:blogger.com,1999:blog-1478409880372473832.post-81387161701223419652024-01-16T06:00:00.015+00:002024-01-16T06:00:00.284+00:00Dragon my Heels<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTrawTaewJ_ZsVObLY9N5Hh41BeZvEIEf7XO7y_fqlGs__RmsfWZ756A6tfk6deFi3e0WtSJSUDmgj_TE5wqSqpmuae6odTztX733AxClt08SJBtu7qCz3zpJhd8ypfylY4kFBcGVkFLK940GFK5fXRMAE_a-W-i7Y2CsG_RichHt6WzUCilxbXJIBXkU/s1430/IMG_5158.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1041" data-original-width="1430" height="291" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTrawTaewJ_ZsVObLY9N5Hh41BeZvEIEf7XO7y_fqlGs__RmsfWZ756A6tfk6deFi3e0WtSJSUDmgj_TE5wqSqpmuae6odTztX733AxClt08SJBtu7qCz3zpJhd8ypfylY4kFBcGVkFLK940GFK5fXRMAE_a-W-i7Y2CsG_RichHt6WzUCilxbXJIBXkU/w400-h291/IMG_5158.JPG" width="400" /></a></div><br /> I started this about six months ago. Finally!<p></p><span><a name='more'></a></span><p>Dungeons and Lasers had this, Thos the Young Dragon, as a stretch goal in that kickstarter last year. My youngest claimed it for her own even before time ran out on the funding. Once it turned up, she build it, painted half of it, got bored and turned it over to me (rather like the Giant before it). </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEWTnq7b1tiudtFdpHjekW_hyphenhypheniNcjLoMLQmG8wzt2pXuO9L4Zq_VC9LtvhlrZNLs0Ut9iw0Ab_B9iC28uiMf789xd3Q0a6CKvgiXNFMYX-qF4YNC5zgk5GJkEiBGWgIC_L4eeMKSnZJlGbPbNX86ZTBavQI8rY42_6XXDwe5uo2s5uP5bWVPQrCGW-W7Q/s2566/IMG_5156.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2566" data-original-width="2548" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEWTnq7b1tiudtFdpHjekW_hyphenhypheniNcjLoMLQmG8wzt2pXuO9L4Zq_VC9LtvhlrZNLs0Ut9iw0Ab_B9iC28uiMf789xd3Q0a6CKvgiXNFMYX-qF4YNC5zgk5GJkEiBGWgIC_L4eeMKSnZJlGbPbNX86ZTBavQI8rY42_6XXDwe5uo2s5uP5bWVPQrCGW-W7Q/w398-h400/IMG_5156.JPG" width="398" /></a></div><br />Green, red wings, was the brief. Until I painted the wings red, then it was green, green wings. Once I'd done that, it was green, really pale nearly white green wings. I had a vague intent of doing patterns on the wing membranes (eyes or veins or squiggles of some kind), but I'm sick of painting dragon wings now. Also, I'm sick of green. When the updated Green Knight model inevitably comes out, I'm painting him red. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTz4EZ-G5i7fzoNXvIcfyb6ThLmm2MhgjH1MsETu4MCS6ieTN0Z0hSqbDUQnC1JLkdC1whjOwSQWJCMBV67DalW1RkyfWkyqt2M9PF_OSPhw1OqHDhcD8oU8S7Zgsf6LsOLhBiQhyi4CV5nawLx0wIzirJQ_JSkDVLmIFzHZ3yHnH9-BhmdbhaMeRSYCk/s2918/IMG_5155.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2918" data-original-width="2244" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTz4EZ-G5i7fzoNXvIcfyb6ThLmm2MhgjH1MsETu4MCS6ieTN0Z0hSqbDUQnC1JLkdC1whjOwSQWJCMBV67DalW1RkyfWkyqt2M9PF_OSPhw1OqHDhcD8oU8S7Zgsf6LsOLhBiQhyi4CV5nawLx0wIzirJQ_JSkDVLmIFzHZ3yHnH9-BhmdbhaMeRSYCk/w308-h400/IMG_5155.JPG" width="308" /></a></div><br />Nice scenic base - the chest is a bit bare of detail, I had to paint the wood grain on, but otherwise the gold spilling down the sides and the various gems, sacks and bones scattered about are very nice. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5Bpnorpj2AhlhrcVSQtcSQDPv6XpnqKBHUxT5wJUixbm2Cs68VlBpYYU9zEDnAVdVcNxMvE9xYIu-AG4VgZHcK8l1YK81m5pYGgo-JIA-6Uwqb_8VbvWgWkZiGwVH8BQnl-vz39e9UKHpCC-xE0n1I273eWlAf7qXZ5UgiBF9Qm5h0GA_1EUaYc1uPPg/s2240/IMG_5154.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1869" data-original-width="2240" height="334" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5Bpnorpj2AhlhrcVSQtcSQDPv6XpnqKBHUxT5wJUixbm2Cs68VlBpYYU9zEDnAVdVcNxMvE9xYIu-AG4VgZHcK8l1YK81m5pYGgo-JIA-6Uwqb_8VbvWgWkZiGwVH8BQnl-vz39e9UKHpCC-xE0n1I273eWlAf7qXZ5UgiBF9Qm5h0GA_1EUaYc1uPPg/w400-h334/IMG_5154.JPG" width="400" /></a></div><br />Been a while since I painted a dragon, too! Good to do something for the Fantasy side, especially with a certain rank-and-flank game coming up. I can probably find a use for it there some day...<p></p>Unknownnoreply@blogger.com5tag:blogger.com,1999:blog-1478409880372473832.post-71601255174639082902024-01-15T06:00:00.045+00:002024-01-15T07:36:27.541+00:00Pyramid Scheme: The Scourged vs Necrons<p>My Chaos Space Marines are presented with some very large targets...<br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0imHRhu2iVb4D062TMrpTdyeAzvHXYtyMkhhYAwSD3fSr6zUlAgTs0hLrw93zrXPcs16GsnE73X6iorgRZ1SpGtG4H1a4719UMw_10vVVodTOvV-8bUTnlHXPxTKAenKX9pg72mo2auWyWk0r734_fM9iiFqHrdvDYxtFrmxsBtGwhO5u6VIwf4xULNI/s4080/20240104_115603.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Winters SEO battle report - Warhammer 40k - 10th Edition - The Scourged Chaos Space Marines vs Necrons Hypercrypt Legion - 2000pts" border="0" data-original-height="2296" data-original-width="4080" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0imHRhu2iVb4D062TMrpTdyeAzvHXYtyMkhhYAwSD3fSr6zUlAgTs0hLrw93zrXPcs16GsnE73X6iorgRZ1SpGtG4H1a4719UMw_10vVVodTOvV-8bUTnlHXPxTKAenKX9pg72mo2auWyWk0r734_fM9iiFqHrdvDYxtFrmxsBtGwhO5u6VIwf4xULNI/w640-h360/20240104_115603.jpg" title="Winters SEO battle report - Warhammer 40k - 10th Edition - The Scourged Chaos Space Marines vs Necrons Hypercrypt Legion - 2000pts" width="640" /></a></div><p></p><a name='more'></a><br /><div>In their first outing at a full 2,000pts, <b><a href="https://woffboot.blogspot.com/p/heretic-astartes-scourged.html">The Scourged</a></b> emerged to face Winters SEO. This time I was facing his Shattered Dynasty Necrons. They were trying out the Hypercrypt Legion, which meant they'd be teleporting all over the place. Luckily, I'd brought a lot of guns.</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiomwllXpQD9B7KHUs9gzw6juVViN5TIsrD30Md7nh2ZEMhTG_1nK-8vdTiBEOzhbxfJ6WhnDUB79x7TuFpZHn7blXjthkY5jpJ0L-cUXFyre8wyfaELIRfLJfAaiqPmmqAItB-n6b9csCalz_xQDoVz4UXiOqtOygJScSr4CVzRfDFAHfsoAQEvsQa6iQ/s4080/20240104_115556.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Winters SEO battle report - Warhammer 40k - 10th Edition - The Scourged Chaos Space Marines vs Necrons Hypercrypt Legion - 2000pts" border="0" data-original-height="2296" data-original-width="4080" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiomwllXpQD9B7KHUs9gzw6juVViN5TIsrD30Md7nh2ZEMhTG_1nK-8vdTiBEOzhbxfJ6WhnDUB79x7TuFpZHn7blXjthkY5jpJ0L-cUXFyre8wyfaELIRfLJfAaiqPmmqAItB-n6b9csCalz_xQDoVz4UXiOqtOygJScSr4CVzRfDFAHfsoAQEvsQa6iQ/w640-h360/20240104_115556.jpg" title="Winters SEO battle report - Warhammer 40k - 10th Edition - The Scourged Chaos Space Marines vs Necrons Hypercrypt Legion - 2000pts" width="640" /></a></div><div><br /></div><div>This one's free to watch on YouTube:</div><div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/sc46wmpsYhE" width="320" youtube-src-id="sc46wmpsYhE"></iframe></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div><h3 style="text-align: left;">Chaos Space Marines - The Scourged</h3></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGLLmxtafWkof3tNxgUzgIyZ6c2N-6cl222Iaab7ljNIjCB4sukZmzTbzLFpSQTGG1BtyaTm5zRtNaUJjzrN1fSpZwl4AccSoCOfkQWU8L96nh4QR-uyqhdVleHzxRZgpBbeWC8vbRPgL3pTJSFcMXMh3-I2hBKDsLkIF5VHiLBACIKAQJpn9viszNHNI/s3387/20240104_105756.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Winters SEO battle report - Warhammer 40k - 10th Edition - The Scourged Chaos Space Marines vs Necrons Hypercrypt Legion - 2000pts" border="0" data-original-height="1465" data-original-width="3387" height="276" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGLLmxtafWkof3tNxgUzgIyZ6c2N-6cl222Iaab7ljNIjCB4sukZmzTbzLFpSQTGG1BtyaTm5zRtNaUJjzrN1fSpZwl4AccSoCOfkQWU8L96nh4QR-uyqhdVleHzxRZgpBbeWC8vbRPgL3pTJSFcMXMh3-I2hBKDsLkIF5VHiLBACIKAQJpn9viszNHNI/w640-h276/20240104_105756.jpg" title="Winters SEO battle report - Warhammer 40k - 10th Edition - The Scourged Chaos Space Marines vs Necrons Hypercrypt Legion - 2000pts" width="640" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">I don't usually run shooting armies, so The Scourged are something of a novelty. I started them back in 8th Edition, when shooty Helbrutes were sub-par and Vindicators downright useless - but the wheel turns around and both of them can be brutal in this edition. Thematically, the whole army gets the Mark of Tzeentch (even down the Spawn, who have no earthly use for it), and that makes their shooting even more deadly when the Dark Pacts are in effect.</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">I do need some melee options, so a small unit of Chosen can race ahead in the Rhino and chop things up, while the Dark Apostle leads the big mob of melee Cultists. Everything else is in service to the big guns!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">I've still got a couple of units to be painted for this army, but luckily Cultists and Spawn are always on hand to pad out the numbers and soak up bullets.</div><div class="separator" style="clear: both; text-align: left;"><ul style="text-align: left;"><li><b><i>Artemidorus </i>- Sorcerer</b><br />Force weapon, Bolt pistol, Infernal gaze, Mark of Tzeentch</li><li><b><i>Lucianus </i>- Dark Apostle</b><br />2 x Dark Disciples, accursed crozius, Bolt pistol, Mark of Tzeentch</li><li><b><i>Calpurnia-114</i> - Warpsmith</b><br />Exalted weapon, flamer tendril, melta tendril, plasma tendril, Mark of Tzeentch</li><li><b>20 x Cultist Mob</b><br />Brutal assault weapons, Autopistols, 2 x flamers, 2 x heavy stubbers, cultist grenade launcher, Mark of Tzeentch</li><li><b>10 x Cultist Mob</b><br />Cultist firearm, close combat weapons, heavy stubber, Mark of Tzeentch</li><li><b>5 x Legionaries</b><br />Accursed weapon, plasma pistol, bolt pistols, boltguns, missile launcher, chaos icon, Mark of Tzeentch</li><li><b>5 x Legionaries</b><br />Accursed weapon, plasma pistol, bolt pistols, boltguns, balefire tome, chaos icon, Mark of Tzeentch</li><li><b>5 x Chosen</b><br />Accursed weapons, boltguns, bolt pistols, 2 x combi-weapon, Mark of Tzeentch</li><li><b>5 x Havocs</b><br />Accursed weapon, boltgun, 2 x Havoc lascannon, 2 x Havoc autocannon, Mark of Tzeentch</li><li><b>Helbrute</b><br />Twin lascannon, Missile launcher, close combat weapon, Mark of Tzeentch</li><li><b>Helbrute</b><br />Twin lascannon, Missile launcher, close combat weapon, Mark of Tzeentch</li><li><b>2 x Chaos Spawn</b><br />Hideous mutations, Mark of Tzeentch</li><li><b>2 x Chaos Spawn</b><br />Hideous mutations, Mark of Tzeentch</li><li><b>2 x Chaos Spawn</b><br />Hideous mutations, Mark of Tzeentch</li><li><b>Chaos Predator Annihilator</b><br />Predator twin lascannon, 2 x Lascannons, Armoured tracks, Mark of Tzeentch</li><li><b>Chaos Predator Destructor</b><br />Predator autocannon, 2 x Heavy bolters, Armoured tracks, Mark of Tzeentch</li><li><b>Chaos Vindicator</b><br />Demolisher cannon, Combi-bolter, Armoured tracks, Mark of Tzeentch</li><li><b>Chaos Vindicator</b><br />Demolisher cannon, Combi-bolter, Armoured tracks, Mark of Tzeentch</li><li><b>Chaos Rhino</b><br />Combi-bolter, Armoured tracks, Mark of Tzeentch</li></ul></div><div class="separator" style="clear: both; text-align: left;"><br /></div></div></div><div class="separator" style="clear: both; text-align: left;"><div><h3>Necrons - The Shattered Dynasty - Hypercrypt Legion</h3></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB31JErD8LFvuVgglYOtofgb2jBXzBmx0XuBMlmC8nrdsnRtekc8H-hDrq8X_SzuvNNuHMrtheUgM028GyDRbR_zvBaH_Puji2lIyENVZNlEmsdOSs8swb8h6J7b7-T0vwzdKHIFPTYtuXuR-FgLsPyOZLdWgO7v_oPYvmQ_vnxXV7XBdYocf25mj3XBs/s3180/20240104_105805.jpg" style="margin-left: 1em; margin-right: 1em;"><img alt="Winters SEO battle report - Warhammer 40k - 10th Edition - The Scourged Chaos Space Marines vs Necrons Hypercrypt Legion - 2000pts" border="0" data-original-height="1832" data-original-width="3180" height="368" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB31JErD8LFvuVgglYOtofgb2jBXzBmx0XuBMlmC8nrdsnRtekc8H-hDrq8X_SzuvNNuHMrtheUgM028GyDRbR_zvBaH_Puji2lIyENVZNlEmsdOSs8swb8h6J7b7-T0vwzdKHIFPTYtuXuR-FgLsPyOZLdWgO7v_oPYvmQ_vnxXV7XBdYocf25mj3XBs/w640-h368/20240104_105805.jpg" title="Winters SEO battle report - Warhammer 40k - 10th Edition - The Scourged Chaos Space Marines vs Necrons Hypercrypt Legion - 2000pts" width="640" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both;"><ul><li><b>Imotekh the Stormlord<br /></b>Gauntlet of Fire, Staff of the Destroyer</li><li><b>Lokhurst Lord</b><br />Staff of light</li><li><b>10 x Necron Warriors</b><br />Gauss flayer</li><li><b>10 x Necron Warriors</b><br />Gauss flayer</li><li><b>10 x Necron Warriors</b><br />Gauss flayer</li><li><b>10 x Immortals</b><br />Gauss blaster</li><li><b>6 x Lokhurst Destroyers</b><br />Gauss cannon</li><li><b>Triarch Stalker</b><br />Heat ray, Stalker's forelimbs</li><li><b>Triarch Stalker</b><br />Heat ray, Stalker's forelimbs</li><li><b>Annihilation Barge</b><br />Gauss cannon, Twin tesla destructor</li><li><b>Annihilation Barge</b><br />Gauss cannon, Twin tesla destructor</li><li><b>Monolith</b><br />Particle whip, Portal of exile, Death rays</li><li><b>Monolith</b><br />Particle whip, Portal of exile, Death rays</li></ul></div></div></div>Stylushttp://www.blogger.com/profile/01706888762838294158noreply@blogger.com0tag:blogger.com,1999:blog-1478409880372473832.post-11057713809701028262024-01-10T06:00:00.005+00:002024-01-14T21:00:56.857+00:00Necroyummicon: Nids vs Necrons<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpwl7Z3vB6auv9uuyhBcQlzf_6Hg3hq6U1VMFVl8wC76M07CUavIqgqopvP1yRNy-jCqT7OYaTZ1DH4bm57JUP5A5Y470hKt85NPVgib4-nPt4B-9RkK_6LPvEGzQftAq3HRelAr7uD9ytIUA1oZ6Kdl167mIdOQAIDrK-RXPYK3OOgjkCX8yvHzQhjmA/s3032/IMG_5899.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3032" data-original-width="2300" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpwl7Z3vB6auv9uuyhBcQlzf_6Hg3hq6U1VMFVl8wC76M07CUavIqgqopvP1yRNy-jCqT7OYaTZ1DH4bm57JUP5A5Y470hKt85NPVgib4-nPt4B-9RkK_6LPvEGzQftAq3HRelAr7uD9ytIUA1oZ6Kdl167mIdOQAIDrK-RXPYK3OOgjkCX8yvHzQhjmA/w486-h640/IMG_5899.jpg" width="486" /></a></div><p>First game of 2024 for me (Pootle), and <b>Kraken (in bold) </b>has agreed to let me test drive the Nid list I'll be taking to King in the North in a couple of weeks. </p><p></p><p><b>Punching bag to the stars, that's me! </b></p><p>I'm less of a star, more of a brown dwarf.</p><span><a name='more'></a></span><h3 style="text-align: left;">New Year's Eatings</h3><p>Kraken and I played a great game before Christmas where I led his Tyranids against a mixed Imperial force - that was very close game and well worth<a href="https://woffboot.blogspot.com/2023/12/violent-night-tyranids-vs-custodes.html"> taking a look here</a> if you've not seen it yet.</p><p>This is the first run out for my own Tyranids however. It's based entirely on pre-Leviathan models (I'm just starting on painting the first Leviathan plastic now) as I'd "invested" in a few boxes of Nids in the Spring prior to price rises when I saw that 10th edition would be bringing Nids in.</p><p>Leading the charge is a Walkrant with an enhancement that gives him a 5+ FNP that increases to a massive 4+ FNP if he's lost wounds at the start of any turn. That should boost his survivability. I'm also expecting to pass every single FNP this game because I failed so many in my last game!</p><p>Old One Eye will lead a Carnifex to be a distracting wrecking ball hurled at the metallic lines opposite me. They'll both benefit from the Carnifex's ability to move an additional D6+2" towards the enemy if the Carnifex loses any wounds to shooting (that works in Overwatch too), and Old One Eye himself not only has a 5+ FNP but also regenerates D3 wounds in both players' command phases.</p><p>Another problem to fling at Kraken's army is a Broodlord and ten Genestealers. They're a proper glass cannon these days, but, with an 8" Scout move, I plan to throw them forwards and see what happens: they certainly can't be ignored. The Broodlord has the <i>Alien Cunning</i> enhancement that allows me to redeploy three units prior to starting the first turn so they don't need to be hidden behind a building to start with.</p><p>Then there are two units of Gants and a unit of Warriors to grab objectives, and a T-Fex with Acid Spray to round out the list. Having seen how effective that beast is on overwatching enemy movement back in <a href="https://woffboot.blogspot.com/2023/06/tenth-space-marines-vs-tyranids.html">my first foray into tenth</a>, I'm keen to try being on the other end of that gun.</p><p>I've only got two units (and four models) with Synapse, so that could prove to be a problem. I've yet to experiment with how Synapse works these days so let's see...</p><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid8pw31YgregzeNcrZNLwS_JrpmUKUsoIjw86wWMwxwOBFkq0dQK4lOKd1ZAK-15zIwweap_OHoGyTVRZPhD9AhXCq2oft7zrlfEMkmL1kE8LmCdyD59ulW-p_Y2zkl5jmvj8PB6C0KumWS1lXpaW1XHVYXrEdu0r-bDh2CEOT6zPWc7AJy6Dn2um4dZc/s4032/IMG_5869.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid8pw31YgregzeNcrZNLwS_JrpmUKUsoIjw86wWMwxwOBFkq0dQK4lOKd1ZAK-15zIwweap_OHoGyTVRZPhD9AhXCq2oft7zrlfEMkmL1kE8LmCdyD59ulW-p_Y2zkl5jmvj8PB6C0KumWS1lXpaW1XHVYXrEdu0r-bDh2CEOT6zPWc7AJy6Dn2um4dZc/w640-h480/IMG_5869.jpg" width="640" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><h4 style="text-align: left;">Invasion Fleet Detachment</h4><div><ul style="text-align: left;"><li><b>Hive Tyrant</b>: Heavy Venom Cannon, Monstrous Bonesword & Lash Whip. <i>Warlord</i> with <i>Adaptive Biology</i> enhancement</li><li><b>Old One Eye </b></li><li><b>Broodlord</b>: <i>Alien Cunning </i>enhancement</li><li><b>10 Termagants</b>: Devourers</li><li><b>10 Termagants</b>: Spine Fists</li><li><b>10 Genestealers</b></li><li><b>3 Tyranid Warriors with Ranged Bioweapons</b>: Venom Cannon, 2x Deathspitters</li><li><b>Carnifex</b>: Bio-plasma, Spine Banks, Carnifex Scything Talons, Carnifex Extra Scything Talons</li><li><b>Tyrannofex</b>: Acid Spray</li></ul><div>1,250 points</div></div><div><br /></div><div><br /></div><h3 style="text-align: left;">Dead Lead Redemption</h3><div><br /></div><div><b>This is only my second try with a Necron list, but I hear good things about them these days. </b></div><div><b><br /></b></div><div><b>Plenty of HQ, which activates the special rules for this detachment, then lots of terminator-types in various sizes. These are backed by all sorts of spindly death robots, most of whom seem more or less identical to me. They stay towards the back, is my understanding, whilst the smaller ones do the hard work of claiming things. </b></div><div><b><br /></b></div><div><b>Padding my front line is a large number of scarabs. They don't need to do much, just stop my big units taking the brunt of Genestealer or Carnifex charges. The game plan is simple enough - swamp the mid-board with steel, try and bog the most damaging attackers down in my tarpits and shred all his puny infantry for the temerity of existing in my presence. Simple!</b></div><div><b><br /></b></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEakqOV6H3wwKgNqCazvH7vDrli43lPX9sBEzkjGVJXGjtrGe1RHIJ65uUg_1OxbCn_RBPZNfw3nEMZWvKWQJrVfMsoV4QQFvCZN9_Td3vJIhg2-qYoOnUhctrHVLqiRieT4lsg5qqDxwaiaoZzZprUrgOZYg1Cs735z2qZMMe9oRhgnv_I7xaJ-16sVk/s3388/IMG_5868.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="2057" data-original-width="3388" height="388" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEakqOV6H3wwKgNqCazvH7vDrli43lPX9sBEzkjGVJXGjtrGe1RHIJ65uUg_1OxbCn_RBPZNfw3nEMZWvKWQJrVfMsoV4QQFvCZN9_Td3vJIhg2-qYoOnUhctrHVLqiRieT4lsg5qqDxwaiaoZzZprUrgOZYg1Cs735z2qZMMe9oRhgnv_I7xaJ-16sVk/w640-h388/IMG_5868.jpg" width="640" /></a></div><div><b><br /></b></div><div><b><br /></b></div><div><b>Awakened Dynasty Detachment</b></div><div><ul style="text-align: left;"><li><b>Overlord </b>with Resurrection Orb, Staff of Light, Warlord with Phasal Subjugator</li><li><b>Royal Warden</b> with Relic Gauss Blaster and Veil of Darkness</li><li><b>Technomancer </b>with Staff of Light and Nether-realm Casket</li><li><b>5 Immortals</b> with Tesla Carbines</li><li><b>20 Necron Warriors</b> with Gauss Flayers</li><li><b>10 Necron Warriors </b>with Gauss Flayers</li><li><b>6 Canoptek Scarab Swarms</b></li><li><b>6 </b>more <b>Canoptek Scarab Swarms</b></li><li><b>Annihilation Barge</b> with Twin Tesla Destructors and Gauss Cannon</li><li><b>Canoptek Doomstalker</b> with Doomsday Blaster and Twin Gauss Flayers</li><li><b>Canoptek Reanimator </b>with Atomiser Beams</li><li><b>Triarch Stalker</b> with Heavy Gauss Cannon Array</li></ul></div><div>1240 points</div><div><br /></div><div><br /></div><h3 style="text-align: left;">Mission and Deployment</h3><div><b><div><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLKos9_7MpSUyVRfxsfevTlk-m6rkyCdLcZ7eYmK-iRg80sJfn5g1SBQATmF2GUSQElvvBg5GrtFFhDPjUEdg5aEUSr4UUAQZfgRJm7B0IkEUK8fadvrXH19GLJlhCD4pVPRAfFj0WA-LZI5oepmYyG4a6A8tD2yXMucy08yAbjQRrpXM9LStfrwuL3nc/s2573/IMG_5870.jpg" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="2146" data-original-width="2573" height="534" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLKos9_7MpSUyVRfxsfevTlk-m6rkyCdLcZ7eYmK-iRg80sJfn5g1SBQATmF2GUSQElvvBg5GrtFFhDPjUEdg5aEUSr4UUAQZfgRJm7B0IkEUK8fadvrXH19GLJlhCD4pVPRAfFj0WA-LZI5oepmYyG4a6A8tD2yXMucy08yAbjQRrpXM9LStfrwuL3nc/w640-h534/IMG_5870.jpg" width="640" /></a></div><div><b><br /></b></div><div><b><br /></b></div>Relatively standard Leviathan game for tonight; we're playing the one that only gives up to 10VP for controlling two objectives, plus up to 15VPs for how many are controlled at the end of the game. We're both drawing missions, we've gone for a long-edge deployment and we're placing the objectives freely instead of using the map, and our twist for tonight gives us three secondaries a turn instead of two. </b></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRm-Y6C9wk7HPkuwi2emr5JfjeWLGHLisK3WrMZsmmqJCRNL3qBougF6z8mfEMe0-my35EYhhbfRcDMOn5iIpuWn6SAlRkE7Cf8UEDbdp7R0eXBmnRt5i0YNGV8zjIH0er-5cAjhHp2ajyymeGy-t8zP4Jv5rehp3ePoIqPyl3y9h9prHA9FE-bmofDxM/s3485/IMG_5876.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2855" data-original-width="3485" height="328" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRm-Y6C9wk7HPkuwi2emr5JfjeWLGHLisK3WrMZsmmqJCRNL3qBougF6z8mfEMe0-my35EYhhbfRcDMOn5iIpuWn6SAlRkE7Cf8UEDbdp7R0eXBmnRt5i0YNGV8zjIH0er-5cAjhHp2ajyymeGy-t8zP4Jv5rehp3ePoIqPyl3y9h9prHA9FE-bmofDxM/w400-h328/IMG_5876.jpg" width="400" /></a></div><div><br /></div><div><div><b>My plan for deployment is the big unit of Necrons led by the Overlord and the Technomancer, screened on either side by Scarabs and backed by all the walkers. Immortals to one side with the Royal Warden, ready to flex and redeploy to where I need them later. </b></div><div><br /></div></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYpEGwO2AiVZ1iiv0TMKw-Cn4GnkFSkLXGmo_wX0S4ZftMGW1A9Cl8VSqUQ3XkHqiPdoeRJbCpP3S_TQlM8U_lQ94K_VJDtzLXtnEYntmz19gcF6JWoC83c8KUOHqGapOU3Fnqt5_p3fW6N6qx0bDcpR4dzMBrWCzMNjq1Ch67HNbE4QIWou-leBaXNIk/s4032/IMG_5877.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYpEGwO2AiVZ1iiv0TMKw-Cn4GnkFSkLXGmo_wX0S4ZftMGW1A9Cl8VSqUQ3XkHqiPdoeRJbCpP3S_TQlM8U_lQ94K_VJDtzLXtnEYntmz19gcF6JWoC83c8KUOHqGapOU3Fnqt5_p3fW6N6qx0bDcpR4dzMBrWCzMNjq1Ch67HNbE4QIWou-leBaXNIk/w400-h300/IMG_5877.jpg" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">Kraken reminds me that I've paid 30 points for Alien Cunning to redeploy three units. After some messing about I decide to send the Stealers and Hive Tyrant up my left flank. </div><div class="separator" style="clear: both; text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipPhVGpWnVqoumInvMFzE1kgHGdvDVoDOUdMXb7FkeB8EU7eoPg3fmszM7n9uwQrqWFMDTxdoGogDcmW_eAy7C8h7g0xBnIpj0I9Ve_6CcAPkAsHHUeauBJLUUpVl1WJf9hbh75atxAhyJIAyaExGx-CuywurcwZ5Od1Ur-OwFKqMld_Ok94fHHlIrl58/s3467/IMG_5881.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2300" data-original-width="3467" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipPhVGpWnVqoumInvMFzE1kgHGdvDVoDOUdMXb7FkeB8EU7eoPg3fmszM7n9uwQrqWFMDTxdoGogDcmW_eAy7C8h7g0xBnIpj0I9Ve_6CcAPkAsHHUeauBJLUUpVl1WJf9hbh75atxAhyJIAyaExGx-CuywurcwZ5Od1Ur-OwFKqMld_Ok94fHHlIrl58/w400-h265/IMG_5881.jpg" width="400" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div></div><div>The Carnifexes will be just to their right, heading for the lefthand side of hte hill (via the lefthand midfield objective) whilst the T-Fex heads straight for the central objective.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5WNCc9NWvD4cbq0CrDdk0PXo4sPPzXvQ-zInfsdWiMt8zMlcC5r4IaHaHPNTG2xfE366K1o5vC5GBKFGnM1jpq90zQvwzp55mg74Tbor_JgafnFigR3HBG90tfRjNJCSDf4yuk7T_DiWyHpW0IMxPoyC2Ujybq5K4XZ2faFs5tvEknUxmk4OZQ3D_r9A/s4030/IMG_5879.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2384" data-original-width="4030" height="236" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5WNCc9NWvD4cbq0CrDdk0PXo4sPPzXvQ-zInfsdWiMt8zMlcC5r4IaHaHPNTG2xfE366K1o5vC5GBKFGnM1jpq90zQvwzp55mg74Tbor_JgafnFigR3HBG90tfRjNJCSDf4yuk7T_DiWyHpW0IMxPoyC2Ujybq5K4XZ2faFs5tvEknUxmk4OZQ3D_r9A/w400-h236/IMG_5879.jpg" width="400" /></a></div><br /><div class="separator" style="clear: both; text-align: left;"><div><b>Pootle rolls first turn. Go time!</b></div><div><br /></div></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikJPm-oYTM3RuWFqNz-RHo9ugusj765CIWyQqc5m2fKPE8OEWInUHEnUoeRy2NiZ-3-fNHnA9S6bWNWAoHGFFXbiU3gRDHK7Wwpf_yxNi8c2p1xcPh_EKZ2PoP99kviaABp_isIkrEaH5rI4nDwfE7zWYqE8Wpf8wIheun0WBUIqn6M_b889OgJlekNdo/s1080/NommyNecricon_Deployment.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1080" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikJPm-oYTM3RuWFqNz-RHo9ugusj765CIWyQqc5m2fKPE8OEWInUHEnUoeRy2NiZ-3-fNHnA9S6bWNWAoHGFFXbiU3gRDHK7Wwpf_yxNi8c2p1xcPh_EKZ2PoP99kviaABp_isIkrEaH5rI4nDwfE7zWYqE8Wpf8wIheun0WBUIqn6M_b889OgJlekNdo/w426-h640/NommyNecricon_Deployment.jpg" width="426" /></a></div><div><br /></div><h3 style="text-align: left;">Tyranids Turn 1</h3><h4 style="text-align: left;"><div style="font-weight: 400;">My secondary objectives (which we only remember to draw halfway through Kraken's turn!) are Area Denial (auto-success; seems odd that this is allowed on turn 1), Capture Enemy Outpost (which isn't going to happen), and Cleanse (which I would have ignored had known about it at the time).</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWAeC3zN5Zb5CFJ1jVMq7SO0OqJjjfWmQou4p0Urgnhhu2FX7gx-lkCiBl_6fFwxFIj3gs_10l1m14f5AjJ-kiIb0kLVDwytLc-znlgjdAh6VsoM61l4Tos0FVww4Z_oN8_M7jbx6EqhTjR5gUbyeYwjMMz7DPxMgJwZ_Gu92GD3GK5UlKRcQrjbUYkGM/s1080/NommyNecricon_Turn_1_Tyranids.jpg"><img border="0" data-original-height="1080" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWAeC3zN5Zb5CFJ1jVMq7SO0OqJjjfWmQou4p0Urgnhhu2FX7gx-lkCiBl_6fFwxFIj3gs_10l1m14f5AjJ-kiIb0kLVDwytLc-znlgjdAh6VsoM61l4Tos0FVww4Z_oN8_M7jbx6EqhTjR5gUbyeYwjMMz7DPxMgJwZ_Gu92GD3GK5UlKRcQrjbUYkGM/w426-h640/NommyNecricon_Turn_1_Tyranids.jpg" width="426" /></a></div></h4><div>I roll a six to advance the Carnifexes (gulp) so they're suddenly distracting as all hell. </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic8ol9PYHe4MkKvnuczG77isOPzzNm4vtyK1OvxEFmi3VsUn0dvqQqdjfaMfMoYaDXpIquG4HMKhngR13wo9xhl4qm4VOtX5ySwylV_ATKWltmH9ODsTnzDAxKqLZgM6WqvyJ1sodviNo8TpWlPB5Np-eZ2zNWkJ39FJbchyphenhyphenT0IthG5vK59YohHILNQXA/s3391/IMG_5883.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2391" data-original-width="3391" height="283" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic8ol9PYHe4MkKvnuczG77isOPzzNm4vtyK1OvxEFmi3VsUn0dvqQqdjfaMfMoYaDXpIquG4HMKhngR13wo9xhl4qm4VOtX5ySwylV_ATKWltmH9ODsTnzDAxKqLZgM6WqvyJ1sodviNo8TpWlPB5Np-eZ2zNWkJ39FJbchyphenhyphenT0IthG5vK59YohHILNQXA/w400-h283/IMG_5883.jpg" width="400" /></a></div><br /></div><div>Meanwhile the Genestealers (who had an 8" Scout move) move up into the cover of the lefthand ruin, ready to pounce on something next turn. The Hive Tyrant jogs alongside them, keeping them in Synapse (which will enable me to give them a 5+ FNP next turn if required).</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCvzRr_XGOdL71-n5YHU75qn51QIQGYLMIQKrfsim-8Xva2MpbUSBkNizA2lRJogHQcbXjojaRvuORunrm-WtFKKo1BeeZPzKSelAJMr4BmdENWzMtRy9lyax9TrgT-VElFTIihyphenhyphenZuhyphenhypheny-jW3XR9exueUVdej8tMVHP5ZNMqXZGxar9l2OId9axRfC3-M/s3127/IMG_5882.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3127" data-original-width="2680" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCvzRr_XGOdL71-n5YHU75qn51QIQGYLMIQKrfsim-8Xva2MpbUSBkNizA2lRJogHQcbXjojaRvuORunrm-WtFKKo1BeeZPzKSelAJMr4BmdENWzMtRy9lyax9TrgT-VElFTIihyphenhyphenZuhyphenhypheny-jW3XR9exueUVdej8tMVHP5ZNMqXZGxar9l2OId9axRfC3-M/w343-h400/IMG_5882.jpg" width="343" /></a></div><div><br /></div><div>The T-Fex waddles towards the central objective and unloads its Acid Spray at the Scarabs opposite me. I'm conscious of their tar-pitting capabilies and there's a good chance I can melt most of them, but I roll poorly and only two bases fall.</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXUhoGTGf5lFXY_Ql9-w5XYtVh1gEyqvw-f2ecH5RkXlq1-59j6YhnytWvW0u1sBt0XTmYFFoBlMzbQcYe3pRLyWe6BpEQyfdvYo8aJ15TN-rGopXQy-FABQu9nlUKSO50WA-b_gQzTrXskPIsVmbJyROaanW07Y7SJs6H8sIZTZMbBKVxvHw6f4-_gbY/s3656/IMG_5884.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2492" data-original-width="3656" height="272" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXUhoGTGf5lFXY_Ql9-w5XYtVh1gEyqvw-f2ecH5RkXlq1-59j6YhnytWvW0u1sBt0XTmYFFoBlMzbQcYe3pRLyWe6BpEQyfdvYo8aJ15TN-rGopXQy-FABQu9nlUKSO50WA-b_gQzTrXskPIsVmbJyROaanW07Y7SJs6H8sIZTZMbBKVxvHw6f4-_gbY/w400-h272/IMG_5884.jpg" width="400" /></a></div><div><br /></div>The Tyranid Warriors daisy chain forwards so they're still holding my home objective but can put shots into the Immortals, but at that range I only manage to kill one of them.<div><br /></div><div>So I end the turn with 5VP from Area Denial.<br /><div><br /></div><h3 style="text-align: left;">Necrons Turn 1</h3><div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg234FIDDBhG4rpQzqWLUXMTrIE3yaUgiKI9e3fdJwLERCFsWPJyAsX_Xfi5-OqtaArg73Nh8-nLaugw12aj_JiCz9IRMqSjQcvzx1PfRrN0E6ENUPyH20mZse51EPJHY2KGAss84wXfM_BwzAHy7lcfinOMlFyhaKZ-si7m5CsTs_OS0pYNFsqfmJ_Qd4/s1080/NommyNecricon_Turn_1_Necrons.jpg"><img border="0" data-original-height="1080" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg234FIDDBhG4rpQzqWLUXMTrIE3yaUgiKI9e3fdJwLERCFsWPJyAsX_Xfi5-OqtaArg73Nh8-nLaugw12aj_JiCz9IRMqSjQcvzx1PfRrN0E6ENUPyH20mZse51EPJHY2KGAss84wXfM_BwzAHy7lcfinOMlFyhaKZ-si7m5CsTs_OS0pYNFsqfmJ_Qd4/w426-h640/NommyNecricon_Turn_1_Necrons.jpg" width="426" /></a></div><br /></div><div><b>Not a great objective draw for me - Assassinate, Overwhelming Force and Deploy Teleport Homers are all tall orders. CP in the bank for next turn, I suppose!</b></div><div><b><br /></b></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7JQJCax7QVMxO5fJ5NUfLEoyM_3cmfcB-ycVAiIcAXVe4HhBjmKpATLazGQmu3m43k6UpoeLZ3aiDh4yneFxTgAZ3DQBnp1BHB283hLO4NoC6lsAS84uFezDvtovNdHvIJOK_s_rG9jZ0VzZB_JgBxJKo7neB-dndFq6myXpT2qOEBMgwZyiSARVwPH8/s4032/IMG_5889.jpg" style="font-weight: 700; margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7JQJCax7QVMxO5fJ5NUfLEoyM_3cmfcB-ycVAiIcAXVe4HhBjmKpATLazGQmu3m43k6UpoeLZ3aiDh4yneFxTgAZ3DQBnp1BHB283hLO4NoC6lsAS84uFezDvtovNdHvIJOK_s_rG9jZ0VzZB_JgBxJKo7neB-dndFq6myXpT2qOEBMgwZyiSARVwPH8/w400-h300/IMG_5889.jpg" width="400" /></a></div><div><b><br /></b></div><div><b>My plan of slowly rumbling forward and shooting everything in my path to bits is put into action. The big unit advances under Protocol of the Sudden Storm, so their shooting is assault. The Scarabs fly forward to intercept the big bugs, everything else shuffles forward in support. </b></div><div><b><br /></b></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj67TXh3ShgCOTyC0KXA0lf24HIcDNKuMw87D6TwgldIq0ZY0Js4nxxrf3zI55z9F5Yo8aEa-TEdB1SCzqsBWxymzZ4DInC0E0wBFMdT-zf4ETai1vIKqsTXLYfvEWOrJwj0ByERxmizr1LpKU8QnY3w9C_gIHzy5Z-t1cJ8tolJdfUn4OOvrq3PEaCQWg/s4032/IMG_5890.jpg" style="font-weight: 700; margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj67TXh3ShgCOTyC0KXA0lf24HIcDNKuMw87D6TwgldIq0ZY0Js4nxxrf3zI55z9F5Yo8aEa-TEdB1SCzqsBWxymzZ4DInC0E0wBFMdT-zf4ETai1vIKqsTXLYfvEWOrJwj0ByERxmizr1LpKU8QnY3w9C_gIHzy5Z-t1cJ8tolJdfUn4OOvrq3PEaCQWg/w400-h300/IMG_5890.jpg" width="400" /></a></div><div><b><br /></b></div><div><b>Except the Immortals, who reappear on the far sid</b><b>e to shoot those Termagants. They don't do brilliantly on this, with the Warden outperforming the rest of the unit three-to-one. </b></div><div><b><br /></b></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtZle6t_b9dWtPj3HtQhIQYz2fKfo7ETrd6JlooG6EPuFE01mBgdzRCFDZO19lvmkmfC5Lf01kWErMkAEfeBMy76yKSKRJvs_qw_O-IzJORAv3dJO6wJl6MGMAuyod5TpA5jjkHDidMpWXLNdQU6pOi6eHg3rKGljuyPUFDTvkWkMjy0Ms3ZflrfcPj0E/s3359/IMG_5888.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3359" data-original-width="2505" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtZle6t_b9dWtPj3HtQhIQYz2fKfo7ETrd6JlooG6EPuFE01mBgdzRCFDZO19lvmkmfC5Lf01kWErMkAEfeBMy76yKSKRJvs_qw_O-IzJORAv3dJO6wJl6MGMAuyod5TpA5jjkHDidMpWXLNdQU6pOi6eHg3rKGljuyPUFDTvkWkMjy0Ms3ZflrfcPj0E/w299-h400/IMG_5888.jpg" width="299" /></a></div></div><div><b><br /></b></div><div><b>Shooting generally is a bit naff, in fact - the main Necron Warriors can't get past the Carnifex armour, the Doomstalker only gets a single hit in on the Tyrannofex, the Barge gently tickles a couple of 'Stealers away. </b></div><div><b><br /></b></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxQBQX3Zi6ynd_IPmqrTjrC-OpdkK17Cfu1zxQhdehShofaej2wgziodMj_dFqM-hYwtdmDUt9J5QOjELMLP3NxOJDK95M1fgsirPzVT1V6lo1Ce0MrEeIyJ6bNTu6ssOBL9clFD_t0BcpY8fmtYtoMI5wSwzrA9pFNw2HQr88ddIfV2-fJyQphyphenhyphenq_f3o/s4032/IMG_5887.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxQBQX3Zi6ynd_IPmqrTjrC-OpdkK17Cfu1zxQhdehShofaej2wgziodMj_dFqM-hYwtdmDUt9J5QOjELMLP3NxOJDK95M1fgsirPzVT1V6lo1Ce0MrEeIyJ6bNTu6ssOBL9clFD_t0BcpY8fmtYtoMI5wSwzrA9pFNw2HQr88ddIfV2-fJyQphyphenhyphenq_f3o/w300-h400/IMG_5887.jpg" width="300" /></a></div><b><br /></b></div><div><b>This also means the Carnifexes romp into the Scarabs, who manage to slap some decent self-destruct wounds on before being swept aside by the beasts. Similarly, the Tyrannofex is semi-tied up by its own Scarab pack, and is nearly half-way dead now. </b></div><div><b><br /></b></div><div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9Hr98y3snLeuwEbAhKKCXIbestlF6LTaMv0YQ9DPHZNmyDrMjRhMcsvcfg8MpAFT_GRY4HtmMUYy7fb1K1ZZVvmQwZzrQNu5lHRvDy1juOlWz-doBzsO25-6hQ4cACJt48RhwtwNwt9-hiOvvfRVwgViGJplJTAc2HmCe28JYK4wYxZ15ttSWc_FmMi0/s4032/IMG_5891.jpg" style="font-weight: 700; margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9Hr98y3snLeuwEbAhKKCXIbestlF6LTaMv0YQ9DPHZNmyDrMjRhMcsvcfg8MpAFT_GRY4HtmMUYy7fb1K1ZZVvmQwZzrQNu5lHRvDy1juOlWz-doBzsO25-6hQ4cACJt48RhwtwNwt9-hiOvvfRVwgViGJplJTAc2HmCe28JYK4wYxZ15ttSWc_FmMi0/w300-h400/IMG_5891.jpg" width="300" /></a></div></div><div style="text-align: center;"><br /></div><div><b>No score for me, and a feeling like maybe I should have hung back for longer? We shall see...</b></div><div> </div><div><h3 style="text-align: left;">Tyranids Turn 2</h3><h4><div style="text-align: left;"><span style="font-weight: normal;">My objectives this turn are Deploy Teleport Homer (I shan't bother with that but discard for a CP), Investigate Signals and Extend Battle Lines. For the former, the Spinefist-armed Termagants run from the Immortals into my back right corner to score 2VP; I'll score the latter with my home objective and the central one that the T-Fex is on.</span></div><div style="text-align: center;"><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhy0wXk3uQQW1C6H-GaD1MjoraoSwLZgZzlbUnCpH5-tblHheppPBiWx_beEYzQP1uHIfLMskzJvOjVum6lYXPzlu8MBYLfLaRtcP66hP3CNXjAIhNPey84XF34nsR2XIIp3LRR6KaTa5NmLaUzMG5rw3DsJN0ZRpSqf-tjcWrY7aNS3TxG2BSBw66PCYA/s1080/NommyNecricon_Turn_2_Tyranids.jpg"><img border="0" data-original-height="1080" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhy0wXk3uQQW1C6H-GaD1MjoraoSwLZgZzlbUnCpH5-tblHheppPBiWx_beEYzQP1uHIfLMskzJvOjVum6lYXPzlu8MBYLfLaRtcP66hP3CNXjAIhNPey84XF34nsR2XIIp3LRR6KaTa5NmLaUzMG5rw3DsJN0ZRpSqf-tjcWrY7aNS3TxG2BSBw66PCYA/w426-h640/NommyNecricon_Turn_2_Tyranids.jpg" width="426" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;"><span style="font-weight: normal;">In the centre, the Carnifexes move forward to charge the Reanimator and the Triarch Stalker. </span></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxw-cmgRXu7novLXTjrK3lf4xBLTEQqMrvAJJe76Ph-nuBwM1ahB0upBJglvzD3IYDXiiiFqkdvqo3BewEG5GhmpCZ4Quaud0oydWNOZAYuLm36j2PMFUNykMi7M7LrbEX0N-wkejr2c8_IfdHGqjwydLGgRBv80745M8K9p53myhfjMeWRMjctqzmM78/s4032/IMG_5892.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxw-cmgRXu7novLXTjrK3lf4xBLTEQqMrvAJJe76Ph-nuBwM1ahB0upBJglvzD3IYDXiiiFqkdvqo3BewEG5GhmpCZ4Quaud0oydWNOZAYuLm36j2PMFUNykMi7M7LrbEX0N-wkejr2c8_IfdHGqjwydLGgRBv80745M8K9p53myhfjMeWRMjctqzmM78/w300-h400/IMG_5892.jpg" width="300" /></a></div></h4><h4><span style="font-weight: normal;">The Stealer mob and the Tyrant perform an elegant criss-cross manouvre: the Tyrant moves to prepare a short charge on the Annhilation Barge...</span></h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8FJy1zQMTdhQvdkei1uxA-IHcnB3EmNP1oxIGUWmFODOEL3rmxEpFK5_icDitrxmqMnNJmlTUBJW3FQ23AppBphEzynyS2JWDF87qqZ39i7iPxerEaUG-kgOVOBdrCe3w2BbuxQXHJX_6JFBbEwJHkDTnAW0gGkUHjfZpT-WK0ddRJKVjrc4I16dKqLM/s4032/IMG_5893.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8FJy1zQMTdhQvdkei1uxA-IHcnB3EmNP1oxIGUWmFODOEL3rmxEpFK5_icDitrxmqMnNJmlTUBJW3FQ23AppBphEzynyS2JWDF87qqZ39i7iPxerEaUG-kgOVOBdrCe3w2BbuxQXHJX_6JFBbEwJHkDTnAW0gGkUHjfZpT-WK0ddRJKVjrc4I16dKqLM/w300-h400/IMG_5893.jpg" width="300" /></a></div><h4><span style="font-weight: 400;">...whilst the Genestealers boil out of the ruin and eye up a 5 or 6" charge into the Technomancer and the Necron Warriors.</span></h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-6-TycpeSfafVFt16klJ77rTsemnYbIM3g44AZCu9hfaGF1YZwHYY9D0Gj_HqVvgSZj9mrQn4MKSvEIV7HMRQbx1ln8R0RQkwwGKmKGD7dKceleokPVJuk9IY1-9y8qdto90VeuFPzbuBAjzv3anD44W_UY2QxdVuqoLlns171LPysKPetyXzExe5IxA/s4032/IMG_5894.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-6-TycpeSfafVFt16klJ77rTsemnYbIM3g44AZCu9hfaGF1YZwHYY9D0Gj_HqVvgSZj9mrQn4MKSvEIV7HMRQbx1ln8R0RQkwwGKmKGD7dKceleokPVJuk9IY1-9y8qdto90VeuFPzbuBAjzv3anD44W_UY2QxdVuqoLlns171LPysKPetyXzExe5IxA/w400-h300/IMG_5894.jpg" width="400" /></a></div><h4><span style="font-weight: normal;">The Devourer-armed Termagants come out of the cover of their ruin and add their fire to the Tyrannofex in shooting the Necron Warriors on the hill (I'm pretty sure that the Genestealers will need all the help they can get). I kill around five but then Kraken pops a strat which, boosted by the Reanimator, brings them all right back again!</span></h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlOJTxwesPFtBuo3l_w6tJFPypTsOZxyuC0DrOAPdhCGphbiyA9Zi4Dtxc7rGeGZT4owKJqJAgTbBEDNANk3sO-BhqInrpTNQ0FPUeKI4907ryPiUI3YUU5G_kOwKcmZ5nCrciDt41doxaf9fPDPZ3YBXyd6qcZ_72aR8oftA5xpt1nN4clnu_jXRG-bI/s4032/IMG_5895.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlOJTxwesPFtBuo3l_w6tJFPypTsOZxyuC0DrOAPdhCGphbiyA9Zi4Dtxc7rGeGZT4owKJqJAgTbBEDNANk3sO-BhqInrpTNQ0FPUeKI4907ryPiUI3YUU5G_kOwKcmZ5nCrciDt41doxaf9fPDPZ3YBXyd6qcZ_72aR8oftA5xpt1nN4clnu_jXRG-bI/w400-h300/IMG_5895.jpg" width="400" /></a></div><h4><span style="font-weight: normal;">The Tyrant makes his charge into the Barge, but it turns out that not only is his venom cannon is fresh out of venom, more annoyingly, his Bonesword is made of rubber and despite wounding on threes with a full reroll, only one blow gets through.</span></h4><h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCWxxAQbohg58Yge-TXXu1YxIjCkTBKiIIxyQ-uKM9hliQgHvXJuZJAFaSYWiXS65E4sPIgsBk8lZ1BTIcPL_dPDP8JWzT0ChX8G1FZXoSblW_0We-nqo76vz3E9fPJS_xefrfiiYvhnCdXR4r915Usls-SFichZDdhyphenhyphen-zsS7VP2JpQzgvo9yDTY5Tmf0/s3035/IMG_5897.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2311" data-original-width="3035" height="305" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCWxxAQbohg58Yge-TXXu1YxIjCkTBKiIIxyQ-uKM9hliQgHvXJuZJAFaSYWiXS65E4sPIgsBk8lZ1BTIcPL_dPDP8JWzT0ChX8G1FZXoSblW_0We-nqo76vz3E9fPJS_xefrfiiYvhnCdXR4r915Usls-SFichZDdhyphenhyphen-zsS7VP2JpQzgvo9yDTY5Tmf0/w400-h305/IMG_5897.jpg" width="400" /></a></div></h4><h4><span style="font-weight: 400;">Old One Eye makes short work of the Canoptek Reanimator, but the injured Carnifex can't repeat that against the bigger machine.</span></h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-7dHm-1tIqYNepDISj5ABTRH_qYBsLOQEtH1C8o87UgYIx_SaM81mHQ2ulr-_zuJV-MX7JkWxzHrYafZAfRek9fdKju6IGuDNQbeUaa2aeDpUlM5th6lLFpb4usQaFclaq5l8Gm2vkN_RPI5zI2BMiXN4r48Zx_zuwn5y26iFMiVusHoR4gpDRx7FxDY/s4032/IMG_5898.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-7dHm-1tIqYNepDISj5ABTRH_qYBsLOQEtH1C8o87UgYIx_SaM81mHQ2ulr-_zuJV-MX7JkWxzHrYafZAfRek9fdKju6IGuDNQbeUaa2aeDpUlM5th6lLFpb4usQaFclaq5l8Gm2vkN_RPI5zI2BMiXN4r48Zx_zuwn5y26iFMiVusHoR4gpDRx7FxDY/w400-h300/IMG_5898.jpg" width="400" /></a></div><h4><span style="font-weight: normal;">The Genestealers crawl all over the Necron Warriors and I roll dice. A lot of dice. When everything settles there's still one Warrior standing! Oh no!</span></h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhff3gFA04CQmrGXx8kJCCxnr1uZNdZlQoMqK5fgShA3rorxL1Hm6qgCwmSH8uSBrkrv_lJnm4ASm1aY6jrLsfX3yHrECVYqO_x9TmXhq2Y4Mp4vs4fLRMTCebpwZu6qqOHmkVgZzyrWhQh5OuNltuP3UD6hxRPrGB-0BRIikP6YgmZDELEXd99xK-VuVc/s3032/IMG_5899.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3032" data-original-width="2300" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhff3gFA04CQmrGXx8kJCCxnr1uZNdZlQoMqK5fgShA3rorxL1Hm6qgCwmSH8uSBrkrv_lJnm4ASm1aY6jrLsfX3yHrECVYqO_x9TmXhq2Y4Mp4vs4fLRMTCebpwZu6qqOHmkVgZzyrWhQh5OuNltuP3UD6hxRPrGB-0BRIikP6YgmZDELEXd99xK-VuVc/w304-h400/IMG_5899.jpg" width="304" /></a></div><h4><span style="font-weight: normal;">The Termagants charge the Scarabs to try to help the T-Fex out and between them they do cause quite a bit of damage, but there are still a couple of bases left (one of which explodes, causing another couple of wounds to the T-Fex).</span></h4><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8tyZDbS9vnJA4kpE71jmymWL3pch7YOHcxPIYtRsw7FUKdm16n5MjEqoImsz4OXme_D-mdENo19XXOcrwrU4VczQ-ByfSSXoBzVV5_QBFHve5a7FSVcPxu4jZppEz52Eg6btX9_huDW3qvc7bYIVQicZc41I6hliaFSeIKw-3XBT05Bvisrwm29huELs/s4032/IMG_5900.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8tyZDbS9vnJA4kpE71jmymWL3pch7YOHcxPIYtRsw7FUKdm16n5MjEqoImsz4OXme_D-mdENo19XXOcrwrU4VczQ-ByfSSXoBzVV5_QBFHve5a7FSVcPxu4jZppEz52Eg6btX9_huDW3qvc7bYIVQicZc41I6hliaFSeIKw-3XBT05Bvisrwm29huELs/w400-h300/IMG_5900.jpg" width="400" /></a></div><h4><span style="font-weight: normal;">At the end of the turn I've scored 10VPs for Primaries and another 7VPs for Secondaries, bringing me to 22 overall. Not bad so far.</span></h4><div><span style="font-weight: normal;"><br /></span></div><h3 style="text-align: left;">Necrons Turn 2</h3><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpWkt69TP4aAzDbFlJWejFA2ILAAq1kpVoGxXTTH11-lqpPaekLk3nwYx7SYfYEV5aozEFwdj2S1WQsL-V9cyrdg9WwxC-bfCb1eCrGyTRVq8mv6f10I0cKWJZ8Sp6KSTTch9AA1h6uZayU4QhS0PJGqq72PH_N04pdG5GnnKB5TPpaax_IkUzs_7kBcQ/s1080/NommyNecricon_Turn_2_Necrons.jpg"><img border="0" data-original-height="1080" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpWkt69TP4aAzDbFlJWejFA2ILAAq1kpVoGxXTTH11-lqpPaekLk3nwYx7SYfYEV5aozEFwdj2S1WQsL-V9cyrdg9WwxC-bfCb1eCrGyTRVq8mv6f10I0cKWJZ8Sp6KSTTch9AA1h6uZayU4QhS0PJGqq72PH_N04pdG5GnnKB5TPpaax_IkUzs_7kBcQ/w426-h640/NommyNecricon_Turn_2_Necrons.jpg" width="426" /></a></div><div style="text-align: center;"><br /></div><div style="text-align: left;"><b>Regeneration is a great thing. I replace a Scarab base and the fallen Immortal, plus throw back another five Necron Warriors on the big blob, who then fall back to allow me to try and shoot off the Genestealers before I get mullered again. </b></div><div style="text-align: left;"><b><br /></b></div><div style="text-align: left;"><b>As my various Battleshocks are being tested, Pootle triggers Shadow in the Warp. Lots of rolls, and lots of fails - the Doomstalker being the worst, depriving me of its lovely Overwatch.</b></div><div style="text-align: left;"><br /></div><div style="text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEickBvNBLAhTAAcZZrfYNbBUtVOh-QRjRbyNWs1GptknVndGtHbH75pz5w0yx60MIgT69-d5ZJi_QvyqwAlubXT35WkQPPlpLR9QyIzvXHOu5uRR0iBD4pz7PtNHbpRlU84hWhqiwwYQDAZlRubzVdJ3ddevMnkFB2gGLW7lWg9JCgS0r8lcUXyoJDLlsQ/s4032/IMG_5903.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEickBvNBLAhTAAcZZrfYNbBUtVOh-QRjRbyNWs1GptknVndGtHbH75pz5w0yx60MIgT69-d5ZJi_QvyqwAlubXT35WkQPPlpLR9QyIzvXHOu5uRR0iBD4pz7PtNHbpRlU84hWhqiwwYQDAZlRubzVdJ3ddevMnkFB2gGLW7lWg9JCgS0r8lcUXyoJDLlsQ/w300-h400/IMG_5903.jpg" width="300" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><b>The Stalker and Barge both back off from their murderous opponents, and the Scarabs suddenly fly off to the other midline objective - I drew Tempting Target, and we work out that if the Technomancer uses his fallback to get closer to the Scarabs on their fallback, I can steal the very thing Pootle hoped I couldn't! This does mean drawing Overwatch fire on the Immortals from the Tyrannofex, though, the Scarabs would almost certainly kark it otherwise. </b></div><div style="text-align: left;"><b><br /></b></div><div style="text-align: left;">There was another domino to this malarky as the Scarabs had failed their Battleshock test, so the Royal Warden had to advance forwards to get within 12" of the Scarabs to use his ability to change a fail to a pass.</div><div style="text-align: left;"><span style="font-weight: 400;"><br /></span></div><div style="text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9IVj8ZpccJyxkepmYvf_cI-b_Z2slyurygKj0QyPaZGkl0_FaeLVJVUG8n7vY5ouRx-sHPuA2WEOhFgXMJ1rO1Ob-21jBUFff4pCk5jwxma8Qmc8Ctq_CGHdq9UZdVVn8jjAJfZxZUpKlX-r_-NpD0r09QpkfcTh3JO3lC__FcYMAsfIDUJuDvfvLasA/s4032/IMG_5901.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9IVj8ZpccJyxkepmYvf_cI-b_Z2slyurygKj0QyPaZGkl0_FaeLVJVUG8n7vY5ouRx-sHPuA2WEOhFgXMJ1rO1Ob-21jBUFff4pCk5jwxma8Qmc8Ctq_CGHdq9UZdVVn8jjAJfZxZUpKlX-r_-NpD0r09QpkfcTh3JO3lC__FcYMAsfIDUJuDvfvLasA/w400-h300/IMG_5901.jpg" width="400" /></a></div><br /></div><div style="text-align: left;"><b>All this falling back is well and good, but means I don't get a lot of shooting in. The smaller Warriors fry a couple of Genestealers, then charge in, hoping if not to win, to at least whittle and draw fire. </b></div><div style="text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVukD2ivZAvD8gTD0QZDmlCPOio3IIXL_Oh7UUaypUqLWeCL3HJzy3ZS2nbfMTb8qjmKwYRw3ZS30NmChQWzZ8SOumcjW6wBpeaCB8GA1SJOUhne1KlN0bgUvrvPP-vO2NMv1cPsswkhrCqVr4Ep5ubXbiLBmKSftKO8CaBCtTE1JCRtreEvmuIokkn1g/s4032/IMG_5902.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVukD2ivZAvD8gTD0QZDmlCPOio3IIXL_Oh7UUaypUqLWeCL3HJzy3ZS2nbfMTb8qjmKwYRw3ZS30NmChQWzZ8SOumcjW6wBpeaCB8GA1SJOUhne1KlN0bgUvrvPP-vO2NMv1cPsswkhrCqVr4Ep5ubXbiLBmKSftKO8CaBCtTE1JCRtreEvmuIokkn1g/w400-h300/IMG_5902.jpg" width="400" /></a></div></div><div style="text-align: center;"><br /></div><div style="text-align: left;"><br /></div><div style="text-align: left;"><b>Half of that plan goes well - I kill no 'Stealers, draw all their fire and perish to a robot. </b></div><div style="text-align: left;"><b><br /></b></div><div style="text-align: left;"><b>Decent scoring, though - one objective on Primary, plus Secure No Man's Land and Tempting Target, so I catch up fairly well. </b></div><div style="text-align: left;"><b><br /></b></div><div style="text-align: left;"><i>Score: 18-20 to the Tyranids</i></div><div style="text-align: left;"><br /></div><h3 style="text-align: left;">Tyranids Turn 3</h3><div class="separator" style="clear: both; text-align: left;">My objectives are Assassination, Storm Hostile Objective and Defend Stronghold.</div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGfD7er2nrtztzA_hgV9sPLzWoQaBGdkHsgVynDeKJT8cOmi8lZVYUB8LpKePpQwrteewXgRIw_bEIlGUse4KXTd-bTVa3U8Ii2rcKndnyurnPG1-mTcP_MBLs6Pu6zNBgG044jFzuBn3uwrg1CzWq6Fgo13F3TpHL5xpV0jV2vztfttrN65vGcls-zt4/s1080/NommyNecricon_Turn_3_Tyranids.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1080" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGfD7er2nrtztzA_hgV9sPLzWoQaBGdkHsgVynDeKJT8cOmi8lZVYUB8LpKePpQwrteewXgRIw_bEIlGUse4KXTd-bTVa3U8Ii2rcKndnyurnPG1-mTcP_MBLs6Pu6zNBgG044jFzuBn3uwrg1CzWq6Fgo13F3TpHL5xpV0jV2vztfttrN65vGcls-zt4/w426-h640/NommyNecricon_Turn_3_Tyranids.jpg" width="426" /></a></div><div><br /></div><div>I can retake the central objective by running the Termagants over. The Warriors put some firepower onto the Scarabs but can't quite kill them</div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiacoKBtGIE7ZOUD9a-W8ZPkMKNfzx9XCIuxEy423R8wZtsKv6g6frNpMB_Z5TG_FPBz4pJ-FHzVheoPYJAhHXHIb8miK3gC1tygZIBrHhfHY61wDyydHkesjFzos3DZbFz5f9KN59KXGlrIH1dL4lhcNrohel2wZ_dP1mHu6lBLqOzNXg6lvJsX8NFVr4/s4032/IMG_5906.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiacoKBtGIE7ZOUD9a-W8ZPkMKNfzx9XCIuxEy423R8wZtsKv6g6frNpMB_Z5TG_FPBz4pJ-FHzVheoPYJAhHXHIb8miK3gC1tygZIBrHhfHY61wDyydHkesjFzos3DZbFz5f9KN59KXGlrIH1dL4lhcNrohel2wZ_dP1mHu6lBLqOzNXg6lvJsX8NFVr4/s320/IMG_5906.jpg" width="320" /></a></div><br /></div><div>Old One Eye charges into the Triarch Stalker, but can't get any blows past its invulnerable save (it's not helped by no longer being able to reroll hits as it's no longer leading a unit).</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9ZrCo4yXoDjuWc9byXdmqBpzmjLMurK2kBTvfKUOrzw9dyL6H6fNQNVE7PcdZd3HiOAfwVW5AhWnGjIs9pSpPC8FBvLhbXsS0amEoKIT2cb8_4sLDcVyrCHNVlJWs6u8iFKKov0G4HoD7gELtlUf9pKC8y5rK0LChPcyVkFXQgXp8D2z1IpyDl9E_lEU/s4032/IMG_5904.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9ZrCo4yXoDjuWc9byXdmqBpzmjLMurK2kBTvfKUOrzw9dyL6H6fNQNVE7PcdZd3HiOAfwVW5AhWnGjIs9pSpPC8FBvLhbXsS0amEoKIT2cb8_4sLDcVyrCHNVlJWs6u8iFKKov0G4HoD7gELtlUf9pKC8y5rK0LChPcyVkFXQgXp8D2z1IpyDl9E_lEU/s320/IMG_5904.jpg" width="320" /></a></div><div><br /></div><div>The Hive Tyrant runs after the fleeing Annihilation Barge but once again his venomless cannon and Giant Rubber Bonesword can't put any wounds on the floating gun platform. None!</div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2dZ59bfPF02zLDK7tbChZ2hWVy6-TKCZSKFRooCFTkn_HKFARDoHDi6cJSTl6jT2XLSr4WsSn1r49qtHYSCRV3S5Ej4bIWS0-q0hAh_IF6QGX3r4U8UZi0I8r_sahCac7O19B8ksecW_8Rpc1-hSTFUKDxClV1J-rfC_54hOV4eua1JEEhvSSGBcE4D8/s4032/IMG_5905.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2dZ59bfPF02zLDK7tbChZ2hWVy6-TKCZSKFRooCFTkn_HKFARDoHDi6cJSTl6jT2XLSr4WsSn1r49qtHYSCRV3S5Ej4bIWS0-q0hAh_IF6QGX3r4U8UZi0I8r_sahCac7O19B8ksecW_8Rpc1-hSTFUKDxClV1J-rfC_54hOV4eua1JEEhvSSGBcE4D8/s320/IMG_5905.jpg" width="320" /></a></div><div><br /></div>The T-Fex tries to melt the Immortals again, but another poor set of dice-rolls lets the robots live up to their name as I only drop two of them. Both it and the surviving Genestealers charge into the Warriors again. I'm not rolling quite as many dice this time, but there are still a lot...<br /><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrYLk8OHaqoLHHD7c3irSiVXdPASf3waQpHGvErRLvYT7B936MbHt3h5_1LtvxgWlEYjp4OrDOikDFBaTAsicabpWLf1orAdWRavekDyUbQy5E30UwvfwbceRtr7KuoyOOBLpBlrF7lT1kOPPscbVg5BDNm5WSrkKtWTEI7c8DW1HUJ4fG0hwKIN4HXLQ/s4032/IMG_5907.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrYLk8OHaqoLHHD7c3irSiVXdPASf3waQpHGvErRLvYT7B936MbHt3h5_1LtvxgWlEYjp4OrDOikDFBaTAsicabpWLf1orAdWRavekDyUbQy5E30UwvfwbceRtr7KuoyOOBLpBlrF7lT1kOPPscbVg5BDNm5WSrkKtWTEI7c8DW1HUJ4fG0hwKIN4HXLQ/s320/IMG_5907.jpg" width="240" /></a></div><div><br /></div>...but not quite enough to do the job. Once again there's one Warrior standing at the end! Noooooo!</div><div><br /><div>At the end of the turn I've scored another 10VP on primaries and 5VP for taking the left-midfield objective. That brings me to 35 points so far.</div><br /><h3 style="text-align: left;">Necrons Turn 3</h3></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1nRFgZ1edXD8Go6a0thCqrIw2aG0rOrkfJ1lxOyJlZ5qlLOvQxFmtCSWGBe87e4PWFlnhyphenhyphenyGok037WqbCpB-YiAvpkoN0XEnSbjM5qcQJZif2Ozw_fOiCzxMXWYENxHLiKBhG1S6nmxvgAikcAtZPzxCZLCzUj3dRwiZ-_HAHEBQvJdHIst5tOG_7P5k/s1080/NommyNecricon_Turn_3_Necrons.jpg"><img border="0" data-original-height="1080" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1nRFgZ1edXD8Go6a0thCqrIw2aG0rOrkfJ1lxOyJlZ5qlLOvQxFmtCSWGBe87e4PWFlnhyphenhyphenyGok037WqbCpB-YiAvpkoN0XEnSbjM5qcQJZif2Ozw_fOiCzxMXWYENxHLiKBhG1S6nmxvgAikcAtZPzxCZLCzUj3dRwiZ-_HAHEBQvJdHIst5tOG_7P5k/w426-h640/NommyNecricon_Turn_3_Necrons.jpg" width="426" /></a></div><div><br /></div><div><b>Well, I'm still holding on. Storm Hostile Objective is my best draw this turn, although I keep Bring It Down for later and discard Behind Enemy Lines. I also put as many Warriors back in the middle as I can, creeping back up to six. </b></div><div><b><br /></b></div><div><b>I reroll an advance to get the Immortals on to the middle objective, but obviously this gets them killed by the Tyrannofex. It's whiffed Overwatch on them a couple of times, but no longer! </b></div><div><b><br /></b><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr-9phawdLjLSYBlFVtW5TAffRZObkFgRfHuimSzT7hQoH41OQgsH3PC3GrC2KhfQCcYC_qV_rXngWgJ_cB_3EipDtVhvm0GPsMbJPrIQPapJYp_4rXcuBmn2N1_HwpwbTzJAZL3t29rWRhgMAxXMq5nokPLz1EJPbksSNgL_2cjk7y0J0HCQjFUCZUnY/s3514/IMG_5908.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2521" data-original-width="3514" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr-9phawdLjLSYBlFVtW5TAffRZObkFgRfHuimSzT7hQoH41OQgsH3PC3GrC2KhfQCcYC_qV_rXngWgJ_cB_3EipDtVhvm0GPsMbJPrIQPapJYp_4rXcuBmn2N1_HwpwbTzJAZL3t29rWRhgMAxXMq5nokPLz1EJPbksSNgL_2cjk7y0J0HCQjFUCZUnY/s320/IMG_5908.jpg" width="320" /></a></div></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div><b>The few Warriors I have left fall back again, letting the Doomstalker and Triarch kill the last few Genestealers and Termagants, although this means the Doomstalker charging in to trample the last one, leaving it tied up with the Broodlord. </b></div><div><b><br /></b><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqFke112O_3maxDuL6HE5Xr0SJxPPCvHVlAMdu5VtYUFb3BA6o7pMwukyWAXgJgkalk5_KRSOoGS3vRwaE-Rd1dJa7xyN4zeB-75gLWLT5zzWFlcsAhYiZ9tb2ITz5lEU3Xhyphenhyphen_2de4EwaGWPdIEDyRZkSIBwNRbvPefJcpTsPwusfZb3zv_Oy_Cmou4BM/s3533/IMG_5910.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3533" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqFke112O_3maxDuL6HE5Xr0SJxPPCvHVlAMdu5VtYUFb3BA6o7pMwukyWAXgJgkalk5_KRSOoGS3vRwaE-Rd1dJa7xyN4zeB-75gLWLT5zzWFlcsAhYiZ9tb2ITz5lEU3Xhyphenhyphen_2de4EwaGWPdIEDyRZkSIBwNRbvPefJcpTsPwusfZb3zv_Oy_Cmou4BM/s320/IMG_5910.jpg" width="274" /></a></div></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div><b>The Triarch Stalker is somehow slowly beating Old One Eye in combat! Mostly by dint of regeneration, but also a series of poor armour rolls for the huge brute. If the game can somehow last another eight turns, both of us ought to die! We're both nigh indestructible and built for this sort of thing, as the Tick would have it. </b></div><div><b><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4n_gwOfk5RcfTZMlDoIN7pWgN816rYEt0i8hrbRrllcGx3gkOsz5nW3ef85lSX82IwkOIDks7n8p1zJYqnY6eVmrleOC2XY0R0m5e1aM-O1Jj4h0lNO_Ve8GOkTnyQhjks7JqwBwchDjA6CPuZGISo9TjpQqRkkjV8wC6cScfLJH8zqCNSmIB6nC6_7g/s4032/IMG_5909.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4n_gwOfk5RcfTZMlDoIN7pWgN816rYEt0i8hrbRrllcGx3gkOsz5nW3ef85lSX82IwkOIDks7n8p1zJYqnY6eVmrleOC2XY0R0m5e1aM-O1Jj4h0lNO_Ve8GOkTnyQhjks7JqwBwchDjA6CPuZGISo9TjpQqRkkjV8wC6cScfLJH8zqCNSmIB6nC6_7g/s320/IMG_5909.jpg" width="320" /></a></div></b></div><div><b><br /></b></div><div>The Hive Tyrant does finally manage to bash the Annihilation Barge in.</div><div><b><br /></b></div><div><b>The scores are still trickling in - Primaries and Storm Hostile (thanks, Scarabs!) bring me to 33, and I'm only seven points behind right now. Bit short on army, mind you...</b></div><div><br /></div><div>I achieved another 5VPs this turn for completing Defend Stronghold.</div><div><br /></div><div><i>VP score: 40-33 to the Tyranids</i></div><div><i><br /></i></div><h3 style="text-align: left;">Tyranids Turn 4</h3><div><div style="text-align: left;">I think that my secondary objectives this turn were Bring It Down, Behind Enemy Lines and something else (which I couldn't get and discarded for a CP later).</div><div style="text-align: center;"><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja1l1mTQkDDfAah0yqdAn6yWo_uLncqO9MLS7iogqI1vpC4I7_cv4KsZ26-tTf9fcksPkf13FatW4V-68YAuzZ24ej3kZelflFrH6hgaV-m87V1xOJe6FDLAXSGWJ-CDqqPRAINKunPoxP2LtTBz8FiBWrSA_0ou2sNXAcGritiOzZ5RmMYOhBySBjIeo/s1080/NommyNecricon_Turn_4_Tyranids.jpg"><img border="0" data-original-height="1080" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja1l1mTQkDDfAah0yqdAn6yWo_uLncqO9MLS7iogqI1vpC4I7_cv4KsZ26-tTf9fcksPkf13FatW4V-68YAuzZ24ej3kZelflFrH6hgaV-m87V1xOJe6FDLAXSGWJ-CDqqPRAINKunPoxP2LtTBz8FiBWrSA_0ou2sNXAcGritiOzZ5RmMYOhBySBjIeo/w426-h640/NommyNecricon_Turn_4_Tyranids.jpg" width="426" /></a></div><div><br /></div><div>The Broodlord decides that he's not built for tearing down the Doomstalker, so falls back to hold the central objective (I don't think I need it, but not a terrible idea).</div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnKIpH21o5Qn6VZwOQCKaecAZ-z0gKv3iYU2wCTC8pEkZkFWYnCHksXZXDv2cHsaMbQt2fNj7RIKio4_iQ9hoiIhegpET-iLHjIU461Ubrik3dvMYOQZB6CSiq3JCaWXKSB-GBsMBlE6aSS41ElTBQshT7vOk8gzNKRvxtTtxKO_1NEXq2Elm-k8CvNjs/s3599/IMG_5912.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3599" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnKIpH21o5Qn6VZwOQCKaecAZ-z0gKv3iYU2wCTC8pEkZkFWYnCHksXZXDv2cHsaMbQt2fNj7RIKio4_iQ9hoiIhegpET-iLHjIU461Ubrik3dvMYOQZB6CSiq3JCaWXKSB-GBsMBlE6aSS41ElTBQshT7vOk8gzNKRvxtTtxKO_1NEXq2Elm-k8CvNjs/s320/IMG_5912.jpg" width="269" /></a></div><div><br /></div><div>The Hive Tyrant moves towards Old One Eye and the Triarch Stalker (achieving Behind Enemy Lines). </div><div><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifhCMQ_g-8_VIUth_D74UA227DOOaYuLEqBi_N1S01d-51LJ4Zs7L_LXwik21cWhJCB2Z2uCpJpgCB1_Tm4Pq7hVy6LqOPRmZL7Hy4yYKLB01g_Kt06Pe46vUmomOIwgO9KFwA8_L1SCwPiABkG9Mo_Xl6pZwnXdmJlPdFyhAwF30N0kzuqaQiCodeBKg/s3098/IMG_5913.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3098" data-original-width="2666" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifhCMQ_g-8_VIUth_D74UA227DOOaYuLEqBi_N1S01d-51LJ4Zs7L_LXwik21cWhJCB2Z2uCpJpgCB1_Tm4Pq7hVy6LqOPRmZL7Hy4yYKLB01g_Kt06Pe46vUmomOIwgO9KFwA8_L1SCwPiABkG9Mo_Xl6pZwnXdmJlPdFyhAwF30N0kzuqaQiCodeBKg/s320/IMG_5913.jpg" width="275" /></a></div><div><br /></div><div>My Warriors move away from their home objective now. They shoot up the remaining Necron Warriors and then charge the Scarabs, despatching them with ease (though losing one of their number to an exploding base).</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh79n_2fyAiE8U-QtMIEBhh6gx1-YDHskhHkx1LcWCqPOOkzCNdGv_IjT_Sc4kZlJAhaYaAgUnwNVAYlTWeUQRqkktNRuh6cQ6HAIBTKWkv6ZNaUwiQN9XDwL8VtMwRq7hGprzoyURMc7xLKyLN4mVhY6SWaszQx34okaxE9H4ovoqiCkyW_M9-MbSddeU/s3348/IMG_5911.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3348" data-original-width="2844" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh79n_2fyAiE8U-QtMIEBhh6gx1-YDHskhHkx1LcWCqPOOkzCNdGv_IjT_Sc4kZlJAhaYaAgUnwNVAYlTWeUQRqkktNRuh6cQ6HAIBTKWkv6ZNaUwiQN9XDwL8VtMwRq7hGprzoyURMc7xLKyLN4mVhY6SWaszQx34okaxE9H4ovoqiCkyW_M9-MbSddeU/s320/IMG_5911.jpg" width="272" /></a></div><br /><div class="separator" style="clear: both; text-align: left;">The T-Fex shoots and then charges the Doomstalker, but can only knock it down to a single wound left!</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Not only do I fail to achieve Bring It Down there, but Old One Eye once again fails to breach the annoyingly resilient armour of the Triarch Stalker. I decide to hold onto that objective for next turn, so at the end of the turn I score 10VPs on Primaries again and 5VP for Behind Enemy Lines.</div><div><br /></div><h3 style="text-align: left;">Necrons Turn 4</h3><br /><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkSjJ2I0fMaapICRITE9oD0TnNcLvpRAQJZP3L7K9UM3sPzr_Sii02omeVYdYoFqDBHyMrOgEI2kCDsKYTm0_zkQCfRlMiitm25Iv_VxDo0EWiMxjN8Ra7injBRvqCdQN-_Esp_BObAuKhCjVeNbcEpCT2juuJiO0RVtLlv2chYjYGp5NNJvLm0gtfTgE/s1080/NommyNecricon_Turn_4_Necrons.jpg"><img border="0" data-original-height="1080" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkSjJ2I0fMaapICRITE9oD0TnNcLvpRAQJZP3L7K9UM3sPzr_Sii02omeVYdYoFqDBHyMrOgEI2kCDsKYTm0_zkQCfRlMiitm25Iv_VxDo0EWiMxjN8Ra7injBRvqCdQN-_Esp_BObAuKhCjVeNbcEpCT2juuJiO0RVtLlv2chYjYGp5NNJvLm0gtfTgE/w426-h640/NommyNecricon_Turn_4_Necrons.jpg" width="426" /></a></div><div><br /></div><div><b>I'm really just playing out of bloody-mindedness at this point. With so little left, I'm falling way behind on points and don't have a lot of options to catch up. All the same - the Doomstalker shoots up the Tyrannofex, bouncing the main guns off its hide before just managing to kill it with a lucky gauss flayer shot! It then charges the Broodlord, stealing the middle objective. </b></div><div><b><br /></b></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3U2A9PAOITSHKM_mm5UxnhQLhufCO7HMuDCYvGJO9Sb3rEgkJZqa_fWjmOQ7HT01qbJLfRNoleccjr0Z73C5Pq-v5sevszQ3scB6TYjQp-tRKUU3xK6P2BbpBVDBV2pUTmAnKTBLvoVYVkbQUeteIBz5huGqOXACFcElIbIIzonqhgqJiS5RZZpZREDs/s3022/IMG_5914.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2965" data-original-width="3022" height="314" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3U2A9PAOITSHKM_mm5UxnhQLhufCO7HMuDCYvGJO9Sb3rEgkJZqa_fWjmOQ7HT01qbJLfRNoleccjr0Z73C5Pq-v5sevszQ3scB6TYjQp-tRKUU3xK6P2BbpBVDBV2pUTmAnKTBLvoVYVkbQUeteIBz5huGqOXACFcElIbIIzonqhgqJiS5RZZpZREDs/s320/IMG_5914.jpg" width="320" /></a></div><br /></div><div><b>The Overlord comes to help out here, and really doesn't. In fact, he gets his head torn off, and even if I can resurrect him (for free, using his own bonus strat - although I'm not totally sure that's legal, because he's not on the board at the point where he'd need to trigger the spend), he's not feeling too clever right now. </b></div><div><b><br /></b></div><div><b>Scoring Take No Prisoners and Bring It Down in this turn, I'm content to still be in the game. Everywhere I look, I see bugs. At least the Triarch Stalker is still schooling Old One Eye in combat, battering away at it and refusing death steadfastly. Bring on the end!</b></div><div><br /></div><div><div><i>VP score: 55-39 to the Tyranids</i></div></div><div><i><br /></i></div><h3 style="text-align: left;">Tyranids Turn 5</h3></div><div><div style="text-align: left;">My final objectives are Bring It Down (held over from last turn), No Prisoners and something else (can't remember what!).</div><div style="text-align: center;"><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWY_UPrteZR5VKI-NLN0mSx5NhFPYE-zU7ydY1fzyJ1ONhcLkbl8QVKwJODBFTMZ8exbOGvLHEKZ6xyKbYQ5oiqvySvvbiOEbqPVDobAmrWtd44U9VgqUmtVb2wP4d2CteobsU3NU5vSKnrQzr7bWIu4oACPZw2gg7Pp0F2vdYbpd_Eb9UWfETv0dpW18/s1080/NommyNecricon_Turn_5_Tyranids.jpg"><img border="0" data-original-height="1080" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWY_UPrteZR5VKI-NLN0mSx5NhFPYE-zU7ydY1fzyJ1ONhcLkbl8QVKwJODBFTMZ8exbOGvLHEKZ6xyKbYQ5oiqvySvvbiOEbqPVDobAmrWtd44U9VgqUmtVb2wP4d2CteobsU3NU5vSKnrQzr7bWIu4oACPZw2gg7Pp0F2vdYbpd_Eb9UWfETv0dpW18/w426-h640/NommyNecricon_Turn_5_Tyranids.jpg" width="426" /></a></div><div><br /></div><div>The Hive Tyrant charges into the Triarch Stalker and finally brings it down.</div><br /><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9q1AOOWWaOc3rerrxXxvW3l2jLe-ERah5GVVfiiJTHEpJiBBOfXsVTBvkNsfUMmJtgDB4KLSQgTgvObc0gI1CLfcEGyd8AadSepzDykf_isBhhgu1Mm_uw26exuj8MCQ2u9G4sJbBUsVWNWHu_2_3yUYwoRUf1xF81UoI9sAPae7faUhbUA296ZfCtWM/s4032/IMG_5917.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9q1AOOWWaOc3rerrxXxvW3l2jLe-ERah5GVVfiiJTHEpJiBBOfXsVTBvkNsfUMmJtgDB4KLSQgTgvObc0gI1CLfcEGyd8AadSepzDykf_isBhhgu1Mm_uw26exuj8MCQ2u9G4sJbBUsVWNWHu_2_3yUYwoRUf1xF81UoI9sAPae7faUhbUA296ZfCtWM/s320/IMG_5917.jpg" width="320" /></a></div><div style="text-align: center;"><br /></div><div style="text-align: left;">The two remaining Tyranid Warriors shoot the resurrected Overlord to a final death before charging the Technomancer and dispatching him too. </div><div style="text-align: center;"><br /></div><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjULbKk-vH53HpX43vkaISuZyEgkhb3g5KfSEW0BbTeY5HJp2VTDyIdpKzWuBsJSVG2Lfw40KnKw-1tt5e9IQVp_3pow6oq_ci-j2f7LbbBDLlLoUGOLmxuomAfYHv9WuMVVVL1S7oxmM3MZFJYHHA6RTnwTYWlZqg1sV33n7z_W-5Uf6Gx_TC7vTAIQRI/s3520/IMG_5916.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3520" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjULbKk-vH53HpX43vkaISuZyEgkhb3g5KfSEW0BbTeY5HJp2VTDyIdpKzWuBsJSVG2Lfw40KnKw-1tt5e9IQVp_3pow6oq_ci-j2f7LbbBDLlLoUGOLmxuomAfYHv9WuMVVVL1S7oxmM3MZFJYHHA6RTnwTYWlZqg1sV33n7z_W-5Uf6Gx_TC7vTAIQRI/s320/IMG_5916.jpg" width="275" /></a></div><div><br /></div>That brings me 5VPs for No Prisoners and 3VPs for Bring It Down.</div><div><br /><h3 style="text-align: left;">Necrons Turn 5</h3><div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3hjqesBorAWzv0G6mvt1J6oDevGG4LT-o7qZ3STNAgW3lGjtCUmf3C7U7RvqEjLzPz9gMWPLtp_Ay5mPOf4TUd5wL65qiJSse-b9p95S464_rs4HtznxjH9vFzfVKWiHj_wy6AUlAiOY37LJDmzvJW-uO2dsc6cI9oNn7wEkdtIrggkCQpPkIEfpz2Xk/s1080/NommyNecricon_Turn_5_Necrons.jpg"><img border="0" data-original-height="1080" data-original-width="720" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3hjqesBorAWzv0G6mvt1J6oDevGG4LT-o7qZ3STNAgW3lGjtCUmf3C7U7RvqEjLzPz9gMWPLtp_Ay5mPOf4TUd5wL65qiJSse-b9p95S464_rs4HtznxjH9vFzfVKWiHj_wy6AUlAiOY37LJDmzvJW-uO2dsc6cI9oNn7wEkdtIrggkCQpPkIEfpz2Xk/w426-h640/NommyNecricon_Turn_5_Necrons.jpg" width="426" /></a></div><div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div></div><b>Reader, I wasn't tabled. That's the only good news from my last turn, where the Objective draw gives me nothing. A final few points by holding the middle, and I scour the Tyranid Warriors away with a deathray even whilst fighting the Broodlord to stalemate. </b></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div><b>MVP to the Doomstalker, it's been a mean trooper! But the day, I fear, goes not to the Necrons.</b><br /><br /><h3 style="text-align: left;"><i>Result: 83-54 to the Tyranids</i></h3></div><h3 style="text-align: left;"><br />Locker Room</h3><div><b>That first fast advance put me in a bind, and one I think I chose the wrong response to. Holding back for one more turn might have protected me from that horrific Genestealer assault. Only maybe, though, and I was impressed at how well my overall strategy went in terms of Scarab screening and overall resilience. </b></div><div><b><br /></b></div><div>Yes, I reduced that big Warrior blob to a single fighter twice and each time they came back to carry on fighting. They didn't cause an awful lot of damage (mainly because the spent a lot of time locked up in combat or falling back) but were a pain to deal with. Likewise the Scarabs were very effective. The strat to blow up and then resurrect right back again is fantastic.</div><div><b><br /></b></div><div><b>Definitely should have focus fired the Tyrannofex longer and harder, though, the damage it did with Overwatch was pretty significant. Pootle has his revenge for our first match in Tenth!</b></div><div><b><br /></b></div><div>Yes, his gun did tell eventually (after rolling poorly for the first few shots). I had made a mental note to make sure I fired Overwatch every turn as that almost doubles the damage output.</div><div><b><br /></b></div><div><b>Good game - for a rookie with this army, I felt I put in a decent fist of things. Those 'Nids will do well in a tournament, I reckon, although taking out any dedicated antitank (which I lacked here) would have to be a priority. As it was, I couldn't get rid of the big front rank bugs fast enough to deal with the lacklustre back rankers properly, and panic firing on sort of all of them meant I didn't deal with any of them. </b></div><div><br /></div><div>The Hive Tyrant was a bit of a whiff - he failed to kill a fairly weak Annihilation Barge twice and was quite a long way out of the game for a while, which denied me the advantages of having a Synapse creature in the middle. This is a useful learning - at KitN I may try pushing the Warriors forwards for Synapse support and making sure the Tyrant isn’t dragged off to a flank.</div><div><br /></div><div>Thank you for the game Kraken, it felt like a challenge and good to drive my own Tyranid army at last, and also face the Necrons. I'll let you know how KitN goes!</div><div><br /></div><div><br /></div><div><br /></div></div>Unknownnoreply@blogger.com2